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ExyTicTac
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you can copy the gameplayobjects.con from your maps gamemode folder... \GameModes\gpm_cq\64 ... and paste that into the editor folder of your map.

than create a new text file and paste what i posted below into the new text file and save it in your editors folder of your map... when you open

your map you should have all the flags and vehicles.

//////////////

rem ******** gpm_cq_16 ********

LayerManager.AddUserLayer "gpm_cq_16" 8 3 1 1

LayerManager.SetLocked 0

LayerManager.SetDisabled 0

LayerManager.AddGameModeFilter "gpm_cq"

LayerManager.AddPlayerFilter "16"

rem ******** gpm_cq_32 ********

LayerManager.AddUserLayer "gpm_cq_32" 16 4 1 1

LayerManager.SetLocked 0

LayerManager.SetDisabled 0

LayerManager.AddGameModeFilter "gpm_cq"

LayerManager.AddPlayerFilter "32"

rem ******** gpm_cq_64 ********

LayerManager.AddUserLayer "gpm_cq_64" 32 5 1 1

LayerManager.SetLocked 0

LayerManager.SetDisabled 0

LayerManager.AddGameModeFilter "gpm_cq"

LayerManager.AddPlayerFilter "64"

/////////////////////

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