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kano

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Everything posted by kano

  1. first time i downloaded it it was corrupt with a exe inside one more try was hoping it would be a good addition to the next release.
  2. great work had me puzzled till i used the search button. thanks for posting the fix.
  3. kano

    Motion Detector?

    ok you totally lost me its a hand held weapon like picture below not a vehicle?
  4. im trying to add the radar to our motion detector and it doesn't seem to work? rem ---BeginComp:Ability --- ObjectTemplate.createComponent Ability ObjectTemplate.Ability.radarRadius 70 rem ---EndComp --- had a search around of course and seems nobody has added this to a hand held weapon before. its basically a small hand-held device you throw out to create a mobile radar. anyone have a clue what im not doing right?
  5. re name them .dds and open then save as png.
  6. Battlefield Zipper http://bfeditor.org/forums/index.php?showtopic=13451
  7. would be very cool of you. thx.
  8. i'd settle for a navmesher right now i have one map i added booster content too, catbox added textures, has been navmeshed before but of coarse now bots run into everything. its not a big map nore dose it have thousands of statics, any help gets your name added to the list of ppl who helped with naw 6.0 thanx to sasha for editing tanks and Outlawz for offering to look at map.
  9. cheesy my boy you have helped me in the past, only thing i can do is put nice maps and mods together, i will help you where i can, i dropped a lot of my personal maps from the next release becouse they don't have navmeshing, which i can not get my head around, so if any of these maps meet your needs let me know brotha!
  10. pm me your email address thanks for your offer to help,
  11. the problem is im a mapper not a coder all my coders retired yrs ago, i can send you the tweaks for the m1a1 can you add the heap and sabot code to the challenger 2 and leopard?
  12. for right now i just need the challenger 2 and leopard to have the same sabot and heap rounds as the m1a1, i have tried and tried and waist hrs trying to do this, this is basically driving me nuts lol. i am not a coder simple stuff i can do but this is out of my league apparently, once this is done i can release a beta to my testers.
  13. hi guys thought id give this a shot, i could do with a little help, i am currently working on a update and i am running out of time and still have a few things to do. if for example: you can take the heap and sabot round code from our m1a1 and add it to the leopard and challanger2 and add 4 positions for passengers, add ai for the euro forces and armored fury equipment, and do some minor tweaking. also i need one map re navmeshing i replaced all the statics on one map and obviously this messed up the navmesh. give me a shout pm me your e mail address for tweak files and ill send them. many thx guys!! kano.
  14. top left res bar hit the + button browse to load resources.
  15. if you relied on the editor to package it for you there is your problem! i suggest you use the battlefield zipper found here by using the search feature.
  16. trying to debug a crash in windowed mode it say texture file is missing or wrong dx type but no clue to what it is, Text: failed to create dx texture. invalid call! so load up the debugger which i hate and i cant get past s_wind error in debugger is there a fix for this so i can get past it, i clicked continue for 10 mins still didnt stop coming up! anyone help?
  17. thx for making these tools! have you made a vehicle cloning app yet? would be cool!
  18. is there a read me or tutorial around i would like to make our huds better like aix did but i can't seem to figure out how to use this.. thx.
  19. confirm it works now! thanx good work,
  20. vista brings up a dialog saying stopped responding, tried running exe in compatibility mode too still no luck. installs fine just wont run.
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