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SkullTerror

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About SkullTerror

  • Rank
    Member

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  • Website URL
    http://www.moddb.com/mods/soldiers-of-fortune

Profile Information

  • Gender
    Male
  • Location
    Woubrugge, The Netherlands
  • Interests
    Gaming, of course...
  1. I've searched for thousands of tuts, to no avail, now i would like to know how i can simply make 3p anims with the default 3p .ske. I've tried before but it always ends up as a major **** up... any help??
  2. Do you guys need an animator? I'd be happy to. Default bf2 anims look horrible. I can help you make the snipers feel more like snipers!
  3. It started suddenly, i use the .con import method so no need for channel stuff (right??), made a basic box to no avail, guns are not high poly as they're vbf2, I fixed texture paths, none of them work!! Please help, I'm desperate!
  4. most complaining of bf3 i've seen is that it looks like CoD... People open your eyes

  5. yeah same thing happening to me too, gives no game-related messages at all, just ''bf2142.exe stopped working''
  6. ok thanks for that, oh, that reminds me, how to remove kill messages?
  7. As the name says, what are the codes to remove the bullet bar and life bar?
  8. bf3 probably wont have mod tools because the frostbite engine is sooooo big! Saving a new effect would probably take an hour...
  9. you'd better search for a tutorial, you should because i'm 99,9% sure one is in there...
  10. Ok, you can contact JONES on Xfire or contact him here, same's for Spyker2041. Sorry for raging, I was in a sh*t mood.
  11. As the title says, i would like to know how to make new lighting and/or shader effects. Aaaannnddd. I think this topic is in the wrong category...
  12. As you may know, i'm the dev of the Soldiers Of Fortune mod, and as you also know, the M4 and M16 are a bunch of badly modelled pieces of sh*t, they have no Ris Rails , a very badly modelled Gas Operator which has no interaction at all. If you are a modeller and you come by this thread, please take a careful look at it and think again, before you continue! Thanks Oh, and my other thread on the recruiting forums can be removed!
  13. My mod has a shitload of weapons in it (~100 guns), and they can not all be put in the standard kits in the game, well maybe they can, but it would cluster f*ck my mod up, So i would like to have unlocks back in my mod, e.g my mod has M4/M203 and M16A4/M203, i want to have unlocks so that players can choose, and I would wanna know how to have all unlocks as soon as you start a map, and I would also like to have them online! And plz, don't come with FFolkes123 or FFolkes678 or 6049923 or whatever, i want to choose the guns in the spwans screen, not have 5 guns in one kit, i might want to use batches but let them be useful and not broken. thanks!
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