Jump to content
Official BF Editor Forums

Certain Vehicle causes map to CTD with no error message


Recommended Posts

I am customizing the MERCS BF2 mod for personal use.   I am adding an AIX helicopter that I like to this mod.

In one map, the vehicle works fine.  The map loads, I can play the map and use the AIX vehicle.

In another map, in the same mod, if I include this AIX vehicle, the map loads, but when I hit "Join Game" it crashes to the desktop.  I am testing in windowed mode and there is no error message.

If I remove the AIX vehicle and launch the map, it plays fine.

So logic would suggest that all the files needed were correctly added to the objects_server, objects_client and menu_client files because the helicopter works fine in another map.  

What would be different about a map in the same mod that would prevent it from running just by including a vehicle that works fine in another map within the same mod?

Any ideas?

 

PS: Is there a line of code needed to allow specific vehicles within a map?  I know about StaticObjects.con....I added the vehicle in question to the list of "run /objects/vehicles/air/..." etc and it made no difference

 

 

Link to comment
Share on other sites

Without digging into this too much i would look at ai as the source of your problems! Compare conqest to coop and see if results differ!

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

×
×
  • Create New...