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Me262

How To Create Bump Maps?

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I might be wrong... but you import your color map(c_.dds) into photoshop and use the nvidia normal plugin and save as.... yourtexture_deb.dds

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Might have a look through this tutorial thread to gain a better understanding of bump vs normal maps etc:

http://bfeditor.org/forums/index.php?showtopic=4927

In short, you can create normal maps with the above method but it doesn't create a true normal map, more of a glorified bump map in the normal map format, if you will. The link is to a tutorial on doing it this way and getting decent results - with some good Q&A. Cheers to Squirelly for the knowledge droppage.

-phresh

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