
SirCommandant
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http://www.opkmod.com
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OPK Mod
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Yes, I searched the forum for that issue, but i didn't found anything useable. So, I know this is a known problem in the bf-community. The Problem: When I try to move a object in the bf2 editor it isn't moving with the mouse. I click on the object - move it - and it only changes position when I release the mouse button again. So there is no smooth movement of the object. It isn't THAT fatal, but it SUCKS! I also tryed to use the "Photoshop Fix" but it didn't helped me. Can anyone help me? Thanks
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Particle ● system ● emitter If you don't know, what it is, pls leave this discussion!
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Me too! Not for ages, but for days and UberWazuSoldier... You don't got the point of this thread.. pls read the whole Thread before posting anything!
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got it! The particles used as the parameters are defined in the file "e_ref_bundle" in the "misc"-folder in the effects folder
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I know hoe to create a effect! And I'm using both, the BFeditor and the notepad. I only wanted to know how to import custom effects in my Particlesystememitter and where I must save it so I can use it correctly in my Pa
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Can you tell me how to do that?
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Effects Not Shown Ingame Or In The Leveleditor
SirCommandant replied to SirCommandant's topic in Effect Editor
No body an idea? -
Hey! I made a satic-effect in a effect-bundle + Bundle for placing in the level editor.. they are placed on the map and don't disappear! But they are not shown ingame! I can see them in the effect-editor but not ingame Anyone knows a solution? Thanks! SirCommandant
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Same Thing ... nobody an idea?
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Hi! I want to make an effect of a colapsing woodfence. First I used the tweakfile of the exploding barrel of vanilla but my fence part are flying in the air with this settings. Can some tell me how to make an(working) effect of a collapsing fence? I should look like the effect of the trafficlight of vanilla. greetz SirCommandant
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Hey! I have a BIG problem! I created a effect for a phosphorgrenade... The sound file isnt finished yet so took the normal BF2 handgrenade sounds. But when I trough the greande ingame I get a BTD (BackToDesktop) So I deletetd the Soundthing in my effect and know it works! How can I fix this Sound-BTD-bug? Greetz SirCommadant
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Hey Guys! I have a simple question. In bf2 exsists a object named "ParticleSystemEmitter". But it only works with an parameter like "em_exp_firefinger_large" My question now is: Is there a list of parameters (altenatives) wich I can type in there?
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Simply and clever.... but not waht I mean...anyway...I´ll do it like this :B
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doppelt gemoppelt...
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Because many people asked me how to open the *.dmp files of BF2 because their map crashes I wrote (paint ^.^) a small tutorial in useing "Windbg". To download Windbg just click HERE And here is how to use it! Description: 1. Search for actually dump-file. 2. Check Date to prevent a confusion. 3. Start Windbg. 4. Open the actually .dmp file per drag and drop into the Windbg window. 5. View .dmp-file and search errormessage. Fin Hope I could help! Greetz SirCommandant