
NadeMaster
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Thanks. I think I used Tpaint at the beginning.
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Thanks for the help though.
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Trust me. I have tried that program. Never works. Besides i want to do it manually.
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First time making a map so please excuse some of my noobish questions. Update 1 Update 2. I am still having issues with the texture. Also the corridors are dark at first.*Fixed* The Commander zoom is too much.*Fixed* Is there a way to paint the green stuff. Also anyway to make a minimp without having to start from scratch. Lastly I need help making the titan on the minimap the right size. I believe this is beacuse the map is a 512 map and not a 1024 map like the normal 64 map sizes are. Thanks. http://video.google.com/videoplay?docid=-1...88666&hl=en
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Can someone explain how to make a in game map for 2142? It wont work with the editor because you can't load certain items because it will cause the editor to crash?
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Dunno. I followed the tutorial above. It pops up in the editor and in the roads folder but doesn't want to appear in the game. I'll PM u a copy of the map to look at.
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Come on. There has to be a solution.
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So any solution?
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I am trying to put in roads following this. http://bfeditor.org/forums/index.php?showtopic=1236 Any ideas why it is not working. The roads are made but they do not show up in the game.
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Layers For Maps (16, 32 And 64 Size Maps Etc)
NadeMaster replied to Rhino's topic in BF2 Community Tutorials
Do u add static objects and stuff like that in the default layer? -
People dont need to be soo hopeless.
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A 2142 editor will come out. I was talking to DICE and they said soon an editor would come out.
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Getting Snow On Vehicles, Static Weapons And Soldiers.
NadeMaster replied to Falcon's topic in BF2142 Community Tutorials
I see the critics on totalbf2142 got to u. -
U cant have the control points too close to the edge fo the map. Also u have to fix ur init.con Check out this tutorial for more info. http://bfeditor.org/forums/index.php?showtopic=9320
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Sounds cool.