SilentDoh Posted April 25, 2012 Report Share Posted April 25, 2012 I am editing a map in BF2 and all the other resources load including the road objects and staticobjects but I can't seem to get the splines to load so I can get to the parking lots and tarmacs, any ideas on how to get them to load? Quote Link to comment Share on other sites More sharing options...
Coronaextra Posted April 25, 2012 Report Share Posted April 25, 2012 In order for road splines to show in the editor you must have the original splines.con file for the level and have it placed in the maps editor folder. If you are editing an existing map then you wont have access to this file unless you can get it from whoever made it. Otherwise, you will have to recreate the splines in the editor using the road textures that are burned into the colormaps as a guide. http://www.bfeditor.org/forums/index.php?showtopic=14618 http://www.bfeditor.org/forums/index.php?showtopic=13847 Quote Link to comment Share on other sites More sharing options...
SilentDoh Posted April 27, 2012 Author Report Share Posted April 27, 2012 Thank you I followed the first link and now I am trying to figure out how to fix the black squares all over the ground now in the detail texture mode. How do I fix this now? http://s17.postimage.org/4yv1mqlin/Missing_texture.jpg Quote Link to comment Share on other sites More sharing options...
Bensta Posted April 27, 2012 Report Share Posted April 27, 2012 You need to double the size of the detailmaps in the editor folder. Quote Link to comment Share on other sites More sharing options...
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