[PC]BF2C|Token Posted September 20, 2005 Author Report Share Posted September 20, 2005 this application has failed to start because stlport_vc646.dll was not found. reinstalling the app may fix this prob.tried reinstalling doesnt work woops, sorry 'bout that. It is fixed now. :oops: I did the exact same thing with another program not too long ago, you think I would have learnt by now. :roll: thanks kano for providing the .dll in the meantime. LINK REMOVED Quote Link to comment Share on other sites More sharing options...
[BF1918]BlackJack Posted September 20, 2005 Report Share Posted September 20, 2005 BF2_Tpaint Fatal Error Very bad unspecific error OK ------------------------- that message showed up everytime when i start the tool Quote Link to comment Share on other sites More sharing options...
{Sn][per}ELI Posted September 20, 2005 Report Share Posted September 20, 2005 ok....iused the original version to paint my terrain with. But now I have added some static objects that required changing some of the heightmap. Can I go back and repaint the terrain again? Will this have any effect on the static objects or will they be fine? Quote Link to comment Share on other sites More sharing options...
[PC]BF2C|Token Posted September 20, 2005 Author Report Share Posted September 20, 2005 BlackJack]BF2_Tpaint Fatal ErrorVery bad unspecific error OK ------------------------- that message showed up everytime when i start the tool hmm. a very bad very unspecific error, thats not good. And that is when you first start the exe, before the dialog box even comes up? Also what windows version are you running? @ELI There should be no effect on your static objects, it is a good idea to backup your level folder first though, just in case. Quote Link to comment Share on other sites More sharing options...
claw Posted September 20, 2005 Report Share Posted September 20, 2005 Yes, it's very bad, and unspecific. Like this: http://img181.imageshack.us/img181/1751/error6du.jpg :? I get it after I press "go", and it doesn't matter what options I've selected. I've tried it with no options selected, and combinations of the others. I'm running WinXP SP2. Relatively new installation (2 weeks). Did I mention it's very bad? :wink: Quote Link to comment Share on other sites More sharing options...
{Sn][per}ELI Posted September 20, 2005 Report Share Posted September 20, 2005 Think I'll stick with your original version until this is fixed. Quote Link to comment Share on other sites More sharing options...
[PC]BF2C|Token Posted September 20, 2005 Author Report Share Posted September 20, 2005 what are your heightmap settings? I've just tested a 1024 sized map and that got the error message. Quote Link to comment Share on other sites More sharing options...
[PC]BF2C|Token Posted September 20, 2005 Author Report Share Posted September 20, 2005 New version available, now with 99% less crashing! download Quote Link to comment Share on other sites More sharing options...
{Sn][per}ELI Posted September 21, 2005 Report Share Posted September 21, 2005 Token....I ran your new version of the painter and there is a grid showing up in my terrain now, no texture? Quote Link to comment Share on other sites More sharing options...
claw Posted September 21, 2005 Report Share Posted September 21, 2005 Hey Token, the program is great. I'm not sure if this is related to the program or not, but I get this repeated checkerboard effect: In game: I've messed around with the lowdetail settings and it hasn't helped. Also, how do you fix this? The detail up close is good, but it immediately turns into an ugly blur. Any help would be appreciated. Quote Link to comment Share on other sites More sharing options...
[IS2]TheFlyingCorpse Posted September 21, 2005 Report Share Posted September 21, 2005 A feature I would like added is that the tool also paints the surrounding areas. Quote Link to comment Share on other sites More sharing options...
[PC]BF2C|Token Posted September 21, 2005 Author Report Share Posted September 21, 2005 TheFlyingCorpse]A feature I would like added is that the tool also paints the surrounding areas. It does. See the new version. Quote Link to comment Share on other sites More sharing options...
CatsClaw Posted September 21, 2005 Report Share Posted September 21, 2005 A really nice tool that works like a charm,thanks dude. Quote Link to comment Share on other sites More sharing options...
{Sn][per}ELI Posted September 21, 2005 Report Share Posted September 21, 2005 How do I get my texture back in the above pic I posted? ^^^^^ :? Quote Link to comment Share on other sites More sharing options...
