Jump to content
Official BF Editor Forums

kiwidog

Members
  • Content count

    10
  • Joined

  • Last visited

Community Reputation

0 Neutral

About kiwidog

  • Rank
    Newbie

Contact Methods

  • Website URL
    http://allenthinks.com
  • Skype
    kiwidoggie

Profile Information

  • Gender
    Male
  • Location
    Washington, DC
  • Interests
    Reverse Engineering, Modeling, Movie Production, Programming
  1. kiwidog

    Appologies And Next Steps

    Thank goodness, I think I may have given you a call awhile ago. I'm glad that the forum is back and I'm also available if you need someone to help manage/backup the site.
  2. kiwidog

    File Dumper For Sbtoc Archives

    Just some more information that I had a realization about today when working on IceEditor. The archives that normally start with either 0x81 or 0x82 is a logical or operator. If we look at the structures that you can pull out of the exe that look similar to. public enum DbObjectType : byte { Eoo = 0x00, InternalMin = 0x00, Array = 0x01, Object = 0x02, HomoArray = 0x03, Null = 0x04, ObjectId = 0x05, Bool = 0x06, String = 0x07, Integer = 0x08, Long = 0x09, VarInt = 0x0A, Float = 0x0B, Double = 0x0C, Timestamp = 0x0D, RecordId = 0x0E, Guid = 0x0F, SHA1 = 0x10, Matrix44 = 0x11, Vector4 = 0x12, Blob = 0x13, Attachment = 0x14, Timespan = 0x15, StringAtom = 0x16, TypedBlob = 0x17, Environment = 0x18, InternalMax = 0x1F, Mask = 0x1F, TaggedField = 0x40, Anonymous = 0x80 } The Anonymous field means that there is no "data name" to it. That means something like this "should" work to parse everything correctly. I still have not debugged enough to know what it means if something is not anonymous. Probably just to continue extraction like it was before with IceEditor. This was a "bug" in IceEditor that I would ignore to get the files I wanted but now that my understanding of it has changed it may mean a small step closer to a public release. if (p_Reader.BaseStream.Length - p_Reader.BaseStream.Position < 2) throw new IndexOutOfRangeException(); // This should fix the error reading anonymous types byte s_typedType = p_Reader.ReadByte(); bool s_isNamed = Convert.ToBoolean((s_typedType & ((byte)DbObjectType.Anonymous))); if (s_isNamed) s_typedType = Convert.ToByte((s_typedType & ((byte)~DbObjectType.Anonymous))); DbObjectType s_type = (DbObjectType)s_typedType; m_element = new DbObjectElement(ref p_Reader, s_type); Like I said, I just wrote that without actually testing (I need to finish coding the rest of the classes and reverse some more DbObject classes from BF3/MOHW)
  3. kiwidog

    File Dumper For Sbtoc Archives

    You can generate your own ITexture resource based off of my classes. Just read the dds header generate the itexture format, remove dds header from file leaving data.
  4. kiwidog

    File Dumper For Sbtoc Archives

    Here is my contribution, Extracts as far as I know 100% working DDS DXT1,3,5 Images. CTexture.cs - IceEditor's code for creating new DDS files. /* * CTexture.cs * By: kiwidog * Generation of RAW/DDS file formats from the Frostbite 2 ITexture/Chunk Data * http://allenthinks.com * kiwidoggie productions (c) 2012-2013 */ using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.IO; using EndianIO; using zlib; namespace IceEditor.Editor { class CTexture { enum D3DFORMAT : uint { D3DFMT_UNKNOWN = 0, D3DFMT_R8G8B8 = 20, D3DFMT_A8R8G8B8 = 21, D3DFMT_X8R8G8B8 = 22, D3DFMT_R5G6B5 = 23, D3DFMT_X1R5G5B5 = 24, D3DFMT_A1R5G5B5 = 25, D3DFMT_A4R4G4B4 = 26, D3DFMT_R3G3B2 = 27, D3DFMT_A8 = 28, D3DFMT_A8R3G3B2 = 29, D3DFMT_X4R4G4B4 = 30, D3DFMT_A2B10G10R10 = 31, D3DFMT_A8B8G8R8 = 32, D3DFMT_X8B8G8R8 = 33, D3DFMT_G16R16 = 34, D3DFMT_A2R10G10B10 = 35, D3DFMT_A16B16G16R16 = 36, D3DFMT_A8P8 = 40, D3DFMT_P8 = 41, D3DFMT_L8 = 50, D3DFMT_A8L8 = 51, D3DFMT_A4L4 = 52, D3DFMT_V8U8 = 60, D3DFMT_L6V5U5 = 61, D3DFMT_X8L8V8U8 = 62, D3DFMT_Q8W8V8U8 = 63, D3DFMT_V16U16 = 64, D3DFMT_A2W10V10U10 = 67, D3DFMT_UYVY = 0x59565955, D3DFMT_R8G8_B8G8 = 0x47424752, D3DFMT_YUY2 = 0x32595559, D3DFMT_G8R8_G8B8 = 0x42475247, D3DFMT_DXT1 = 0x31545844, D3DFMT_DXT2 = 0x32545844, D3DFMT_DXT3 = 0x33545844, D3DFMT_DXT4 = 0x34545844, D3DFMT_DXT5 = 0x35545844, D3DFMT_D16_LOCKABLE = 70, D3DFMT_D32 = 71, D3DFMT_D15S1 = 73, D3DFMT_D24S8 = 75, D3DFMT_D24X8 = 77, D3DFMT_D24X4S4 = 79, D3DFMT_D16 = 80, D3DFMT_D32F_LOCKABLE = 82, D3DFMT_D24FS8 = 83, D3DFMT_D32_LOCKABLE = 84, D3DFMT_S8_LOCKABLE = 85, D3DFMT_L16 = 81, D3DFMT_VERTEXDATA =100, D3DFMT_INDEX16 =101, D3DFMT_INDEX32 =102, D3DFMT_Q16W16V16U16 =110, D3DFMT_MULTI2_ARGB8 = 0x3154454D, D3DFMT_R16F = 111, D3DFMT_G16R16F = 112, D3DFMT_A16B16G16R16F = 113, D3DFMT_R32F = 114, D3DFMT_G32R32F = 115, D3DFMT_A32B32G32R32F = 116, D3DFMT_CxV8U8 = 117, D3DFMT_A1 = 118, D3DFMT_A2B10G10R10_XR_BIAS = 119, D3DFMT_BINARYBUFFER = 199, D3DFMT_FORCE_DWORD =0x7fffffff } enum DDSFLAGS : uint { DDSD_CAPS = 0x1, DDSD_HEIGHT = 0x2, DDSD_WIDTH = 0x4, DDSD_PITCH = 0x8, DDSD_PIXELFORMAT = 0x1000, DDSD_MIPMAPCOUNT = 0x20000, DDSD_LINEARSIZE = 0x80000, DDSD_DEPTH = 0x800000 } enum DDSCAPS : uint { DDSCAPS_COMPLEX = 0x8, DDSCAPS_MIPMAP = 0x400000, DDSCAPS_TEXTURE = 0x1000 // Required } enum DDSCAPS2 : uint { DDSCAPS2_CUBEMAP = 0x200, DDSCAPS2_CUBEMAP_POSITIVEX = 0x400, DDSCAPS2_CUBEMAP_NEGATIVEX = 0x800, DDSCAPS2_CUBEMAP_POSITIVEY = 0x1000, DDSCAPS2_CUBEMAP_NEGATIVEY = 0x2000, DDSCAPS2_CUBEMAP_POSITIVEZ = 0x4000, DDSCAPS2_CUBEMAP_NEGATIVEZ = 0x8000, DDSCAPS2_VOLUME = 0x200000 } enum DDSPXLFMTFLAGS : uint { DDPF_ALPHAPIXELS = 0x1, DDPF_ALPHA = 0x2, DDPF_FOURCC = 0x4, DDPF_RGB = 0x40, DDPF_YUV = 0x200, DDPF_LUMINANCE = 0x20000 } class DDSPixelFormat { public uint m_size; public DDSPXLFMTFLAGS m_flags; public D3DFORMAT m_fourCC; // DXT1 public uint m_rgbBitCount; public uint m_rBitMask; // Red public uint m_gBitMask; // Green public uint m_bBitMask; // Blue public uint m_aBitMask; // Alpha public DDSPixelFormat() { m_size = 32; } } class DDSHeader { public uint m_magic; // "DDS " or 0x44445320 public uint m_size; // Always 124 public uint m_flags; // public uint m_height; public uint m_width; public uint m_pitchOrLinearSize; // Big Endian public uint m_depth; // 0? public uint m_mipMapCount; // 1? public byte[] m_reserved; // Size=0x2C, its unused so we can put text here public DDSPixelFormat m_fmt; public DDSCAPS m_caps; public uint m_caps2; public uint m_caps3; public uint m_caps4; public uint m_reserved2; // Unused public DDSHeader() { m_magic = 0x20534444; // "DDS " m_size = 124; m_reserved2 = 0; m_fmt = new DDSPixelFormat(); } } class ImageChunk { public uint m_uncompressedSize; // Non Compressed Size public uint m_compressedSize; public byte[] m_data; public ImageChunk(Stream stream) { EndianReader br = new EndianReader(stream, EndianType.BigEndian); m_uncompressedSize = br.ReadUInt32(); m_compressedSize = br.ReadUInt32(); m_data = br.ReadBytes((int)m_compressedSize); } } List<ImageChunk> m_chunks = new List<ImageChunk>(); /// <summary> /// Reads out of a chunk file, uses the resource data to generate a working DDS file /// Assumes that the only type used in Frostbite 2 is DXT1 /// </summary> /// <param name="chunkFile">File path to the chunk file (resource.id chunk)</param> /// <param name="outputFile">File path to the final output .dds file</param> public void GenerateDDSFile(string chunkFile, string outputFile, ITexture info) { EndianReader br = new EndianReader(new FileStream(chunkFile, FileMode.Open, FileAccess.Read), EndianType.BigEndian); while (br.BaseStream.Position < br.BaseStream.Length) { m_chunks.Add(new ImageChunk(br.BaseStream)); } br.Close(); BinaryWriter bw = new BinaryWriter(new FileStream(outputFile, FileMode.Create, FileAccess.Write)); // Generate the Header and PixelFormatData DDSHeader dds = new DDSHeader(); dds.m_flags = (uint)(DDSFLAGS.DDSD_CAPS | DDSFLAGS.DDSD_HEIGHT | DDSFLAGS.DDSD_WIDTH | DDSFLAGS.DDSD_PIXELFORMAT); // Default, others can be added later dds.m_height = info.m_height; dds.m_width = info.m_width; dds.m_pitchOrLinearSize = info.m_pitch; dds.m_depth = info.m_depth; dds.m_mipMapCount = 15; dds.m_reserved = new byte[4*11]; dds.m_fmt.m_flags = DDSPXLFMTFLAGS.DDPF_FOURCC; // Texture Specific Settings switch ((TextureFormat)info.m_format) { case TextureFormat.TextureFormat_DXT1: dds.m_fmt.m_fourCC = D3DFORMAT.D3DFMT_DXT1; break; case TextureFormat.TextureFormat_DXT3: dds.m_fmt.m_fourCC = D3DFORMAT.D3DFMT_DXT3; break; case TextureFormat.TextureFormat_DXT5: dds.m_fmt.m_fourCC = D3DFORMAT.D3DFMT_DXT5; break; default: break; } // General Texture Settings switch ((TextureFormat)info.m_format) { case TextureFormat.TextureFormat_DXT1: case TextureFormat.TextureFormat_DXT3: case TextureFormat.TextureFormat_DXT5: dds.m_fmt.m_flags |= DDSPXLFMTFLAGS.DDPF_RGB; dds.m_fmt.m_rgbBitCount = 32; dds.m_fmt.m_rBitMask = 0x000000FF; dds.m_fmt.m_gBitMask = 0x0000FF00; dds.m_fmt.m_bBitMask = 0x00FF0000; dds.m_fmt.m_aBitMask = 0xFF000000; break; default: break; } dds.m_caps = DDSCAPS.DDSCAPS_TEXTURE; dds.m_caps2 = 0; dds.m_caps3 = 0; dds.m_caps4 = 0; bw.Write(dds.m_magic); bw.Write(dds.m_size); bw.Write(dds.m_flags); bw.Write(dds.m_height); bw.Write(dds.m_width); bw.Write(dds.m_pitchOrLinearSize); bw.Write(dds.m_depth); bw.Write(dds.m_mipMapCount); bw.Write(dds.m_reserved); bw.Write(dds.m_fmt.m_size); bw.Write((uint)dds.m_fmt.m_flags); bw.Write((uint)dds.m_fmt.m_fourCC); bw.Write(dds.m_fmt.m_rgbBitCount); bw.Write(dds.m_fmt.m_rBitMask); bw.Write(dds.m_fmt.m_gBitMask); bw.Write(dds.m_fmt.m_bBitMask); bw.Write(dds.m_fmt.m_aBitMask); bw.Write((uint)dds.m_caps); bw.Write(dds.m_caps2); bw.Write(dds.m_caps3); bw.Write(dds.m_caps4); bw.Write(dds.m_reserved2); // Loop through all the chunks foreach (ImageChunk img in m_chunks) { if (img.m_compressedSize == img.m_uncompressedSize) bw.Write(img.m_data); else { Stream m_final = new MemoryStream(); ZOutputStream outStream = new ZOutputStream(m_final); MemoryStream compressedData = new MemoryStream(img.m_data); try { CResource.CopyStream(compressedData, outStream); } finally { compressedData.Close(); //outStream.Close(); } m_final.Position = 0; BinaryReader brx = new BinaryReader(m_final); bw.Write(brx.ReadBytes((int)brx.BaseStream.Length)); brx.Close(); } } bw.Close(); } } } ITexture.cs - Bad Company 2/Battlefield 3 format for Texture Resources /* * ITexture.cs * By: kiwidog * Frostbite 2 ITexture data structure * http://allenthinks.com * kiwidoggie productions (c) 2012-2013 */ using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.IO; namespace IceEditor.Editor { // also for the FourCC code look at http://msdn.microsoft.com/en-us/library/windows/desktop/bb172558%28v=vs.85%29.aspx enum TextureFormat : uint // found by searching pastebin for Bad Company 2 ITexture resources { TextureFormat_DXT1 = 0x0, TextureFormat_DXT3 = 0x1, TextureFormat_DXT5 = 0x2, TextureFormat_DXT5A = 0x3, TextureFormat_DXN = 0x4, TextureFormat_RGB565 = 0x5, TextureFormat_RGB888 = 0x6, TextureFormat_ARGB1555 = 0x7, TextureFormat_ARGB4444 = 0x8, TextureFormat_ARGB8888 = 0x9, TextureFormat_L8 = 0xA, TextureFormat_L16 = 0xB, TextureFormat_ABGR16 = 0xC, TextureFormat_ABGR16F = 0xD, TextureFormat_ABGR32F = 0xE, TextureFormat_R16F = 0xF, TextureFormat_R32F = 0x10, TextureFormat_NormalDXN = 0x11, TextureFormat_NormalDXT1 = 0x12, TextureFormat_NormalDXT5 = 0x13, TextureFormat_NormalDXT5RGA = 0x14, TextureFormat_RG8 = 0x15, TextureFormat_GR16 = 0x16, TextureFormat_GR16F = 0x17, TextureFormat_D16 = 0x18, TextureFormat_D24S8 = 0x19, TextureFormat_D24FS8 = 0x1A, TextureFormat_D32F = 0x1B, TextureFormat_ABGR32 = 0x1C, TextureFormat_GR32F = 0x1D, }; enum TextureType : uint // pastebin { TextureType_1d = 0x5, TextureType_1dArray = 0x4, TextureType_2d = 0x0, TextureType_2dArray = 0x3, TextureType_Cube = 0x1, TextureType_3d = 0x2, }; class ITexture { public uint m_version; public uint m_type; // TextureType enum public uint m_format; // TextureFormat enum public uint m_flags; public ushort m_width; public ushort m_height; public ushort m_depth; public ushort m_sliceCount; public uint m_pitch; // BigEndian Pitch public byte[] m_id; // Len=16 public uint[] m_mipMapSizes; // DWORD[15] public uint m_mipMapChainSize; public uint m_resourceNameHash; // same as h32 in Resource Chunk Data, fnvHash of the resFilePath [2:42:07 PM] Frank: weapons/a91/a91_d = 1494063087L public string m_textureGroup; // char[16] public CTexture m_outputFile; // Create a usable file out of this bullshit we got. public ITexture(Stream stream) { BinaryReader br = new BinaryReader(stream); m_version = br.ReadUInt32(); m_type = br.ReadUInt32(); m_format = br.ReadUInt32(); m_flags = br.ReadUInt32(); m_width = br.ReadUInt16(); m_height = br.ReadUInt16(); m_depth = br.ReadUInt16(); m_sliceCount = br.ReadUInt16(); m_pitch = br.ReadUInt32(); m_id = br.ReadBytes(16); List<uint> m_mipMaps = new List<uint>(); for (int i = 0; i < 15; i++) m_mipMaps.Add(br.ReadUInt32()); m_mipMapSizes = m_mipMaps.ToArray(); m_mipMapChainSize = br.ReadUInt32(); m_resourceNameHash = br.ReadUInt32(); m_textureGroup = new string(br.ReadChars(16)); } } }
  5. I think I have been looking at your python script for editing the xml. I figured out most of it by myself, but I'm still stuck on figuring out the string table to whatever the garbage at the bottom is. I have this so far struct dbx_entry // 128 Bit (16 Bytes), This is not the actual structure. Just Internal to dbx.cs { public int szPrefix; // 8bit public int szType; // 4bit High public int szNumAtrributes; // 4bit Low public List<dbx_element> szElements; // loop through number of elements public byte m_null; // random? sometimes null sometimes not } class dbx_element { public string m_attribute; public string m_contents; } But how do I link up the attribute/contents based on index inside of the string table? I'm quite stuck at this point. EDIT: Is it for each number of attributes you read out a byte for the index inside of the string table?
  6. I misread his post, I thought he wanted to add new content to the game which you cannot do at this point, but it surely is possible with a correct set of tools.
  7. At this point you cannot add any vehciles to any maps, due to the reliance on bms/python scripts that are incorrectly made. The underlying tools do not recompile the map from scratch but instead it just overwrites sections. I am working on proper recompiling of maps now.
  8. Thanks for the explanation I can't understand python. I had to script in it for a quarter at uni...Lets say I got a D+ which was passing. But Java I got a A- And the if dump[-5] would mean check the last 5 bytes of the file?. EDIT: ExtentionOffset, I think a more proper term would be dataTypeOffset from what I am looking at in the executable
  9. kiwidog

