For obvious reasons, it would be best to have an effect on projectile impact of paint. So whatever it hits has a colour for a certain amount of time. What's the best way to do this? Edit the bullet hole textures possibly?
I created a map with the editor, added textures objects and a cp. But I can't find the map folder anywhere. I've messed with hidden folders, restarted, checked every mods/2142/levels on my comp, still nothing. Does anyone have any ideas?