[EA]LBrown Posted August 22, 2005 Report Share Posted August 22, 2005 This tutorial covers the steps necessary to "Import" the car from tutorial 6 into the editor and make the necessary edits to get it working in the game. This tutorial will work whether you have made the car in Max or Maya. This tutorial covers a lot of basic information and techniques for getting vehicles into the game and I hope it will answer a lot of questions. Important note: If you are using Max, be sure to re-create the car with the updated version of Tutorial 6 or it will not work correctly! If you don't want to redo the entire tutorial, you can just open up the updated "My_Car.max" scene file included in the download and follow the export instructions at the end of that tutorial. Follow the link in the updated tutorial 6 announcement also in this section of the forum to get the files. You can get the vehicle editing tutorial here: http://bfeditor.gotfrag.com/BF2_Modding_Tu...ing_the_Car.zip Link to comment Share on other sites More sharing options...
RuBBa_cHiKiN Posted August 24, 2005 Report Share Posted August 24, 2005 you the man, brown! you the man! Link to comment Share on other sites More sharing options...
annerajb[Bfs] Posted August 25, 2005 Report Share Posted August 25, 2005 thx looking forward to next one. Link to comment Share on other sites More sharing options...
Odinpalen Posted August 25, 2005 Report Share Posted August 25, 2005 Is it just me but the word document will not open? Link to comment Share on other sites More sharing options...
[1918]Gamma Posted August 25, 2005 Report Share Posted August 25, 2005 For me its works perfect. You need a version of MS Office or program that can deal with this files, for instance OpenOffice. The Windows wordpad should also work. Link to comment Share on other sites More sharing options...
annerajb[Bfs] Posted August 25, 2005 Report Share Posted August 25, 2005 i use open office and it works fine. Link to comment Share on other sites More sharing options...
[EA]LBrown Posted August 25, 2005 Author Report Share Posted August 25, 2005 Also, there are a couple of small typos, such as the wrong number in a "proceed to step...", but I don't have time to post them here right now. It should be pretty obvious, though. If someone wants to post them here for others, that would be fine. Link to comment Share on other sites More sharing options...
Cyberslush Posted September 19, 2005 Report Share Posted September 19, 2005 These tutorials are great help many thanks Link to comment Share on other sites More sharing options...
Guest Posted December 18, 2005 Report Share Posted December 18, 2005 Agree totally, the previous tutorials are a great help. I have problems downloading this one tho! Ive downloaded 6 times now, and while i can extract the image files fine, it will not let me extract or copy the word.doc, same error everytime. Any clues? Thanks in advance. Link to comment Share on other sites More sharing options...
[BF:A] Croupier Posted December 18, 2005 Report Share Posted December 18, 2005 OK, I just downloaded it to test it, even though it was a very slow download, it works fine for me. You said you have the images, Ill PM you the text. Link to comment Share on other sites More sharing options...
PanCake404 Posted August 11, 2006 Report Share Posted August 11, 2006 The Text File isnt working for me either...Could some one send it to me Link to comment Share on other sites More sharing options...
barrycrous Posted September 25, 2006 Report Share Posted September 25, 2006 Hi all, Thanks alot for the great tutorials!! only 1 thing my car is enormous when i import it?! how can i scale the car down? hope to hear from you soon Link to comment Share on other sites More sharing options...
Guywithawrench Posted September 25, 2006 Report Share Posted September 25, 2006 well the units for bf2 are real life measurement, so if your car is lets say 6ft tall in the modeling program it should be 6ft tall in the game. Link to comment Share on other sites More sharing options...
mschoeldgen[Xww2] Posted September 27, 2006 Report Share Posted September 27, 2006 This scaling rule is true when you use the meter system in 3DS or gmax. When using generic units , the scale is 10 generic (WU) units in 3DS/gmax is 1 meter in game. Link to comment Share on other sites More sharing options...
vanover Posted November 18, 2007 Report Share Posted November 18, 2007 these links for all of the tutorials dont work plz fiz Link to comment Share on other sites More sharing options...
mschoeldgen[Xww2] Posted November 18, 2007 Report Share Posted November 18, 2007 Try here: http://bfeditor.org/forums/index.php?showtopic=4323 No links into 'bfeditor.gotfraq' will work. Link to comment Share on other sites More sharing options...
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