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Making Prone Animations


SkullTerror
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I wonder if it is possible to make prone animations, such as:

1p_m4_toprone

1p_m4_prone_fire

1p_m4_prone_lie

1p_m4_prone_move

Does this need animationsystem.inc coding or is it not even possible at all?

EDIT: oh and i'd also like to know if there is a code so that the player can't fire when he's crawling, like:

ObjectTemplate.(stuffz).disablewhencrawling 0

Edited by SkullTerror
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