    Cas Extractor

    Not sure if anyone gives an actual fuck. From my upcoming mod tools, a little sneak peak. I know its pretty "rigged" I plan on spending more time researching and reversing Battlefield 3 to get back at DICE for not letting me have my Mod Tools and BattleRecorder when the community asked nicely. VenicePkg.cs /* * VenicePkg.cs - Mini Tool set for extracting files from the cat/cas combo package * By: kiwidog * Website: http://allenthinks.com * If you want to use this shizzle right here, please contact me first (I will probably agree), Don't steal my shit people. Thats what * kills communities. I could finish all of Battlefield 3, show off the tools and say fuck you... You wouldn't want that would you? */ using System; using System.Collections.Generic; using System.Text; using System.IO; using VenicePackage.Structures; namespace VenicePackage { public class VenicePkg { private List<CatEntry> pkgEntries; private string catFilePath; private string casFolderPath; private BinaryReader catReader; private BinaryReader casReader; public const uint CAS_HEADER = 0xF00FCEFA; // Cas FACEOFF private CatHeader catHeader; private uint currentOpenedCas = 0; // must be 1 or bigger private enum DiceFileType : uint { DICE = 0x0FB2D1CE, // DiceFile - Little Endian ZLIB = 0x100, // Zlib - Big Endian WEAPON = 0x640E0000, // Zlib - Big Endian UNKNOWN_01 = 0xF0270000, // Zlib - Big Endian UNKNOWN_02 = 0xC0790000, // Zlib - Big Endian UNKNOWN_03 = 0xD04B0000, // Zlib - Big Endian UNKNOWN_04 = 0xE09E0000, // Zlib - Big Endian UNKNOWN_05 = 0x1001, // ZLib - Big Endian UNKNOWN_06 = 0x0c000048, // idk wtf } /// <summary> /// Creates the readers for the .cat and .cas files and preps them for reading /// </summary> /// <param name="CatFile">Input a valid .cat file</param> public VenicePkg(string CatFile) { catFilePath = CatFile; casFolderPath = CatFile.Replace("cas.cat", ""); catReader = new BinaryReader(new FileStream(catFilePath, FileMode.Open, FileAccess.Read)); } /// <summary> /// Reads the contents of a valid .cat file /// </summary> public void ReadPackage() { pkgEntries = new List<CatEntry>(); catHeader = new CatHeader(); catHeader.nyan = catReader.ReadChars(16); if (new string(catHeader.nyan) != "NyanNyanNyanNyan") throw new Exception("Invalid .cat header"); // Read from the catalog file while (catReader.BaseStream.Position < catReader.BaseStream.Length) { CatEntry catEntry = new CatEntry(); catEntry.hash = catReader.ReadBytes(20); // Length of SHA1 Hash catEntry.diceFileOffset = catReader.ReadUInt32(); catEntry.diceFileSize = catReader.ReadUInt32(); catEntry.fileNumber = catReader.ReadUInt32(); pkgEntries.Add(catEntry); } for (int i = 0; i < pkgEntries.Count; i++) { // We have to switch to the cas file that the offset is in. Thanks Dice! :3 if (currentOpenedCas != pkgEntries[i].fileNumber) { currentOpenedCas = pkgEntries[i].fileNumber; if (casReader != null) casReader.Close(); casReader = new BinaryReader(new FileStream(casFolderPath + "cas_" + currentOpenedCas.ToString("D4").Substring(2) + ".cas", FileMode.Open, FileAccess.Read)); } casReader.BaseStream.Position = pkgEntries[i].diceFileOffset - 32; // Subtract the sizeof(CasEntry) CasEntry mCasEntry = new CasEntry(); mCasEntry.magic = casReader.ReadUInt32(); mCasEntry.hash = casReader.ReadBytes(20); // Length of SHA1 mCasEntry.size = casReader.ReadUInt32(); mCasEntry.padding = casReader.ReadUInt32(); if (mCasEntry.magic == CAS_HEADER) { DiceFileType mFileType = (DiceFileType)casReader.ReadUInt32(); casReader.BaseStream.Position -= 4; // Back Up 4 Bytes to figure out what the hell is going on switch (mFileType) { case DiceFileType.DICE: { DiceFile diceFile = new DiceFile(); diceFile.magic = casReader.ReadUInt32(); diceFile.fileNameOffset = casReader.ReadUInt32(); diceFile.unknown_00 = casReader.ReadBytes(24); diceFile.dataContainerLength = casReader.ReadUInt32(); casReader.BaseStream.Position = pkgEntries[i].diceFileOffset + diceFile.fileNameOffset; string fileName = ""; char c; while ((c = casReader.ReadChar()) != '\0') fileName += c; break; } case DiceFileType.ZLIB: { List<ZLibFile> blocks = new List<ZLibFile>(); while (casReader.BaseStream.Position - pkgEntries[i].diceFileOffset < mCasEntry.size) { ZLibFile tFile = new ZLibFile(); tFile.magic = casReader.ReadUInt32(); tFile.size = BitConverter.ToUInt32(EndianSwap(casReader.ReadBytes(4)), 0); // Big Endian Readout. casReader.BaseStream.Position += (long)tFile.size; // Instead of reading skip for now. blocks.Add(tFile); } break; } case DiceFileType.WEAPON: case DiceFileType.UNKNOWN_01: case DiceFileType.UNKNOWN_02: case DiceFileType.UNKNOWN_03: case DiceFileType.UNKNOWN_04: case DiceFileType.UNKNOWN_05: case DiceFileType.UNKNOWN_06: break; default: { casReader.BaseStream.Position += 8; ushort derp = casReader.ReadUInt16(); casReader.BaseStream.Position -= 10; if (derp == 0xDA78) break; // Do Nothing break; } } } } } /// <summary> /// Swaps the Endian Order from Little To Big or Vice Versa /// </summary> /// <param name="input">Input Byte Array to Be Swapped</param> /// <returns>Swapped Byte Array</returns> private byte[] EndianSwap(byte[] input) { Array.Reverse(input); return input; } /// <summary> /// Cleans up the Package /// </summary> public void Close() { if (catReader != null) catReader.Close(); if (casReader != null) casReader.Close(); catFilePath = ""; casFolderPath = ""; pkgEntries.Clear(); } } } Cat.cs /* * cat.cs - Cat file structures reversed soley by myself * By: kiwidog * Website: http://allenthinks.com * If you want to use this shizzle right here, please contact me first (I will probably agree), Don't steal my shit people. Thats what * kills communities. I could finish all of Battlefield 3, show off the tools and say fuck you... You wouldn't want that would you? */ using System; using System.Collections.Generic; using System.Text; using System.Runtime.InteropServices; namespace VenicePackage.Structures { public struct CatHeader { public char[] nyan; // "NyanNyanNyanNyan" } public struct CatEntry { public byte[] hash; public uint diceFileOffset; // Offset in .cas File public uint diceFileSize; public uint fileNumber; } } Cas.cs /* * cas.cs - Cas file structures reversed soley by myself * By: kiwidog * Website: http://allenthinks.com * If you want to use this shizzle right here, please contact me first (I will probably agree), Don't steal my shit people. Thats what * kills communities. I could finish all of Battlefield 3, show off the tools and say fuck you... You wouldn't want that would you? */ using System; using System.Collections.Generic; using System.Text; namespace VenicePackage.Structures { public struct CasEntry { public uint magic; // 0xFACE0FF0 public byte[] hash; public uint size; public uint padding; } public struct DiceFile { public uint magic; public uint fileNameOffset; // Start of DiceFile + fileNameOffset = Offset public byte[] unknown_00; public uint dataContainerLength; } public struct ZLibFile { public uint magic; public uint size; // BIG ENDIAN BYTE ORDER! public byte[] data; // byte[size]; } }
  10. I had been looking at these files for quite a long time. I never knew that they were just simply gzipped. Once I figured that out from aluigi's script I quickly got lost after that since the script is complete poop in my opinion (Don't get me wrong I love all of his work). I started working on a set of mod tools to replace the python/bms stuff on my own since 1. I can't read or understand python or bms. 2. Everything looks wrong (only extracts ~39 files???? aka ~10mb, while the gzip decompress is ~90) I started with some basic research and reverse engineering in the executable and that did not grant me any huge wishes like it did for my Battlefield 3 toolset (will have more on that later when its closer to release) http://allenthinks.com/pub/Algor_Working.rar That is everything that I have extracted with some basic help from the bms script. I don't know how I am going to do xml yet. Also scripts suck. They plain do. This code can be converted to Mono or C++ with ease and its a lot easier to read. Currently my structures are incorrect with the naming, but I really don't know what else to call them since the BMS script has them mislabeled. I will take a deeper look inside of the game's executable for more clues. struct fbrb_header { public char[] m_magic; // "FbRB" public int m_firstFileSize; } struct fbrb_containerHeader { public int m_version; public int m_fileNameTableSize; // String Data Here public int m_numFiles; // Not part of struct, adding for ease public List<containerHeader_Item> szItems; } struct containerHeader_Item { public int m_fileNameOffset; // only correct thing public int m_padding; // Not always 0's like many bms scripts claim. maybe flags public int m_fileDataOffset; // Inside Data Container when m_padding == 65536 public int m_fileDataSize; // Inside Data Container when m_padding == 65536 public int m_unknown; // Unknown, maybe flags of some kind? Its also sometimes the same size as m_fileNameLength public int m_fileNameLength; // yeah gtfo, this isan't filenamelen. // Not part of struct, adding for ease public string szFileName; } Hope that clears some stuff up for people. Now here is the spitout from my logging. Index: 566 FileNameOffset: 34905 Padding: 65536 FileDataOffset: 0 FileDataSize: 18808 Unknown: 18808 FileNameLength: 34945 FileName: Objects/Objects/IndSign01/IndSign01.dbx Index: 567 FileNameOffset: 34960 Padding: 65536 FileDataOffset: 18808 FileDataSize: 81934 Unknown: 81934 FileNameLength: 34945 FileName: Objects/Buildings/IND_Factory/IND_Factory.dbx Index: 568 FileNameOffset: 35006 Padding: 65536 FileDataOffset: 100742 FileDataSize: 348678 Unknown: 348678 FileNameLength: 35048 FileName: Levels/MP_001/ForestEntity_HavokAsset.res Index: 569 FileNameOffset: 35065 Padding: 65536 FileDataOffset: 449420 FileDataSize: 14929 Unknown: 14929 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/RU_shg_Saiga12/RU_shg_Saiga12_Assault_FRAG.dbx Index: 570 FileNameOffset: 35137 Padding: 65536 FileDataOffset: 464349 FileDataSize: 17332 Unknown: 17332 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/BU_rif_G3/BU_rif_G3.dbx Index: 571 FileNameOffset: 35186 Padding: 65536 FileDataOffset: 481681 FileDataSize: 63371 Unknown: 63371 FileNameLength: 34945 FileName: Objects/Vehicles/Land/AA-BMD3/AA-BMD3.dbx Index: 572 FileNameOffset: 35228 Padding: 65536 FileDataOffset: 545052 FileDataSize: 18154 Unknown: 18154 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/RU_at_RPG7/RU_at_RPG7.dbx Index: 573 FileNameOffset: 35279 Padding: 65536 FileDataOffset: 563206 FileDataSize: 6204 Unknown: 6204 FileNameLength: 34945 FileName: Objects/Vehicles/Common/smoke_launcher_sfx_Firing.dbx Index: 574 FileNameOffset: 35333 Padding: 65536 FileDataOffset: 569410 FileDataSize: 32935 Unknown: 32935 FileNameLength: 35392 FileName: