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Battlefield 3 Mesh Exporter

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So here is my first iteration of Battlefield 3 chunk/mesh to obj exporter. As for now I`ve only tested it on bf3 weapons character`s and vehicles(not all of them). Statics, architecture and props are not supported just yet. There are quite a few bugs and vast space for improvement....



1. you need to have dumped folder of bf3, using Franks scripts.

2. make backup of the folder that you are to start working with.

3. you need mesh file and chunk file(can be found in chunks folder by searching for guid manually or using my guid reader http

4. select chunk file and once u select mesh file the app will read both files and create separate obj file for every geometry instance contained in the *_lod0 file space plus display some data info.

Thoughts, ideas are always welcome.

good luck ;]

Edited by dainiuxxx

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