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[PoE]jilted

Static Mesh Texturing Tutorial -Max tutorial

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I have put together a tutorial that should help static texture people out (at least that is my intention).

It explains the BF2 texturing system and how to use it.

Please post any concerns/innacuracies/edits/comments/etc

http://synthesisgraphics.com/tutorials/bf2...taticmeshes.htm

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use bunker tutorials from DICE/EA for that, I actually link to it in the tutorial I wrote.

If there is proper documentation for something, there is no use rewriting it.

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