stevenB187 Posted March 17, 2010 Report Share Posted March 17, 2010 (edited) hey there! well, the past few month ive started a few mapping projects and operation_gatecrasher is the first of em which is done. the map is pretty large as it is a scale 4 (4km) map, thast why i keept it very simple with the layout... i did a couple of statics for that map, like ammo and health/repair caches for booth sides (ch and us). the enterable buildings also come with col3 meshes - so dont try to hide from the bots in the buildings as it makes no sense - they'll get cha anyway i also includet in the map's folder that AI-tool (dunno who did it - thx mate!) for vBF2, so put the bots level on some like 35-40 players per side for getting an intense battle! as the map is pretty large it wouldnt make that much sense to play with 16players singleplayer added the littlebird for the usa and the wz11 fir the chinese troops. (thx to bubbles for helping me with the AI stuff for booth helos) statics made by me: screenshots: download links: http://www.file-upload.net/download-235347...rasher.rar.html http://www.battlefieldsingleplayer.com/map...gatecrasher.rar http://www.megaupload.com/?d=SXIWRJYD http://www.filesonic.com/file/137018501/operation_gatecrasher.rar greets and have fun! Edited February 28, 2011 by stevenB187 Quote Link to comment Share on other sites More sharing options...
Catbox Posted March 17, 2010 Report Share Posted March 17, 2010 Looks really cool... d/ling now to check out. Quote Link to comment Share on other sites More sharing options...
kano Posted March 17, 2010 Report Share Posted March 17, 2010 (edited) first time i downloaded it it was corrupt with a exe inside one more try was hoping it would be a good addition to the next release. Edited March 17, 2010 by kano Quote Link to comment Share on other sites More sharing options...
DEVILMAN Posted March 17, 2010 Report Share Posted March 17, 2010 it wold be a good addition to the next release. Next release of what ? shhhhhhhhhhhhhhhh Quote Link to comment Share on other sites More sharing options...
kano Posted March 17, 2010 Report Share Posted March 17, 2010 Quote Link to comment Share on other sites More sharing options...
Bensta Posted March 17, 2010 Report Share Posted March 17, 2010 Sweet work mate as allways, looks a fun map, will d/l it Quote Link to comment Share on other sites More sharing options...
BEEX Posted March 18, 2010 Report Share Posted March 18, 2010 nice work stevieB!...great lookin statics. Quote Link to comment Share on other sites More sharing options...
mschoeldgen[Xww2] Posted March 18, 2010 Report Share Posted March 18, 2010 Looking cool ! Great work once again --- Steven , hehe Looks like a reason to fire up vBF2 after a long time Quote Link to comment Share on other sites More sharing options...
Amok@ndy Posted March 18, 2010 Report Share Posted March 18, 2010 can you post up a minimap ? Quote Link to comment Share on other sites More sharing options...
Agentscar Posted March 22, 2010 Report Share Posted March 22, 2010 Tried to download it from ur Filefront link,and when i extracted it,it said client.zip was corrupted..The file-upload.net link worked fine tho. Map looks great,about to try it out. Quote Link to comment Share on other sites More sharing options...
Rhino Posted March 30, 2010 Report Share Posted March 30, 2010 Really Nice work TS Quote Link to comment Share on other sites More sharing options...
stevenB187 Posted February 28, 2011 Author Report Share Posted February 28, 2011 (edited) i reinstalled bf2 and the tools a few days ago. still have a lot of unfinished stuff laying around on my harddrives overworked one of my never finished maps 'al madinah' and did the maps navmesh today. the maps coop is pretty fun 1440x900 1440x900 the map still needs some small fixes and tweaks, but i'll post some links asap! Edited February 28, 2011 by stevenB187 Quote Link to comment Share on other sites More sharing options...
