Dragon-Bike (Re-code of SatNavs Dirt Bike)
Con:
GeometryTemplate.create BundledMesh Dragon_Bike CollisionManager.createTemplate Dragon_Bike ObjectTemplate.create PlayercontrolObject Dragon_Bike ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.collisionMesh dragon_bike ObjectTemplate.mapMaterial 0 metal 0 ObjectTemplate.mapMaterial 1 cloth 0 ObjectTemplate.mapMaterial 2 rubber 0 ObjectTemplate.mapMaterial 3 springs 0 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType 3 ObjectTemplate.geometry Dragon_Bike ObjectTemplate.addTemplate Dragon_Bike_motor ObjectTemplate.setPosition 0/0/0.0176 ObjectTemplate.create Engine Dragon_Bike_motor ObjectTemplate.geometryPart 1 ObjectTemplate.addTemplate Dragon_Bike_steering ObjectTemplate.setPosition 0/0.6307/0.4217 ObjectTemplate.setRotation 0/-25.0000/0 ObjectTemplate.addTemplate Dragon_Bike_wheelBack ObjectTemplate.setPosition 0/-0.0628/-0.8194 ObjectTemplate.create Rotationalbundle Dragon_Bike_steering ObjectTemplate.collisionPart 2 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType 3 ObjectTemplate.geometryPart 2 ObjectTemplate.addTemplate Dragon_Bike_wheelFront ObjectTemplate.setPosition 0/-0.8178/0.0704 ObjectTemplate.create Spring Dragon_Bike_wheelFront ObjectTemplate.collisionPart 3 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType 3 ObjectTemplate.geometryPart 3 ObjectTemplate.create Spring Dragon_Bike_wheelBack ObjectTemplate.collisionPart 4 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType 3 ObjectTemplate.geometryPart 4 include Dragon_Bike.tweak
Tweak:
GeometryTemplate.compressVertexData 1 GeometryTemplate.maxTextureRepeat 16 ObjectTemplate.activeSafe PlayerControlObject Dragon_Bike ObjectTemplate.creator Golden-Dragon ObjectTemplate.setNetworkableInfo BasicInfo ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.castsDynamicShadow 1 rem ---BeginComp:Armor --- ObjectTemplate.createComponent Armor ObjectTemplate.armor.maxHitPoints 1000 ObjectTemplate.armor.hitPoints 1000 ObjectTemplate.armor.defaultMaterial 30 ObjectTemplate.armor.hpLostWhileUpSideDown 90 ObjectTemplate.armor.hpLostWhileInWater 75 ObjectTemplate.armor.hpLostWhileInDeepWater 250 ObjectTemplate.armor.hpLostWhileCriticalDamage 12 ObjectTemplate.armor.waterDamageDelay 1 ObjectTemplate.armor.deepWaterDamageDelay 0 ObjectTemplate.armor.waterLevel 0.35 ObjectTemplate.armor.deepWaterLevel 0.55 ObjectTemplate.armor.explosionForce 10 ObjectTemplate.armor.explosionForceMod 15 ObjectTemplate.armor.explosionForceMax 5000 ObjectTemplate.armor.explosionDamage 300 ObjectTemplate.armor.explosionRadius 6 ObjectTemplate.armor.explosionMaterial 101 ObjectTemplate.armor.wreckExplosionForce 50 ObjectTemplate.armor.wreckExplosionForceMax 60 ObjectTemplate.armor.wreckExplosionDamage 50 ObjectTemplate.armor.wreckExplosionRadius 2 ObjectTemplate.armor.wreckExplosionMaterial 70 ObjectTemplate.armor.wreckHitPoints 750 ObjectTemplate.armor.timeToStayAsWreck 30 ObjectTemplate.armor.criticalDamage 100 ObjectTemplate.armor.addArmorEffect 50 e_dstate_land_lightsmoke -3.27614e-010/0.206367/0.0688563 0/0/0 ObjectTemplate.armor.addArmorEffect 25 e_dstate_land_mediumsmoke 0/0.037/-0.00424445 0/0/0 ObjectTemplate.armor.addArmorEffect 10 e_dstate_land_heavysmoke 4.86864e-009/0.347086/0.0724012 0/0/0 ObjectTemplate.armor.addArmorEffect 0 e_vexp_trailbikewreck 0/0/0 0/0/0 ObjectTemplate.armor.addArmorEffectSpectacular 0 e_vexp_armoredcar_spec 0/0/0 0/0/0 ObjectTemplate.armor.addArmorEffect 0 e_dstate_static_fire 0.0069882/0.331031/0.0357816 0/0/0 ObjectTemplate.armor.addArmorEffect 0 e_sAmb_wreckfire -0.0379711/0.270124/0.0576802 0/0/0 ObjectTemplate.armor.addArmorEffect -100 e_vexp_armoredcar 0/0/0 0/0/0 rem ---EndComp --- rem ---BeginComp:Radio --- ObjectTemplate.createComponent Radio ObjectTemplate.Radio.spottedMessage vehicle_spotted rem ---EndComp --- rem ---BeginComp:VehicleHud --- ObjectTemplate.createComponent VehicleHud ObjectTemplate.vehicleHud.hudName "Dragon-Bike" ObjectTemplate.vehicleHud.typeIcon Ingame\Vehicles\Icons\Hud\MenuIcons\Dragon_Bike_Menu_Icon.tga ObjectTemplate.vehicleHud.miniMapIcon Ingame\Vehicles\Icons\Minimap\Dragon_Bike_Mini_Icon.tga ObjectTemplate.vehicleHud.miniMapIconLeaderSize Medium ObjectTemplate.vehicleHud.vehicleIconPos 32/14 ObjectTemplate.vehicleHud.vehicleType 3 ObjectTemplate.vehicleHud.useSelectionIcons 0 ObjectTemplate.vehicleHud.vehicleIcon Ingame\Vehicles\Icons\Hud\VehicleIcons\Dragon_Bike_Icon.tga rem ---EndComp --- ObjectTemplate.geometry Dragon_Bike ObjectTemplate.setCollisionMesh Dragon_Bike ObjectTemplate.mapMaterial 0 Armor_Dragon_Bike 114 ObjectTemplate.mapMaterial 1 cloth 10 ObjectTemplate.mapMaterial 2 Dragon_Bike_Wheels 115 ObjectTemplate.mapMaterial 3 springs 115 ObjectTemplate.mapMaterial 4 wreck 60 ObjectTemplate.drag 1 ObjectTemplate.dragModifier 15/15/15 ObjectTemplate.inertiaModifier 3/3/2 ObjectTemplate.mass 300 ObjectTemplate.gravityModifier 1.5 ObjectTemplate.floaterMod 0.5 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Mesh ObjectTemplate.centerOfMassOffset 0/0/0 ObjectTemplate.centerOfCollisionOffset 0/0/0 ObjectTemplate.aiTemplate Dragon_Bike_Driver_AI rem ------------------------------------- ObjectTemplate.addTemplate S_Dragon_Bike_Ambient ObjectTemplate.addTemplate S_Dragon_Bike_AmbientDamaged ObjectTemplate.addTemplate Dragon_Bike_EntryPoint ObjectTemplate.addTemplate Dragon_Bike_Up_Engine ObjectTemplate.setRotation 0/-90/0 ObjectTemplate.addTemplate Dragon_Bike_Yaw_Engine ObjectTemplate.setPosition 0/0/-5 ObjectTemplate.setRotation -90/0/0 ObjectTemplate.addTemplate Dragon_Bike_Pitch_Engine ObjectTemplate.setPosition 0/0/-5 ObjectTemplate.setRotation 0/90/0 ObjectTemplate.addTemplate Dragon_Bike_Roll_Engine ObjectTemplate.setPosition 5/0/0 ObjectTemplate.setRotation 0/90/0 ObjectTemplate.addTemplate LaserTarget_vehicle ObjectTemplate.addTemplate e_amphib_wake ObjectTemplate.setPosition 0.000121993/-0.540627/1.7419 ObjectTemplate.addTemplate e_amphib_wake ObjectTemplate.setPosition 0.00017/-0.54063/-1.87315 ObjectTemplate.setRotation 180/0/0 ObjectTemplate.addTemplate e_amphib_wake_sound ObjectTemplate.setPosition 0.000121993/-0.540627/0 ObjectTemplate.addTemplate Dragon_Bike_Cameramount ObjectTemplate.setPosition -0.0046294/1.13504/-0.054653 ObjectTemplate.addTemplate Car_horn ObjectTemplate.setPosition 0/0.0937172/1.72664 ObjectTemplate.addTemplate Dragon_Bike_Passenger ObjectTemplate.setPosition 0.27942/-0.0225279/-0.157236 ObjectTemplate.addTemplate Dragon_Bike_machinegun ObjectTemplate.setPosition 0/0.65/0.45 ObjectTemplate.setRotation 0/3.5/0 ObjectTemplate.addTemplate Dragon_Bike_wing ObjectTemplate.setPosition 0/0/-1.5 rem ------------------------------------- ObjectTemplate.setSoldierExitLocation -1/0.6/0 0/0/0 ObjectTemplate.altSoldierExitPosition 1/0.6/0 ObjectTemplate.exitSpeedMod 0.5 ObjectTemplate.seatInformation Dragon_Bike 0/1.21/0.27 0/0/0 ObjectTemplate.seatAnimationSystem Objects/Vehicles/Land/Dragon_Bike/Animations/3p_Dragon_Bike_anim.inc ObjectTemplate.seatLeftRotationLimit -45 ObjectTemplate.seatRightRotationLimit 45 ObjectTemplate.cockpitSubGeom 1 ObjectTemplate.autoUseAbility 1 ObjectTemplate.hasRestrictedExit 1 ObjectTemplate.isOpenVehicle 1 ObjectTemplate.sprintFactor 2 ObjectTemplate.SprintRecoverTime 9999 ObjectTemplate.SprintDissipationTime 9999 ObjectTemplate.SprintLimit 0 ObjectTemplate.activeSafe Sound S_Dragon_Bike_Ambient ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "sound/cockpits/air_cockpit.ogg" ObjectTemplate.loopCount 0 ObjectTemplate.is3dSound 0 ObjectTemplate.stopType 0 ObjectTemplate.volume 0.55 