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DEVILMAN

Devilman's W.i.p Stuff

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I've been testing destroyable windows over the last few days too.

Have you used a DestroyableWindowsBundle? I have alot of issues with these.

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Original kit spawner code by FredKatz,and looked like this

DropKitHUD2.jpg

after some modifications,it looks like this

Left or right click on the icons or boxes to have your desired item spawn nearby

Left click for item written in left side of box

Right click for item written in right side of box

DropKitHUD4.png

Edited by DEVILMAN

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Does the Sky Changer work in network? Can two players be in the server with different skies?

I havent tested it on a network,so i have no idea if it would work in that situation

Added

11 different types of FLIR,NightVision,Thermal Vision,all with 4 levels of granularity

6 fog colour settings

6 tree colours

6 terrain colours

6 water colours

6 skydome rotation settings

Commrose5-1.jpg

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Very Cool. :)

Does the Sky Changer work in network? Can two players be in the server with different skies?

It should work. That is basically how the thermal imaging works in PR. It runs a con file through a hud button that sets the sky settings so that all statics become green and all bundled/skinned meshes become red/blue and then a shader makes everything that is green dark and everything that is red/blue bright.

Edited by Bad_santa12345

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