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SilentDoh

Road Splines Won't Load

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I am editing a map in BF2 and all the other resources load including the road objects and staticobjects but I can't seem to get the splines to load so I can get to the parking lots and tarmacs, any ideas on how to get them to load?

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In order for road splines to show in the editor you must have the original splines.con file for the level and have it placed in the maps editor folder. If you are editing an existing map then you wont have access to this file unless you can get it from whoever made it. Otherwise, you will have to recreate the splines in the editor using the road textures that are burned into the colormaps as a guide.

http://www.bfeditor.org/forums/index.php?showtopic=14618

http://www.bfeditor.org/forums/index.php?showtopic=13847

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