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scorp

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Everything posted by scorp

  1. scorp

    Daimler Mk I

    Ok guys: BIG UPDATE: I was able to export the Daimler successfully and brought it into the game! But got a few problems though, like 1) I copied (with help of Wolfi) the tweaks for MainGun and the MG, MG has sounds, but if I fire the MainGun, I dont here the sound. The tweak is exactly the same like the Abrams, name changed to DaimlerMK1 ofcourse (except the path for sound). Anyone got Ideas? 2) My car is driving forwards all the time without doing anything. Now some pictures: View when "entered", Rotates with turret. (Needs more work, this is just temporary.) And I'm proud that I could manage the wreck so that the turret as a wreck is in the same position as it was before! Cheers, scorp! Edit: Just fixed the height of the vehicle so now there is no longer so much space between the wheels and the body.
  2. scorp

    Daimler Mk I

    Thanks to you 2 Here are some more updates. Added some dirts to the lower areas of the daimler and began some basic texturing for the wheels! Cheers, scorp!
  3. scorp

    Daimler Mk I

    Ok guys, more updates! Check it out: What do you think? Cheers, scorp!
  4. scorp

    Daimler Mk I

    Thanks man! No problem for the HEMTT Glad you like it! Mud and dirt textures will follow in the end. Be prepared. Today I went on making some more used edges on the rear fenders, so tomorrow I cant make them on the main body. Keep yourself ready for some updates then Regards, scorp!
  5. scorp

    Daimler Mk I

    Some more progress. Not sure if the worn paint places look real or good. What you think? Cheers, scorp!
  6. scorp

    Daimler Mk I

    Thanks Mschoeldgen! Restartet the texture and made it (imo) better at this attempt (its very wip so a lot of pieces have not anything special just base color). See ya soon with more progress, scorp!
  7. scorp

    Daimler Mk I

    Thank you! Here is a new picture for you guys - Texturingprocess has just begun: Cheers, scorp!
  8. This is my newest project. This time a vehicle, but amored Current status of the Daimler MK1 is this: Polycount around 2000, so I've got some place for nice details. Be prepared for updates! Cheers, scorp!
  9. Thats quite an honor. Added you in msn. Btw, wolfi. Do you remember me? We met eachother ages ago in bf2mods.de I wanted to create a HEMTT then too but it didnt work properly. (lol - check this OLD STUFF out ) Cheers, scorp!
  10. Thank you all! Really glad you like it. The F-117 is currently on-hold because of another project which I'll show here soon, too! Personally I do not like the F117 that much by now, need to redo stuff and make it better imo. Cheers, scorp!
  11. Thanks for the Info mschoeldgen! Here are two new pictures for you with more progress: (Texture is just a procedural max material) Hope you like it! Cheers, scorp!
  12. Ok guys, this is my newest project: The Lockheed F-117. Hope I can manage a plane export, too Very early WIP picture right out of 3Dsmax. Be prepared for some updates. Cheers, scorp!
  13. scorp

    [xww2] Zis-5v

    Thank you, man! Here are some shots of the desert version - hope you like it! Regards, scorp!
  14. scorp

    [xww2] Zis-5v

    Some more texturing work done. Added sratches and some textures for the tyres. Even added some windowframes. Now I'm going to make a desert camo version of it! Be prepared Cheers, scorp!
  15. scorp

    [xww2] Zis-5v

    Thanks guys! Glad you like it! No no, I just fixed that problem last night with a couple of new exports! Now its solved! And mschoeldgen, I will make more details - of course! Cheers!
  16. scorp

    Hemtt

    Thank you guys! In my opinion, I think I can say that the HEMTT is finished! So if there are any interests for a map/mod/whatever, feel free to contact me so we can talk about it. Cheers, scorp!
  17. I modeled this ZIS-5V for mschoeldgen / the xww2 mod! Its still WIP, because I'm not satisfied with the textures. Even tweaking-work needs to be done. For now I've got some screenshots out of the editor for you: Kind Regards, scorp!
  18. Ehehe So am I allowed to post some WIP pics from it or is it secret stuff? Cheers, scorp!
  19. Really cool map! Interested in a HEMTT for that map? Cheers!
  20. You guys got some cool stuff there! Do I see an Oshkosh truck there? Keep it up guys! cheers, scorp!
  21. scorp

    Hemtt

    izrabf2, sorry, but dont quite get what you are talking about? I dont know any modeler called noobage. b2t: Finally got the thing with the playermodels solved! Thanks to Fortran's Tut (Check here) - great one! Here are some pictures of my fully loaded hemtt, so now its no longer so defenseless (Yeah, that driver rotates hands when steering ) Edit: Oh, almost forgot: I changed the interior steering-wheel mesh Kind regards, scorp!
  22. scorp

    Hemtt

    Im working with 3Ds Max 2009. Im not spline neither box modeling. I do polymodeling, so I start from a plane and extrude the faces like I want to rebuild my models. Thanks guys! I'm gonna try this! Well mschoe, I did not say that I'm finished Ofcourse I will make it to the end! Thanks man! Glad you all like it! Be prepared for further updates! Cheers, scorp!
  23. scorp

    Hemtt

    Even that is possible I've just got the problem that I dont see any playermesh Edit: Some more images! I made a copy of the interiormesh and attached it to the geom1 so one can see some interior from outside too! I even attached some more things to the geom0 like the Mirrors, Windows and wipers so its correct now! Hope you like it! Now Im gonna try to make a vid for you guys! Cheers, scorp!
  24. scorp

    Hemtt

    Thank ya all guys! TNE: What you mean? I can look through the windscreen?! cheers, scorp!
  25. scorp

    Hemtt

    Update time! Some major changes to the last time: * removed the glossyness from the interior texture * working steering wheel * sounds (still strange - dont know what RMP1, RMP2 and load are for ) * added exhaust smoke (basically the one from the LAV) * added smoke when damaged and explosion when destroyed and smaller stuff like corrections and so on. My question now is how to make the exhaustsmoke more dense and deep black? Somehow I cant change values in the editor of the smoke effect. Any ideas? Again, big thanks for mshoeldgen for sharing his great knowledge! Much appreciated! Btw, anyone knows good free software to record videos? I want to show you some vids Cheers, scorp!
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