cobrachoppergirl Posted April 3, 2010 Report Share Posted April 3, 2010 (edited) In the last month or two all my players have been fleeing my server for a cheep sorry blatant inferior knock off attempt to clone my server by a little tribe of total douchebag upstart modders. I'm not going to get into how incredibly lame it is to try and carbon copy clone another modder's server in every way you can figure out, in an attempt to rip and knock off creative ideas they originated, I think that's self evident to any self respecting old school modder. I'm not talking just one mod here and there, that's fine, I don't have a lock on ideas. No, I'm talking about the entire server, copy every mod on my server as well as the look and feel. Yeah, very low class, very bad taste. Do your own thing, you know. Use your imagination, the sky is the limit. But... it perplexed me... as to why the noobie players were playing on these garbage knock off servers instead of mine, when mine was a hundred times more polished and better in every possible way (and that's not just my ego talking, these clone servers are the equivalent of shoddily made imitation handbags from the backwoods of China compared to my brand name handbag). Anyway, I just figured out (or rather noticed) why. Somehow they've screwed around with something in the code so that their server always returns a latency of zero (0) to the players server browser list, no matter how far their server is away from the player. This automatically puts their server into the initial and much shorter QUICK PICK list of close servers to the player with a green light by it (as opposed to a yellow or a red latency light), and also at the top of the ADVANCED list if sorted by latency. They run several copies of their server, so they take up half the quick pick list with their fake green latency lights and push every other server off of it. Of all the shitty little sorry tricks, and I've dealt with quite a few already in my time. 1. Obviously the first question, how is this done? I'm guessing through the GS4 protocol (gamespy) 2. And the second question being... do I want to stoop to this level to remain competitve? If everyone follows suit, you have a neutering of some of the usefulness of the server list, when everyone's latency says zero instead of a value useful to a player. An erosion of the commons, if you will. Obviously these douche bags could care less about such things, as their quite intent on polluting the server lists with the best they can make at attempts of clones of my server (which are not very good, their mods only superficially appear like mine with a total lack of polish or thought or playtesting behind them). 3. Third question maybe would be, I wonder if whatever variable their screwing around with will actually affect player game play adversely. It doesn't seem to. I myself lean rather heavily against this kind of thing, and advise anyone else against it who thinks of doing this, for reason 2 above. Your degrading the functionality of the game, and polluting the browser list with non-original crude clones. Edited April 3, 2010 by cobrachoppergirl Quote Link to comment Share on other sites More sharing options...
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