Animations/Weapons/Handheld/M1garand/3P/StandAltDeploy.res Index: 575 FileNameOffset: 35408 Padding: 65536 FileDataOffset: 602345 FileDataSize: 670 Unknown: 670 FileNameLength: 34945 FileName: Levels/MP_001/shaders.dbx Index: 576 FileNameOffset: 35434 Padding: 65536 FileDataOffset: 603015 FileDataSize: 10629 Unknown: 10629 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/MEC_rif_9A91/MEC_rif_9A91_Firing.dbx Index: 577 FileNameOffset: 35496 Padding: 65536 FileDataOffset: 613644 FileDataSize: 869 Unknown: 869 FileNameLength: 34945 FileName: Decals/LargeDecalTemplate.dbx Index: 578 FileNameOffset: 35526 Padding: 65536 FileDataOffset: 614513 FileDataSize: 97724 Unknown: 97724 FileNameLength: 34945 FileName: Objects/Vehicles/Land/M3A3/M3A3.dbx Index: 579 FileNameOffset: 35562 Padding: 65536 FileDataOffset: 712237 FileDataSize: 10724 Unknown: 10724 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/BU_sni_VSSVintores/BU_sni_VSSVintores_FiringAuto.dbx Index: 580 FileNameOffset: 35640 Padding: 65536 FileDataOffset: 722961 FileDataSize: 15262 Unknown: 15262 FileNameLength: 35706 FileName: Objects/Weapons/Handheld/BU_rif_G3/BU_rif_G3_Mesh3p_lod2_data.res Index: 581 FileNameOffset: 35715 Padding: 65536 FileDataOffset: 738223 FileDataSize: 10418 Unknown: 10418 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/BU_sni_M95/BU_sni_M95_Firing.dbx Index: 582 FileNameOffset: 35773 Padding: 65536 FileDataOffset: 748641 FileDataSize: 7022 Unknown: 7022 FileNameLength: 34945 FileName: Objects/Vehicles/Air/UAV/UAV_MG_Firing.dbx Index: 583 FileNameOffset: 35816 Padding: 65536 FileDataOffset: 755663 FileDataSize: 27369699 Unknown: 27369699 FileNameLength: 35854 FileName: Levels/mp_001/Shaders/Dx11_Single.res Index: 584 FileNameOffset: 35873 Padding: 65536 FileDataOffset: 28125362 FileDataSize: 1105 Unknown: 1105 FileNameLength: 34945 FileName: Characters/US/US_Models/US_01_Face_Support.dbx Index: 585 FileNameOffset: 35920 Padding: 65536 FileDataOffset: 28126467 FileDataSize: 788 Unknown: 788 FileNameLength: 35976 FileName: Objects/Weapons/Handheld/BU_rif_G3/BU_rif_G3_Mesh3p.res Index: 586 FileNameOffset: 35991 Padding: 65536 FileDataOffset: 28127255 FileDataSize: 10581 Unknown: 10581 FileNameLength: 34945 FileName: Sound/VO_triggers/MP/RU/VO_MP_RU_SDM.dbx Index: 587 FileNameOffset: 36032 Padding: 65536 FileDataOffset: 28137836 FileDataSize: 220718 Unknown: 220718 FileNameLength: 35706 FileName: Objects/Weapons/Handheld/Beach/M1Garand/M1Garand_Mesh3p_lod1_data.res Index: 588 FileNameOffset: 36102 Padding: 65536 FileDataOffset: 28358554 FileDataSize: 1984 Unknown: 1984 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/Beach/M1911A1/US_M1911_Mesh.dbx Index: 589 FileNameOffset: 36159 Padding: 65536 FileDataOffset: 28360538 FileDataSize: 3906 Unknown: 3906 FileNameLength: 34945 FileName: Objects/Street_Objects/RoadsideRailEndL_t01v01/RoadsideRailEndL_t01v01.dbx Index: 590 FileNameOffset: 36234 Padding: 65536 FileDataOffset: 28364444 FileDataSize: 4852 Unknown: 4852 FileNameLength: 34945 FileName: Terrains/SP_03/Props/Stone_Formation_01_Opt/Stone_Formation_01_Opt.dbx Index: 591 FileNameOffset: 36305 Padding: 65536 FileDataOffset: 28369296 FileDataSize: 2012 Unknown: 2012 FileNameLength: 34945 FileName: Effects/Weapons/SoundEffects/RU_sni_SV98_Fire_Sound.dbx Index: 592 FileNameOffset: 36361 Padding: 65536 FileDataOffset: 28371308 FileDataSize: 10734 Unknown: 10734 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/US_sni_M24/US_sni_M24_Firing.dbx Index: 593 FileNameOffset: 36419 Padding: 65536 FileDataOffset: 28382042 FileDataSize: 1697 Unknown: 1697 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/BU_rif_G3/BU_rif_G3_Mesh3p.dbx Index: 594 FileNameOffset: 36475 Padding: 65536 FileDataOffset: 28383739 FileDataSize: 12183 Unknown: 12183 FileNameLength: 34945 FileName: levels/MP_001/fx/weapons/misc/flamethrower/emitters/em_impact_flame_bigfireshortlived.dbx Index: 595 FileNameOffset: 36565 Padding: 65536 FileDataOffset: 28395922 FileDataSize: 1623 Unknown: 1623 FileNameLength: 34945 FileName: Effects/Weapons/SoundEffects/UL_sni_SVU_Fire_Sound.dbx Index: 596 FileNameOffset: 36620 Padding: 65536 FileDataOffset: 28397545 FileDataSize: 44408 Unknown: 44408 FileNameLength: 35392 FileName: Animations/Weapons/Handheld/M1garand/3P/StandReload.res Index: 597 FileNameOffset: 36676 Padding: 65536 FileDataOffset: 28441953 FileDataSize: 19096 Unknown: 19096 FileNameLength: 34945 FileName: Objects/Soldiers/RU/UPG_Demolition.dbx Index: 598 FileNameOffset: 36715 Padding: 65536 FileDataOffset: 28461049 FileDataSize: 746 Unknown: 746 FileNameLength: 34945 FileName: Objects/Objects/Ship_System/Ship_front_lodsettings.dbx Index: 599 FileNameOffset: 36770 Padding: 65536 FileDataOffset: 28461795 FileDataSize: 15428 Unknown: 15428 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/BU_rif_G3/BU_rif_G3_Assault.dbx Index: 600 FileNameOffset: 36827 Padding: 65536 FileDataOffset: 28477223 FileDataSize: 10732 Unknown: 10732 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/BU_rif_AN94Abakan/BU_rif_AN94Abakan_Firing.dbx Index: 601 FileNameOffset: 36899 Padding: 65536 FileDataOffset: 28487955 FileDataSize: 30411 Unknown: 30411 FileNameLength: 35392 FileName: Animations/Weapons/Handheld/M1911A1/3P/StandDeploy.res Index: 602 FileNameOffset: 36954 Padding: 65536 FileDataOffset: 28518366 FileDataSize: 765 Unknown: 765 FileNameLength: 34945 FileName: Decals/Metal/Decal_ThinMetal_S_01.dbx Index: 603 FileNameOffset: 36992 Padding: 65536 FileDataOffset: 28519131 FileDataSize: 38337 Unknown: 38337 FileNameLength: 34945 FileName: Objects/Buildings/IND_ConstructionSite/IND_ConstructionSite.dbx Index: 604 FileNameOffset: 37056 Padding: 65536 FileDataOffset: 28557468 FileDataSize: 1104 Unknown: 1104 FileNameLength: 34945 FileName: Textures/Effects/Debris/Debris_Glass_01_2x2_C.dbx Index: 605 FileNameOffset: 37106 Padding: 65536 FileDataOffset: 28558572 FileDataSize: 1638 Unknown: 1638 FileNameLength: 34945 FileName: Effects/Weapons/SoundEffects/UL_lmg_FNMinimi_Fire_Sound.dbx Index: 606 FileNameOffset: 37166 Padding: 65536 FileDataOffset: 28560210 FileDataSize: 5802 Unknown: 5802 FileNameLength: 34945 FileName: Input/InputMappings/BFBC2AirInputMapping.dbx Index: 607 FileNameOffset: 37211 Padding: 65536 FileDataOffset: 28566012 FileDataSize: 3556 Unknown: 3556 FileNameLength: 34945 FileName: Objects/Soldiers/Common/DefaultHaloAimer.dbx Index: 608 FileNameOffset: 37256 Padding: 65536 FileDataOffset: 28569568 FileDataSize: 29829 Unknown: 29829 FileNameLength: 34945 FileName: Objects/Soldiers/US/Assault.dbx Index: 609 FileNameOffset: 37288 Padding: 65536 FileDataOffset: 28599397 FileDataSize: 25770 Unknown: 25770 FileNameLength: 34945 FileName: Input/BFBC2SoldierInputConcepts.dbx Index: 610 FileNameOffset: 37324 Padding: 65536 FileDataOffset: 28625167 FileDataSize: 94563 Unknown: 94563 FileNameLength: 34945 FileName: Objects/Buildings/IND_Warehouse/IND_Warehouse.dbx Index: 611 FileNameOffset: 37374 Padding: 65536 FileDataOffset: 28719730 FileDataSize: 1211 Unknown: 1211 FileNameLength: 34945 FileName: Characters/US/US_Models/US_04_Face_Support.dbx Index: 612 FileNameOffset: 37421 Padding: 65536 FileDataOffset: 28720941 FileDataSize: 11677 Unknown: 11677 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/US_at_M136/US_at_M136_Firing.dbx Index: 613 FileNameOffset: 37479 Padding: 65536 FileDataOffset: 28732618 FileDataSize: 6816 Unknown: 6816 FileNameLength: 34945 FileName: Objects/Vehicles/Common/t90_coax_firing.dbx Index: 614 FileNameOffset: 37523 Padding: 65536 FileDataOffset: 28739434 FileDataSize: 18647 Unknown: 18647 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/BU_sni_M95/BU_sni_M95_Frag.dbx Index: 615 FileNameOffset: 37579 Padding: 65536 FileDataOffset: 28758081 FileDataSize: 7887 Unknown: 7887 FileNameLength: 34945 FileName: Objects/Vehicles/Land/BMD3/BMD3_Firing.dbx Index: 616 FileNameOffset: 37622 Padding: 65536 FileDataOffset: 28765968 FileDataSize: 10667 Unknown: 10667 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/US_hg_M9Beretta/US_hg_M9Beretta_Firing.dbx Index: 617 FileNameOffset: 37690 Padding: 65536 FileDataOffset: 28776635 FileDataSize: 17859 Unknown: 17859 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/MEC_rgl_M203/MEC_shg_M203_Scoped.dbx Index: 618 FileNameOffset: 37752 Padding: 65536 FileDataOffset: 28794494 FileDataSize: 7893 Unknown: 7893 FileNameLength: 34945 FileName: Objects/Vehicles/Land/M3A3/M3A3_Firing.dbx Index: 619 FileNameOffset: 37795 Padding: 65536 FileDataOffset: 28802387 FileDataSize: 117962 Unknown: 117962 FileNameLength: 34945 FileName: Levels/MP_001/StaticModelGroupEntity_HavokAsset.dbx Index: 620 FileNameOffset: 37847 Padding: 65536 FileDataOffset: 28920349 FileDataSize: 7129 Unknown: 7129 FileNameLength: 34945 FileName: Objects/Vehicles/Land/T90/T90_hmg_Firing.dbx Index: 621 FileNameOffset: 37892 Padding: 65536 FileDataOffset: 28927478 FileDataSize: 10629 Unknown: 10629 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/BU_smg_IMIUZI/BU_smg_IMIUZI_Firing.dbx Index: 622 FileNameOffset: 37956 Padding: 65536 FileDataOffset: 28938107 FileDataSize: 27696 Unknown: 27696 FileNameLength: 34945 FileName: Objects/Soldiers/RU/Assault.dbx Index: 623 FileNameOffset: 37988 Padding: 65536 FileDataOffset: 28965803 FileDataSize: 1600 Unknown: 1600 FileNameLength: 34945 FileName: Effects/Weapons/SoundEffects/UAV_Fire_MG_Sound.dbx Index: 624 FileNameOffset: 38039 Padding: 65536 FileDataOffset: 28967403 FileDataSize: 6181 Unknown: 6181 FileNameLength: 34945 FileName: Objects/Vehicles/Common/Horn_Quadbike_Firing.dbx Index: 625 FileNameOffset: 38088 Padding: 65536 FileDataOffset: 28973584 FileDataSize: 6828 Unknown: 6828 FileNameLength: 34945 FileName: Objects/Vehicles/Land/BMD3/BMD3_fpw_firing.dbx Index: 626 FileNameOffset: 38135 Padding: 65536 FileDataOffset: 28980412 FileDataSize: 10711 Unknown: 10711 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/RU_lmg_PKM/RU_lmg_PKM_Firing.dbx Index: 627 FileNameOffset: 38193 Padding: 65536 FileDataOffset: 28991123 FileDataSize: 7692 Unknown: 7692 FileNameLength: 38273 FileName: Animations/Weapons/Handheld/M1911A1/3P/Poses_StandAim_generatedAimAnimation.res Index: 628 FileNameOffset: 38286 Padding: 65536 FileDataOffset: 28998815 FileDataSize: 540 Unknown: 540 FileNameLength: 34945 FileName: Menu/hudlayer_mp_goldrush.dbx Index: 629 FileNameOffset: 38316 Padding: 65536 FileDataOffset: 28999355 FileDataSize: 29913 Unknown: 29913 FileNameLength: 35392 FileName: Animations/Weapons/Handheld/M1garand/3P/CrouchUnDeploy.res Index: 630 FileNameOffset: 38375 Padding: 65536 FileDataOffset: 29029268 FileDataSize: 2458 Unknown: 2458 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/Beach/M1Garand/M1Garand_Mesh.dbx Index: 631 FileNameOffset: 38433 Padding: 65536 FileDataOffset: 29031726 FileDataSize: 6097 Unknown: 6097 