ObjectTemplate.pitch 1 ObjectTemplate.pan 0.5 ObjectTemplate.reverbLevel 1 ObjectTemplate.activeSafe Sound S_Dragon_Bike_AmbientDamaged ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "sound/cockpits/damagealarm.ogg" ObjectTemplate.loopCount 0 ObjectTemplate.is3dSound 0 ObjectTemplate.stopType 0 ObjectTemplate.volume 0.7 ObjectTemplate.pitch 1 ObjectTemplate.pan 0.5 ObjectTemplate.reverbLevel 1 rem---------CAMERA-------------------- ObjectTemplate.create RotationalBundle Dragon_Bike_Cameramount ObjectTemplate.createdInEditor 1 ObjectTemplate.floaterMod 0 ObjectTemplate.hasMobilePhysics 0 rem ------------------------------------- ObjectTemplate.addTemplate S_Dragon_Bike_Cameramount_RotationRpm ObjectTemplate.addTemplate Dragon_Bike_PilotCamera ObjectTemplate.setPosition -0.0013181/0.247351/-0.0205266 ObjectTemplate.setRotation 1.1/20/0.5 rem ------------------------------------- ObjectTemplate.activeSafe Sound S_Dragon_Bike_Cameramount_RotationRpm ObjectTemplate.create Camera Dragon_Bike_PilotCamera ObjectTemplate.createdInEditor 1 ObjectTemplate.floaterMod 0 ObjectTemplate.hasMobilePhysics 0 rem ------------------------------------- ObjectTemplate.addTemplate S_Dragon_Bike_PilotCamera_RotationRpm rem ------------------------------------- ObjectTemplate.setMinRotation -120/-50/0 ObjectTemplate.setMaxRotation 120/0/0 ObjectTemplate.setMaxSpeed 90/90/0 ObjectTemplate.setAcceleration 5000/5000/0 ObjectTemplate.regulatePitch 0.1/-0.1 ObjectTemplate.restoreRotationOnExit 1 ObjectTemplate.CVMFrontChase 0 ObjectTemplate.nosePos 0/0.5/-0.6 ObjectTemplate.followStiffness 9 ObjectTemplate.chaseDistance 4 ObjectTemplate.chaseAngle 0.4 ObjectTemplate.chaseOffset 0/1/0 ObjectTemplate.worldFOV 1.2 ObjectTemplate.insideFOV 1.2 ObjectTemplate.worldFOV 1.2 ObjectTemplate.insideFOV 1.2 ObjectTemplate.allowInsideDynamicLights 1 ObjectTemplate.allowInsideStaticSun 0 ObjectTemplate.insideStaticSunDirection -0.25/-0.5/0.75 ObjectTemplate.insideStaticSunColor 1/1/1 ObjectTemplate.insideStaticSunDamageColor 1/0/0 ObjectTemplate.insideDamageFrequency 3 ObjectTemplate.insideDamageThreshold 0.15 ObjectTemplate.insideStaticSunAmbientColor 0.7/0.7/0.7 ObjectTemplate.activeSafe Sound S_Dragon_Bike_PilotCamera_RotationRpm rem------ENTRYPOINT----------------- ObjectTemplate.create EntryPoint Dragon_Bike_EntryPoint ObjectTemplate.createdInEditor 1 ObjectTemplate.floaterMod 0 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setEntryRadius 3 rem------UP ENGINE-------------------- ObjectTemplate.create Engine Dragon_Bike_Up_Engine ObjectTemplate.setNetworkableInfo BasicInfo ObjectTemplate.createdInEditor 1 ObjectTemplate.floaterMod 0 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Mesh rem ------------------------------------- ObjectTemplate.addTemplate S_Dragon_Bike_Up_Engine_RotationRpm ObjectTemplate.addTemplate S_Dragon_Bike_Up_Engine_Idle ObjectTemplate.addTemplate S_Dragon_Bike_Up_Engine_Rpm1 ObjectTemplate.addTemplate S_Dragon_Bike_Up_Engine_Rpm2 ObjectTemplate.addTemplate S_Dragon_Bike_Up_Engine_Load rem ------------------------------------- ObjectTemplate.setMinRotation 0/0/-1 ObjectTemplate.setMaxRotation 0/0/1 ObjectTemplate.setMaxSpeed 0/0/1 ObjectTemplate.setAcceleration 0/0/1 ObjectTemplate.setInputToRoll PISprint ObjectTemplate.setAutomaticReset 1 ObjectTemplate.setEngineType c_ETHelicopter ObjectTemplate.setTorque 0.75 ObjectTemplate.setDifferential 100 ObjectTemplate.setGearUp 0.7 ObjectTemplate.setGearDown 0.3 ObjectTemplate.noPropellerEffectAtSpeed 1 ObjectTemplate.noPropellerEffectAtSpeed 1 ObjectTemplate.decreaseAngleToZero 1 ObjectTemplate.noEffectAtPerpSpeed 1000 ObjectTemplate.activeSafe Sound S_Dragon_Bike_Up_Engine_RotationRpm ObjectTemplate.activeSafe Sound S_Dragon_Bike_Up_Engine_Idle ObjectTemplate.activeSafe Sound S_Dragon_Bike_Up_Engine_Rpm1 ObjectTemplate.activeSafe Sound S_Dragon_Bike_Up_Engine_Rpm2 ObjectTemplate.activeSafe Sound S_Dragon_Bike_Up_Engine_Load rem-------YAW ENGINE----------------- ObjectTemplate.create Engine Dragon_Bike_Yaw_Engine ObjectTemplate.setNetworkableInfo BasicInfo ObjectTemplate.createdInEditor 1 ObjectTemplate.floaterMod 0 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Mesh rem ------------------------------------- ObjectTemplate.addTemplate S_Dragon_Bike_Yaw_Engine_RotationRpm ObjectTemplate.addTemplate S_Dragon_Bike_Yaw_Engine_Idle ObjectTemplate.addTemplate S_Dragon_Bike_Yaw_Engine_Rpm1 ObjectTemplate.addTemplate S_Dragon_Bike_Yaw_Engine_Rpm2 ObjectTemplate.addTemplate S_Dragon_Bike_Yaw_Engine_Load rem ------------------------------------- ObjectTemplate.setMinRotation 0/0/-1 ObjectTemplate.setMaxRotation 0/0/1 ObjectTemplate.setMaxSpeed 0/0/1 ObjectTemplate.setAcceleration 0/0/1 ObjectTemplate.setInputToRoll PIYaw ObjectTemplate.setAutomaticReset 1 ObjectTemplate.setEngineType c_ETHelicopter ObjectTemplate.setTorque 15 ObjectTemplate.setDifferential 100 ObjectTemplate.setGearUp 0.7 ObjectTemplate.setGearDown 0.3 ObjectTemplate.noPropellerEffectAtSpeed 1 ObjectTemplate.noPropellerEffectAtSpeed 1 ObjectTemplate.decreaseAngleToZero 1 ObjectTemplate.pureRotational 1 ObjectTemplate.noEffectAtPerpSpeed 1000 ObjectTemplate.activeSafe Sound S_Dragon_Bike_Yaw_Engine_RotationRpm ObjectTemplate.activeSafe Sound S_Dragon_Bike_Yaw_Engine_Idle ObjectTemplate.activeSafe Sound S_Dragon_Bike_Yaw_Engine_Rpm1 ObjectTemplate.activeSafe Sound S_Dragon_Bike_Yaw_Engine_Rpm2 ObjectTemplate.activeSafe Sound S_Dragon_Bike_Yaw_Engine_Load rem----PITCH ENGINE----------------------- ObjectTemplate.create Engine Dragon_Bike_Pitch_Engine ObjectTemplate.setNetworkableInfo BasicInfo ObjectTemplate.createdInEditor 1 ObjectTemplate.floaterMod 0 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Mesh rem ------------------------------------- ObjectTemplate.addTemplate S_Dragon_Bike_Pitch_Engine_RotationRpm ObjectTemplate.addTemplate S_Dragon_Bike_Pitch_Engine_Idle ObjectTemplate.addTemplate S_Dragon_Bike_Pitch_Engine_Rpm1 ObjectTemplate.addTemplate S_Dragon_Bike_Pitch_Engine_Rpm2 ObjectTemplate.addTemplate S_Dragon_Bike_Pitch_Engine_Load rem ------------------------------------- ObjectTemplate.setMinRotation 0/0/-1 ObjectTemplate.setMaxRotation 0/0/1 ObjectTemplate.setMaxSpeed 0/0/1 ObjectTemplate.setAcceleration 0/0/1 ObjectTemplate.setInputToRoll PIMouseLookY ObjectTemplate.setAutomaticReset 1 ObjectTemplate.setEngineType c_ETHelicopter ObjectTemplate.setTorque 30 ObjectTemplate.setDifferential 100 ObjectTemplate.setGearUp 0.7 ObjectTemplate.setGearDown 0.3 ObjectTemplate.noPropellerEffectAtSpeed 1 ObjectTemplate.noPropellerEffectAtSpeed 1 ObjectTemplate.decreaseAngleToZero 1 ObjectTemplate.pureRotational 1 ObjectTemplate.noEffectAtPerpSpeed 1000 ObjectTemplate.activeSafe Sound S_Dragon_Bike_Pitch_Engine_RotationRpm ObjectTemplate.activeSafe Sound S_Dragon_Bike_Pitch_Engine_Idle ObjectTemplate.activeSafe Sound S_Dragon_Bike_Pitch_Engine_Rpm1 ObjectTemplate.activeSafe Sound S_Dragon_Bike_Pitch_Engine_Rpm2 ObjectTemplate.activeSafe Sound S_Dragon_Bike_Pitch_Engine_Load rem------ROLL ENGINE----------------- ObjectTemplate.create Engine Dragon_Bike_Roll_Engine ObjectTemplate.setNetworkableInfo BasicInfo ObjectTemplate.createdInEditor 1 ObjectTemplate.floaterMod 0 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Mesh rem ------------------------------------- ObjectTemplate.addTemplate S_Dragon_Bike_Roll_Engine_RotationRpm ObjectTemplate.addTemplate S_Dragon_Bike_Roll_Engine_Idle ObjectTemplate.addTemplate S_Dragon_Bike_Roll_Engine_Rpm1 ObjectTemplate.addTemplate S_Dragon_Bike_Roll_Engine_Rpm2 ObjectTemplate.addTemplate