Catbox Posted August 8, 2006 Report Share Posted August 8, 2006 (edited) I made a quick tutorial(with a bunch of pictures) on how to make a basic map with terrain and textures,activating surrounding terrain using BFTpaint and generating lowdetailtextures... if people find this helpful than i may make one on adding grass and trees and roads etc... http://files.filefront.com/BASIC_MAPaug16z...;/fileinfo.html I also included the map in the zip file so people could open it and experiment... check all the boxes in mod/mod manager also check all the boxes in tools THEN CLOSE THE EDITOR AND PUT THE BFTPAINT FOLDER IN YOUR MAPS FOLDER AND RUN THE APP... BFTPaint d/l link and tutorial http://bfeditor.org/forums/index.php?showtopic=1716 Edited September 18, 2006 by [TUF]Catbox Quote Link to comment Share on other sites More sharing options...
shanejohn Posted August 9, 2006 Report Share Posted August 9, 2006 (edited) Awesome tut! Thanks a lot Catbox! Please do the next one, I've really got to start doing my own maps at some point... Edited August 11, 2006 by shanejohn Quote Link to comment Share on other sites More sharing options...
Catbox Posted August 16, 2006 Author Report Share Posted August 16, 2006 Link Fixed... AUG 16th... not sure what happened to it? CB Quote Link to comment Share on other sites More sharing options...
oxyde Posted August 16, 2006 Report Share Posted August 16, 2006 thanks a lot Quote Link to comment Share on other sites More sharing options...
Sir.Darthmaster Posted August 24, 2006 Report Share Posted August 24, 2006 (edited) wth since when does filefront have a queue ? i have 2 wait 2 hours to download :s Edited August 24, 2006 by Sir.Darthmaster Quote Link to comment Share on other sites More sharing options...
Catbox Posted August 24, 2006 Author Report Share Posted August 24, 2006 works right away for me... did you do the free registration? http://files.filefront.com/BASIC_MAPaug16z...;/fileinfo.html Quote Link to comment Share on other sites More sharing options...
shanejohn Posted August 30, 2006 Report Share Posted August 30, 2006 Filefront is playing up atm...hopefully they'll have whatever probs they've got fixed soon. Quote Link to comment Share on other sites More sharing options...
Tiberiansun292 Posted September 16, 2006 Report Share Posted September 16, 2006 (edited) is there like a 3d view like gmax. or do i have to download the gmax version to get that. because you didnt say how to do that. but if you could put that in there. it would help a lot. Edited September 16, 2006 by Tiberiansun292 Quote Link to comment Share on other sites More sharing options...
Catbox Posted September 17, 2006 Author Report Share Posted September 17, 2006 3D view in the editor? You just use W,S,A,D and hit the space bar or escape to unlock the mouse Quote Link to comment Share on other sites More sharing options...
Tiberiansun292 Posted September 18, 2006 Report Share Posted September 18, 2006 and you missing some pic to. when i download your stuff it had over 14 pic this only has about 12 Quote Link to comment Share on other sites More sharing options...
johno Posted December 3, 2006 Report Share Posted December 3, 2006 Is there a reason why, after going through the various map editing tutorials (including Battlefied Mod Tutorial 1 and 2) that BF2 quits as soon as it gets to loading the textues? I was trying to look through the forums for any basic troubleshooting. thanks John O Quote Link to comment Share on other sites More sharing options...
Bensta Posted December 3, 2006 Report Share Posted December 3, 2006 Dubble check the bit on Lowdetail textures.... and also try loading level with bf2 settings above low. Quote Link to comment Share on other sites More sharing options...
Catbox Posted December 3, 2006 Author Report Share Posted December 3, 2006 run your map in windowed mode... http://bfeditor.org/forums/index.php?showt...amp;hl=windowed your map is crashing at 62 percent? You might have activated a surrounding terrain tile? Quote Link to comment Share on other sites More sharing options...