FileNameLength: 34945 FileName: Objects/Street_Objects/Lamppost_Metal/Lamppost_metal.dbx Index: 632 FileNameOffset: 38490 Padding: 65536 FileDataOffset: 29037823 FileDataSize: 1093 Unknown: 1093 FileNameLength: 34945 FileName: Awards/images/kitSelection/us_medic_upgrade.dbx Index: 633 FileNameOffset: 38538 Padding: 65536 FileDataOffset: 29038916 FileDataSize: 773 Unknown: 773 FileNameLength: 34945 FileName: Decals/ScorchMark/Decal_ScorchMark_L_01.dbx Index: 634 FileNameOffset: 38582 Padding: 65536 FileDataOffset: 29039689 FileDataSize: 14962 Unknown: 14962 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/BU_rif_G3/BU_rif_G3_Assault_Scoped.dbx Index: 635 FileNameOffset: 38646 Padding: 65536 FileDataOffset: 29054651 FileDataSize: 498 Unknown: 498 FileNameLength: 34945 FileName: Menu/igm_mp.dbx Index: 636 FileNameOffset: 38662 Padding: 65536 FileDataOffset: 29055149 FileDataSize: 765 Unknown: 765 FileNameLength: 34945 FileName: Decals/Concrete/Decal_Concrete_L_01.dbx Index: 637 FileNameOffset: 38702 Padding: 65536 FileDataOffset: 29055914 FileDataSize: 10581 Unknown: 10581 FileNameLength: 34945 FileName: Sound/VO_triggers/MP/US/VO_MP_US_SDM.dbx Index: 638 FileNameOffset: 38743 Padding: 65536 FileDataOffset: 29066495 FileDataSize: 10789 Unknown: 10789 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/US_rgl_XM8/US_rgl_XM8_Firing.dbx Index: 639 FileNameOffset: 38801 Padding: 65536 FileDataOffset: 29077284 FileDataSize: 3110 Unknown: 3110 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/BU_lmg_MG3/KitUpgrade_01B.dbx Index: 640 FileNameOffset: 38856 Padding: 65536 FileDataOffset: 29080394 FileDataSize: 1619 Unknown: 1619 FileNameLength: 34945 FileName: Effects/Weapons/SoundEffects/US_lmg_M8_Fire_Sound.dbx Index: 641 FileNameOffset: 38910 Padding: 65536 FileDataOffset: 29082013 FileDataSize: 17247 Unknown: 17247 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/Beach/M1Garand/M1Garand_Assault.dbx Index: 642 FileNameOffset: 38971 Padding: 65536 FileDataOffset: 29099260 FileDataSize: 37544 Unknown: 37544 FileNameLength: 35392 FileName: Animations/Weapons/Handheld/MEC_sni_GOL/3P/StandBoltAction.res Index: 643 FileNameOffset: 39034 Padding: 65536 FileDataOffset: 29136804 FileDataSize: 598 Unknown: 598 FileNameLength: 34945 FileName: Characters/US/US_Models/US_03_Face_Recon.dbx Index: 644 FileNameOffset: 39079 Padding: 65536 FileDataOffset: 29137402 FileDataSize: 10726 Unknown: 10726 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/MEC_rgl_SteyrAUG/MEC_rgl_SteyrAUG_Firing.dbx Index: 645 FileNameOffset: 39149 Padding: 65536 FileDataOffset: 29148128 FileDataSize: 10624 Unknown: 10624 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/US_rif_XM8c/US_rif_XM8c_Firing.dbx Index: 646 FileNameOffset: 39209 Padding: 65536 FileDataOffset: 29158752 FileDataSize: 8076 Unknown: 8076 FileNameLength: 38273 FileName: Animations/Weapons/Handheld/MEC_sni_GOL/3P/Poses_CrouchAim_generatedAimAnimation.res Index: 647 FileNameOffset: 39294 Padding: 65536 FileDataOffset: 29166828 FileDataSize: 6828 Unknown: 6828 FileNameLength: 34945 FileName: Objects/Vehicles/Land/M3A3/M3A3_pfw_Firing.dbx Index: 648 FileNameOffset: 39341 Padding: 65536 FileDataOffset: 29173656 FileDataSize: 6816 Unknown: 6816 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/US_shg_Remington870MCS/US_shg_Remington870MCS_Firing.dbx Index: 649 FileNameOffset: 39423 Padding: 65536 FileDataOffset: 29180472 FileDataSize: 1636 Unknown: 1636 FileNameLength: 34945 FileName: Effects/Weapons/SoundEffects/Coaxial_HMG_02_Fire_Sound.dbx Index: 650 FileNameOffset: 39482 Padding: 65536 FileDataOffset: 29182108 FileDataSize: 15300 Unknown: 15300 FileNameLength: 34945 FileName: Menu/hud_root.dbx Index: 651 FileNameOffset: 39500 Padding: 65536 FileDataOffset: 29197408 FileDataSize: 29071 Unknown: 29071 FileNameLength: 35392 FileName: Animations/Weapons/Handheld/M1911A1/3P/CrouchDeploy.res Index: 652 FileNameOffset: 39556 Padding: 65536 FileDataOffset: 29226479 FileDataSize: 29215 Unknown: 29215 FileNameLength: 35392 FileName: Animations/Weapons/Handheld/MEC_sni_GOL/3P/CrouchUnDeploy.res Index: 653 FileNameOffset: 39618 Padding: 65536 FileDataOffset: 29255694 FileDataSize: 14813 Unknown: 14813 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/RU_shg_Saiga12/RU_shg_Saiga12_FRAG.dbx Index: 654 FileNameOffset: 39682 Padding: 65536 FileDataOffset: 29270507 FileDataSize: 1101 Unknown: 1101 FileNameLength: 34945 FileName: Awards/images/kitSelection/rus_engineer_upgrade.dbx Index: 655 FileNameOffset: 39734 Padding: 65536 FileDataOffset: 29271608 FileDataSize: 1093 Unknown: 1093 FileNameLength: 34945 FileName: Awards/images/kitSelection/rus_recon_desert.dbx Index: 656 FileNameOffset: 39782 Padding: 65536 FileDataOffset: 29272701 FileDataSize: 10657 Unknown: 10657 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/BU_shg_USAS-12/BU_shg_USAS-12_Firing.dbx Index: 657 FileNameOffset: 39848 Padding: 65536 FileDataOffset: 29283358 FileDataSize: 43590 Unknown: 43590 FileNameLength: 34945 FileName: Objects/Vehicles/Land/QuadBike/QuadBike.dbx Index: 658 FileNameOffset: 39892 Padding: 65536 FileDataOffset: 29326948 FileDataSize: 6193 Unknown: 6193 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/Defibrillator/Defibrilllator_Firing.dbx Index: 659 FileNameOffset: 39957 Padding: 65536 FileDataOffset: 29333141 FileDataSize: 17016 Unknown: 17016 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/Beach/M1Garand/M1Garand.dbx Index: 660 FileNameOffset: 40010 Padding: 65536 FileDataOffset: 29350157 FileDataSize: 7261 Unknown: 7261 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/MortarStrike/MortarStrike_Firing.dbx Index: 661 FileNameOffset: 40072 Padding: 65536 FileDataOffset: 29357418 FileDataSize: 505395 Unknown: 505395 FileNameLength: 35706 FileName: Objects/Weapons/Handheld/BU_rif_G3/BU_rif_G3_Mesh3p_lod0_data.res Index: 662 FileNameOffset: 40138 Padding: 65536 FileDataOffset: 29862813 FileDataSize: 10607 Unknown: 10607 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/BU_sni_QBY88/BU_sni_QBY88_Firing.dbx Index: 663 FileNameOffset: 40200 Padding: 65536 FileDataOffset: 29873420 FileDataSize: 10630 Unknown: 10630 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/BU_smg_PP2000/BU_smg_PP2000_Firing.dbx Index: 664 FileNameOffset: 40264 Padding: 65536 FileDataOffset: 29884050 FileDataSize: 12074 Unknown: 12074 FileNameLength: 34945 FileName: levels/MP_001/fx/weapons/misc/flamethrower/emitters/em_impact_flame_firedsoldier_fire.dbx Index: 665 FileNameOffset: 40354 Padding: 65536 FileDataOffset: 29896124 FileDataSize: 80794 Unknown: 80794 FileNameLength: 34945 FileName: Objects/Vehicles/Land/BMD3/BMD3.dbx Index: 666 FileNameOffset: 40390 Padding: 65536 FileDataOffset: 29976918 FileDataSize: 525 Unknown: 525 FileNameLength: 34945 FileName: Menu/hudlayer_shared.dbx Index: 667 FileNameOffset: 40415 Padding: 65536 FileDataOffset: 29977443 FileDataSize: 29447 Unknown: 29447 FileNameLength: 35392 FileName: Animations/Weapons/Handheld/M1911A1/3P/CrouchUnDeploy.res Index: 668 FileNameOffset: 40473 Padding: 65536 FileDataOffset: 30006890 FileDataSize: 2495 Unknown: 2495 FileNameLength: 34945 FileName: Objects/Street_Objects/OildrumCementFilled_t01v01_Br_Dy/OildrumCementFilled_t01v01_Br_Dy.dbx Index: 669 FileNameOffset: 40566 Padding: 65536 FileDataOffset: 30009385 FileDataSize: 18360 Unknown: 18360 FileNameLength: 34945 FileName: Objects/Soldiers/RU/UPG_Recon.dbx Index: 670 FileNameOffset: 40600 Padding: 65536 FileDataOffset: 30027745 FileDataSize: 16756 Unknown: 16756 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/Defibrillator/Defibrillator.dbx Index: 671 FileNameOffset: 40657 Padding: 65536 FileDataOffset: 30044501 FileDataSize: 1327 Unknown: 1327 FileNameLength: 34945 FileName: Characters/US/US_Models/US_02_Face_Support.dbx Index: 672 FileNameOffset: 40704 Padding: 65536 FileDataOffset: 30045828 FileDataSize: 2546 Unknown: 2546 FileNameLength: 34945 FileName: Objects/Buildings/COM_Bridge_Small/COM_Bridge_Small_Connect.dbx Index: 673 FileNameOffset: 40768 Padding: 65536 FileDataOffset: 30048374 FileDataSize: 87941 Unknown: 87941 FileNameLength: 35392 FileName: Animations/Weapons/Handheld/M1911A1/3P/CrouchReload.res Index: 674 FileNameOffset: 40824 Padding: 65536 FileDataOffset: 30136315 FileDataSize: 1091 Unknown: 1091 FileNameLength: 34945 FileName: Awards/images/kitSelection/us_recon_desert.dbx Index: 675 FileNameOffset: 40871 Padding: 65536 FileDataOffset: 30137406 FileDataSize: 1099 Unknown: 1099 FileNameLength: 34945 FileName: Awards/images/kitSelection/rus_assault_upgrade.dbx Index: 676 FileNameOffset: 40922 Padding: 65536 FileDataOffset: 30138505 FileDataSize: 7734 Unknown: 7734 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/US_shg_Remington870MCS/US_shg_870MCS_Frag_firing.dbx Index: 677 FileNameOffset: 41000 Padding: 65536 FileDataOffset: 30146239 FileDataSize: 7130 Unknown: 7130 FileNameLength: 34945 FileName: Objects/Vehicles/Land/BMD3/BMD3_hmg_Firing.dbx Index: 678 FileNameOffset: 41047 Padding: 65536 FileDataOffset: 30153369 FileDataSize: 30515 Unknown: 30515 FileNameLength: 35392 FileName: Animations/Weapons/Handheld/M1garand/3P/StandDeploy.res Index: 679 FileNameOffset: 41103 Padding: 65536 FileDataOffset: 30183884 FileDataSize: 10798 Unknown: 10798 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/US_rif_XM8lmg/US_rif_XM8lmg_Firing.dbx Index: 680 FileNameOffset: 41167 Padding: 65536 FileDataOffset: 30194682 FileDataSize: 10788 Unknown: 10788 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/Beach/Thompson/Thompson_Firing.dbx Index: 681 FileNameOffset: 41227 Padding: 65536 FileDataOffset: 30205470 FileDataSize: 19628 Unknown: 19628 FileNameLength: 34945 FileName: Objects/Soldiers/RU/Support.dbx Index: 682 FileNameOffset: 41259 Padding: 65536 FileDataOffset: 30225098 FileDataSize: 17471 Unknown: 17471 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/MortarStrike/MortarStrike.dbx Index: 683 FileNameOffset: 41314 Padding: 65536 FileDataOffset: 30242569 FileDataSize: 10649 Unknown: 10649 FileNameLength: 34945 FileName: Objects/Soldiers/Common/DefaultFakeSoldierCollision.dbx Index: 684 FileNameOffset: 41370 Padding: 65536 FileDataOffset: 30253218 FileDataSize: 16841 Unknown: 16841 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/Beach/M1911A1/M1911A1.dbx Index: 685 FileNameOffset: 41421 Padding: 65536 FileDataOffset: 30270059 FileDataSize: 25333 Unknown: 25333 FileNameLength: 34945 FileName: Objects/Soldiers/US/Recon.dbx Index: 686 FileNameOffset: 41451 Padding: 65536 FileDataOffset: 30295392 FileDataSize: 581930 Unknown: 581930 FileNameLength: 35048 FileName: Levels/MP_001/StaticModelGroupEntity_HavokAsset.res Index: 687 FileNameOffset: 41503 Padding: 65536 FileDataOffset: 30877322 FileDataSize: 14929 Unknown: 14929 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/RU_shg_Saiga12/RU_shg_Saiga12_Assault_Slug.dbx