S_Dragon_Bike_Roll_Engine_Load rem ------------------------------------- ObjectTemplate.setMinRotation 0/0/-1 ObjectTemplate.setMaxRotation 0/0/1 ObjectTemplate.setMaxSpeed 0/0/1 ObjectTemplate.setAcceleration 0/0/1 ObjectTemplate.setInputToRoll PIMouseLookX ObjectTemplate.setAutomaticReset 1 ObjectTemplate.setEngineType c_ETHelicopter ObjectTemplate.setTorque 40 ObjectTemplate.setDifferential 100 ObjectTemplate.setGearUp 0.7 ObjectTemplate.setGearDown 0.3 ObjectTemplate.noPropellerEffectAtSpeed 1 ObjectTemplate.noPropellerEffectAtSpeed 1 ObjectTemplate.decreaseAngleToZero 1 ObjectTemplate.pureRotational 1 ObjectTemplate.noEffectAtPerpSpeed 1000 ObjectTemplate.activeSafe Sound S_Dragon_Bike_Roll_Engine_RotationRpm ObjectTemplate.activeSafe Sound S_Dragon_Bike_Roll_Engine_Idle ObjectTemplate.activeSafe Sound S_Dragon_Bike_Roll_Engine_Rpm1 ObjectTemplate.activeSafe Sound S_Dragon_Bike_Roll_Engine_Rpm2 ObjectTemplate.activeSafe Sound S_Dragon_Bike_Roll_Engine_Load rem------DIRT BIKE ENGINE----------- ObjectTemplate.activesafe Engine Dragon_Bike_motor ObjectTemplate.setNetworkableInfo BasicInfo ObjectTemplate.floaterMod 0 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Mesh rem ------------------------------------- ObjectTemplate.addTemplate S_Dragon_Bike_motor_RotationRpm ObjectTemplate.addTemplate S_Dragon_Bike_motor_Idle ObjectTemplate.setPosition 5.40952e-009/0.373235/-0.540682 ObjectTemplate.addTemplate S_Dragon_Bike_motor_Rpm1 ObjectTemplate.setPosition 6.42233e-009/0.387156/-0.500257 ObjectTemplate.addTemplate S_Dragon_Bike_motor_Rpm2 ObjectTemplate.setPosition 7.60765e-009/0.41771/-0.569151 ObjectTemplate.addTemplate S_Dragon_Bike_motor_Load ObjectTemplate.setPosition 1.85887e-007/0.0358557/-0.0390625 ObjectTemplate.addTemplate e_exhaust_small ObjectTemplate.setPosition -0.0871911/0.519248/-0.969049 ObjectTemplate.addTemplate e_exhaust_small ObjectTemplate.setPosition -0.0871911/0.519248/-0.969049 ObjectTemplate.addTemplate e_exhaust_small_startup ObjectTemplate.setPosition -0.0871911/0.519248/-0.969049 rem ------------------------------------- ObjectTemplate.setMinRotation 0/0/0 ObjectTemplate.setMaxRotation 0/0/1 ObjectTemplate.setMaxSpeed 0/0/1 ObjectTemplate.setAcceleration 0/0/1 ObjectTemplate.setInputToRoll PIThrottle ObjectTemplate.setAutomaticReset 1 ObjectTemplate.setEngineType c_ETNewCar2 ObjectTemplate.setTorque 100 ObjectTemplate.setDifferential 3 ObjectTemplate.setNumberOfGears 5 ObjectTemplate.setGearUp 0.85 ObjectTemplate.setGearDown 0.5 ObjectTemplate.setGearChangeTime 0.7 ObjectTemplate.setGearRatios 2.66 1.78 1.3 1 0.8 ObjectTemplate.spinWhenNoEngineInAir 1 ObjectTemplate.newCar2.minRpm 1000 ObjectTemplate.newCar2.maxRpm 7500 ObjectTemplate.newCar2.useClutchedTorque 0 ObjectTemplate.newCar2.wheelInertia 30 ObjectTemplate.newCar2.engineFeedbackMod 0.4 ObjectTemplate.newCar2.brakeTorque 2000 ObjectTemplate.newCar2.engineBrakeTorque 750 ObjectTemplate.newCar2.frictionTorque 100 ObjectTemplate.newCar2.frictionMod 1.5 ObjectTemplate.newCar2.slopeTorqueMod 1.5 ObjectTemplate.newCar2.wheelLongFrictionMod 1 ObjectTemplate.newCar2.wheelLongDriveFrictionMod 1.5 ObjectTemplate.newCar2.wheelLongPeakAt 0.1 ObjectTemplate.newCar2.wheelLongMinDynamicFriction 0.7 ObjectTemplate.newCar2.wheelLongScale 0.05 ObjectTemplate.newCar2.wheelLatFrictionMod 1.4 ObjectTemplate.newCar2.wheelLatDriveFrictionMod 0.3 ObjectTemplate.newCar2.wheelLatPeakAt 0.1 ObjectTemplate.newCar2.wheelLatMinDynamicFriction 0.7 ObjectTemplate.newCar2.wheelLatScale 0.05 ObjectTemplate.audio.newStyleAudio 1 ObjectTemplate.canReverse 0 ObjectTemplate.activeSafe Sound S_Dragon_Bike_motor_Idle ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/vehicles/land/Dragon_Bike/sounds/start_idle_stop.wav" ObjectTemplate.loopCount 0 ObjectTemplate.is3dSound 1 ObjectTemplate.stopType 2 ObjectTemplate.volume 0.5 ObjectTemplate.pitch 1.1 ObjectTemplate.reverbLevel 1 ObjectTemplate.pitchEnvelope 0/1/0/1.5/0/2/0.003861/0.718147/0/0.861004/1.5/0/ ObjectTemplate.volumeEnvelope 0/1/0/1/0/3/0.003861/0.637066/0/0.281853/0.583012/0/0.996139/0/0/ ObjectTemplate.position 5.40952e-009/0.373235/-0.540682 ObjectTemplate.minDistance 5 ObjectTemplate.halfVolumeDistance 25 ObjectTemplate.activeSafe Sound S_Dragon_Bike_motor_Rpm1 ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/vehicles/land/Dragon_Bike/sounds/rpm1.wav" ObjectTemplate.loopCount 0 ObjectTemplate.is3dSound 1 ObjectTemplate.stopType 0 ObjectTemplate.volume 0.5 ObjectTemplate.pitch 0.35 ObjectTemplate.reverbLevel 1 ObjectTemplate.pitchEnvelope 0/1/0/1.5/0/2/0.003861/0.608108/0/0.988417/1.5/0/ ObjectTemplate.volumeEnvelope 0/1/0/1/0/3/0/0/0/0.162162/0.722008/0/0.996139/0.895753/0/ ObjectTemplate.position 6.42233e-009/0.387156/-0.500257 ObjectTemplate.minDistance 5 ObjectTemplate.halfVolumeDistance 25 ObjectTemplate.activeSafe Sound S_Dragon_Bike_motor_Rpm2 ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/vehicles/land/Dragon_Bike/sounds/rpm2.wav" ObjectTemplate.loopCount 0 ObjectTemplate.is3dSound 1 ObjectTemplate.stopType 0 ObjectTemplate.volume 0.75 ObjectTemplate.pitch 0.55 ObjectTemplate.reverbLevel 1 ObjectTemplate.pitchEnvelope 0/1/0/1.5/0/2/0.003861/0.608108/0/0.988417/1.5/0/ ObjectTemplate.volumeEnvelope 0/1/0/1/0/3/0.003861/0/0/0.328185/0.694981/0/0.988417/1/0/ ObjectTemplate.position 7.60765e-009/0.41771/-0.569151 ObjectTemplate.minDistance 5 ObjectTemplate.halfVolumeDistance 25 ObjectTemplate.activeSafe Sound S_Dragon_Bike_motor_Load ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/vehicles/land/Dragon_Bike/sounds/gear_shift_01.wav,objects/vehicles/land/Dragon_Bike/sounds/gear_shift_01.wav,objects/vehicles/land/Dragon_Bike/sounds/gear_shift_01.wav,objects/vehicles/land/Dragon_Bike/sounds/gear_shift_01.wav" ObjectTemplate.loopCount 1 ObjectTemplate.is3dSound 1 ObjectTemplate.stopType 1 ObjectTemplate.volume 1 ObjectTemplate.pitch 2 ObjectTemplate.reverbLevel 1 ObjectTemplate.position 1.85887e-007/0.0358557/-0.0390625 ObjectTemplate.minDistance 5 ObjectTemplate.halfVolumeDistance 25 rem-------STEERING----------------------------------- ObjectTemplate.activesafe RotationalBundle Dragon_Bike_steering ObjectTemplate.setNetworkableInfo BasicInfo rem ---BeginComp:Ik --- ObjectTemplate.createComponent Ik ObjectTemplate.ik.positionLeft -0.306203/0.377054/-0.0118395 ObjectTemplate.ik.rotationLeft 0.00451854/-63.4272/-178.413 ObjectTemplate.ik.positionRight 0.316966/0.385277/-0.0193435 ObjectTemplate.ik.rotationRight 160.575/54.3156/-13.7859 ObjectTemplate.ik.poleVectorRight 0.014857/0.00400749/-0.0187078 rem ---EndComp --- ObjectTemplate.floaterMod 0 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Mesh ObjectTemplate.collisionPart 2 ObjectTemplate.geometryPart 2 ObjectTemplate.addTemplate Dragon_Bike_wheelFront ObjectTemplate.setPosition 0/-0.8178/0.0704 rem ------------------------------------- ObjectTemplate.addTemplate S_Dragon_Bike_steering_RotationRpm rem ------------------------------------- ObjectTemplate.setMinRotation -45/0/0 ObjectTemplate.setMaxRotation 45/0/0 ObjectTemplate.setMaxSpeed 80/0/0 ObjectTemplate.setAcceleration 100/0/0 ObjectTemplate.setInputToYaw PIYaw ObjectTemplate.setAutomaticReset 1 ObjectTemplate.activeSafe Sound S_Dragon_Bike_steering_RotationRpm rem--------WHEELS--------------------------- ObjectTemplate.activesafe Spring Dragon_Bike_WheelFront ObjectTemplate.setNetworkableInfo SpringInfo ObjectTemplate.collisionPart 3 ObjectTemplate.geometryPart 3 ObjectTemplate.physicsType 3 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.Material 115 ObjectTemplate.setStrength 75 ObjectTemplate.setDamping 