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TNE26

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About TNE26

  • Rank
    Advanced Member
  • Birthday 03/26/1992

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    tne26145@hotmail.com
  • Website URL
    http://www.tne.dk/
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  • Gender
    Male
  • Location
    Hillerød, Northern Zealand, Denmark
  • Interests
    Battlefield 2, Mapping, Steelpans (playing in Denmarks best), computer, webdesign, tv, friends, family, everything with wires, computer rebuilding/assembling, and a lot more fun!

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  1. Might also add that he has his very own download folder at BFSP where you'll find all of his maps (I don't think there is anyone missing): http://www.battlefieldsingleplayer.com/maps/bf2/jones/maps/
  2. Regarding the server setup: You need to forward the ports in the back of your BF2 manual to the server pc, sometimes it's called Port Forwarding, sometimes NAT, but it's not so much the router and NAT-setup you need to worry about, it's your connection speed. For a map like this, you probably need a 5-10 Mbit/s connection (Download AND Upload especially). Otherwise setting up a server is pretty straight forward. Use BF2CC for easy configuration.
  3. ^ As he said But again, be careful with the editors copy paste functions.. takes a nuclear powerplant to prevent it from crashing, and it probably still will, so remember to save a (hell) lot..
  4. Been there.. sounds like fun ;)

  5. well, you could do a little fiddling with the staticobjects.con.. Copy the entire neighbourhood and save it to an external file (so you have the original positions) then go in the editor and move the neighbourhood to the desired place. Once done, you just re-insert the old values (giving two neighbourhoods, one in the original place). I did do some experimenting on some sort of saving groups in the editor (dont remember the exact name though). But its a slow and unsafe process, and will without doubt crash a lot..
  6. Wow! Great job there! Really put a lot into this.. And it definetly helped toning down the colors a little! Might even fire up the ole BF2 to play this one!
  7. Awesome detail Bensta! Very very cool and great work!
  8. Wonderful! New maps! Yay! Looks very cool Jonesy.. gonna download right away!
  9. lol.. cool.. can't even imagine the lagg when blowing up one of those on my pc..
  10. Just remember that it's a pain to get terraintextures ported properly.. that takes ages..
  11. If its the problem i think it is, I've managed to overcome it by opening a document in Photoshop (just close it afterwards, just needs to load one).. it's a weird solution to a weird problem, and I have absolutely no idea why and how it made it work, but give it a try.
  12. Great job on the quick backup Detrux! I would like to help, but can't help with money (poor students have no money, lol)
  13. Was just gonna say that! lol.. looks cool! nice work!
  14. I made a complete set of red bars in a PSD once, along with a full set of flags.. I can see if i can find it to you if you want. Edit: Ah, here it is: http://www.tne.dk/Loadmap%20tutorial.zip But it was made when i first started out playing with photoshop, so the quality might not be as good as if i re-did it now.. All of it is pretty easy to do yourself, but this is a small shortcut if you want. Imo, my bars look more like the real ones than the file already floating around the forums, but thats just my opinion
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