Index: 688 FileNameOffset: 41575 Padding: 65536 FileDataOffset: 30892251 FileDataSize: 5942 Unknown: 5942 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/Knife/Knife_Firing.dbx Index: 689 FileNameOffset: 41623 Padding: 65536 FileDataOffset: 30898193 FileDataSize: 94586 Unknown: 94586 FileNameLength: 35706 FileName: Objects/Weapons/Handheld/Beach/M1Garand/M1Garand_Mesh3p_lod2_data.res Index: 690 FileNameOffset: 41693 Padding: 65536 FileDataOffset: 30992779 FileDataSize: 162814 Unknown: 162814 FileNameLength: 34945 FileName: Objects/Buildings/IND_SmallFactory/IND_SmallFactory.dbx Index: 691 FileNameOffset: 41749 Padding: 65536 FileDataOffset: 31155593 FileDataSize: 10656 Unknown: 10656 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/RU_shg_Saiga12/RU_shg_Saiga12_firing.dbx Index: 692 FileNameOffset: 41815 Padding: 65536 FileDataOffset: 31166249 FileDataSize: 15801 Unknown: 15801 FileNameLength: 34945 FileName: Persistence/Weapons.dbx Index: 693 FileNameOffset: 41839 Padding: 65536 FileDataOffset: 31182050 FileDataSize: 482 Unknown: 482 FileNameLength: 34945 FileName: Levels/MP_001/UI/MP01_SQUAD_DM.dbx Index: 694 FileNameOffset: 41874 Padding: 65536 FileDataOffset: 31182532 FileDataSize: 3932 Unknown: 3932 FileNameLength: 34945 FileName: Objects/Street_Objects/RoadsideRailEndR_t01v01/RoadsideRailEndR_t01v01.dbx Index: 695 FileNameOffset: 41949 Padding: 65536 FileDataOffset: 31186464 FileDataSize: 29391 Unknown: 29391 FileNameLength: 35392 FileName: Animations/Weapons/Handheld/MEC_sni_GOL/3P/StandUnDeploy.res Index: 696 FileNameOffset: 42010 Padding: 65536 FileDataOffset: 31215855 FileDataSize: 32895 Unknown: 32895 FileNameLength: 35392 FileName: Animations/Weapons/Handheld/M1garand/3P/CrouchAltDeploy.res Index: 697 FileNameOffset: 42070 Padding: 65536 FileDataOffset: 31248750 FileDataSize: 8016 Unknown: 8016 FileNameLength: 34945 FileName: Objects/Vehicles/Land/AA-BMD3/AA-BMD3_GMG_Firing.dbx Index: 698 FileNameOffset: 42123 Padding: 65536 FileDataOffset: 31256766 FileDataSize: 18229 Unknown: 18229 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/MEC_at_CarlGustaf/MEC_at_CarlGustaf.dbx Index: 699 FileNameOffset: 42188 Padding: 65536 FileDataOffset: 31274995 FileDataSize: 8460 Unknown: 8460 FileNameLength: 38273 FileName: Animations/Weapons/Handheld/M1911A1/3P/Poses_CrouchAim_generatedAimAnimation.res Index: 700 FileNameOffset: 42269 Padding: 65536 FileDataOffset: 31283455 FileDataSize: 2553 Unknown: 2553 FileNameLength: 34945 FileName: Objects/Objects/RoadSigns/SpeedSign_40/SpeedSign_40_Banger.dbx Index: 701 FileNameOffset: 42332 Padding: 65536 FileDataOffset: 31286008 FileDataSize: 1564 Unknown: 1564 FileNameLength: 34945 FileName: Objects/Objects/Harbour_Fence_5/Harbour_Fence_5.dbx Index: 702 FileNameOffset: 42384 Padding: 65536 FileDataOffset: 31287572 FileDataSize: 396562 Unknown: 396562 FileNameLength: 35706 FileName: Objects/Weapons/Handheld/Beach/M1Garand/M1Garand_Mesh3p_lod0_data.res Index: 703 FileNameOffset: 42454 Padding: 65536 FileDataOffset: 31684134 FileDataSize: 20530 Unknown: 20530 FileNameLength: 35048 FileName: Levels/MP_001/RigidModelGroupEntity_HavokAsset.res Index: 704 FileNameOffset: 42505 Padding: 65536 FileDataOffset: 31704664 FileDataSize: 10662 Unknown: 10662 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/US_hg_M9Beretta/US_hg_M9-3_Firing.dbx Index: 705 FileNameOffset: 42568 Padding: 65536 FileDataOffset: 31715326 FileDataSize: 117454 Unknown: 117454 FileNameLength: 34945 FileName: levels/mp_001sdm/StaticModelGroupEntity_HavokAsset.dbx Index: 706 FileNameOffset: 42623 Padding: 65536 FileDataOffset: 31832780 FileDataSize: 8206 Unknown: 8206 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/UL_rgl_HK416/UL_smk_HK416_Firing.dbx Index: 707 FileNameOffset: 42685 Padding: 65536 FileDataOffset: 31840986 FileDataSize: 3403 Unknown: 3403 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/BU_smg_UMP/KitUpgrade_01B.dbx Index: 708 FileNameOffset: 42740 Padding: 65536 FileDataOffset: 31844389 FileDataSize: 19161 Unknown: 19161 FileNameLength: 34945 FileName: Objects/Soldiers/RU/Demolition.dbx Index: 709 FileNameOffset: 42775 Padding: 65536 FileDataOffset: 31863550 FileDataSize: 19407 Unknown: 19407 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/BU_sni_M95/BU_sni_M95.dbx Index: 710 FileNameOffset: 42826 Padding: 65536 FileDataOffset: 31882957 FileDataSize: 1095 Unknown: 1095 FileNameLength: 34945 FileName: Awards/images/kitSelection/rus_recon_upgrade.dbx Index: 711 FileNameOffset: 42875 Padding: 65536 FileDataOffset: 31884052 FileDataSize: 10666 Unknown: 10666 FileNameLength: 34945 FileName: Persistence/Specializations.dbx Index: 712 FileNameOffset: 42907 Padding: 65536 FileDataOffset: 31894718 FileDataSize: 1011 Unknown: 1011 FileNameLength: 34945 FileName: Animations/Weapons/Handheld/MEC_sni_GOL_Scoped/1p/1P_zoomInOut.dbx Index: 713 FileNameOffset: 42974 Padding: 65536 FileDataOffset: 31895729 FileDataSize: 30203 Unknown: 30203 FileNameLength: 34945 FileName: Objects/Soldiers/US/UPG_Assault.dbx Index: 714 FileNameOffset: 43010 Padding: 65536 FileDataOffset: 31925932 FileDataSize: 1103 Unknown: 1103 FileNameLength: 34945 FileName: Characters/US/US_Models/US_01_Face_Demolition.dbx Index: 715 FileNameOffset: 43060 Padding: 65536 FileDataOffset: 31927035 FileDataSize: 1089 Unknown: 1089 FileNameLength: 34945 FileName: Awards/images/kitSelection/rus_medic_wood.dbx Index: 716 FileNameOffset: 43106 Padding: 65536 FileDataOffset: 31928124 FileDataSize: 6693 Unknown: 6693 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/Binoculars/Binoculars_Firing.dbx Index: 717 FileNameOffset: 43164 Padding: 65536 FileDataOffset: 31934817 FileDataSize: 29570 Unknown: 29570 FileNameLength: 35392 FileName: Animations/Weapons/Handheld/M1911A1/3P/StandUnDeploy.res Index: 718 FileNameOffset: 43221 Padding: 65536 FileDataOffset: 31964387 FileDataSize: 2040 Unknown: 2040 FileNameLength: 34945 FileName: Effects/Weapons/SoundEffects/US_at_M136_Fire_Sound.dbx Index: 719 FileNameOffset: 43276 Padding: 65536 FileDataOffset: 31966427 FileDataSize: 1099 Unknown: 1099 FileNameLength: 34945 FileName: Awards/images/kitSelection/rus_engineer_desert.dbx Index: 720 FileNameOffset: 43327 Padding: 65536 FileDataOffset: 31967526 FileDataSize: 18654 Unknown: 18654 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/BU_sni_M95/UPG_sni_M95.dbx Index: 721 FileNameOffset: 43379 Padding: 65536 FileDataOffset: 31986180 FileDataSize: 10716 Unknown: 10716 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/BU_rif_Mk14EBR/BU_rif_Mk14EBR_Firing.dbx Index: 722 FileNameOffset: 43445 Padding: 65536 FileDataOffset: 31996896 FileDataSize: 10712 Unknown: 10712 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/Beach/M1Garand/M1Garand_Firing.dbx Index: 723 FileNameOffset: 43505 Padding: 65536 FileDataOffset: 32007608 FileDataSize: 10748 Unknown: 10748 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/RU_shg_Saiga12/RU_shg_Saiga12_Slug_Firing.dbx Index: 724 FileNameOffset: 43576 Padding: 65536 FileDataOffset: 32018356 FileDataSize: 16920 Unknown: 16920 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/RU_shg_Saiga12/RU_shg_Saiga12_Slug.dbx Index: 725 FileNameOffset: 43640 Padding: 65536 FileDataOffset: 32035276 FileDataSize: 2560 Unknown: 2560 FileNameLength: 34945 FileName: Objects/Objects/RoadSigns/Warnsign_Work/Warnsign_Work_Banger.dbx Index: 726 FileNameOffset: 43705 Padding: 65536 FileDataOffset: 32037836 FileDataSize: 6832 Unknown: 6832 FileNameLength: 34945 FileName: Objects/Weapons/Stationary/RU_aa_ZU23/Zu23_aa_Firing.dbx Index: 727 FileNameOffset: 43762 Padding: 65536 FileDataOffset: 32044668 FileDataSize: 1091 Unknown: 1091 FileNameLength: 34945 FileName: Awards/images/kitSelection/us_medic_desert.dbx Index: 728 FileNameOffset: 43809 Padding: 65536 FileDataOffset: 32045759 FileDataSize: 1622 Unknown: 1622 FileNameLength: 34945 FileName: Effects/Weapons/SoundEffects/BU_rif_G3_Fire_Sound.dbx Index: 729 FileNameOffset: 43863 Padding: 65536 FileDataOffset: 32047381 FileDataSize: 10802 Unknown: 10802 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/RU_rgl_AEK971/RU_rgl_AEK971_Firing.dbx Index: 730 FileNameOffset: 43927 Padding: 65536 FileDataOffset: 32058183 FileDataSize: 17441 Unknown: 17441 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/BU_rif_Mk14EBR/BU_rif_Mk14EBR.dbx Index: 731 FileNameOffset: 43986 Padding: 65536 FileDataOffset: 32075624 FileDataSize: 1083 Unknown: 1083 FileNameLength: 34945 FileName: Textures/UI/Minimap/MinimapCompass.dbx Index: 732 FileNameOffset: 44025 Padding: 65536 FileDataOffset: 32076707 FileDataSize: 7048 Unknown: 7048 FileNameLength: 34945 FileName: Persistence/RichPresence.dbx Index: 733 FileNameOffset: 44054 Padding: 65536 FileDataOffset: 32083755 FileDataSize: 10614 Unknown: 10614 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/UL_sni_SVU/UL_sni_SVU_Firing.dbx Index: 734 FileNameOffset: 44112 Padding: 65536 FileDataOffset: 32094369 FileDataSize: 7884 Unknown: 7884 FileNameLength: 34945 FileName: Objects/Vehicles/Air/UAV/UAV_Smoke_Firing.dbx Index: 735 FileNameOffset: 44158 Padding: 65536 FileDataOffset: 32102253 FileDataSize: 753 Unknown: 753 FileNameLength: 34945 FileName: Decals/Metal/Decal_Metal_S_01.dbx Index: 736 FileNameOffset: 44192 Padding: 65536 FileDataOffset: 32103006 FileDataSize: 6522 Unknown: 6522 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/PowerTool/PowerTool_Firing.dbx Index: 737 FileNameOffset: 44248 Padding: 65536 FileDataOffset: 32109528 FileDataSize: 20663 Unknown: 20663 FileNameLength: 34945 FileName: Input/BFBC2VehicleInputConcepts.dbx Index: 738 FileNameOffset: 44284 Padding: 65536 FileDataOffset: 32130191 FileDataSize: 7751 Unknown: 7751 FileNameLength: 34945 FileName: levels/mp_001sdm/RigidModelGroupEntity_HavokAsset.dbx Index: 739 FileNameOffset: 44338 Padding: 65536 FileDataOffset: 32137942 FileDataSize: 19557 Unknown: 19557 FileNameLength: 34945 FileName: Objects/Soldiers/RU/UPG_Support.dbx Index: 740 FileNameOffset: 44374 Padding: 65536 FileDataOffset: 32157499 FileDataSize: 208282 Unknown: 208282 FileNameLength: 35706 FileName: Objects/Weapons/Handheld/BU_rif_G3/BU_rif_G3_Mesh3p_lod1_data.res Index: 741 FileNameOffset: 44440 Padding: 65536 FileDataOffset: 32365781 FileDataSize: 10418 Unknown: 10418 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/RU_sni_SV98/RU_sni_SV98_Firing.dbx Index: 742 FileNameOffset: 44500 Padding: 65536 FileDataOffset: 32376199 FileDataSize: 10346 Unknown: 10346 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/MEC_hg_MP412rex/MEC_hg_MP412rex_Firing.dbx Index: 743 FileNameOffset: 44568 Padding: 65536 FileDataOffset: 32386545 FileDataSize: 7132 Unknown: 7132 FileNameLength: 34945 FileName: Objects/Vehicles/Land/M3A3/M3A3_mg_Firing.dbx Index: 744 FileNameOffset: 44614 Padding: 65536 FileDataOffset: 