Jump to content
Official BF Editor Forums
Sign in to follow this  
RichardRahl

Animation For 57 Belair

Recommended Posts

Little bit of a problem, maybe someone can give me some advice.

I'm trying to add a position to new vehicle, the player would be standing up through sun roof, and would use what ever weapons they carry instead of a mounted vehicle. First time trying this particular setup, and so far I've been stumped. What I am wondering is which type of animation would be used, one of the weapon animations or one of the vehicle one's.

This is the vehicle that will be used.

belair.jpg

Share this post


Link to post
Share on other sites

The XPACK Civ1 car has just that. Assign the animation from that car onto your car, and the soldier should stand correctly, head pointing out of the sun roof. Just don't make any rotationalbundles or weapons parented to the PlayerControlObject and it should work.

Share this post


Link to post
Share on other sites

In the most recent issue of "Hemmings Motor News" (Hemmings Motor News), the price of a ready-made 1957 Bel Air two-door hardtop hard car was between $40,000 and $60,000, which is more or less The prices listed in the price guide are rarely confirmed.
 

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

×
×
  • Create New...