10 ObjectTemplate.grip 8 ObjectTemplate.activesafe Spring Dragon_Bike_WheelBack ObjectTemplate.setNetworkableInfo SpringInfo ObjectTemplate.collisionPart 4 ObjectTemplate.geometryPart 4 ObjectTemplate.physicsType 3 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.Material 115 ObjectTemplate.setStrength 100 ObjectTemplate.setDamping 10 ObjectTemplate.grip 8 ObjectTemplate.addTemplate web_wheelBig ObjectTemplate.addTemplate web_wheelBigSmoke rem------PASSENGER--------------------- ObjectTemplate.create PlayerControlObject Dragon_Bike_Passenger ObjectTemplate.setNetworkableInfo BasicInfo ObjectTemplate.createdInEditor 1 rem ---BeginComp:VehicleHud --- ObjectTemplate.createComponent VehicleHud ObjectTemplate.vehicleHud.hudName "Dragon-Bike" ObjectTemplate.vehicleHud.miniMapIconLeaderSize Medium ObjectTemplate.vehicleHud.useChildHud 1 ObjectTemplate.vehicleHud.vehicleIconPos 20/14 rem ---EndComp --- ObjectTemplate.floaterMod 0 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.aiTemplate Dragon_Bike_Passenger_AI rem ------------------------------------- ObjectTemplate.addTemplate S_Dragon_Bike_Passenger_Ambient ObjectTemplate.addTemplate S_Dragon_Bike_Passenger_AmbientDamaged rem ------------------------------------- ObjectTemplate.exitSpeedMod 0.5 ObjectTemplate.seatInformation Dragon_Bike_Passenger 0/1.32/-0.2 55/0/0 ObjectTemplate.seatAnimationSystem Objects/Vehicles/Land/Dragon_Bike/Animations/3p_Dragon_Bike_passenger_anim.inc ObjectTemplate.soundFilter vehicle ObjectTemplate.cockpitSubGeom 1 ObjectTemplate.damagedAmbientSoundLimit 0.15 ObjectTemplate.autoUseAbility 1 ObjectTemplate.hasRestrictedExit 1 ObjectTemplate.isOpenVehicle 1 ObjectTemplate.activeSafe Sound S_Dragon_Bike_Passenger_Ambient ObjectTemplate.activeSafe Sound S_Dragon_Bike_Passenger_AmbientDamaged rem-----------------MACHINEGUN-------------------------------- ObjectTemplate.create GenericFireArm Dragon_Bike_machinegun rem ---BeginComp:WeaponHud --- ObjectTemplate.createComponent WeaponHud ObjectTemplate.weaponHud.hudName "Dragon-Bike Machinegun" ObjectTemplate.weaponHud.guiIndex 0 rem ---EndComp --- rem ---BeginComp:MultiFireComp --- ObjectTemplate.createComponent MultiFireComp ObjectTemplate.fire.FireInput PIAltFire ObjectTemplate.fire.roundsPerMinute 900 ObjectTemplate.fire.addFireRate 2 ObjectTemplate.fire.fireInCameraDof 0 ObjectTemplate.fire.addBarrelName Dragon_Bike_machinegun_barrel rem ---EndComp --- rem ---BeginComp:DefaultAmmoComp --- ObjectTemplate.createComponent DefaultAmmoComp ObjectTemplate.ammo.nrOfMags -1 ObjectTemplate.ammo.magSize -1 ObjectTemplate.ammo.autoReload 1 ObjectTemplate.ammo.reloadWithoutPlayer 1 rem ---EndComp --- rem ---BeginComp:WeaponBasedRecoilComp --- ObjectTemplate.createComponent WeaponBasedRecoilComp ObjectTemplate.recoil.cameraRecoilSpeed 10 ObjectTemplate.recoil.cameraRecoilSize 0.5 rem ---EndComp --- rem ---BeginComp:SimpleDeviationComp --- ObjectTemplate.createComponent SimpleDeviationComp rem ---EndComp --- rem ---BeginComp:DefaultSoundComp --- ObjectTemplate.createComponent DefaultSoundComp rem ---EndComp --- rem ---BeginComp:DefaultAnimationComp --- ObjectTemplate.createComponent DefaultAnimationComp rem ---EndComp --- rem ---BeginComp:DefaultZoomComp --- ObjectTemplate.createComponent DefaultZoomComp rem ---EndComp --- ObjectTemplate.floaterMod 0 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.aiTemplate F35bMachineGun rem ------------------------------------- ObjectTemplate.addTemplate S_Dragon_Bike_machinegun_Fire1P ObjectTemplate.addTemplate S_Dragon_Bike_machinegun_Fire1P_Outdoor ObjectTemplate.addTemplate S_Dragon_Bike_machinegun_Fire3P ObjectTemplate.addTemplate S_Dragon_Bike_machinegun_BoltClick ObjectTemplate.addTemplate S_Dragon_Bike_machinegun_TriggerClick ObjectTemplate.addTemplate S_Dragon_Bike_machinegun_SwitchFireRate ObjectTemplate.addTemplate S_Dragon_Bike_machinegun_Reload1P ObjectTemplate.addTemplate S_Dragon_Bike_machinegun_Reload3P ObjectTemplate.addTemplate S_Dragon_Bike_machinegun_Deploy1P ObjectTemplate.addTemplate S_Dragon_Bike_machinegun_Deploy3P ObjectTemplate.addTemplate S_Dragon_Bike_machinegun_Zoom ObjectTemplate.addTemplate Dragon_Bike_machinegun_barrel ObjectTemplate.setPosition 0.15/0/0 ObjectTemplate.addTemplate Dragon_Bike_machinegun_barrel ObjectTemplate.setPosition -0.15/0/0 rem ------------------------------------- ObjectTemplate.projectileTemplate Dragon_Bike_machinegun_Projectile ObjectTemplate.velocity 1000 ObjectTemplate.itemIndex 2 ObjectTemplate.create bundle Dragon_Bike_machinegun_barrel ObjectTemplate.addTemplate e_muzz_coax rem---------------MACHINEGUN PROJECTILE-------------------------------- ObjectTemplate.create GenericProjectile Dragon_Bike_machinegun_Projectile ObjectTemplate.createNotInGrid 1 ObjectTemplate.createdInEditor 1 rem ---BeginComp:DefaultCollisionComp --- ObjectTemplate.createComponent DefaultCollisionComp rem ---EndComp --- rem ---BeginComp:DefaultDetonationComp --- ObjectTemplate.createComponent DefaultDetonationComp rem ---EndComp --- rem ---BeginComp:DefaultProjSoundComp --- ObjectTemplate.createComponent DefaultProjSoundComp rem ---EndComp --- rem ---BeginComp:DefaultRicochetComp --- ObjectTemplate.createComponent DefaultRicochetComp rem ---EndComp --- rem ---BeginComp:DefaultPenetrateComp --- ObjectTemplate.createComponent DefaultPenetrateComp ObjectTemplate.penetrate.allowSolidPenetration 1 ObjectTemplate.penetrate.allowLiquidPenetration 1 rem ---EndComp --- ObjectTemplate.floaterMod 0 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Point ObjectTemplate.collisionGroups 8 ObjectTemplate.material 39 rem ------------------------------------- ObjectTemplate.addTemplate S_Dragon_Bike_machinegun_Projectile_Looping rem ------------------------------------- ObjectTemplate.timeToLive CRD_NONE/2/0/0 ObjectTemplate.material 39 ObjectTemplate.hasOnTimeEffect 1 ObjectTemplate.damage 75 ObjectTemplate.activeSafe Sound S_Dragon_Bike_machinegun_Fire1P ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/weapons/handheld/assault_rifles/assault_rifle_ak101/sounds/ak101_fire_1p_outdoor.wav" ObjectTemplate.loopCount 0 ObjectTemplate.is3dSound 0 ObjectTemplate.stopType 1 ObjectTemplate.volume 1 ObjectTemplate.pitch 0.8 ObjectTemplate.pan 0.5 ObjectTemplate.reverbLevel 1 ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.982/1.03/ ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/ ObjectTemplate.position -0.00420591/0.0486487/0.596709 ObjectTemplate.activeSafe Sound S_Dragon_Bike_machinegun_Fire1P_Outdoor ObjectTemplate.activeSafe Sound S_Dragon_Bike_machinegun_Fire3P ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/weapons/handheld/assault_rifles/assault_rifle_ak101/sounds/ak101_fire_3p.wav" ObjectTemplate.loopCount 0 ObjectTemplate.is3dSound 1 ObjectTemplate.stopType 1 ObjectTemplate.volume 1 ObjectTemplate.pitch 0.8 ObjectTemplate.reverbLevel 1 ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.97/1.025/ ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/ ObjectTemplate.position -0.00327992/0.0352125/0.592147 ObjectTemplate.minDistance 5 ObjectTemplate.halfVolumeDistance 25 ObjectTemplate.activeSafe Sound S_Dragon_Bike_machinegun_BoltClick ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/weapons/handheld/usrif_m4/sounds/mono/m4_boltclick.wav" ObjectTemplate.loopCount 1 ObjectTemplate.is3dSound 0 ObjectTemplate.stopType 1 ObjectTemplate.volume 0.95 ObjectTemplate.pitch 1 ObjectTemplate.pan 0.5 ObjectTemplate.reverbLevel 1 ObjectTemplate.position 0.00847864/0.0669459/-0.0840718 ObjectTemplate.activeSafe Sound