32393677 FileDataSize: 10360 Unknown: 10360 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/BU_shg_Neostead/BU_shg_Neostead_Slug_Firing.dbx Index: 745 FileNameOffset: 44687 Padding: 65536 FileDataOffset: 32404037 FileDataSize: 20755 Unknown: 20755 FileNameLength: 34945 FileName: Objects/Soldiers/US/UPG_Demolition.dbx Index: 746 FileNameOffset: 44726 Padding: 65536 FileDataOffset: 32424792 FileDataSize: 30623 Unknown: 30623 FileNameLength: 35392 FileName: Animations/Weapons/Handheld/MEC_sni_GOL/3P/CrouchDeploy.res Index: 747 FileNameOffset: 44786 Padding: 65536 FileDataOffset: 32455415 FileDataSize: 43796 Unknown: 43796 FileNameLength: 44814 FileName: Textures/_Weapons/Nm_G3.res Index: 748 FileNameOffset: 44823 Padding: 65536 FileDataOffset: 32499211 FileDataSize: 777 Unknown: 777 FileNameLength: 34945 FileName: Decals/Concrete/Decal_Concrete_Solid_01.dbx Index: 749 FileNameOffset: 44867 Padding: 65536 FileDataOffset: 32499988 FileDataSize: 1097 Unknown: 1097 FileNameLength: 34945 FileName: Awards/images/kitSelection/us_engineer_desert.dbx Index: 750 FileNameOffset: 44917 Padding: 65536 FileDataOffset: 32501085 FileDataSize: 10420 Unknown: 10420 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/MEC_sni_GOL/Mec_sni_GOL_Firing.dbx Index: 751 FileNameOffset: 44977 Padding: 65536 FileDataOffset: 32511505 FileDataSize: 773 Unknown: 773 FileNameLength: 34945 FileName: Decals/ScorchMark/Decal_ScorchMark_S_01.dbx Index: 752 FileNameOffset: 45021 Padding: 65536 FileDataOffset: 32512278 FileDataSize: 10728 Unknown: 10728 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/Beach/M1911A1/M1911A1_Firing.dbx Index: 753 FileNameOffset: 45079 Padding: 65536 FileDataOffset: 32523006 FileDataSize: 1091 Unknown: 1091 FileNameLength: 34945 FileName: Awards/images/kitSelection/us_assault_wood.dbx Index: 754 FileNameOffset: 45126 Padding: 65536 FileDataOffset: 32524097 FileDataSize: 1011 Unknown: 1011 FileNameLength: 34945 FileName: Animations/Weapons/Handheld/MEC_sni_GOL_Scoped/1p/1P_zoomidle1.dbx Index: 755 FileNameOffset: 45193 Padding: 65536 FileDataOffset: 32525108 FileDataSize: 6672 Unknown: 6672 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/TracerDartGun/TracerDartGun_Firing.dbx Index: 756 FileNameOffset: 45257 Padding: 65536 FileDataOffset: 32531780 FileDataSize: 11885 Unknown: 11885 FileNameLength: 34945 FileName: Objects/Vehicles/Air/UAV/UAV_Station.dbx Index: 757 FileNameOffset: 45298 Padding: 65536 FileDataOffset: 32543665 FileDataSize: 10713 Unknown: 10713 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/RU_rif_AKS74u/RU_rif_AKS74u_Firing.dbx Index: 758 FileNameOffset: 45362 Padding: 65536 FileDataOffset: 32554378 FileDataSize: 10716 Unknown: 10716 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/BU_rif_F2000/BU_rif_F2000_Firing.dbx Index: 759 FileNameOffset: 45424 Padding: 65536 FileDataOffset: 32565094 FileDataSize: 92148 Unknown: 92148 FileNameLength: 35048 FileName: Levels/MP_001/MiddlegrowthModelGroupEntity_HavokAsset.res Index: 760 FileNameOffset: 45482 Padding: 65536 FileDataOffset: 32657242 FileDataSize: 81625 Unknown: 81625 FileNameLength: 34945 FileName: Objects/Vehicles/Land/T90/T90.dbx Index: 761 FileNameOffset: 45516 Padding: 65536 FileDataOffset: 32738867 FileDataSize: 1097 Unknown: 1097 FileNameLength: 34945 FileName: Awards/images/kitSelection/us_assault_upgrade.dbx Index: 762 FileNameOffset: 45566 Padding: 65536 FileDataOffset: 32739964 FileDataSize: 25262 Unknown: 25262 FileNameLength: 34945 FileName: Objects/Soldiers/US/UPG_Recon.dbx Index: 763 FileNameOffset: 45600 Padding: 65536 FileDataOffset: 32765226 FileDataSize: 17991 Unknown: 17991 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/AmmoBox/Ammobox.dbx Index: 764 FileNameOffset: 45645 Padding: 65536 FileDataOffset: 32783217 FileDataSize: 10353 Unknown: 10353 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/US_shg_Remington870MCS/US_shg_870MCS_Slug_firing.dbx Index: 765 FileNameOffset: 45723 Padding: 65536 FileDataOffset: 32793570 FileDataSize: 28079 Unknown: 28079 FileNameLength: 34945 FileName: Objects/Soldiers/RU/UPG_Assault.dbx Index: 766 FileNameOffset: 45759 Padding: 65536 FileDataOffset: 32821649 FileDataSize: 1093 Unknown: 1093 FileNameLength: 34945 FileName: Awards/images/kitSelection/us_recon_upgrade.dbx Index: 767 FileNameOffset: 45807 Padding: 65536 FileDataOffset: 32822742 FileDataSize: 753 Unknown: 753 FileNameLength: 34945 FileName: Decals/Rock/Decal_Rock_S_01.dbx Index: 768 FileNameOffset: 45839 Padding: 65536 FileDataOffset: 32823495 FileDataSize: 16985 Unknown: 16985 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/BU_rif_G3/BU_rif_G3_Kobra.dbx Index: 769 FileNameOffset: 45894 Padding: 65536 FileDataOffset: 32840480 FileDataSize: 7682 Unknown: 7682 FileNameLength: 34945 FileName: Objects/Vehicles/Common/smoke_launcher_Firing.dbx Index: 770 FileNameOffset: 45944 Padding: 65536 FileDataOffset: 32848162 FileDataSize: 16711 Unknown: 16711 FileNameLength: 34945 FileName: Objects/Vehicles/Static/F18/F18.dbx Index: 771 FileNameOffset: 45980 Padding: 65536 FileDataOffset: 32864873 FileDataSize: 11292 Unknown: 11292 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/UL_rgl_HK416/UL_rgl_HK416_Firing.dbx Index: 772 FileNameOffset: 46042 Padding: 65536 FileDataOffset: 32876165 FileDataSize: 65183 Unknown: 65183 FileNameLength: 34945 FileName: Levels/MP_001/ForestEntity_HavokAsset.dbx Index: 773 FileNameOffset: 46084 Padding: 65536 FileDataOffset: 32941348 FileDataSize: 7692 Unknown: 7692 FileNameLength: 38273 FileName: Animations/Weapons/Handheld/M1911A1/3P/Poses_RunAim_generatedAimAnimation.res Index: 774 FileNameOffset: 46162 Padding: 65536 FileDataOffset: 32949040 FileDataSize: 15015 Unknown: 15015 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/US_shg_Remington870MCS/US_shg_870MCS_Assault_Slug.dbx Index: 775 FileNameOffset: 46241 Padding: 65536 FileDataOffset: 32964055 FileDataSize: 2042 Unknown: 2042 FileNameLength: 34945 FileName: Effects/Weapons/SoundEffects/2A72_30mm_Cannon_Fire_Sound.dbx Index: 776 FileNameOffset: 46302 Padding: 65536 FileDataOffset: 32966097 FileDataSize: 10713 Unknown: 10713 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/BU_lmg_MG3/BU_lmg_MG3_Firing.dbx Index: 777 FileNameOffset: 46360 Padding: 65536 FileDataOffset: 32976810 FileDataSize: 32987 Unknown: 32987 FileNameLength: 34945 FileName: Objects/Vehicles/Air/UAV/UAV.dbx Index: 778 FileNameOffset: 46393 Padding: 65536 FileDataOffset: 33009797 FileDataSize: 20547 Unknown: 20547 FileNameLength: 34945 FileName: Objects/Soldiers/US/Support.dbx Index: 779 FileNameOffset: 46425 Padding: 65536 FileDataOffset: 33030344 FileDataSize: 20826 Unknown: 20826 FileNameLength: 34945 FileName: Objects/Soldiers/US/Demolition.dbx Index: 780 FileNameOffset: 46460 Padding: 65536 FileDataOffset: 33051170 FileDataSize: 30635 Unknown: 30635 FileNameLength: 35392 FileName: Animations/Weapons/Handheld/MEC_sni_GOL/3P/StandDeploy.res Index: 781 FileNameOffset: 46519 Padding: 65536 FileDataOffset: 33081805 FileDataSize: 29295 Unknown: 29295 FileNameLength: 34945 FileName: levels/mp_001sdm/MiddlegrowthModelGroupEntity_HavokAsset.dbx Index: 782 FileNameOffset: 46580 Padding: 65536 FileDataOffset: 33111100 FileDataSize: 997 Unknown: 997 FileNameLength: 34945 FileName: Animations/Weapons/Handheld/MEC_sni_GOL/1P/1P_zoomInOut.dbx Index: 783 FileNameOffset: 46640 Padding: 65536 FileDataOffset: 33112097 FileDataSize: 3218 Unknown: 3218 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/BU_sni_M95/KitUpgrade_01B.dbx Index: 784 FileNameOffset: 46695 Padding: 65536 FileDataOffset: 33115315 FileDataSize: 1095 Unknown: 1095 FileNameLength: 34945 FileName: Awards/images/kitSelection/rus_engineer_wood.dbx Index: 785 FileNameOffset: 46744 Padding: 65536 FileDataOffset: 33116410 FileDataSize: 8076 Unknown: 8076 FileNameLength: 38273 FileName: Animations/Weapons/Handheld/M1garand/3P/Poses_RunAim_generatedAimAnimation.res Index: 786 FileNameOffset: 46823 Padding: 65536 FileDataOffset: 33124486 FileDataSize: 15015 Unknown: 15015 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/US_shg_Remington870MCS/US_shg_870MCS_Frag_Assault.dbx Index: 787 FileNameOffset: 46902 Padding: 65536 FileDataOffset: 33139501 FileDataSize: 16925 Unknown: 16925 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/BU_shg_USAS-12/BU_shg_USAS-12_Slug.dbx Index: 788 FileNameOffset: 46966 Padding: 65536 FileDataOffset: 33156426 FileDataSize: 8460 Unknown: 8460 FileNameLength: 38273 FileName: Animations/Weapons/Handheld/M1911A1/3P/Poses_SneakAim_generatedAimAnimation.res Index: 789 FileNameOffset: 47046 Padding: 65536 FileDataOffset: 33164886 FileDataSize: 11028 Unknown: 11028 FileNameLength: 44814 FileName: Textures/_Weapons/KitUpgrade_Cammo_Beige_01.res Index: 790 FileNameOffset: 47094 Padding: 65536 FileDataOffset: 33175914 FileDataSize: 5827 Unknown: 5827 FileNameLength: 34945 FileName: Input/InputMappings/BFBC2VehicleInputMapping.dbx Index: 791 FileNameOffset: 47143 Padding: 65536 FileDataOffset: 33181741 FileDataSize: 1635 Unknown: 1635 FileNameLength: 34945 FileName: Effects/Weapons/SoundEffects/BU_smg_IMIUZI_Fire_Sound.dbx Index: 792 FileNameOffset: 47201 Padding: 65536 FileDataOffset: 33183376 FileDataSize: 2066 Unknown: 2066 FileNameLength: 34945 FileName: Effects/Weapons/SoundEffects/Bushmaster_30mm_Cannon_Fire_Sound.dbx Index: 793 FileNameOffset: 47268 Padding: 65536 FileDataOffset: 33185442 FileDataSize: 10710 Unknown: 10710 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/BU_rif_G3/BU_rif_G3_Firing.dbx Index: 794 FileNameOffset: 47324 Padding: 65536 FileDataOffset: 33196152 FileDataSize: 13120 Unknown: 13120 FileNameLength: 34945 FileName: levels/MP_001/fx/weapons/misc/flamethrower/emitters/em_impact_flame_bigfireshortlived_directional.dbx Index: 795 FileNameOffset: 47426 Padding: 65536 FileDataOffset: 33209272 FileDataSize: 991 Unknown: 991 FileNameLength: 34945 FileName: Animations/Weapons/Handheld/MEC_sni_GOL/1P/HandsIKPose.dbx Index: 796 FileNameOffset: 47485 Padding: 65536 FileDataOffset: 33210263 FileDataSize: 20255 Unknown: 20255 FileNameLength: 34945 FileName: Objects/Buildings/Barrack/Barrack.dbx Index: 797 FileNameOffset: 47523 Padding: 65536 FileDataOffset: 33230518 FileDataSize: 1694 Unknown: 1694 FileNameLength: 35976 FileName: Objects/Weapons/Handheld/Beach/M1Garand/M1Garand_Mesh3p.res Index: 798 FileNameOffset: 47583 Padding: 65536 FileDataOffset: 33232212 FileDataSize: 14899 Unknown: 14899 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/US_shg_Remington870MCS/US_shg_870MCS_Frag.dbx Index: 799 FileNameOffset: 47654 Padding: 65536 FileDataOffset: 33247111 FileDataSize: 11677 Unknown: 11677 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/RU_at_RPG7/RU_at_RPG7_Firing.dbx Index: 800 FileNameOffset: 47712 Padding: 65536 FileDataOffset: 33258788 FileDataSize: 10307 Unknown: 