Burnouts 0 Report post Posted September 17, 2007 Hi guys, Been viewing this site for over a year now, I havnt need to sign up all my Qs have been answered with the search tool hehe. I building a mod for BF2142 atm and im trying to add 2 glows to a solder as Red eyes how could this be done? Cheers Burnouts Quote Share this post Link to post Share on other sites
Burnouts 0 Report post Posted September 19, 2007 Dump; Can this be done? Quote Share this post Link to post Share on other sites
cobrachoppergirl 0 Report post Posted August 28, 2009 Don't know if this helps, but in 2142 the hover tank has green glows for lights underneath the tank (to supposedly make it levitate). Whats interesting is sometimes the hover tank will blow up and disappear, but leave the glows behind. So you have 6 glow effects still on the map, which I call 'will-o-wisps'. Eventually they disappear. If they could be bound to a moving vehicle like a tank, you should be able to bind them to the soldier vehicle. Quote Share this post Link to post Share on other sites
Restnpit 0 Report post Posted September 8, 2009 I tried that, but the problem was that glows didn't follow the soldier movement Quote Share this post Link to post Share on other sites
bergerkiller 0 Report post Posted September 15, 2009 (edited) Try using static glows, like the glows of bf2, found in common\glow A lot of my projectiles have a glow of one of those, it looks good. Try that EDIT Oh wait, ehm, well I guess it is not possible to add glowing eyes to a soldier. The problem is the soldier is a skinedmesh, and the exact coördinates of bodyparts are not given. As example, you can't addtemplate something to the head. What you can try, is editing the textures of the soldier heads. Edited September 15, 2009 by bergerkiller Quote Share this post Link to post Share on other sites