S_Dragon_Bike_machinegun_TriggerClick ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/weapons/handheld/uspis_92fs/sounds/mono/trigger_click.wav" ObjectTemplate.loopCount 1 ObjectTemplate.is3dSound 0 ObjectTemplate.stopType 1 ObjectTemplate.volume 0.5 ObjectTemplate.pitch 1 ObjectTemplate.pan 0.5 ObjectTemplate.reverbLevel 1 ObjectTemplate.position 0/-0.0258353/-0.0401724 ObjectTemplate.activeSafe Sound S_Dragon_Bike_machinegun_SwitchFireRate ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/weapons/handheld/usrif_m4/sounds/mono/m4_fire_rate_switch.wav" ObjectTemplate.loopCount 1 ObjectTemplate.is3dSound 0 ObjectTemplate.stopType 1 ObjectTemplate.volume 0.5 ObjectTemplate.pitch 1 ObjectTemplate.pan 0.5 ObjectTemplate.reverbLevel 1 ObjectTemplate.position 0/0.0072858/-0.0865821 ObjectTemplate.activeSafe Sound S_Dragon_Bike_machinegun_Reload1P ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/weapons/handheld/usrif_m4/sounds/stereo/m4_reload.wav" ObjectTemplate.loopCount 1 ObjectTemplate.is3dSound 0 ObjectTemplate.stopType 1 ObjectTemplate.volume 0.6 ObjectTemplate.pitch 1 ObjectTemplate.pan 0.5 ObjectTemplate.reverbLevel 1 ObjectTemplate.position 0/-0.0285441/0.0125099 ObjectTemplate.activeSafe Sound S_Dragon_Bike_machinegun_Reload3P ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/weapons/handheld/usrif_m4/sounds/mono/m4_reload_3p.wav" ObjectTemplate.loopCount 1 ObjectTemplate.is3dSound 1 ObjectTemplate.stopType 1 ObjectTemplate.volume 0.6 ObjectTemplate.pitch 1 ObjectTemplate.reverbLevel 1 ObjectTemplate.position 0/-0.0368675/0.0231495 ObjectTemplate.minDistance 0.5 ObjectTemplate.halfVolumeDistance 1 rem -------------WING--------------------------- ObjectTemplate.create Wing Dragon_Bike_wing ObjectTemplate.setWingLift 10
Dragon-ATV (Re-code of Xpak ATV)
Con:
GeometryTemplate.create BundledMesh Dragon_Atv CollisionManager.createTemplate Dragon_Atv ObjectTemplate.create PlayerControlObject Dragon_Atv ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType 3 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.geometry Dragon_Atv ObjectTemplate.addTemplate Dragon_Atv_steering ObjectTemplate.setPosition 0/0.6171/0.3404 ObjectTemplate.addTemplate Dragon_Atv_engine ObjectTemplate.setPosition 0/0/0 ObjectTemplate.create RotationalBundle Dragon_Atv_steering ObjectTemplate.collisionPart 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType 3 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.geometryPart 1 ObjectTemplate.create Engine Dragon_Atv_engine ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.geometryPart 2 ObjectTemplate.addTemplate Dragon_Atv_nav_FR ObjectTemplate.setPosition 0.4/-0.1/0.6 ObjectTemplate.addTemplate Dragon_Atv_nav_FL ObjectTemplate.setPosition -0.4/-0.1/0.6 ObjectTemplate.addTemplate Dragon_Atv_wheel_RR ObjectTemplate.setPosition 0.5/-0.2/-0.6 ObjectTemplate.addTemplate Dragon_Atv_wheel_RL ObjectTemplate.setPosition -0.5/-0.2/-0.6 ObjectTemplate.create RotationalBundle Dragon_Atv_nav_FR ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.geometryPart 3 ObjectTemplate.addTemplate Dragon_Atv_wheel_FR ObjectTemplate.create Spring Dragon_Atv_wheel_FR ObjectTemplate.collisionPart 4 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType 3 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.geometryPart 4 ObjectTemplate.create RotationalBundle Dragon_Atv_nav_FL ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.geometryPart 5 ObjectTemplate.addTemplate Dragon_Atv_wheel_FL ObjectTemplate.create Spring Dragon_Atv_wheel_FL ObjectTemplate.collisionPart 6 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType 3 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.geometryPart 6 ObjectTemplate.create Spring Dragon_Atv_wheel_RR ObjectTemplate.collisionPart 7 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType 3 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.geometryPart 7 ObjectTemplate.create Spring Dragon_Atv_wheel_RL ObjectTemplate.collisionPart 8 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType 3 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.geometryPart 8 include Dragon_Atv.tweak
Tweak:
GeometryTemplate.compressVertexData 1 GeometryTemplate.maxTextureRepeat 16 ObjectTemplate.activeSafe PlayerControlObject Dragon_Atv ObjectTemplate.creator Golden-Dragon ObjectTemplate.setNetworkableInfo BasicInfo ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.castsDynamicShadow 1 rem ---BeginComp:Armor --- ObjectTemplate.createComponent Armor ObjectTemplate.armor.maxHitPoints 1000 ObjectTemplate.armor.hitPoints 1000 ObjectTemplate.armor.defaultMaterial 30 ObjectTemplate.armor.hpLostWhileUpSideDown 90 ObjectTemplate.armor.hpLostWhileInWater 75 ObjectTemplate.armor.hpLostWhileInDeepWater 250 ObjectTemplate.armor.hpLostWhileCriticalDamage 12 ObjectTemplate.armor.waterDamageDelay 1 ObjectTemplate.armor.deepWaterDamageDelay 0 ObjectTemplate.armor.waterLevel 0.35 ObjectTemplate.armor.deepWaterLevel 0.55 ObjectTemplate.armor.explosionForce 10 ObjectTemplate.armor.explosionForceMod 15 ObjectTemplate.armor.explosionForceMax 5000 ObjectTemplate.armor.explosionDamage 300 ObjectTemplate.armor.explosionRadius 6 ObjectTemplate.armor.explosionMaterial 101 ObjectTemplate.armor.wreckExplosionForce 50 ObjectTemplate.armor.wreckExplosionForceMax 60 ObjectTemplate.armor.wreckExplosionDamage 50 ObjectTemplate.armor.wreckExplosionRadius 2 ObjectTemplate.armor.wreckExplosionMaterial 70 ObjectTemplate.armor.wreckHitPoints 750 ObjectTemplate.armor.timeToStayAsWreck 30 ObjectTemplate.armor.criticalDamage 100 ObjectTemplate.armor.addArmorEffect 50 e_dstate_land_lightsmoke -3.27614e-010/0.206367/0.0688563 0/0/0 ObjectTemplate.armor.addArmorEffect 25 e_dstate_land_mediumsmoke 0/0.037/-0.00424445 0/0/0 ObjectTemplate.armor.addArmorEffect 10 e_dstate_land_heavysmoke 4.86864e-009/0.347086/0.0724012 0/0/0 ObjectTemplate.armor.addArmorEffect 0 e_vexp_trailbikewreck 0/0/0 0/0/0 ObjectTemplate.armor.addArmorEffectSpectacular 0 e_vexp_armoredcar_spec 0/0/0 0/0/0 ObjectTemplate.armor.addArmorEffect 0 e_dstate_static_fire 0.0069882/0.331031/0.0357816 0/0/0 ObjectTemplate.armor.addArmorEffect 0 e_sAmb_wreckfire -0.0379711/0.270124/0.0576802 0/0/0 ObjectTemplate.armor.addArmorEffect -100 e_vexp_armoredcar 0/0/0 0/0/0 rem ---EndComp --- rem ---BeginComp:Radio --- ObjectTemplate.createComponent Radio ObjectTemplate.Radio.spottedMessage vehicle_spotted rem ---EndComp --- rem ---BeginComp:VehicleHud --- ObjectTemplate.createComponent VehicleHud ObjectTemplate.vehicleHud.hudName "Dragon-ATV" ObjectTemplate.vehicleHud.typeIcon Ingame\Vehicles\Icons\Hud\MenuIcons\Dragon_Bike_Menu_Icon.tga ObjectTemplate.vehicleHud.miniMapIcon Ingame\Vehicles\Icons\Minimap\Dragon_Bike_Mini_Icon.tga ObjectTemplate.vehicleHud.miniMapIconLeaderSize Medium ObjectTemplate.vehicleHud.vehicleIconPos 32/14 ObjectTemplate.vehicleHud.vehicleType 3 ObjectTemplate.vehicleHud.useSelectionIcons 0 ObjectTemplate.vehicleHud.vehicleIcon Ingame\Vehicles\Icons\Hud\VehicleIcons\Dragon_Bike_Icon.tga rem ---EndComp --- ObjectTemplate.geometry Dragon_Atv ObjectTemplate.setCollisionMesh Dragon_Atv ObjectTemplate.mapMaterial 0 Armor_Dragon_Bike 114 ObjectTemplate.mapMaterial 1 Armor_Dragon_Bike 114 ObjectTemplate.mapMaterial 2 Dragon_Bike_wheels 115 ObjectTemplate.mapMaterial 3 Dragon_Bike_wheels 115 ObjectTemplate.drag 1 ObjectTemplate.dragModifier 10/10/10 ObjectTemplate.inertiaModifier 3/3/2 ObjectTemplate.mass 400 ObjectTemplate.gravityModifier 1.5 ObjectTemplate.floaterMod 0.5 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Mesh ObjectTemplate.centerOfMassOffset 