[BGF]Tha Godfather 0 Report post Posted May 16, 2008 Hey there, I have a tiny, but pretty stupid problem. I want to have the weapon selection menu back like the vanilla one. So, when you scroll through your stuff, all the items should appear already (like it is in vanilla). In BGF, the items only appear when you are selecting them. The other ones are not visible. It's hard to describe, so that's why I took a nice picture for you. I want it like it is in vanilla, with all stuff already visible when you scroll through the menu. But what do I have to change back, so that it works? Quote Share this post Link to post Share on other sites
PiratePlunder 0 Report post Posted May 16, 2008 (edited) I did all the HUD stuff for Pirates and although i never touched the weapon select bits other than the graphics i'm guessing its gonna be menu_server/hud/hudsetup/basic/HudElementsWeaponSelect.con - i don't have time to check but that seems a decent guess. I assume that if you just swap the vanilla version back in it should fix it back no problem. Edited May 16, 2008 by PiratePlunder Quote Share this post Link to post Share on other sites
mschoeldgen[Xww2] 0 Report post Posted May 17, 2008 (edited) Lol, when i played BG2 for the first time i wanted to ask you how to hide the other icons when selecting I can't help you but i'd like to know what you did to change it once you got the original display back. Edited May 17, 2008 by mschoeldgen[Xww2] Quote Share this post Link to post Share on other sites
[FH]ctz 0 Report post Posted May 17, 2008 It looks like the ItemSlotXSelected nodes were deleted. If you're lucky, they'll be rem'd out (so just remove the rems in front of each line, or the beginrem ... endrem block around them.) If not, it should be quite easy to copy them from the original. Easier still would be to grab the original BF2 HudElementsWeaponSelect.con and delete all the *BackFaded and *BackActive nodes to get rid of the solid background colours. Quote Share this post Link to post Share on other sites
[BGF]Tha Godfather 0 Report post Posted May 17, 2008 Replaced it with the vanilla one now and it works. Thank you mates. @mschoeldgen: Well, I guess your question has been answered already. But if you still need the code of the old file: hudBuilder.createTransformNode IngameHud ItemSelectionHud 658 141 140 420 hudBuilder.setNodeShowVariable ShowItemSelect hudBuilder.setNodeInTime 0.3 hudBuilder.setNodeOutTime 0.3 hudBuilder.addNodeAlphaShowEffect rem -----------------------------------------Weapon 7------------------------------------------------------------------ hudBuilder.createTransformNode ItemSelectionHud ItemSlot7Active 0 84 140 420 hudBuilder.setNodeShowVariable ItemSlot7Active rem --------------------------------------------not selected ------------------------------------------------------------- hudBuilder.createSplitNode ItemSlot7Active ItemSlot7NotSelected hudBuilder.setNodeLogicShowVariable NOT ItemSelectActive 7 hudBuilder.setNodeInTime 0.2 hudBuilder.setNodeOutTime 0 hudBuilder.addNodeMoveShowEffect 0 15 hudBuilder.createPictureNode ItemSlot7NotSelected PlayerWeaponIcon7BackFaded 0 0 140 40 hudBuilder.setnodeColor 1 1 1 0 hudBuilder.createPictureNode ItemSlot7NotSelected PlayerWeaponIcon7NotSelected 0 0 140 40 hudBuilder.setPictureNodeVariableTexture Item7Icon hudBuilder.setnodeColor 1 1 1 0 rem --------------------------------------------selected--------------------------------------------------------------- hudBuilder.createSplitNode ItemSlot7Active ItemSlot7Selected hudBuilder.setNodeLogicShowVariable EQUAL ItemSelectActive 7 hudBuilder.setNodeInTime 0.2 hudBuilder.setNodeOutTime 0 hudBuilder.addNodeMoveShowEffect 