Lauryxy Posted January 20, 2011 Report Share Posted January 20, 2011 I know title doesn't reveal much. Anyways, how to make soldier hold a gun, say MP7(or something with even flatter top part), lower so I could make holograph sights( ) from Ghost Recon Future Soldier. The first problem I think is that I can't even load anims in the editor. It really feels like a cool idea so please help! Quote Link to comment Share on other sites More sharing options...
mschoeldgen[Xww2] Posted January 21, 2011 Report Share Posted January 21, 2011 The basic relation between weapon and soldier is coded in the animation (*.baf ) file. Either you change the weapon's pivot ( by importing and re-exporting the weapon ) or you edit the animation - both jobs are not the easiest operations. As a workaround ( and it would affect all weapons ) you could change the soldier camera position for a soldier class in /objects/soldiers/<TEAM>/<SOLDIER>.tweak. Quote Link to comment Share on other sites More sharing options...
Lauryxy Posted January 21, 2011 Author Report Share Posted January 21, 2011 I'd want this only for certain weapons(mp7, pistols etc). I didn't understand how to do this tho. Please explain more step by step. Also some ideas about what weapons should I give it to would be nice. Quote Link to comment Share on other sites More sharing options...
kaafirana Posted October 17, 2020 Report Share Posted October 17, 2020 Switching hand binding will switch your gun position between your left and right hand. Click the "Change Key" button to change the key bound to. Quote Link to comment Share on other sites More sharing options...
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