Jump to content
Official BF Editor Forums

The Statue Of Liberty


rhysm_08
 Share

Recommended Posts

I was going around Google Sketchup looking for Models for GoogleEarth when i saw the Statue of Liberty. I thought it was pretty cool, however it was very low-poly. After a while i found one available for free on shareGC, i think it was. It came in a .max file with the "Meshsmooth" modifier on, so thankfully I could turn that off and use it as a bf2 staticmesh :P After some optimisations and reconstructions around some of the areas (particularly the base), I was able to start the UVW mapping. I mostly used bf2 textures apart from the green rusted copper. The textures look a little Low-Quality, but that's because the Object is full scale! The soldier col mesh was made very basically. I plan on using it on a sort of "Liberty Island" map, where MEC invades US in New York. I need to make the Statue of Liberty base now, that is that star looking thing underneath.

You will see by the screenshots, it may need a new texture (Not very good at UVW mapping)

liberty1.jpg

liberty2p.jpg

liberty3.jpg

liberty4.jpg

liberty4.jpg

liberty5.jpg

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

×
×
  • Create New...