3.14 15 hudBuilder.createPictureNode ItemSlot7Selected PlayerWeaponIcon7BackActive -20 0 140 40 hudBuilder.setnodeColor 1 1 1 0 hudBuilder.createPictureNode ItemSlot7Selected PlayerWeaponIcon7Selected -20 0 140 40 hudBuilder.setPictureNodeVariableTexture Item7Icon rem -----------------------------------------Weapon 6------------------------------------------------------------------ hudBuilder.createTransformNode ItemSelectionHud ItemSlot6Active 0 126 140 420 hudBuilder.setNodeShowVariable ItemSlot6Active rem --------------------------------------------not selected ------------------------------------------------------------- hudBuilder.createSplitNode ItemSlot6Active ItemSlot6NotSelected hudBuilder.setNodeLogicShowVariable NOT ItemSelectActive 6 hudBuilder.setNodeInTime 0.2 hudBuilder.setNodeOutTime 0 hudBuilder.addNodeMoveShowEffect 0 15 hudBuilder.createPictureNode ItemSlot6NotSelected PlayerWeaponIcon6BackFaded 0 0 140 40 hudBuilder.setnodeColor 1 1 1 0 hudBuilder.createPictureNode ItemSlot6NotSelected PlayerWeaponIcon6NotSelected 0 0 140 40 hudBuilder.setPictureNodeVariableTexture Item6Icon hudBuilder.setnodeColor 1 1 1 0 rem --------------------------------------------selected--------------------------------------------------------------- hudBuilder.createSplitNode ItemSlot6Active ItemSlot6Selected hudBuilder.setNodeLogicShowVariable EQUAL ItemSelectActive 6 hudBuilder.setNodeInTime 0.2 hudBuilder.setNodeOutTime 0 hudBuilder.addNodeMoveShowEffect 3.14 15 hudBuilder.createPictureNode ItemSlot6Selected PlayerWeaponIcon6BackActive -20 0 140 40 hudBuilder.setnodeColor 1 1 1 0 hudBuilder.createPictureNode ItemSlot6Selected PlayerWeaponIcon6Selected -20 0 140 40 hudBuilder.setPictureNodeVariableTexture Item6Icon rem -----------------------------------------Weapon 5------------------------------------------------------------------ hudBuilder.createTransformNode ItemSelectionHud ItemSlot5Active 0 168 140 420 hudBuilder.setNodeShowVariable ItemSlot5Active rem --------------------------------------------not selected ------------------------------------------------------------- hudBuilder.createSplitNode ItemSlot5Active ItemSlot5NotSelected hudBuilder.setNodeLogicShowVariable NOT ItemSelectActive 5 hudBuilder.setNodeInTime 0.2 hudBuilder.setNodeOutTime 0 hudBuilder.addNodeMoveShowEffect 0 15 hudBuilder.createPictureNode ItemSlot5NotSelected PlayerWeaponIcon5BackFaded 0 0 140 40 hudBuilder.setnodeColor 1 1 1 0 hudBuilder.createPictureNode ItemSlot5NotSelected PlayerWeaponIcon5NotSelected 0 0 140 40 hudBuilder.setPictureNodeVariableTexture Item5Icon hudBuilder.setnodeColor 1 1 1 0 rem --------------------------------------------selected--------------------------------------------------------------- hudBuilder.createSplitNode ItemSlot5Active ItemSlot5Selected hudBuilder.setNodeLogicShowVariable EQUAL ItemSelectActive 5 hudBuilder.setNodeInTime 0.2 hudBuilder.setNodeOutTime 0 hudBuilder.addNodeMoveShowEffect 3.14 15 hudBuilder.createPictureNode ItemSlot5Selected PlayerWeaponIcon5BackActive -20 0 140 40 hudBuilder.setnodeColor 1 1 1 0 hudBuilder.createPictureNode ItemSlot5Selected PlayerWeaponIcon5Selected -20 0 140 40 hudBuilder.setPictureNodeVariableTexture Item5Icon rem -----------------------------------------Weapon 4------------------------------------------------------------------ hudBuilder.createTransformNode ItemSelectionHud ItemSlot4Active 0 210 140 420 hudBuilder.setNodeShowVariable ItemSlot4Active rem --------------------------------------------not selected ------------------------------------------------------------- hudBuilder.createSplitNode ItemSlot4Active ItemSlot4NotSelected