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  1. Hello friends : ) I have an issue with Battlefield 2 for many years now. The game runs smooth at the beginning, but after a few minutes I start getting huge desync. When I strafe, my model will get pushed a little bit more after I stop. Strafe shooting will miss because of parallax error. Movements feel heavy and unresponsive. Sometimes I press the jump key and it will take nearly half a second until the model jumps. This will be worse if I give a lot of input. If I stand still it gets better. Now the weird part: If I alt+tab or if I lock the fps to 1 for a few seconds and relock it to a playable value, it will get better. When I tab back into the game or unlock fps, player models will jitter (interp reset, I guess). Then the game is smooth. I can do it a couple of times but the effect wears off. After a while it doesn't work anymore and I have to restart the game. Sometimes I alt tab enough and the game becomes smooth and stays like that. The problem will sometimes completely be gone in the middle of the night. I suppose this is either because there is less strain on the internet or we are dealing with an electrical problem or it is the game. Getting into Windows tweaking has mitigated my problem, but I still get it. The problem exists both on Windows 7, Windows 8.1 and Windows 10. I have tried many, many, many things. First got into tweaking net settings. This was my trip into the rabbit hole and I tried a lot of fixes. Nothing got rid of the problem. I talked to people that mod the game and they said it has to do with interpolation, however, not everyone in my community has it. People with stable internet and minimal jitter (NL, NOR, SWE) claim to not experience it. It will also be much worse for me on certain servers (Not connected to ping, which is max 25). I have asked many people and nobody could really help. I have also moved places a couple of times and the problem persisted. Others I talked to, say they changed ISP multiple times without effect. My system: 4790k 16 GB DDR3-2400 CL 10 GTX 970 144 hz monitor Would be really grateful if you had any ideas It this point I feel pretty lost, tbh. Maybe someone here can give me a small hint, anything. A way to pinpoint the problem. Thank you so much, Manekk (and the remaining community) PS: Sorry for the weird formatting. No idea how to fix it.
  2. As some of you probably knows there is two projects trying to revive Battlefield Heroes (Heroes Awaken and Revive Heroes). Furthermore the Heroes Awaken project has as goal to add additional content meaning that it will be possible to get your mods into the "real" game (but I don't promise anything). So I decided that I wanted to make a map for BF Heroes and have been following some tutorials (the tutorial for bfh by Quisiam here on the forum was especially useful). I have been able to make simple maps and open up existing bfh map and edit them, but I have some problems I hope some of you more experienced modders have answers to. 1. I made a simple map, loaded it into bfh and started it, but when it finish loading I get sent back to the start menu 2. I tried to edit the terrain in an existing bfh map but when I try to save it it crashes 3. In the objects folder for bfh everything is separated into client and server zips. I then combine the server and client into one folder (eg. weapons_client.zip + weapons_server.zip = weapons (folder)). Bfh has a ton of cosmetic items, weapons, abilities etc. so it takes over an hour just to start the mod, and then another when I load the content. So is it possible to drop loading weapons and item. I have tried to leave the files zipped or completely remove them, but then the editor crashes when I try to make a new terrain or load a map. I know that this thread have been dead for a while but seeing that the forum just been relaunched I hope that there will be people reading this that might have some answers. Thanks in advance!
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