0/0/0 ObjectTemplate.centerOfCollisionOffset 0/0/0 ObjectTemplate.aiTemplate Dragon_Bike_Driver_AI rem ------------------------------------- ObjectTemplate.addTemplate S_Dragon_Atv_Ambient ObjectTemplate.addTemplate S_Dragon_Atv_AmbientDamaged ObjectTemplate.addTemplate Dragon_Atv_EntryPoint ObjectTemplate.addTemplate Dragon_Atv_Yaw_Engine ObjectTemplate.setPosition 0/0/-5 ObjectTemplate.setRotation -90/0/0 ObjectTemplate.addTemplate Dragon_Atv_Pitch_Engine ObjectTemplate.setPosition 0/0/-5 ObjectTemplate.setRotation 0/90/0 ObjectTemplate.addTemplate Dragon_Atv_Roll_Engine ObjectTemplate.setPosition 5/0/0 ObjectTemplate.setRotation 0/90/0 ObjectTemplate.addTemplate LaserTarget_vehicle ObjectTemplate.addTemplate e_amphib_wake ObjectTemplate.setPosition 0.000121993/-0.540627/1.7419 ObjectTemplate.addTemplate e_amphib_wake ObjectTemplate.setPosition 0.00017/-0.54063/-1.87315 ObjectTemplate.setRotation 180/0/0 ObjectTemplate.addTemplate e_amphib_wake_sound ObjectTemplate.setPosition 0.000121993/-0.540627/0 ObjectTemplate.addTemplate Dragon_Atv_Cameramount ObjectTemplate.setPosition 0/1/-0.15 ObjectTemplate.addTemplate Car_horn ObjectTemplate.setPosition 0/0.0937172/1.72664 ObjectTemplate.addTemplate Dragon_Atv_Passenger ObjectTemplate.setPosition 0.27942/-0.0225279/-0.157236 ObjectTemplate.addTemplate Dragon_Atv_Up_Engine ObjectTemplate.setRotation 0/-90/0 ObjectTemplate.addTemplate Dragon_Atv_machinegun ObjectTemplate.setPosition 0/0.47/0.95 ObjectTemplate.setRotation 0/-5/0 ObjectTemplate.addTemplate Dragon_Atv_wing ObjectTemplate.setPosition 0/0/-1.5 rem ------------------------------------- ObjectTemplate.setSoldierExitLocation 1/0.5/0 0/0/0 ObjectTemplate.altSoldierExitPosition 0/0.5/-2 ObjectTemplate.exitSpeedMod 0.5 ObjectTemplate.seatInformation Dragon_Atv 0/1.18391/-0.139631 0/0/0 ObjectTemplate.seatAnimationSystem Objects/Vehicles/land/Dragon_Atv/ATVAnimationSystem.inc ObjectTemplate.hasRestrictedExit 1 ObjectTemplate.isOpenVehicle 1 ObjectTemplate.sprintFactor 2 ObjectTemplate.SprintRecoverTime 9999 ObjectTemplate.SprintDissipationTime 9999 ObjectTemplate.SprintLimit 0 ObjectTemplate.activeSafe Sound S_Dragon_Atv_Ambient ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "sound/cockpits/air_cockpit.ogg" ObjectTemplate.loopCount 0 ObjectTemplate.is3dSound 0 ObjectTemplate.stopType 0 ObjectTemplate.volume 0.55 ObjectTemplate.pitch 1 ObjectTemplate.pan 0.5 ObjectTemplate.reverbLevel 1 ObjectTemplate.activeSafe Sound S_Dragon_Atv_AmbientDamaged ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "sound/cockpits/damagealarm.ogg" ObjectTemplate.loopCount 0 ObjectTemplate.is3dSound 0 ObjectTemplate.stopType 0 ObjectTemplate.volume 0.7 ObjectTemplate.pitch 1 ObjectTemplate.pan 0.5 ObjectTemplate.reverbLevel 1 rem---------CAMERA-------------------- ObjectTemplate.create RotationalBundle Dragon_Atv_Cameramount ObjectTemplate.createdInEditor 1 ObjectTemplate.floaterMod 0 ObjectTemplate.hasMobilePhysics 0 rem ------------------------------------- ObjectTemplate.addTemplate S_Dragon_Atv_Cameramount_RotationRpm ObjectTemplate.addTemplate Dragon_Atv_PilotCamera ObjectTemplate.setPosition -0.0013181/0.247351/-0.0205266 ObjectTemplate.setRotation 1.1/20/0.5 rem ------------------------------------- ObjectTemplate.activeSafe Sound S_Dragon_Atv_Cameramount_RotationRpm ObjectTemplate.create Camera Dragon_Atv_PilotCamera ObjectTemplate.createdInEditor 1 ObjectTemplate.floaterMod 0 ObjectTemplate.hasMobilePhysics 0 rem ------------------------------------- ObjectTemplate.addTemplate S_Dragon_Atv_PilotCamera_RotationRpm rem ------------------------------------- ObjectTemplate.setMinRotation -120/-50/0 ObjectTemplate.setMaxRotation 120/0/0 ObjectTemplate.setMaxSpeed 90/90/0 ObjectTemplate.setAcceleration 5000/5000/0 ObjectTemplate.regulatePitch 0.1/-0.1 ObjectTemplate.restoreRotationOnExit 1 ObjectTemplate.CVMFrontChase 0 ObjectTemplate.nosePos 0/0.5/-0.6 ObjectTemplate.followStiffness 9 ObjectTemplate.chaseDistance 4 ObjectTemplate.chaseAngle 0.4 ObjectTemplate.chaseOffset 0/1/0 ObjectTemplate.worldFOV 1.2 ObjectTemplate.insideFOV 1.2 ObjectTemplate.worldFOV 1.2 ObjectTemplate.insideFOV 1.2 ObjectTemplate.allowInsideDynamicLights 1 ObjectTemplate.allowInsideStaticSun 0 ObjectTemplate.insideStaticSunDirection -0.25/-0.5/0.75 ObjectTemplate.insideStaticSunColor 1/1/1 ObjectTemplate.insideStaticSunDamageColor 1/0/0 ObjectTemplate.insideDamageFrequency 3 ObjectTemplate.insideDamageThreshold 0.15 ObjectTemplate.insideStaticSunAmbientColor 0.7/0.7/0.7 ObjectTemplate.activeSafe Sound S_Dragon_Atv_PilotCamera_RotationRpm rem------ENTRYPOINT----------------- ObjectTemplate.create EntryPoint Dragon_Atv_EntryPoint ObjectTemplate.createdInEditor 1 ObjectTemplate.floaterMod 0 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setEntryRadius 3 rem------UP ENGINE-------------------- ObjectTemplate.create Engine Dragon_Atv_Up_Engine ObjectTemplate.setNetworkableInfo BasicInfo ObjectTemplate.createdInEditor 1 ObjectTemplate.floaterMod 0 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Mesh rem ------------------------------------- ObjectTemplate.addTemplate S_Dragon_Atv_Up_Engine_RotationRpm ObjectTemplate.addTemplate S_Dragon_Atv_Up_Engine_Idle ObjectTemplate.addTemplate S_Dragon_Atv_Up_Engine_Rpm1 ObjectTemplate.addTemplate S_Dragon_Atv_Up_Engine_Rpm2 ObjectTemplate.addTemplate S_Dragon_Atv_Up_Engine_Load rem ------------------------------------- ObjectTemplate.setMinRotation 0/0/-1 ObjectTemplate.setMaxRotation 0/0/1 ObjectTemplate.setMaxSpeed 0/0/1 ObjectTemplate.setAcceleration 0/0/1 ObjectTemplate.setInputToRoll PISprint ObjectTemplate.setAutomaticReset 1 ObjectTemplate.setEngineType c_ETHelicopter ObjectTemplate.setTorque 1 ObjectTemplate.setDifferential 100 ObjectTemplate.setGearUp 0.7 ObjectTemplate.setGearDown 0.3 ObjectTemplate.noPropellerEffectAtSpeed 1 ObjectTemplate.noPropellerEffectAtSpeed 1 ObjectTemplate.decreaseAngleToZero 1 ObjectTemplate.noEffectAtPerpSpeed 1000 ObjectTemplate.activeSafe Sound S_Dragon_Bike_Up_Engine_RotationRpm ObjectTemplate.activeSafe Sound S_Dragon_Bike_Up_Engine_Idle ObjectTemplate.activeSafe Sound S_Dragon_Bike_Up_Engine_Rpm1 ObjectTemplate.activeSafe Sound S_Dragon_Bike_Up_Engine_Rpm2 ObjectTemplate.activeSafe Sound S_Dragon_Bike_Up_Engine_Load rem-------YAW ENGINE----------------- ObjectTemplate.create Engine Dragon_Atv_Yaw_Engine ObjectTemplate.setNetworkableInfo BasicInfo ObjectTemplate.createdInEditor 1 ObjectTemplate.floaterMod 0 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Mesh rem ------------------------------------- ObjectTemplate.addTemplate S_Dragon_Atv_Yaw_Engine_RotationRpm ObjectTemplate.addTemplate S_Dragon_Atv_Yaw_Engine_Idle ObjectTemplate.addTemplate S_Dragon_Atv_Yaw_Engine_Rpm1 ObjectTemplate.addTemplate S_Dragon_Atv_Yaw_Engine_Rpm2 ObjectTemplate.addTemplate S_Dragon_Atv_Yaw_Engine_Load rem ------------------------------------- ObjectTemplate.setMinRotation 0/0/-1 ObjectTemplate.setMaxRotation 0/0/1 ObjectTemplate.setMaxSpeed 0/0/1 ObjectTemplate.setAcceleration 0/0/1 ObjectTemplate.setInputToRoll PIYaw ObjectTemplate.setAutomaticReset 1 ObjectTemplate.setEngineType c_ETHelicopter ObjectTemplate.setTorque 25 ObjectTemplate.setDifferential 100 ObjectTemplate.setGearUp 0.7 ObjectTemplate.setGearDown 0.3 ObjectTemplate.noPropellerEffectAtSpeed 1 ObjectTemplate.noPropellerEffectAtSpeed 1 ObjectTemplate.decreaseAngleToZero 1 ObjectTemplate.pureRotational 1 ObjectTemplate.noEffectAtPerpSpeed 1000 ObjectTemplate.activeSafe Sound S_Dragon_Atv_Yaw_Engine_RotationRpm ObjectTemplate.activeSafe