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Official BF Editor Forums


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CheetahShrk's Achievements


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  1. Moved to Mod Recruitment. Custom map forum is not for requesting for maps to be made, its for the map database system thats intregrated with bf2142
  2. They wouldnt have the time to write an delphi parser.... The menu files are SWF files, created by Macromedia Flash, they also contain actionscript 2.0.
  3. A shitty language yes C++ will always be on top ^, its what most games including bf2 are coded in.
  4. Eh, really doubt that, that MemeEditor thingy isnt the menu editor.
  5. Nah, thanks for the offer but really the only issue is we are waiting for new servers(they are coming) to host the stuff on ^
  6. The Customs Maps DB is now online and is currently accepting submissions at http://bfeditor.org/index.php?sec=maps . We please ask creators of maps for Battlefield 2142 and Battlefield 2 to submit their maps to the site. You must login to the main site using your forum username and password and then click the Submit A Map on the left navigation. Please fill out all areas of the map submission form correctly. For the download link please upload to one of the following websites; fileplanet.com filefront.com And then put the link to the file in the correct field. The download link system is only temporary and will be replaced with a upload system in the near future. Please do not submit maps you do not have permissions to do so. If you are running a BF2142 server with a custom map and want to give players the ability to download these maps, please encourage the map author to upload their map with the correct map name. Upcoming features: -Mutli-language support (we are in need of translators) -Ability to upload your maps -Better file view and navigation Also to anyone who is unaware, the customs map db is linked to directly from Battlefield 2142 since Patch 1.25, any custom map you do not have will be linked to on the custom maps db.
  7. UT2k4 is using ancient tech by now, mods however for it are able to separate it, really it was up to the devs
  8. That stuff is the most basic line editing compared to more in depth coding you have to do for a mod(vehicles from scratch )
  9. Effects tied to weapons that loop will instantly disappear when you switch weapons and reappear in a paused then play state when you switch back.
  10. It's from the xpack. And don't put damn code boxes around images in sigs
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