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No Road In Game?


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I seem to have this problem with roads not showing up in the game. Any help would be appreceated...as you can see the road shows in the editor but is not showing the game. I've changed settings and what-not but still the road refuses to appear in game.



I'm pretty sure I followed the tutorial on applying splines/roads in the editor but may have over looked something.

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]Ok.  Here it is.  Plain and simple.  If you are working in the editor with the standard BF2 mod, you can only use the existing road templates (unless you wish to alter the provided templates and rename them with an existing name).  If you wish to create your own templates, you must be working in your own mod.  Here are the instructions for creating a road using the existing templates in the BF2 mod.

Before you begin, go to the Mod Manager (top menu) and make sure the road folder is not checked.

In the level editor, click on the road tool.  Then scroll all the way down to the bottom of the Resources box.  You should see a Road Templates option.  When you click the plus sign next to the Road Templates, you should see a list of various existing BF2 road templates.  If you don't see them, don't panic.  You have to unpack them.

Unpacking Road Templates Procedure:

1. Go to the following folder - ...Battlefield 2modsbf2

2. Open the Objects_client.zip file and extract all the splines folders to the following folder - ...Battlefield 2modsbf2ObjectsRoads.  You should now have a Splines folder in the Roads folder.  There should be a bunch of con files in there.

3. Open the Objects_server.zip file and extract all the splines folders to the same RoadSplines folder.

4. Now go back to the BF2 Editor and click on the blue plus sign in the Resource window (load resource).

5. Choose roads/splines.  Now the road templates should be available in the level editor.  Check by choosing the road tool in the level editor, then scrolling down the left side of the resource window until you see the road templates.  They should all be there.

Making roads with the road tool:

1. Right click on the location where you want your road to begin.  Important: the first point is a control point and won't show road texture.

2. Therefore, your second spline point should be added very close to the first one.  You can add it by right clicking and choosing add spline point, or by holding down the alt key and left clicking.

3. Once you have added all your spline points, you can adjust them as necessary.  If you are trying to make a ramp, I recommend elevating each point a little of the existing terrain.  Eventually, when you apply the spline, it will elevate the ground to the spline points.

4.  Choose a road template for the road from the resource window.  You can adjust the width, etc in the Tweaker window.

5.  Double click on one of the middle spline points to select the whole road spline.

6. Click connect in the right window.  It will ask you for a name for the road.  Name it.

7.  You should now see the road connecting the spline points.

8.  Adjust any spline points as necessary.

9.  Click apply spline and it will attach the ground to the spline (note that it does not attach the road to the ground).

10.  After you are happy with all the roads, click "build all final roads"

Let me know if this helps.  If so, I will post it as a separate tutorial so people can find it.  Let me know if you have questions.

From http://bfeditor.org/forums/index.php?showtopic=440

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Heres the gig. I read and followed the above method a few times.

The problem is, it doesn't work for everyone and its not complete.

As you can see from the screenies I'm able to set the splines and roads in the editor (Top photo)...but after saving and exiting out of the editor and then opening the game to test my map out, there aren't any roads to be found (Bottom photo.)

Does anyone have a specific and logical explanation or am I the only one who's experiencing this problem so far?

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One thing I seem to find is if you adjust only the road width in the template properties (and maybe other numerical parameters, but I've tried only the width) the road shows up fine in-game (using the above directions). But if you set the #1 or #2 textures to something different than the template's default, it breaks the road in-game and you don't see it.

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  • 2 weeks later...
  • 1 month later...

With the snap spline button, you snap the spline the curvature of the terrain. If it is gray and cant be used, then try and move one of your roads control points just a little, than you should be able to press it. Not sure if that will help though.

I'm having a bit of trouble with making roads myself. I know how to and all that, but all my roads turn out like swiss cheese, with lots of holes in them, that is to say that the ground sticks through them. Obviously this will happen with a gost road, but even when I press build final road, there are still some holes. Using the "Apply spline" button is not an option, because that makes it look absolutely horrible.

I though that when pressing the "Build final road" button, you would apply the road to the terrains every little nuance, no matter how bumpy that is, I may ofcourse be wrong.

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  • 18 years later...
On 9/7/2005 at 11:46 AM, Forbidden Donuts[if] said:

Charger, if you're using an existing BF2 road template and followed those directions, I'm not sure why it isn't working. I have read what Alpha_Lima said about changing the road template (such as adjusting the width). Try changing the width by one and then applying the spline.

If following the BF2 road template directions and not achieving the desired result, adjusting the road width slightly, as suggested by Alpha_Lima, might troubleshoot the issue. Make minor alterations and reapply the spline.

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On 10/19/2005 at 3:50 PM, 1337turtle said:

I know for one thing that when I play the game on ' high' settings I CAN see my roads... (in my own map) But when i have settings or medium or low i can't see them...

It seems the visibility of roads in the game is linked to the graphic settings. When set on 'high', roads are visible in the player's map, while on 'medium' or 'low' settings, the roads disappear.Nrega Job Card List



Edited by Aarav
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