Sound S_Dragon_Atv_Yaw_Engine_Idle ObjectTemplate.activeSafe Sound S_Dragon_Atv_Yaw_Engine_Rpm1 ObjectTemplate.activeSafe Sound S_Dragon_Atv_Yaw_Engine_Rpm2 ObjectTemplate.activeSafe Sound S_Dragon_Atv_Yaw_Engine_Load rem----PITCH ENGINE----------------------- ObjectTemplate.create Engine Dragon_Atv_Pitch_Engine ObjectTemplate.setNetworkableInfo BasicInfo ObjectTemplate.createdInEditor 1 ObjectTemplate.floaterMod 0 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Mesh rem ------------------------------------- ObjectTemplate.addTemplate S_Dragon_Atv_Pitch_Engine_RotationRpm ObjectTemplate.addTemplate S_Dragon_Atv_Pitch_Engine_Idle ObjectTemplate.addTemplate S_Dragon_Atv_Pitch_Engine_Rpm1 ObjectTemplate.addTemplate S_Dragon_Atv_Pitch_Engine_Rpm2 ObjectTemplate.addTemplate S_Dragon_Atv_Pitch_Engine_Load rem ------------------------------------- ObjectTemplate.setMinRotation 0/0/-1 ObjectTemplate.setMaxRotation 0/0/1 ObjectTemplate.setMaxSpeed 0/0/1 ObjectTemplate.setAcceleration 0/0/1 ObjectTemplate.setInputToRoll PIMouseLookY ObjectTemplate.setAutomaticReset 1 ObjectTemplate.setEngineType c_ETHelicopter ObjectTemplate.setTorque 17.5 ObjectTemplate.setDifferential 100 ObjectTemplate.setGearUp 0.7 ObjectTemplate.setGearDown 0.3 ObjectTemplate.noPropellerEffectAtSpeed 1 ObjectTemplate.noPropellerEffectAtSpeed 1 ObjectTemplate.decreaseAngleToZero 1 ObjectTemplate.pureRotational 1 ObjectTemplate.noEffectAtPerpSpeed 1000 ObjectTemplate.activeSafe Sound S_Dragon_Atv_Pitch_Engine_RotationRpm ObjectTemplate.activeSafe Sound S_Dragon_Atv_Pitch_Engine_Idle ObjectTemplate.activeSafe Sound S_Dragon_Atv_Pitch_Engine_Rpm1 ObjectTemplate.activeSafe Sound S_Dragon_Atv_Pitch_Engine_Rpm2 ObjectTemplate.activeSafe Sound S_Dragon_Atv_Pitch_Engine_Load rem------ROLL ENGINE----------------- ObjectTemplate.create Engine Dragon_Atv_Roll_Engine ObjectTemplate.setNetworkableInfo BasicInfo ObjectTemplate.createdInEditor 1 ObjectTemplate.floaterMod 0 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Mesh rem ------------------------------------- ObjectTemplate.addTemplate S_Dragon_Atv_Roll_Engine_RotationRpm ObjectTemplate.addTemplate S_Dragon_Atv_Roll_Engine_Idle ObjectTemplate.addTemplate S_Dragon_Atv_Roll_Engine_Rpm1 ObjectTemplate.addTemplate S_Dragon_Atv_Roll_Engine_Rpm2 ObjectTemplate.addTemplate S_Dragon_Atv_Roll_Engine_Load rem ------------------------------------- ObjectTemplate.setMinRotation 0/0/-1 ObjectTemplate.setMaxRotation 0/0/1 ObjectTemplate.setMaxSpeed 0/0/1 ObjectTemplate.setAcceleration 0/0/1 ObjectTemplate.setInputToRoll PIMouseLookX ObjectTemplate.setAutomaticReset 1 ObjectTemplate.setEngineType c_ETHelicopter ObjectTemplate.setTorque 17.5 ObjectTemplate.setDifferential 100 ObjectTemplate.setGearUp 0.7 ObjectTemplate.setGearDown 0.3 ObjectTemplate.noPropellerEffectAtSpeed 1 ObjectTemplate.noPropellerEffectAtSpeed 1 ObjectTemplate.decreaseAngleToZero 1 ObjectTemplate.pureRotational 1 ObjectTemplate.noEffectAtPerpSpeed 1000 ObjectTemplate.activeSafe Sound S_Dragon_Atv_Roll_Engine_RotationRpm ObjectTemplate.activeSafe Sound S_Dragon_Atv_Roll_Engine_Idle ObjectTemplate.activeSafe Sound S_Dragon_Atv_Roll_Engine_Rpm1 ObjectTemplate.activeSafe Sound S_Dragon_Atv_Roll_Engine_Rpm2 ObjectTemplate.activeSafe Sound S_Dragon_Atv_Roll_Engine_Load rem------ENGINE----------- ObjectTemplate.activeSafe Engine Dragon_Atv_engine ObjectTemplate.setNetworkableInfo BasicInfo ObjectTemplate.setMinRotation 0/0/0 ObjectTemplate.setMaxRotation 0/0/1 ObjectTemplate.setMaxSpeed 0/0/1 ObjectTemplate.setAcceleration 0/0/1 ObjectTemplate.setInputToRoll PIThrottle ObjectTemplate.setAutomaticReset 1 ObjectTemplate.setEngineType c_ETNewCar2 ObjectTemplate.setTorque 75 ObjectTemplate.setDifferential 3 ObjectTemplate.setNumberOfGears 5 ObjectTemplate.setGearUp 0.85 ObjectTemplate.setGearDown 0.5 ObjectTemplate.setGearChangeTime 0.7 ObjectTemplate.setGearRatios 2.66 1.78 1.3 1 0.8 ObjectTemplate.spinWhenNoEngineInAir 1 ObjectTemplate.newCar2.minRpm 1000 ObjectTemplate.newCar2.maxRpm 7500 ObjectTemplate.newCar2.useClutchedTorque 0 ObjectTemplate.newCar2.wheelInertia 30 ObjectTemplate.newCar2.engineFeedbackMod 0.4 ObjectTemplate.newCar2.brakeTorque 2000 ObjectTemplate.newCar2.engineBrakeTorque 750 ObjectTemplate.newCar2.frictionTorque 100 ObjectTemplate.newCar2.frictionMod 1.5 ObjectTemplate.newCar2.slopeTorqueMod 1.5 ObjectTemplate.newCar2.wheelLongFrictionMod 1 ObjectTemplate.newCar2.wheelLongDriveFrictionMod 1.5 ObjectTemplate.newCar2.wheelLongPeakAt 0.1 ObjectTemplate.newCar2.wheelLongMinDynamicFriction 0.7 ObjectTemplate.newCar2.wheelLongScale 0.05 ObjectTemplate.newCar2.wheelLatFrictionMod 1.4 ObjectTemplate.newCar2.wheelLatDriveFrictionMod 0.3 ObjectTemplate.newCar2.wheelLatPeakAt 0.1 ObjectTemplate.newCar2.wheelLatMinDynamicFriction 0.7 ObjectTemplate.newCar2.wheelLatScale 0.05 ObjectTemplate.audio.newStyleAudio 1 ObjectTemplate.canReverse 0 ObjectTemplate.activeSafe Sound S_Dragon_Atv_engine_Idle ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/vehicles/land/Dragon_Atv/sounds/sart_idle_stop.wav" ObjectTemplate.loopCount 0 ObjectTemplate.is3dSound 1 ObjectTemplate.stopType 2 ObjectTemplate.volume 1.75 ObjectTemplate.pitch 1 ObjectTemplate.reverbLevel 1 ObjectTemplate.pitchEnvelope 0/1/0.1/3/0/2/0.003/1.116/0.1/0.838/2.22/0.1/ ObjectTemplate.volumeEnvelope 0/1/0/1/0/2/0.003/0.708/0/0.97/0.52/0/ ObjectTemplate.minDistance 5 ObjectTemplate.halfVolumeDistance 25 ObjectTemplate.activeSafe Sound S_Dragon_Atv_engine_Rpm1 ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/vehicles/land/Dragon_Atv/sounds/high_rpm.wav" ObjectTemplate.loopCount 0 ObjectTemplate.is3dSound 1 ObjectTemplate.stopType 2 ObjectTemplate.volume 1.75 ObjectTemplate.pitch 0.5 ObjectTemplate.reverbLevel 1 ObjectTemplate.pitchEnvelope 0/1/0/1.5/0/2/0.003861/0.608108/0/0.988417/1.5/0/ ObjectTemplate.volumeEnvelope 0/1/0/1/0/3/0/0/0/0.162162/0.722008/0/0.996139/0.895753/0/ ObjectTemplate.minDistance 5 ObjectTemplate.halfVolumeDistance 25 ObjectTemplate.activeSafe Sound S_Dragon_Atv_engine_Rpm2 ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/vehicles/land/Dragon_Atv/sounds/high_rpm.wav" ObjectTemplate.loopCount 0 ObjectTemplate.is3dSound 1 ObjectTemplate.stopType 2 ObjectTemplate.volume 1.75 ObjectTemplate.pitch 1.1 ObjectTemplate.reverbLevel 1 ObjectTemplate.pitchEnvelope 0/1/0/3/0/2/0.003861/0.324324/0/0.980695/1.8417/0/ ObjectTemplate.volumeEnvelope 0/1/0/1/0/3/0.005/0/0/0.294/0.718/0/0.982/0.754/0/ ObjectTemplate.minDistance 5 ObjectTemplate.halfVolumeDistance 25 ObjectTemplate.activeSafe Sound S_Dragon_Atv_engine_Load rem-------STEERING----------------------------------- ObjectTemplate.activeSafe RotationalBundle Dragon_Atv_steering ObjectTemplate.setNetworkableInfo BasicInfo rem ---BeginComp:Ik --- ObjectTemplate.createComponent Ik ObjectTemplate.ik.positionLeft -0.350955/0.291574/-0.195039 ObjectTemplate.ik.rotationLeft -3.3493/-30/-160 ObjectTemplate.ik.poleVectorLeft -0.635084/-0.11638/-1.56818 ObjectTemplate.ik.positionRight 0.32353/0.292346/-0.199229 ObjectTemplate.ik.rotationRight 160/30/0 ObjectTemplate.ik.poleVectorRight 0.764235/-0.0576837/-1.49874 rem ---EndComp --- ObjectTemplate.floaterMod 0 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Mesh ObjectTemplate.material 0 rem ------------------------------------- ObjectTemplate.addTemplate S_Dragon_Atv_steering_RotationRpm rem ------------------------------------- ObjectTemplate.setMinRotation -40/0/0 ObjectTemplate.setMaxRotation 40/0/0 ObjectTemplate.setMaxSpeed 10/0/0 ObjectTemplate.setAcceleration 180/0/0 ObjectTemplate.setInputToYaw