LekyIRL Posted February 6, 2008 Report Share Posted February 6, 2008 Vista.Some hate it,some love it.I find it's okay but some things don't run so well.The BF2 Editor is one of those things.I have found a solution to the problems I encountered.They are probably not the best solutions,but it's all there is at the moment. Step.1-Download and install First download the Bf2 Edtior.You should now have an icon on your desktop. Right click it and go to "properties" Then go to "compatibility" and select "Run in compatibility mode for Windows XP(Service Pack 2)" and "Run as admin" Run the install. Step.2-Running the Editor You should now have a new icon on your desktop.Right click it and go to "properties" Then go to "compatibility" and select "Run in compatibility mode for Windows XP(Service Pack 2)" and "Run as admin" Now start the Editor. Step.3-Creating a level Go to the Terrain Editor.Select new(or the white page).Fill out the info and click okay. After a while the Editor will throw up an error.It will then close. Start the editor again.Go to the terrain editor and select "load map." Select the map you tryed to create earlier. After a bit your map should be loaded! *NOTE* I only discovered this 15 minutes ago.All I've done so far is make a bump in the terrain and then saved.If you have any other problems,please,post them here! Quote Link to comment Share on other sites More sharing options...
Topgun Posted February 10, 2008 Report Share Posted February 10, 2008 Hopefully you can help me, I can load the maps i make but I have the 15% crash bug and when I go to run in debug it gives me this My thread----->>> http://bfeditor.org/forums/index.php?showtopic=11163 Quote Link to comment Share on other sites More sharing options...
LekyIRL Posted May 9, 2008 Author Report Share Posted May 9, 2008 Sorry for the horribly long reply, The crash happens when you try to load the map in-game? I haven't tried to load any maps I've made yet(had to reinstall Vista,lost all data). Quote Link to comment Share on other sites More sharing options...
Swatpll Posted June 24, 2008 Report Share Posted June 24, 2008 Oh god you are my heroes dude thx is workign now thx man!!! Quote Link to comment Share on other sites More sharing options...
rhysm_08 Posted January 30, 2009 Report Share Posted January 30, 2009 You must run the editor in admin though. I don't get those bugs i think I have new editor Quote Link to comment Share on other sites More sharing options...
FallenMorgan Posted April 3, 2009 Report Share Posted April 3, 2009 Sucks that it's the only way to get a map, crash and reload. Ohwell. Thanks. Quote Link to comment Share on other sites More sharing options...
mschoeldgen[Xww2] Posted April 4, 2009 Report Share Posted April 4, 2009 Lets put it the other way around : You're trying to run a software on an 'operating system' it was never designed for. You should be happy that there's a way you can make it work. Quote Link to comment Share on other sites More sharing options...
UberWazuSoldier Posted April 16, 2009 Report Share Posted April 16, 2009 Yeah, I'm not quite sure what everyone is going on about. I'm running on a brand new copy of Vista Ultimate - pre SP1, and the only issue I have after doing the normal things I do to get BF2 working, is that BF2Editor.exe crashes on exit; which is completely fine since it's being closed anyway! Quote Link to comment Share on other sites More sharing options...
mschoeldgen[Xww2] Posted April 17, 2009 Report Share Posted April 17, 2009 (edited) Here's a few additional hints: 1. The editor sometimes misses to create a few files when initially building the skeleton for a new map. Check for the existence of those files and copy them from another map into yours if you miss them in your map folder : SimpleShadowmap.RAW SimpleShadowMapIO.RAW 2. Water files are often a cause for a crashing map , especially the 'WaterAnimSpeed' . You can work around those problems by copying 'water.con' and the /water folder from a map with a water setup you like. 3. Overgrowth and Undergrowth problems can mostly be solved by configuring both with at least one material with one type. Paint a small area with over- and undergrowth and save it. Do not forget to create an 'OverGrowthAtlas' from the Compile menu. 4. Do not forget to create a groundhemi. This will tone your map and gives you much better colour representation. It also does the ground reflections on vehicles and soldiers. Note that the 'official' tutorials contain an error: Don't use 'Save All' when saving a map but always 'Save' or Ctrl-S. The editor then pops up a dialog with checkboxes for the things it detects as being changed. Only save those and you should have a valid map all the time. Edited April 17, 2009 by mschoeldgen[Xww2] Quote Link to comment Share on other sites More sharing options...
UberWazuSoldier Posted April 18, 2009 Report Share Posted April 18, 2009 Hmm, I've never noticed the difference between with and without groundhemi. Quote Link to comment Share on other sites More sharing options...
latenighthobo Posted June 20, 2009 Report Share Posted June 20, 2009 I'm running an older version of the BF2 Editor and I wanted to uninstall it so I could replace it with V1.3. However, when I try to uninstall it on Vista, I keep getting an error message that says the Editor works with XP only and I haven't been able to find a workaround. Anyone have any ideas? Quote Link to comment Share on other sites More sharing options...
mschoeldgen[Xww2] Posted June 26, 2009 Report Share Posted June 26, 2009 You can probably install the newer editor ( Version 1.3 = 0.1.237.0 is the latest ) directly over the older version without deinstalling it first. Quote Link to comment Share on other sites More sharing options...
Aidan Posted August 15, 2009 Report Share Posted August 15, 2009 After you have loaded a map, is there a way to export the grayscale heightmap using the BF2 Editor? Quote Link to comment Share on other sites More sharing options...
TNE26 Posted August 15, 2009 Report Share Posted August 15, 2009 First of all, this is the totally wrong place to post. But no. there is no way to export it. But! the file is already in your maps folder It's the HeightMapPrimary.raw. You can open it in Photoshop for example. Search the forums for the format to open it in. I can't remember right now. Quote Link to comment Share on other sites More sharing options...
Osterreicher Posted September 19, 2009 Report Share Posted September 19, 2009 When I try to uninstall it it says "Battlefield 2 Editor can only be installed on Windows XP." Please help it is 7.33 GB! Email me at Osterreicher@live.com Wil Quote Link to comment Share on other sites More sharing options...
mschoeldgen[Xww2] Posted September 20, 2009 Report Share Posted September 20, 2009 No way Simply set the uninstaller to XP compatibilty mode and the program will think its running under XP Quote Link to comment Share on other sites More sharing options...
TNE26 Posted September 20, 2009 Report Share Posted September 20, 2009 BF2 Editor is NOT 7.33 GB.. your BF2 install folder is. The editor only takes up less than 100 MB i think However, if you really think BF2Editor takes up too much space, afaik, you only need to delete the BF2editor.exe and the bf2editor folder, if the uninstaller doesnt work Quote Link to comment Share on other sites More sharing options...
strikerfs87 Posted September 25, 2009 Report Share Posted September 25, 2009 Just run the installer again and it will give you the option to remove it. I've tried other ways and this was the only one that worked. Quote Link to comment Share on other sites More sharing options...
Frank21 Posted September 28, 2009 Report Share Posted September 28, 2009 Thanks for the awesome tips and instruction you share.Now downloading it and i will try this when i got home...This is awesome.. Regards Albert ______ Pret immobilier Quote Link to comment Share on other sites More sharing options...
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