Daniel S Posted August 8, 2021 Report Share Posted August 8, 2021 I am customizing the MERCS BF2 mod for personal use. I am adding an AIX helicopter that I like to this mod. In one map, the vehicle works fine. The map loads, I can play the map and use the AIX vehicle. In another map, in the same mod, if I include this AIX vehicle, the map loads, but when I hit "Join Game" it crashes to the desktop. I am testing in windowed mode and there is no error message. If I remove the AIX vehicle and launch the map, it plays fine. So logic would suggest that all the files needed were correctly added to the objects_server, objects_client and menu_client files because the helicopter works fine in another map. What would be different about a map in the same mod that would prevent it from running just by including a vehicle that works fine in another map within the same mod? Any ideas? PS: Is there a line of code needed to allow specific vehicles within a map? I know about StaticObjects.con....I added the vehicle in question to the list of "run /objects/vehicles/air/..." etc and it made no difference Quote Link to comment Share on other sites More sharing options...
kano Posted August 10, 2021 Report Share Posted August 10, 2021 Without digging into this too much i would look at ai as the source of your problems! Compare conqest to coop and see if results differ! Quote Link to comment Share on other sites More sharing options...
Daniel S Posted August 14, 2021 Author Report Share Posted August 14, 2021 Thanks! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.