[PC]BF2C|Token Posted September 21, 2005 Author Report Share Posted September 21, 2005 [per}ELI]How do I get my texture back in the above pic I posted? ^^^^^ :? I don't understand the question, please give more details. What is the problem? Quote Link to comment Share on other sites More sharing options...
{Sn][per}ELI Posted September 21, 2005 Report Share Posted September 21, 2005 Before when I used your tool to paint color and texture, it worked fine. But then I used the new version you uploaded yesterday to paint the texture and terrain to adjust the colors I wanted in the .tga files. The color changed, but now there is no texture: It shows a grid instead? :? Quote Link to comment Share on other sites More sharing options...
[PC]BF2C|Token Posted September 21, 2005 Author Report Share Posted September 21, 2005 I guess you mean DETAIL texture? It is hard to tell what the problem is from that ss but try each of these in turn: 1. Delete the folders editor/detailmaps and editor/colormaps then try copying across the generated textures again. 2. Check your texture layers. Try reassigning the detail maps again. 3. Open the file editor/groundproperties.con in notepad, remove all lines starting with "GroundProperties.". make a backup of this file first, just in case. Open the editor and set your texture layers again. Quote Link to comment Share on other sites More sharing options...
{Sn][per}ELI Posted September 21, 2005 Report Share Posted September 21, 2005 I think I found what was causing the problem, I had the render detail instead of texture detail selelcted in the render option. Sorry, my bad. One question though. The color in the ss is really what I want. But when I reselected the texture detail tab, the color reverted back to the original colors. Will these be the same color that I see in the game, or just in the editor? Quote Link to comment Share on other sites More sharing options...
aeric67 Posted September 22, 2005 Report Share Posted September 22, 2005 Some detail textures have color to them that mix with the color texture to create sometimes undesirable results. Try a detail texture that is only grayscale. Is that what you mean? Quote Link to comment Share on other sites More sharing options...
{Sn][per}ELI Posted September 22, 2005 Report Share Posted September 22, 2005 That might be the problem. I haven't actually tested the map yet, so the only colors I see are the one's in the editor. I'll test it and see what the color looks like. It seems brighter in the editor than the .tga files that I colored to use with the painting and texturing tool. Quote Link to comment Share on other sites More sharing options...
tsr22 Posted September 24, 2005 Report Share Posted September 24, 2005 hold on i need to change my shorts, thanks token! awesome Quote Link to comment Share on other sites More sharing options...
claw Posted September 24, 2005 Report Share Posted September 24, 2005 Can anyone explain why I'm getting these different results with my main map and surrounding maps? My map is 1024x2 (that might have something to do with it). As you can see from the pics, the surrounding maps are getting good results, but the main map looks tacky, and has different coloring (main map is the one with green hill tops). This is the result immediately after assigning detail textures and materials to layers 1, 2, and 3 (after running bf2_tpaint.exe of course). Quote Link to comment Share on other sites More sharing options...
[PC]BF2C|Token Posted September 25, 2005 Author Report Share Posted September 25, 2005 @Claw One of the reasons that the surrounding terrain looks better is that you have not generated your lowdetail map on the main terrain (because of the way the editor makes lowdetail maps BF2_TPaint has to generate the lowdetail maps for the surrounding terrain for you). That does not explain the colour differences though. If you are still having problems, put: -"heightmapprimary.raw" -the 8 "heightmapsecondary_...raw" files -"Heightmapdata.con" -your whole bf2_tpaint folder in a zip and send it to me. I will see if it is a bug with the program or not. (I have PMed you my email address). Quote Link to comment Share on other sites More sharing options...
IllicitFilms Posted September 25, 2005 Report Share Posted September 25, 2005 I can't seem to download the file! Everytime I try it doesn't work, on either my PC or my MAC. Any one know whats goin on? Quote Link to comment Share on other sites More sharing options...
IllicitFilms Posted September 25, 2005 Report Share Posted September 25, 2005 Ok, nvm, tried the instructions link and found the newer versions, they should update the download link in this thread! Quote Link to comment Share on other sites More sharing options...
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