10307 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/UL_rgl_HK416/UL_shg_HK416_Firing.dbx Index: 801 FileNameOffset: 47774 Padding: 65536 FileDataOffset: 33269095 FileDataSize: 3728 Unknown: 3728 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/BU_rif_M16A2/KitUpgrade_01B.dbx Index: 802 FileNameOffset: 47831 Padding: 65536 FileDataOffset: 33272823 FileDataSize: 10720 Unknown: 10720 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/MEC_lmg_QJY88/MEC_Img_QJY88_Firing.dbx Index: 803 FileNameOffset: 47895 Padding: 65536 FileDataOffset: 33283543 FileDataSize: 7748 Unknown: 7748 FileNameLength: 34945 FileName: Levels/MP_001/RigidModelGroupEntity_HavokAsset.dbx Index: 804 FileNameOffset: 47946 Padding: 65536 FileDataOffset: 33291291 FileDataSize: 1087 Unknown: 1087 FileNameLength: 34945 FileName: Awards/images/kitSelection/us_recon_wood.dbx Index: 805 FileNameOffset: 47991 Padding: 65536 FileDataOffset: 33292378 FileDataSize: 1099 Unknown: 1099 FileNameLength: 34945 FileName: Awards/images/kitSelection/us_engineer_upgrade.dbx Index: 806 FileNameOffset: 48042 Padding: 65536 FileDataOffset: 33293477 FileDataSize: 15118 Unknown: 15118 FileNameLength: 34945 FileName: Objects/Weapons/Stationary/US_hmg_XM312/US_hmg_XM312_NoShield.dbx Index: 807 FileNameOffset: 48108 Padding: 65536 FileDataOffset: 33308595 FileDataSize: 14909 Unknown: 14909 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/UL_shg_SPAS12/UL_shg_SPAS-12_FRAG.dbx Index: 808 FileNameOffset: 48171 Padding: 65536 FileDataOffset: 33323504 FileDataSize: 753 Unknown: 753 FileNameLength: 34945 FileName: Decals/Metal/Decal_Metal_M_01.dbx Index: 809 FileNameOffset: 48205 Padding: 65536 FileDataOffset: 33324257 FileDataSize: 65186 Unknown: 65186 FileNameLength: 34945 FileName: levels/mp_001sdm/ForestEntity_HavokAsset.dbx Index: 810 FileNameOffset: 48250 Padding: 65536 FileDataOffset: 33389443 FileDataSize: 29375 Unknown: 29375 FileNameLength: 35392 FileName: Animations/Weapons/Handheld/M1garand/3P/StandUnDeploy.res Index: 811 FileNameOffset: 48308 Padding: 65536 FileDataOffset: 33418818 FileDataSize: 10715 Unknown: 10715 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/UL_rif_HK416/UL_rif_HK416_Firing.dbx Index: 812 FileNameOffset: 48370 Padding: 65536 FileDataOffset: 33429533 FileDataSize: 1129 Unknown: 1129 FileNameLength: 34945 FileName: Objects/Teams/RU4pl.dbx Index: 813 FileNameOffset: 48394 Padding: 65536 FileDataOffset: 33430662 FileDataSize: 1087 Unknown: 1087 FileNameLength: 34945 FileName: Awards/images/kitSelection/us_medic_wood.dbx Index: 814 FileNameOffset: 48439 Padding: 65536 FileDataOffset: 33431749 FileDataSize: 29294 Unknown: 29294 FileNameLength: 34945 FileName: levels/mp_001sr/MiddlegrowthModelGroupEntity_HavokAsset.dbx Index: 815 FileNameOffset: 48499 Padding: 65536 FileDataOffset: 33461043 FileDataSize: 525 Unknown: 525 FileNameLength: 34945 FileName: Menu/hudlayer_mp_tdm.dbx Index: 816 FileNameOffset: 48524 Padding: 65536 FileDataOffset: 33461568 FileDataSize: 1095 Unknown: 1095 FileNameLength: 34945 FileName: Awards/images/kitSelection/rus_medic_upgrade.dbx Index: 817 FileNameOffset: 48573 Padding: 65536 FileDataOffset: 33462663 FileDataSize: 6809 Unknown: 6809 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/BU_shg_Neostead/BU_shg_Neostead_Firing.dbx Index: 818 FileNameOffset: 48641 Padding: 65536 FileDataOffset: 33469472 FileDataSize: 6817 Unknown: 6817 FileNameLength: 34945 FileName: Objects/Vehicles/Common/tank_coax_firing.dbx Index: 819 FileNameOffset: 48686 Padding: 65536 FileDataOffset: 33476289 FileDataSize: 16373 Unknown: 16373 FileNameLength: 34945 FileName: Objects/Weapons/Stationary/RU_hmg_KORD/RU_hmg_KORD_NoShield.dbx Index: 820 FileNameOffset: 48750 Padding: 65536 FileDataOffset: 33492662 FileDataSize: 12263 Unknown: 12263 FileNameLength: 34945 FileName: Terrains/MP_001/MP_001.dbx Index: 821 FileNameOffset: 48777 Padding: 65536 FileDataOffset: 33504925 FileDataSize: 8510 Unknown: 8510 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/BU_sni_M95/BU_sni_M95_Firing_Frag.dbx Index: 822 FileNameOffset: 48840 Padding: 65536 FileDataOffset: 33513435 FileDataSize: 11290 Unknown: 11290 FileNameLength: 34945 FileName: levels/MP_001/fx/weapons/misc/flamethrower/emitters/em_impact_flame_fireburning.dbx Index: 823 FileNameOffset: 48924 Padding: 65536 FileDataOffset: 33524725 FileDataSize: 1093 Unknown: 1093 FileNameLength: 34945 FileName: Awards/images/kitSelection/rus_medic_desert.dbx Index: 824 FileNameOffset: 48972 Padding: 65536 FileDataOffset: 33525818 FileDataSize: 10357 Unknown: 10357 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/UL_shg_SPAS12/UL_shg_SPAS-12_Slug_Firing.dbx Index: 825 FileNameOffset: 49042 Padding: 65536 FileDataOffset: 33536175 FileDataSize: 15025 Unknown: 15025 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/UL_shg_SPAS12/UL_shg_SPAS-12_Assault_Slug.dbx Index: 826 FileNameOffset: 49113 Padding: 65536 FileDataOffset: 33551200 FileDataSize: 10629 Unknown: 10629 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/BU_rif_M16A2/BU_rif_M16A2_Firing.dbx Index: 827 FileNameOffset: 49175 Padding: 65536 FileDataOffset: 33561829 FileDataSize: 45669 Unknown: 45669 FileNameLength: 35392 FileName: Animations/Weapons/Handheld/MEC_sni_GOL/3P/CrouchReload.res Index: 828 FileNameOffset: 49235 Padding: 65536 FileDataOffset: 33607498 FileDataSize: 14934 Unknown: 14934 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/BU_shg_USAS-12/BU_shg_USAS-12_Assault_FRAG.dbx Index: 829 FileNameOffset: 49307 Padding: 65536 FileDataOffset: 33622432 FileDataSize: 7181 Unknown: 7181 FileNameLength: 34945 FileName: Objects/Weapons/Stationary/RU_hmg_KORD/RU_hmg_KORD_Firing.dbx Index: 830 FileNameOffset: 49369 Padding: 65536 FileDataOffset: 33629613 FileDataSize: 1343692 Unknown: 1343692 FileNameLength: 34945 FileName: Levels/MP_001.dbx Index: 831 FileNameOffset: 49387 Padding: 65536 FileDataOffset: 34973305 FileDataSize: 21094 Unknown: 21094 FileNameLength: 34945 FileName: Objects/Buildings/Barrack/Barrack_Top.dbx Index: 832 FileNameOffset: 49429 Padding: 65536 FileDataOffset: 34994399 FileDataSize: 5831 Unknown: 5831 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/MotionSensor/MotionSensor_Firing.dbx Index: 833 FileNameOffset: 49491 Padding: 65536 FileDataOffset: 35000230 FileDataSize: 6803 Unknown: 6803 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/UL_shg_SPAS12/UL_shg_SPAS-12_Firing.dbx Index: 834 FileNameOffset: 49556 Padding: 65536 FileDataOffset: 35007033 FileDataSize: 785 Unknown: 785 FileNameLength: 34945 FileName: Decals/Wood/Decal_ConstructionWood_S_01.dbx Index: 835 FileNameOffset: 49600 Padding: 65536 FileDataOffset: 35007818 FileDataSize: 1627 Unknown: 1627 FileNameLength: 34945 FileName: Effects/Weapons/SoundEffects/BU_lmg_MG36_Fire_Sound.dbx Index: 836 FileNameOffset: 49656 Padding: 65536 FileDataOffset: 35009445 FileDataSize: 17039 Unknown: 17039 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/US_rif_XM8lmg/US_rif_XM8lmg_Kobra.dbx Index: 837 FileNameOffset: 49719 Padding: 65536 FileDataOffset: 35026484 FileDataSize: 1089 Unknown: 1089 FileNameLength: 34945 FileName: Awards/images/kitSelection/rus_recon_wood.dbx Index: 838 FileNameOffset: 49765 Padding: 65536 FileDataOffset: 35027573 FileDataSize: 1392 Unknown: 1392 FileNameLength: 34945 FileName: GameModes/TeamDeathmatch.dbx Index: 839 FileNameOffset: 49794 Padding: 65536 FileDataOffset: 35028965 FileDataSize: 867 Unknown: 867 FileNameLength: 34945 FileName: Decals/TestDecalTemplate.dbx Index: 840 FileNameOffset: 49823 Padding: 65536 FileDataOffset: 35029832 FileDataSize: 16848 Unknown: 16848 FileNameLength: 34945 FileName: AI/Settings.dbx Index: 841 FileNameOffset: 49839 Padding: 65536 FileDataOffset: 35046680 FileDataSize: 765 Unknown: 765 FileNameLength: 34945 FileName: Decals/Metal/Decal_Metal_S_HMG_01.dbx Index: 842 FileNameOffset: 49877 Padding: 65536 FileDataOffset: 35047445 FileDataSize: 1321 Unknown: 1321 FileNameLength: 34945 FileName: Characters/US/US_Models/US_02_Face_Recon.dbx Index: 843 FileNameOffset: 49922 Padding: 65536 FileDataOffset: 35048766 FileDataSize: 10668 Unknown: 10668 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/RU_hg_MP443Grach/RU_hg_MP443Grach_Firing.dbx Index: 844 FileNameOffset: 49992 Padding: 65536 FileDataOffset: 35059434 FileDataSize: 341649 Unknown: 341649 FileNameLength: 34945 FileName: Levels/MP_001/staticculltree_client.dbx Index: 845 FileNameOffset: 50032 Padding: 65536 FileDataOffset: 35401083 FileDataSize: 765 Unknown: 765 FileNameLength: 34945 FileName: Decals/Concrete/Decal_Concrete_M_01.dbx Index: 846 FileNameOffset: 50072 Padding: 65536 FileDataOffset: 35401848 FileDataSize: 11627 Unknown: 11627 FileNameLength: 34945 FileName: levels/MP_001/fx/weapons/misc/flamethrower/emitters/em_impact_flamefromthrower_watersteam_clouds.dbx Index: 847 FileNameOffset: 50173 Padding: 65536 FileDataOffset: 35413475 FileDataSize: 1128 Unknown: 1128 FileNameLength: 34945 FileName: Objects/Teams/US4pl.dbx Index: 848 FileNameOffset: 50197 Padding: 65536 FileDataOffset: 35414603 FileDataSize: 19756 Unknown: 19756 FileNameLength: 34945 FileName: Input/BFBC2AirInputConcepts.dbx Index: 849 FileNameOffset: 50229 Padding: 65536 FileDataOffset: 35434359 FileDataSize: 18333 Unknown: 18333 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/UL_lmg_FNMinimi/UL_lmg_FNMinimi_Kobra.dbx Index: 850 FileNameOffset: 50296 Padding: 65536 FileDataOffset: 35452692 FileDataSize: 989 Unknown: 989 FileNameLength: 34945 FileName: Animations/Weapons/Handheld/M1911A1/1P/1P_zoomIdle1.dbx Index: 851 FileNameOffset: 50352 Padding: 65536 FileDataOffset: 35453681 FileDataSize: 1641 Unknown: 1641 FileNameLength: 34945 FileName: Effects/Weapons/SoundEffects/Smoke_Launcher_Fire_Sound.dbx Index: 852 FileNameOffset: 50411 Padding: 65536 FileDataOffset: 35455322 FileDataSize: 2010 Unknown: 2010 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/Beach/M1911A1/US_M1911A1_Mesh3p.dbx Index: 853 FileNameOffset: 50472 Padding: 65536 FileDataOffset: 35457332 FileDataSize: 749 Unknown: 749 FileNameLength: 34945 FileName: Characters/LOD_Settings_CharacterGeneral_MP.dbx Index: 854 FileNameOffset: 50520 Padding: 65536 FileDataOffset: 35458081 FileDataSize: 11705 Unknown: 11705 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/MEC_at_CarlGustaf/MEC_at_CarlGustaf_Firing.dbx Index: 855 FileNameOffset: 50592 Padding: 65536 FileDataOffset: 35469786 FileDataSize: 118037 Unknown: 118037 FileNameLength: 34945 FileName: levels/mp_001sr/StaticModelGroupEntity_HavokAsset.dbx Index: 856 FileNameOffset: 50646 Padding: 65536 FileDataOffset: 35587823 FileDataSize: 17980 Unknown: 17980 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/MedKit/MedKit.dbx Index: 857 FileNameOffset: 50689 Padding: 65536 FileDataOffset: 35605803 FileDataSize: 946 Unknown: 946 FileNameLength: 35976 