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Stopgap until tutorials are available

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I'd personally really like to see a tutorial on how to produce a helicopter like the Havoc or Cobra, with weapons on the rails and parts that track based on where the player looks (like the cannons on the existing helicopters do).

However, since I know you guys are all really busy, how about releasing an example file for each vehicle type, so we can see a proper working heirarchy and setup? It'd be really nice to have a Maya file of the Cobra, for example, to see how it all gets set up before going to the editor. Then we'll have something to look at until the tutorials are done.

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