bladecx321 Posted August 1, 2011 Report Share Posted August 1, 2011 I don't know if I'm having this problem because I'm a noob at the program, or because the program does this... For some reason I can't seem to paint new colors/textures after I've placed objects and control points and such. Does the program not let you edit your terrain styles after placing objects and such? Or am I just a noob who should go try it yet again?? Thanks! -blade Quote Link to comment Share on other sites More sharing options...
mschoeldgen[Xww2] Posted August 3, 2011 Report Share Posted August 3, 2011 Yes, you can paint new textures even after Level Editor though its much easier to first flood the map with basic textures using BF2_Tpaint or BF2 Ecomap. Make sure you have switched on Color and/or Detail and have a layer setup before starting to paint. If you still can't see anything try to enter textureManager.reloadTextures tx0 into the command editor to reload all map textures. Quote Link to comment Share on other sites More sharing options...
bladecx321 Posted August 4, 2011 Author Report Share Posted August 4, 2011 okay thank you! now for some reason i was painting last night... and nothing would show up until i clicked on "merge" in the painting menu. whats up with that? i never had to do that before Quote Link to comment Share on other sites More sharing options...
bladecx321 Posted August 4, 2011 Author Report Share Posted August 4, 2011 figured it out! somehow i got switched out of Detail Texture Mode... Quote Link to comment Share on other sites More sharing options...
mschoeldgen[Xww2] Posted August 4, 2011 Report Share Posted August 4, 2011 On my machine it sometimes happens that texturing in Detail-only mode often requires reloading. Also keep in mind that after painting Detail its good to regenerate LowDetailMaps with the corresponding button in the wizard window. Happy painting Quote Link to comment Share on other sites More sharing options...
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