BEEX Posted February 28, 2011 Report Share Posted February 28, 2011 sweeeeeet..looking forward to having a play with your stuff...lol. . looks awesome stevieB,keep it go!. Quote Link to comment Share on other sites More sharing options...
mschoeldgen[Xww2] Posted March 2, 2011 Report Share Posted March 2, 2011 Haha, TS once again . Nice work m8 ! I appreciate the telephone poles and the cables, hehehe. Quite a job to position them Quote Link to comment Share on other sites More sharing options...
Rhino Posted March 2, 2011 Report Share Posted March 2, 2011 Sweet, Nice work as always TS! You wouldn't by any chance be interested in doing some work for PR again? We've got some mappers that could really use your help with making statics I can understand if you don't want to thou. Cheers! Quote Link to comment Share on other sites More sharing options...
Catbox Posted March 3, 2011 Report Share Posted March 3, 2011 Great looking maps... Will d/l soon and check them out. Quote Link to comment Share on other sites More sharing options...
-=Punkbuster=- Posted March 15, 2011 Report Share Posted March 15, 2011 any chance to get our fingers to the map Quote Link to comment Share on other sites More sharing options...
stevenB187 Posted March 16, 2011 Author Report Share Posted March 16, 2011 (edited) al madinah is already done, fixing some stuff on harvest right now and i also got another map nearly finished keep in mind all three maps are done with 99% custom statics, still need to fix some col3's.... gonna post some links to the files asap! greets Edited March 16, 2011 by stevenB187 Quote Link to comment Share on other sites More sharing options...
-=Punkbuster=- Posted March 22, 2011 Report Share Posted March 22, 2011 Thanks for the status update. Looking forward to it Quote Link to comment Share on other sites More sharing options...
stevenB187 Posted April 15, 2011 Author Report Share Posted April 15, 2011 (edited) ok guys, harvest's navmesh is done too. some teasing screens again: http://i250.photobucket.com/albums/gg277/TrueSpirit187/harvest_efx/harvest-new_sky_settings18.jpg http://i250.photobucket.com/albums/gg277/TrueSpirit187/harvest_efx/harvest-new_sky_settings15.jpg http://i250.photobucket.com/albums/gg277/TrueSpirit187/harvest_efx/harvest-new_sky_settings9.jpg now iam on the next maps navmesh, i can see a nice mappack on the horizon ! i guess i gonna finish all my never-released map i started in the past. all maps come with 99% custom statics mappack should contain around 4-6 maps. surely will take a few more weeks, but i think its worth as i spend 100's of hours creating tons of statics... ill keep ya updated! greets, sb Edited April 15, 2011 by stevenB187 Quote Link to comment Share on other sites More sharing options...
mschoeldgen[Xww2] Posted April 16, 2011 Report Share Posted April 16, 2011 Fantastic job as always, SB ! Is that motion blur we see on the image edges ? Or what other effect did you apply ? Quote Link to comment Share on other sites More sharing options...
BEEX Posted April 16, 2011 Report Share Posted April 16, 2011 top work there stevie B,really looking forward to having a play. . a little crit here,next time you make log piles bend the logs a little and make the ends uneven,small details can subconciously add to the scenery. Quote Link to comment Share on other sites More sharing options...
stevenB187 Posted April 17, 2011 Author Report Share Posted April 17, 2011 thx guys Is that motion blur we see on the image edges ? the filter is called radial blur. next time you make log piles bend the logs a little and make the ends uneven kinda funny, when i was posting the screens i thought about the same greets Quote Link to comment Share on other sites More sharing options...
stevenB187 Posted April 27, 2011 Author Report Share Posted April 27, 2011 got some news for ya guys! >>klick<< greets, steven Quote Link to comment Share on other sites More sharing options...
stevenB187 Posted May 15, 2011 Author Report Share Posted May 15, 2011 (edited) finally got the map done and uploadet >>DOWNLOAD<< >>DOWNLOAD2<< have fun guys! Edited May 16, 2011 by stevenB187 Quote Link to comment Share on other sites More sharing options...
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