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leddhedd

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  1. it all amazingly done, such care well done guys keep it coming
  2. so what colision mesh applys to static objects or ground collisions? is it the soldier or vehicle?
  3. dead easy, once you have uvw unwrapped your model and painted it make a note of where your glass is on the uvw map, then in photoshop just apply an alpha channel if you click the chanel box and then new channel it is automatically named alpha, black is transparent and white is opaqe quick note never use pure black it makes it so it is completely transparent and looks awfull just have it a little shade off black
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