X-Ray 0 Report post Posted February 11 (edited) Hello bfeditor forum! Hope this place is still alive. I was making maps for BF2 5 years ago but never really managed to finish and make a decent map and my computer was trash so i gave up on it. Recently decided to go back and make a decent map and release it. I was working on a map for almost 2 weeks. Finished everything but stumpled across making gamemodes & navmesh I didn't really know use of layers till now (even still don't really know) I realized i made every control point and stuff in layer 1 and navmeshed so i removed them (created backup of them) And did 16-32-64 gamemodes with layer (for the16 i copied the first one i did and pasted on it cuz didn't wanted to from scratch again) I'm very confused about the navmeshing the map with layer of 16-32-64 gamemodes. Tried to generate the pathfinding but it didn't allow me and said couldn't init combat areas, later on i figured out it's because there are more than 1 combat areas. I couldn't find any good guide about it. The more i try, the more i messed up. So. Any help please? Edited February 11 by X-Ray Quote Share this post Link to post Share on other sites
X-Ray 0 Report post Posted February 12 Never mind. I just disabled the 16 and 32's combat area pathfindings and it let navmesh. The maps working kinda fine. Quote Share this post Link to post Share on other sites