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0utlaw

Turn Static Vegatation To Overgrowth

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Well Ive been creating the overgrowth shadowmaps for some of my maps. Unfortunately I have placed a few static vegetation in selected areas that obviously will not be affected by the overgrowth shadowmaps since those are static. Now i know how to change overgrowth into static vegetation. However, I am trying to now change a few static vegetation to overgrowth so those would be properly shadowmapped as well. Ive looked into the overgrowth files and suspect this has to do with the overgrowthcollision.con, but im not sure what all the values in that file are for. Does anyone know of a possible solution on how i can achieve this? thanks.

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