johno Posted December 3, 2006 Report Share Posted December 3, 2006 (edited) Catbox' date='Dec 3 2006, 06:07 AM' post='57007']run your map in windowed mode... http://bfeditor.org/forums/index.php?showt...amp;hl=windowed your map is crashing at 62 percent? You might have activated a surrounding terrain tile? Excellent point since then I get debug messages. Seems that when I did the map it did not create a tx-s1 colormap.....interesting. At least that is what the firts debug message tells me. ------------------new update------- So then I figured out that lowleveldetail was set to 0. Set it to 1. Now it loads and gets me to join and then it bombs....getting closer. --------another update----- then I ran \Battlefield 2\BF2_r.exe" +menu 1 +fullscreen 0 +modPath mods/My_level and it did not see the portedfontshader.fx which is there in the BF/mods/shader folder. By the way I had to add the .fx files since they were not in there originally. Interesting. Then if I run \Battlefield 2\BF2_r.exe" +menu 1 +fullscreen 0 +modPath mods/Bf2 I get a Paritcles.fx error that it is unsupported in the compiler target of the Lowpsmodel -------------another update----------- looks like i may be going down the path of one of the other forums (http://bfeditor.org/forums/index.php?showtopic=7987). I am running the Deluxe Edition of BF2 which has SF. I do have the latest editor with a June 6 06 date on it so let me find the shaderfix and see if that helps me first....thanks for reading. ----------and another update--------- So I followed that forum, reinstalled the BF Editor and checked my shaders. The good news is that I could bet the BF2_r.exe to run(\Battlefield 2\BF2_r.exe" +menu 1 +fullscreen 0 +modPath mods/Bf2 ). The bad news is that when I loaded my map it crashed. ---------------- John O Edited December 3, 2006 by johno Quote Link to comment Share on other sites More sharing options...
Catbox Posted December 3, 2006 Author Report Share Posted December 3, 2006 tx_s1 is a surrounding terain tile... you must have activated it by accident... go through tha picture tutorial above and you can see how to activate the rest of them... then you can run BFTpaint and it will paint the whole map including surrounding terrain in less than a minute... I would also recommend making your own map(not use the my_level) and choosing BF2 not SF for your first map... CB Quote Link to comment Share on other sites More sharing options...
johno Posted December 3, 2006 Report Share Posted December 3, 2006 Catbox' date='Dec 3 2006, 09:10 PM' post='57064']tx_s1 is a surrounding terain tile... you must have activated it by accident... go through tha picture tutorial above and you can see how to activate the rest of them... then you can run BFTpaint and it will paint the whole map including surrounding terrain in less than a minute... I would also recommend making your own map(not use the my_level) and choosing BF2 not SF for your first map... CB So I built a simpler, new map and still have the same errors. Can I upload the packaged version for you to look at? It is only 1MB in size. thanks John O Quote Link to comment Share on other sites More sharing options...
Catbox Posted December 3, 2006 Author Report Share Posted December 3, 2006 yeah... upload it to filefront... 1 mb seems kinda small? Ill let you know what i find out... pm me a link... CB Quote Link to comment Share on other sites More sharing options...
johno Posted December 3, 2006 Report Share Posted December 3, 2006 Catbox' date='Dec 3 2006, 10:45 PM' post='57071']yeah... upload it to filefront... 1 mb seems kinda small? Ill let you know what i find out... pm me a link... CB here is the link http://hosted.filefront.com/goldengriffin/ it is the johno_test.zip with the client and server zips included thanks john o Quote Link to comment Share on other sites More sharing options...
Solid Snake Posted December 4, 2006 Report Share Posted December 4, 2006 Guys, anybody knows why tpaint allways uses same textures? I mean brown rock, grey-brown grass and sand. Every new map looks like clone of other maps. No matter what textures i choose in layers. Quote Link to comment Share on other sites More sharing options...
Bensta Posted December 4, 2006 Report Share Posted December 4, 2006 If its already painted it wount work properly remove the textures and paint again. Quote Link to comment Share on other sites More sharing options...
Catbox Posted December 4, 2006 Author Report Share Posted December 4, 2006 you can use your own textures for the low,steep and high.tga files in the data folder of BFTpaint... 512x512 24bit .tga... i believe Quote Link to comment Share on other sites More sharing options...
johno Posted December 16, 2006 Report Share Posted December 16, 2006 Catbox' date='Dec 3 2006, 10:45 PM' post='57071']yeah... upload it to filefront... 1 mb seems kinda small? Ill let you know what i find out... pm me a link... CB Any further thoughts? I have been going through a number of other sites with various recommendations (e.g. verify video set to medium, ensure that you generate lowleveldetail) and yet I have the same errors. thanks John O Quote Link to comment Share on other sites More sharing options...
Catbox Posted October 11, 2008 Author Report Share Posted October 11, 2008 bump so hopefully more new people can see it... Quote Link to comment Share on other sites More sharing options...
TNE26 Posted October 11, 2008 Report Share Posted October 11, 2008 If they know how to use the New Post thing Anyway, even though i fairly know how to map, i think ill go over your tut again.. never actually used it when needed So again, thanks.. Quote Link to comment Share on other sites More sharing options...
Catbox Posted September 12, 2009 Author Report Share Posted September 12, 2009 bump hopefully new people will see this? Quote Link to comment Share on other sites More sharing options...
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