FileName: Objects/Weapons/Handheld/Beach/M1911A1/US_M1911A1_Mesh3p.res Index: 858 FileNameOffset: 50750 Padding: 65536 FileDataOffset: 35606749 FileDataSize: 18431 Unknown: 18431 FileNameLength: 34945 FileName: Objects/Soldiers/RU/Recon.dbx Index: 859 FileNameOffset: 50780 Padding: 65536 FileDataOffset: 35625180 FileDataSize: 8076 Unknown: 8076 FileNameLength: 38273 FileName: Animations/Weapons/Handheld/M1garand/3P/Poses_CrouchAim_generatedAimAnimation.res Index: 860 FileNameOffset: 50862 Padding: 65536 FileDataOffset: 35633256 FileDataSize: 19296114 Unknown: 19296114 FileNameLength: 50899 FileName: Levels/mp_001/Shaders/Dx9_Single.res Index: 861 FileNameOffset: 50917 Padding: 65536 FileDataOffset: 54929370 FileDataSize: 16889 Unknown: 16889 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/US_hg_M9Beretta/US_hg_M9-3.dbx Index: 862 FileNameOffset: 50973 Padding: 65536 FileDataOffset: 54946259 FileDataSize: 43924 Unknown: 43924 FileNameLength: 35392 FileName: Animations/Weapons/Handheld/M1garand/3P/CrouchReload.res Index: 863 FileNameOffset: 51030 Padding: 65536 FileDataOffset: 54990183 FileDataSize: 84273 Unknown: 84273 FileNameLength: 34945 FileName: Objects/Vehicles/Land/M1A2/M1A2.dbx Index: 864 FileNameOffset: 51066 Padding: 65536 FileDataOffset: 55074456 FileDataSize: 14984 Unknown: 14984 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/BU_rif_G3/BU_rif_G3_Assault_Kobra.dbx Index: 865 FileNameOffset: 51129 Padding: 65536 FileDataOffset: 55089440 FileDataSize: 786 Unknown: 786 FileNameLength: 34945 FileName: Decals/Glass/Decal_GlassBulletproof_S_01.dbx Index: 866 FileNameOffset: 51174 Padding: 65536 FileDataOffset: 55090226 FileDataSize: 8130 Unknown: 8130 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/BU_shg_USAS-12/BU_shg_USAS-12_FRAG_Firing.dbx Index: 867 FileNameOffset: 51245 Padding: 65536 FileDataOffset: 55098356 FileDataSize: 15524 Unknown: 15524 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/BU_rif_Mk14EBR/BU_rif_Mk14EBR_Assault.dbx Index: 868 FileNameOffset: 51312 Padding: 65536 FileDataOffset: 55113880 FileDataSize: 990 Unknown: 990 FileNameLength: 34945 FileName: Animations/Weapons/Handheld/M1garand/1P/1P_zoomIdle1.dbx Index: 869 FileNameOffset: 51369 Padding: 65536 FileDataOffset: 55114870 FileDataSize: 7531 Unknown: 7531 FileNameLength: 34945 FileName: Objects/Vehicles/Land/T90/T90_Firing.dbx Index: 870 FileNameOffset: 51410 Padding: 65536 FileDataOffset: 55122401 FileDataSize: 14818 Unknown: 14818 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/BU_shg_USAS-12/BU_shg_USAS-12_FRAG.dbx Index: 871 FileNameOffset: 51474 Padding: 65536 FileDataOffset: 55137219 FileDataSize: 7692 Unknown: 7692 FileNameLength: 38273 FileName: Animations/Weapons/Handheld/M1garand/3P/Poses_StandAim_generatedAimAnimation.res Index: 872 FileNameOffset: 51555 Padding: 65536 FileDataOffset: 55144911 FileDataSize: 1606 Unknown: 1606 FileNameLength: 34945 FileName: Effects/Weapons/SoundEffects/ZU23_Fire_Sound.dbx Index: 873 FileNameOffset: 51604 Padding: 65536 FileDataOffset: 55146517 FileDataSize: 17884 Unknown: 17884 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/MEC_rgl_M203/MEC_smk_M203_Kobra.dbx Index: 874 FileNameOffset: 51665 Padding: 65536 FileDataOffset: 55164401 FileDataSize: 1093 Unknown: 1093 FileNameLength: 34945 FileName: Awards/images/kitSelection/us_engineer_wood.dbx Index: 875 FileNameOffset: 51713 Padding: 65536 FileDataOffset: 55165494 FileDataSize: 522532 Unknown: 522532 FileNameLength: 34945 FileName: Levels/MP_001/staticculltree_exclusive.dbx Index: 876 FileNameOffset: 51756 Padding: 65536 FileDataOffset: 55688026 FileDataSize: 33781 Unknown: 33781 FileNameLength: 34945 FileName: Objects/Buildings/Storeroom/Storeroom.dbx Index: 877 FileNameOffset: 51798 Padding: 65536 FileDataOffset: 55721807 FileDataSize: 1095 Unknown: 1095 FileNameLength: 34945 FileName: Awards/images/kitSelection/us_assault_desert.dbx Index: 878 FileNameOffset: 51847 Padding: 65536 FileDataOffset: 55722902 FileDataSize: 7532 Unknown: 7532 FileNameLength: 34945 FileName: Objects/Vehicles/Land/M1A2/M1A2_Firing.dbx Index: 879 FileNameOffset: 51890 Padding: 65536 FileDataOffset: 55730434 FileDataSize: 2027 Unknown: 2027 FileNameLength: 34945 FileName: Effects/Weapons/SoundEffects/BU_shg_Neostead_Fire_Sound.dbx Index: 880 FileNameOffset: 51950 Padding: 65536 FileDataOffset: 55732461 FileDataSize: 37264 Unknown: 37264 FileNameLength: 35392 FileName: Animations/Weapons/Handheld/MEC_sni_GOL/3P/CrouchBoltAction.res Index: 881 FileNameOffset: 52014 Padding: 65536 FileDataOffset: 55769725 FileDataSize: 1624 Unknown: 1624 FileNameLength: 34945 FileName: Effects/Weapons/SoundEffects/Coaxial_hmg_Fire_Sound.dbx Index: 882 FileNameOffset: 52070 Padding: 65536 FileDataOffset: 55771349 FileDataSize: 10623 Unknown: 10623 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/BU_smg_UMP/BU_smg_UMP_firing.dbx Index: 883 FileNameOffset: 52128 Padding: 65536 FileDataOffset: 55781972 FileDataSize: 8876 Unknown: 8876 FileNameLength: 34945 FileName: Objects/Architecture/Industry/IND_Silo_Standard/IND_Silo_Standard.dbx Index: 884 FileNameOffset: 52198 Padding: 65536 FileDataOffset: 55790848 FileDataSize: 783 Unknown: 783 FileNameLength: 34945 FileName: Sound/Music/Rome/Menu_and_Loading/Loading_Music_MP_10_Wave.dbx Index: 885 FileNameOffset: 52261 Padding: 65536 FileDataOffset: 55791631 FileDataSize: 10712 Unknown: 10712 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/BU_lmg_M60/BU_lmg_M60_Firing.dbx Index: 886 FileNameOffset: 52319 Padding: 65536 FileDataOffset: 55802343 FileDataSize: 8387 Unknown: 8387 FileNameLength: 34945 FileName: Levels/MP_001_description.dbx Index: 887 FileNameOffset: 52349 Padding: 65536 FileDataOffset: 55810730 FileDataSize: 20476 Unknown: 20476 FileNameLength: 34945 FileName: Objects/Soldiers/US/UPG_Support.dbx Index: 888 FileNameOffset: 52385 Padding: 65536 FileDataOffset: 55831206 FileDataSize: 3330 Unknown: 3330 FileNameLength: 34945 FileName: Objects/Objects/GardenTable/GardenTable.dbx Index: 889 FileNameOffset: 52429 Padding: 65536 FileDataOffset: 55834536 FileDataSize: 7692 Unknown: 7692 FileNameLength: 38273 FileName: Animations/Weapons/Handheld/MEC_sni_GOL/3P/Poses_StandAim_generatedAimAnimation.res Index: 890 FileNameOffset: 52513 Padding: 65536 FileDataOffset: 55842228 FileDataSize: 1815 Unknown: 1815 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/Beach/M1Garand/M1Garand_Mesh3p.dbx Index: 891 FileNameOffset: 52573 Padding: 65536 FileDataOffset: 55844043 FileDataSize: 15025 Unknown: 15025 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/UL_shg_SPAS12/UL_shg_SPAS-12_Assault_FRAG.dbx Index: 892 FileNameOffset: 52644 Padding: 65536 FileDataOffset: 55859068 FileDataSize: 17011 Unknown: 17011 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/US_shg_Remington870MCS/US_shg_870MCS_Slug.dbx Index: 893 FileNameOffset: 52715 Padding: 65536 FileDataOffset: 55876079 FileDataSize: 17018 Unknown: 17018 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/UL_shg_SPAS12/UL_shg_SPAS-12_Slug.dbx Index: 894 FileNameOffset: 52778 Padding: 65536 FileDataOffset: 55893097 FileDataSize: 1633 Unknown: 1633 FileNameLength: 34945 FileName: Effects/Weapons/SoundEffects/RU_GMG_QLZ87_Fire_Sound.dbx Index: 895 FileNameOffset: 52835 Padding: 65536 FileDataOffset: 55894730 FileDataSize: 2523 Unknown: 2523 FileNameLength: 34945 FileName: Objects/Objects/Objective/Objective_DishBanger.dbx Index: 896 FileNameOffset: 52886 Padding: 65536 FileDataOffset: 55897253 FileDataSize: 10722 Unknown: 10722 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/UL_lmg_FNMinimi/UL_lmg_FNMinimi_Firing.dbx Index: 897 FileNameOffset: 52954 Padding: 65536 FileDataOffset: 55907975 FileDataSize: 2572 Unknown: 2572 FileNameLength: 34945 FileName: Objects/Objects/Lamppost_wood_ToBanger/Lamppost_wood_Banger.dbx Index: 898 FileNameOffset: 53018 Padding: 65536 FileDataOffset: 55910547 FileDataSize: 1099 Unknown: 1099 FileNameLength: 34945 FileName: Characters/US/US_Models/US_01_Face_Recon.dbx Index: 899 FileNameOffset: 53063 Padding: 65536 FileDataOffset: 55911646 FileDataSize: 46216 Unknown: 46216 FileNameLength: 35392 FileName: Animations/Weapons/Handheld/MEC_sni_GOL/3P/StandReload.res Index: 900 FileNameOffset: 53122 Padding: 65536 FileDataOffset: 55957862 FileDataSize: 3221 Unknown: 3221 FileNameLength: 34945 FileName: AI/Difficulty.dbx Index: 901 FileNameOffset: 53140 Padding: 65536 FileDataOffset: 55961083 FileDataSize: 549 Unknown: 549 FileNameLength: 34945 FileName: Menu/hudlayer_mp_flagcapture.dbx Index: 902 FileNameOffset: 53173 Padding: 65536 FileDataOffset: 55961632 FileDataSize: 1093 Unknown: 1093 FileNameLength: 34945 FileName: Awards/images/kitSelection/rus_assault_wood.dbx Index: 903 FileNameOffset: 53221 Padding: 65536 FileDataOffset: 55962725 FileDataSize: 7130 Unknown: 7130 FileNameLength: 34945 FileName: Objects/Vehicles/Land/M1A2/M1A2_hmg_Firing.dbx Index: 904 FileNameOffset: 53268 Padding: 65536 FileDataOffset: 55969855 FileDataSize: 765 Unknown: 765 FileNameLength: 34945 FileName: Decals/Concrete/Decal_Concrete_S_01.dbx Index: 905 FileNameOffset: 53308 Padding: 65536 FileDataOffset: 55970620 FileDataSize: 10749 Unknown: 10749 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/BU_shg_USAS-12/BU_shg_USAS-12_Slug_Firing.dbx Index: 906 FileNameOffset: 53379 Padding: 65536 FileDataOffset: 55981369 FileDataSize: 1097 Unknown: 1097 FileNameLength: 34945 FileName: Awards/images/kitSelection/rus_assault_desert.dbx Index: 907 FileNameOffset: 53429 Padding: 65536 FileDataOffset: 55982466 FileDataSize: 16962 Unknown: 16962 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/BU_rif_G3/BU_rif_G3_Scoped.dbx Index: 908 FileNameOffset: 53485 Padding: 65536 FileDataOffset: 55999428 FileDataSize: 10713 Unknown: 10713 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/BU_lmg_MG36/BU_lmg_MG36_Firing.dbx Index: 909 FileNameOffset: 53545 Padding: 65536 FileDataOffset: 56010141 FileDataSize: 14934 Unknown: 14934 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/BU_shg_USAS-12/BU_shg_USAS-12_Assault_Slug.dbx Index: 910 FileNameOffset: 53617 Padding: 65536 FileDataOffset: 56025075 FileDataSize: 10630 Unknown: 10630 FileNameLength: 34945 FileName: Objects/Weapons/Handheld/UL_rif_FNSCARL/UL_rif_FNSCARL_Firing.dbx Index: 911 FileNameOffset: 53683 Padding: 65536 FileDataOffset: 56035705 FileDataSize: 35080217 Unknown: 35080217 FileNameLength: 53721 FileName: Levels/mp_001/Shaders/Dx10_Single.res Index: 912 FileNameOffset: 53740 Padding: 65536 FileDataOffset: 91115922 FileDataSize: 7110 Unknown: 7110 FileNameLength: 34945 FileName: Objects/Weapons/Stationary/US_hmg_XM312/US_hmg_XM312_Firing.dbx Index: 913 FileNameOffset: 53804 Padding: 65536 FileDataOffset: 91123032 FileDataSize: 1093 Unknown: 1093 FileNameLength: 34945 FileName: Textures/UI/Minimap/MinimapFrameDiamond.dbx
×