hudBuilder.setNodeLogicShowVariable NOT ItemSelectActive 4 hudBuilder.setNodeInTime 0.2 hudBuilder.setNodeOutTime 0 hudBuilder.addNodeMoveShowEffect 0 15 hudBuilder.createPictureNode ItemSlot4NotSelected PlayerWeaponIcon4BackFaded 0 0 140 40 hudBuilder.setnodeColor 1 1 1 0 hudBuilder.createPictureNode ItemSlot4NotSelected PlayerWeaponIcon4NotSelected 0 0 140 40 hudBuilder.setPictureNodeVariableTexture Item4Icon hudBuilder.setnodeColor 1 1 1 0 rem --------------------------------------------selected--------------------------------------------------------------- hudBuilder.createSplitNode ItemSlot4Active ItemSlot4Selected hudBuilder.setNodeLogicShowVariable EQUAL ItemSelectActive 4 hudBuilder.setNodeInTime 0.2 hudBuilder.setNodeOutTime 0 hudBuilder.addNodeMoveShowEffect 3.14 15 hudBuilder.createPictureNode ItemSlot4Selected PlayerWeaponIcon4BackActive -20 0 140 40 hudBuilder.setnodeColor 1 1 1 0 hudBuilder.createPictureNode ItemSlot4Selected PlayerWeaponIcon4Selected -20 0 140 40 hudBuilder.setPictureNodeVariableTexture Item4Icon rem -----------------------------------------Weapon 3------------------------------------------------------------------ hudBuilder.createTransformNode ItemSelectionHud ItemSlot3Active 0 252 140 420 hudBuilder.setNodeShowVariable ItemSlot3Active rem --------------------------------------------not selected ------------------------------------------------------------- hudBuilder.createSplitNode ItemSlot3Active ItemSlot3NotSelected hudBuilder.setNodeLogicShowVariable NOT ItemSelectActive 3 hudBuilder.setNodeInTime 0.2 hudBuilder.setNodeOutTime 0 hudBuilder.addNodeMoveShowEffect 0 0 hudBuilder.createPictureNode ItemSlot3NotSelected PlayerWeaponIcon3BackFaded 0 0 40 40 hudBuilder.setnodeColor 1 1 1 0 hudBuilder.createPictureNode ItemSlot3NotSelected PlayerWeaponIcon3NotSelected 0 0 40 40 hudBuilder.setPictureNodeVariableTexture Item3Icon hudBuilder.setnodeColor 1 1 1 0 rem --------------------------------------------selected--------------------------------------------------------------- hudBuilder.createSplitNode ItemSlot3Active ItemSlot3Selected hudBuilder.setNodeLogicShowVariable EQUAL ItemSelectActive 3 hudBuilder.setNodeInTime 0.2 hudBuilder.setNodeOutTime 0 hudBuilder.addNodeMoveShowEffect 3.14 15 hudBuilder.createPictureNode ItemSlot3Selected PlayerWeaponIcon3BackActive -20 0 140 40 hudBuilder.setnodeColor 1 1 1 0 hudBuilder.setNodeLogicShowVariable EQUAL ItemSelectActive 3 hudBuilder.createPictureNode ItemSlot3Selected PlayerWeaponIcon3Selected -20 0 140 40 hudBuilder.setPictureNodeVariableTexture Item3Icon rem -----------------------------------------Weapon 2------------------------------------------------------------------ hudBuilder.createTransformNode ItemSelectionHud ItemSlot2Active 0 294 140 420 hudBuilder.setNodeShowVariable ItemSlot2Active rem --------------------------------------------not selected ------------------------------------------------------------- hudBuilder.createSplitNode ItemSlot2Active ItemSlot2NotSelected hudBuilder.setNodeLogicShowVariable NOT ItemSelectActive 2 hudBuilder.setNodeInTime 0.2 hudBuilder.setNodeOutTime 0 hudBuilder.addNodeMoveShowEffect 0 15 hudBuilder.createPictureNode ItemSlot2NotSelected PlayerWeaponIcon2BackFaded 0 0 140 40 hudBuilder.setnodeColor 1 1 1 0 hudBuilder.createPictureNode ItemSlot2NotSelected PlayerWeaponIcon2NotSelected 0 0 140 40 hudBuilder.setPictureNodeVariableTexture Item2Icon hudBuilder.setnodeColor 1 1 1 0 rem --------------------------------------------selected--------------------------------------------------------------- hudBuilder.createSplitNode ItemSlot2Active ItemSlot2Selected hudBuilder.setNodeLogicShowVariable EQUAL ItemSelectActive 