[21CW]PiCkUp 0 Report post Posted March 3, 2007 Yeah, iam back again This time its roads. The first couple of roads went good, but then is start to look in to the tweaks for my road. And when i press "Apply Spline", the terrain disappear. WTF [Geom]: TBM: Setting up ApplySpline to use texture size 8192[Geom] : TBM: ApplySpline uses texture size 8192 Normal [Geom]: TBM: Setting up ApplySpline to use texture size 4096[Geom] : TBM: ApplySpline uses texture size 4096 P.S. I got an backup of the map. Quote Share this post Link to post Share on other sites
Catbox 0 Report post Posted March 3, 2007 what size is your map? 1024x2 1024x4? Quote Share this post Link to post Share on other sites
[21CW]PiCkUp 0 Report post Posted March 3, 2007 what size is your map? 1024x2 1024x4? 1024x2 Quote Share this post Link to post Share on other sites
Catbox 0 Report post Posted March 3, 2007 are you using custom road textures... like from a mod? Quote Share this post Link to post Share on other sites
[21CW]PiCkUp 0 Report post Posted March 3, 2007 are you using custom road textures... like from a mod? Stock BF2 textures. Nothing special. Quote Share this post Link to post Share on other sites
Catbox 0 Report post Posted March 3, 2007 (edited) never seen that...? weird... can you try a different road type(texture) and i wonder why the road or spline texture is 4096 the road textures are 512x512... which road are you using? Edited March 3, 2007 by [TUF]Catbox Quote Share this post Link to post Share on other sites
[21CW]PiCkUp 0 Report post Posted March 3, 2007 Iam using "highway" And the weird part is, that i¨can see it in "wire frame mode". And i tryed with diffident "roads", and the same result. Quote Share this post Link to post Share on other sites
[21CW]PiCkUp 0 Report post Posted March 3, 2007 (edited) Issue fixed by deleting the roads, and start over. [Geom]: TBM: Setting up ApplySpline to use texture size 8192[Geom] : TBM: Failed 2 CreateOffscreenPlainSurface: Ran out of memory [Geom] : TBM: Setting up ApplySpline to use texture size 4096 [Geom] : TBM: ApplySpline uses texture size 4096 Edited March 3, 2007 by [21CW]PiCkUp Quote Share this post Link to post Share on other sites
Mr_Cheese 0 Report post Posted May 26, 2008 Sorry to dig this up but I'm having the same problem. I create a road, click apply spline and the terrain disappears. [Geom] : TBM: Setting up ApplySpline to use texture size 8192[Geom] : TBM: ApplySpline uses texture size 8192 Saving the terrain (after backing up the old heightmap raw!) and reloading the map shows that it has been completely flattened with a big step along the north edge. My map is a 1024x2. The only difference from the problem described above is that I'm using custom road templates. Any ideas? Quote Share this post Link to post Share on other sites
SirCommandant 0 Report post Posted June 7, 2008 Sorry to dig this up but I'm having the same problem.I create a road, click apply spline and the terrain disappears. Saving the terrain (after backing up the old heightmap raw!) and reloading the map shows that it has been completely flattened with a big step along the north edge. My map is a 1024x2. The only difference from the problem described above is that I'm using custom road templates. Any ideas? Same Thing ... nobody an idea? Quote Share this post Link to post Share on other sites
Mr_Cheese 0 Report post Posted June 7, 2008 Completely randomly the problem fixed itself for me. I hadn't mapped for a few days, I opened my map and added some objects etc and then thought I may as well try doing Apply Spline in case it workd. It did! I didn't try anything to fix it at all. Quote Share this post Link to post Share on other sites