Outlawz Posted May 15, 2009 Report Share Posted May 15, 2009 This happens to me only in BF2, other mods I used in the editor don't have this issue. If I save the changes, close the editor and then reopen it and the map, the terrain comes back but the area under the road is flat. I somehow managed to avoid this once recently but have no idea how that happened. Any ideas? Quote Link to comment Share on other sites More sharing options...
Outlawz Posted June 26, 2009 Author Report Share Posted June 26, 2009 (edited) I saw this when applying a spline, thought the lack of memory was really the cause (although with 3 Gb of RAM and no other programs running besides BF2editor that sounds stupid), however yesterday I was somehow able to apply a spline just fine and without any issues even though the error message kept popping up. Today I can't anymore, because the old issue of screwed up terrain came back. Edited June 26, 2009 by Outlawz Quote Link to comment Share on other sites More sharing options...
Outlawz Posted July 7, 2009 Author Report Share Posted July 7, 2009 Update - somehow it doesn't happen on the two maps I'm working on, but if I start a new one, it does. The terrain goes invisible when the memory error does NOT occur. Seriously no one ever experienced this? Quote Link to comment Share on other sites More sharing options...
bergerkiller Posted August 13, 2009 Report Share Posted August 13, 2009 Maybe cleaning up your system would work out. Like: - memory optimization - drive cleaning - defragmentation Another thing: The computer has something called 'paging', a sort of cache memory. You can set these settings somewhere in the configuration of windows. Set this too low, and you will get out of memory errors. Set this too high, and your computer will lag and will take up more disk space than it needs. Hope this helps a little... Quote Link to comment Share on other sites More sharing options...
Catbox Posted August 14, 2009 Report Share Posted August 14, 2009 do you have envmaps checked in any or all of your texture layers... rock grass dirt etc? Quote Link to comment Share on other sites More sharing options...
gunslayer201 Posted September 26, 2009 Report Share Posted September 26, 2009 wierd i had this problem today too everything just dissapeared. Quote Link to comment Share on other sites More sharing options...
Outlawz Posted June 28, 2010 Author Report Share Posted June 28, 2010 Found a possible fix- set your terrain height (under level settings, tweakbar) above the default. I was working on a map and changed that setting, then applied a road just to try my luck and the terrain didn't disappear and the terrain adjusted to the road correctly. I tried the same on another map and while terrain did disappear again, what was interesting that the memory error strings in the debug multiplied, from the usual four or two there were like a dozen. I saved&closed the map and got a bfeditor crash after it closed, but when I reloaded the editor and the map, the terrain was there aligned to the road. Quote Link to comment Share on other sites More sharing options...
UberWazuSoldier Posted June 29, 2010 Report Share Posted June 29, 2010 WOAH woah wait a minute... You can do that?! Holy... Oh man... Well, that's a time-saver! Quote Link to comment Share on other sites More sharing options...
Outlawz Posted June 29, 2010 Author Report Share Posted June 29, 2010 What, that you can change max terrain height or that doing that probably fixes this? Quote Link to comment Share on other sites More sharing options...
UberWazuSoldier Posted July 6, 2010 Report Share Posted July 6, 2010 I meant the applying splines, woah. That's useful! Quote Link to comment Share on other sites More sharing options...
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