Hi, I am a a small time tecture artist of at http://usimod.clanspy.net. I have never made a texture from start to finish on a new model. I have always edited objects like the UH-60 or the MiG 29 that already are in the game and contain there own alpha channel... My questions regard just the alpha channel because to be honest the only thing I know about it is that this layer is purple and its called and alpha.
1: What is an Alpha Channel?
2: What does it do for my Model in BF2.
3: How does it work?
4: How can I create one for a new model. All I have is A skin, what can I do now to use the alpha channel to add details or glare to my object.
5: What ekse should I be aware of when working with an alpha channel.
Thanks a lot. Here is a picture of the Item I am talking about but again .... I have no idea what it does or how it works, all I know is that it is important.