2 hudBuilder.setNodeInTime 0.2 hudBuilder.setNodeOutTime 0 hudBuilder.addNodeMoveShowEffect 3.14 15 hudBuilder.createPictureNode ItemSlot2Selected PlayerWeaponIcon2BackActive -20 0 140 40 hudBuilder.setnodeColor 1 1 1 0 hudBuilder.setNodeLogicShowVariable EQUAL ItemSelectActive 2 hudBuilder.createPictureNode ItemSlot2Selected PlayerWeaponIcon2Selected -20 0 140 40 hudBuilder.setPictureNodeVariableTexture Item2Icon rem -----------------------------------------Weapon 1------------------------------------------------------------------ hudBuilder.createTransformNode ItemSelectionHud ItemSlot1Active 0 336 140 420 hudBuilder.setNodeShowVariable ItemSlot1Active rem --------------------------------------------not selected ------------------------------------------------------------- hudBuilder.createSplitNode ItemSlot1Active ItemSlot1NotSelected hudBuilder.setNodeLogicShowVariable NOT ItemSelectActive 1 hudBuilder.setNodeInTime 0.2 hudBuilder.setNodeOutTime 0 hudBuilder.addNodeMoveShowEffect 0 15 hudBuilder.createPictureNode ItemSlot1NotSelected PlayerWeaponIcon1BackFaded 0 0 140 40 hudBuilder.setnodeColor 1 1 1 0 hudBuilder.createPictureNode ItemSlot1NotSelected PlayerWeaponIcon1NotSelected 0 0 140 40 hudBuilder.setPictureNodeVariableTexture Item1Icon hudBuilder.setnodeColor 1 1 1 0 rem --------------------------------------------selected--------------------------------------------------------------- hudBuilder.createSplitNode ItemSlot1Active ItemSlot1Selected hudBuilder.setNodeLogicShowVariable EQUAL ItemSelectActive 1 hudBuilder.setNodeInTime 0.2 hudBuilder.setNodeOutTime 0 hudBuilder.addNodeMoveShowEffect 3.14 15 hudBuilder.createPictureNode ItemSlot1Selected PlayerWeaponIcon1BackActive -20 0 140 40 hudBuilder.setnodeColor 1 1 1 0 hudBuilder.setNodeLogicShowVariable EQUAL ItemSelectActive 1 hudBuilder.createPictureNode ItemSlot1Selected PlayerWeaponIcon1Selected -20 0 140 40 hudBuilder.setPictureNodeVariableTexture Item1Icon rem -----------------------------------------Weapon 0------------------------------------------------------------------ hudBuilder.createTransformNode ItemSelectionHud ItemSlot0Active 0 378 140 420 hudBuilder.setNodeShowVariable ItemSlot0Active rem --------------------------------------------not selected ------------------------------------------------------------- hudBuilder.createSplitNode ItemSlot0Active ItemSlot0NotSelected hudBuilder.setNodeLogicShowVariable NOT ItemSelectActive 0 hudBuilder.setNodeInTime 0.2 hudBuilder.setNodeOutTime 0 hudBuilder.addNodeMoveShowEffect 0 15 hudBuilder.createPictureNode ItemSlot0NotSelected PlayerWeaponIcon0BackFaded 0 0 140 40 hudBuilder.setnodeColor 1 1 1 0 hudBuilder.createPictureNode ItemSlot0NotSelected PlayerWeaponIcon0NotSelected 0 0 140 40 hudBuilder.setPictureNodeVariableTexture Item0Icon hudBuilder.setnodeColor 1 1 1 0 rem --------------------------------------------selected--------------------------------------------------------------- hudBuilder.createSplitNode ItemSlot0Active ItemSlot0Selected hudBuilder.setNodeLogicShowVariable EQUAL ItemSelectActive 0 hudBuilder.setNodeInTime 0.2 hudBuilder.setNodeOutTime 0 hudBuilder.addNodeMoveShowEffect 3.14 15 hudBuilder.createPictureNode ItemSlot0Selected PlayerWeaponIcon0BackActive -20 0 140 40 hudBuilder.setnodeColor 1 1 1 0 hudBuilder.setNodeLogicShowVariable EQUAL ItemSelectActive 0 hudBuilder.createPictureNode ItemSlot0Selected PlayerWeaponIcon0Selected -20 0 140 40 hudBuilder.setPictureNodeVariableTexture Item0Icon Quote Share this post Link to post Share on other sites
mschoeldgen[Xww2] 0 Report post Posted May 18, 2008 Thank you guys ! Quote Share this post Link to post Share on other sites