Bobby-Z Posted May 31, 2010 Report Share Posted May 31, 2010 (edited) I am making a complete re-do of Strike at Karkand, I am adding roads, but when I apply the spline, my terrain dissappears altogether, is there a reason for this? Edited May 31, 2010 by Bobby-Z Quote Link to comment Share on other sites More sharing options...
Outlawz Posted June 9, 2010 Report Share Posted June 9, 2010 Well the 3 pics of your map don't really help here, but welcome to the club. http://www.bfeditor.org/forums/index.php?showtopic=13497&view=findpost&p=90123 http://www.bfeditor.org/forums/index.php?showtopic=13182&hl=terrain+disappear+spline http://www.bfeditor.org/forums/index.php?showtopic=13806&view=findpost&p=92482 You're running out of memory to perform the function; it's actually supposed to run out of memory at start, pay attention to the log on the bottom, if it gives you two lines ending with '8192' and nothing else, then your terrain is about to get screwed, if it gives you the same two lines and after them two lines ending with '4096' then you're good. Though even if you get through here, you might still have an issue with the terrain underneath the road not getting smoothed out, memory again. According to the info from linked threads it seems to be related to graphic cards. This puzzles me as well as I never had this issue on GF 7600 with 256 Mb, but do now when I'm on GF 9600 with 512 Mb Quote Link to comment Share on other sites More sharing options...
Bobby-Z Posted June 12, 2010 Author Report Share Posted June 12, 2010 I have 1024mb, and sometimes it works and sometimes it doesn't, but i was able to get it to work to finish what I needed. Quote Link to comment Share on other sites More sharing options...
Outlawz Posted June 27, 2010 Report Share Posted June 27, 2010 Any tips on how you did it or was it just luck? Quote Link to comment Share on other sites More sharing options...
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