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IvIoody

Resize Objects?

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if this is posted in the wrong section im sorry.

and now for the question. is it possible to resize objects?

im working on a map where i want to place some objects from reg bf2 but i would like to see them a little smaller or bigger depends on the object.

and im to noobish to just go and create them from scratch :unsure: (just got maya and 3ds max, and im lost in those progs for now)

any help is more then welcome

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Unfortunately no - you have to export a whole new model to get different sizes. One path you can go down is to get the POE extended tools from this link (post #7): http://bfeditor.org/forums/index.php?showt...mp;hl=poe+tools With this Max plug-in, you can pick on an existing object's con file and it will bring it most of the way back into 3dsmax for you. (You have to recreate col meshes and check the hierarchies and names on stuff - getting the texture paths rebuilt can take some effort, but otherwise its a very comprehensive suite of tools available - a must have if you intend to get serious about modding). Then you can scale to taste and re-export or export as a whole other object.

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thx 1/2 hawk.

and i know i started a little late on the bf2 modding (with BF3 almost comming out) but yea i made a map for BF2 with the clan im in realy loves so yea im getting hooked on the modding part and i realy want to make a complete mod for bf2 and in time switching over to making some for BF3. but i know i have a long way to go, learning all the ins and outs.

and now to get back on topic. does these tools work with max 2008?

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