PIYaw ObjectTemplate.setInputToPitch PIThrottle ObjectTemplate.setAutomaticReset 1 ObjectTemplate.activeSafe Sound S_Dragon_Atv_steering_RotationRpm rem--------NAVS----------------------------- ObjectTemplate.activeSafe RotationalBundle Dragon_Atv_nav_FR ObjectTemplate.setNetworkableInfo BasicInfo ObjectTemplate.floaterMod 0 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.material 0 rem ------------------------------------- ObjectTemplate.addTemplate S_Dragon_Atv_nav_FR_RotationRpm rem ------------------------------------- ObjectTemplate.setMinRotation -40/0/0 ObjectTemplate.setMaxRotation 40/0/0 ObjectTemplate.setMaxSpeed 1/0/0 ObjectTemplate.setAcceleration 500/0/0 ObjectTemplate.setInputToYaw PIYaw ObjectTemplate.setAutomaticReset 1 ObjectTemplate.activeSafe Sound S_Dragon_Atv_nav_FR_RotationRpm ObjectTemplate.activeSafe RotationalBundle Dragon_Atv_nav_FL ObjectTemplate.setNetworkableInfo BasicInfo ObjectTemplate.floaterMod 0 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.material 0 rem ------------------------------------- ObjectTemplate.addTemplate S_Dragon_Atv_nav_FL_RotationRpm rem ------------------------------------- ObjectTemplate.setMinRotation -40/0/0 ObjectTemplate.setMaxRotation 40/0/0 ObjectTemplate.setMaxSpeed 1/0/0 ObjectTemplate.setAcceleration 500/0/0 ObjectTemplate.setInputToYaw PIYaw ObjectTemplate.setAutomaticReset 1 ObjectTemplate.activeSafe Sound S_Dragon_Atv_nav_FL_RotationRpm rem--------WHEELS--------------------------- ObjectTemplate.activesafe Spring Dragon_Atv_wheel_FR ObjectTemplate.setNetworkableInfo SpringInfo ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType 3 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Mesh ObjectTemplate.setStrength 75 ObjectTemplate.setDamping 7.5 ObjectTemplate.grip 8 ObjectTemplate.activesafe Spring Dragon_Atv_wheel_FL ObjectTemplate.setNetworkableInfo SpringInfo ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.physicsType Mesh ObjectTemplate.setStrength 75 ObjectTemplate.setDamping 7.5 ObjectTemplate.grip 8 ObjectTemplate.activesafe Spring Dragon_Atv_wheel_RR ObjectTemplate.setNetworkableInfo SpringInfo ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType 3 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Mesh ObjectTemplate.setStrength 75 ObjectTemplate.setDamping 5 ObjectTemplate.grip 8 ObjectTemplate.addTemplate web_wheelBig ObjectTemplate.addTemplate web_wheelBigSmoke ObjectTemplate.activesafe Spring Dragon_Atv_wheel_RL ObjectTemplate.setNetworkableInfo SpringInfo ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.physicsType Mesh ObjectTemplate.setStrength 75 ObjectTemplate.setDamping 5 ObjectTemplate.grip 8 ObjectTemplate.addTemplate web_wheelBig ObjectTemplate.addTemplate web_wheelBigSmoke rem------PASSENGER--------------------- ObjectTemplate.create PlayerControlObject Dragon_Atv_Passenger ObjectTemplate.setNetworkableInfo BasicInfo ObjectTemplate.createdInEditor 1 rem ---BeginComp:VehicleHud --- ObjectTemplate.createComponent VehicleHud ObjectTemplate.vehicleHud.hudName "Dragon-Bike" ObjectTemplate.vehicleHud.miniMapIconLeaderSize Medium ObjectTemplate.vehicleHud.useChildHud 1 ObjectTemplate.vehicleHud.vehicleIconPos 20/14 rem ---EndComp --- ObjectTemplate.floaterMod 0 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.aiTemplate Dragon_Bike_Passenger_AI rem ------------------------------------- ObjectTemplate.addTemplate S_Dragon_Atv_Passenger_Ambient ObjectTemplate.addTemplate S_Dragon_Atv_Passenger_AmbientDamaged rem ------------------------------------- ObjectTemplate.exitSpeedMod 0.5 ObjectTemplate.seatInformation Dragon_Atv_Passenger 0/1.32/-0.2 55/0/0 ObjectTemplate.seatAnimationSystem Objects/Vehicles/Land/Dragon_Bike/Animations/3p_Dragon_Bike_passenger_anim.inc ObjectTemplate.soundFilter vehicle ObjectTemplate.cockpitSubGeom 1 ObjectTemplate.damagedAmbientSoundLimit 0.15 ObjectTemplate.autoUseAbility 1 ObjectTemplate.hasRestrictedExit 1 ObjectTemplate.isOpenVehicle 1 ObjectTemplate.activeSafe Sound S_Dragon_Atv_Passenger_Ambient ObjectTemplate.activeSafe Sound S_Dragon_Atv_Passenger_AmbientDamaged rem---------MACHINEGUN-------------------------------- ObjectTemplate.create GenericFireArm Dragon_Atv_machinegun rem ---BeginComp:WeaponHud --- ObjectTemplate.createComponent WeaponHud ObjectTemplate.weaponHud.hudName "Dragon-ATV Machinegun" ObjectTemplate.weaponHud.guiIndex 0 rem ---EndComp --- rem ---BeginComp:MultiFireComp --- ObjectTemplate.createComponent MultiFireComp ObjectTemplate.fire.FireInput PIAltFire ObjectTemplate.fire.roundsPerMinute 900 ObjectTemplate.fire.addFireRate 2 ObjectTemplate.fire.fireInCameraDof 0 ObjectTemplate.fire.addBarrelName Dragon_Atv_machinegun_barrel rem ---EndComp --- rem ---BeginComp:DefaultAmmoComp --- ObjectTemplate.createComponent DefaultAmmoComp ObjectTemplate.ammo.nrOfMags -1 ObjectTemplate.ammo.magSize -1 ObjectTemplate.ammo.autoReload 1 ObjectTemplate.ammo.reloadWithoutPlayer 1 rem ---EndComp --- rem ---BeginComp:WeaponBasedRecoilComp --- ObjectTemplate.createComponent WeaponBasedRecoilComp ObjectTemplate.recoil.cameraRecoilSpeed 10 ObjectTemplate.recoil.cameraRecoilSize 0.5 rem ---EndComp --- rem ---BeginComp:SimpleDeviationComp --- ObjectTemplate.createComponent SimpleDeviationComp rem ---EndComp --- rem ---BeginComp:DefaultSoundComp --- ObjectTemplate.createComponent DefaultSoundComp rem ---EndComp --- rem ---BeginComp:DefaultAnimationComp --- ObjectTemplate.createComponent DefaultAnimationComp rem ---EndComp --- rem ---BeginComp:DefaultZoomComp --- ObjectTemplate.createComponent DefaultZoomComp rem ---EndComp --- ObjectTemplate.floaterMod 0 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.aiTemplate F35bMachineGun rem ------------------------------------- ObjectTemplate.addTemplate S_Dragon_Atv_machinegun_Fire1P ObjectTemplate.addTemplate S_Dragon_Atv_machinegun_Fire1P_Outdoor ObjectTemplate.addTemplate S_Dragon_Atv_machinegun_Fire3P ObjectTemplate.addTemplate S_Dragon_Atv_machinegun_BoltClick ObjectTemplate.addTemplate S_Dragon_Atv_machinegun_TriggerClick ObjectTemplate.addTemplate S_Dragon_Atv_machinegun_SwitchFireRate ObjectTemplate.addTemplate S_Dragon_Atv_machinegun_Reload1P ObjectTemplate.addTemplate S_Dragon_Atv_machinegun_Reload3P ObjectTemplate.addTemplate S_Dragon_Atv_machinegun_Deploy1P ObjectTemplate.addTemplate S_Dragon_Atv_machinegun_Deploy3P ObjectTemplate.addTemplate S_Dragon_Atv_machinegun_Zoom ObjectTemplate.addTemplate Dragon_Atv_machinegun_barrel ObjectTemplate.setPosition 0.15/0/0 ObjectTemplate.addTemplate Dragon_Atv_machinegun_barrel ObjectTemplate.setPosition -0.15/0/0 rem ------------------------------------- ObjectTemplate.projectileTemplate Dragon_Atv_machinegun_Projectile ObjectTemplate.velocity 1000 ObjectTemplate.itemIndex 2 ObjectTemplate.create bundle Dragon_Atv_machinegun_barrel ObjectTemplate.addTemplate e_muzz_coax rem---------MACHINEGUN PROJECTILE-------------------------------- ObjectTemplate.create GenericProjectile Dragon_Atv_machinegun_Projectile ObjectTemplate.modifiedByUser ljo ObjectTemplate.createNotInGrid 1 ObjectTemplate.createdInEditor 1 rem ---BeginComp:DefaultCollisionComp --- ObjectTemplate.createComponent DefaultCollisionComp rem ---EndComp --- rem ---BeginComp:DefaultDetonationComp --- ObjectTemplate.createComponent DefaultDetonationComp rem ---EndComp --- rem ---BeginComp:DefaultProjSoundComp --- ObjectTemplate.createComponent DefaultProjSoundComp rem ---EndComp --- rem ---BeginComp:DefaultRicochetComp --- ObjectTemplate.createComponent DefaultRicochetComp rem ---EndComp --- rem ---BeginComp:DefaultPenetrateComp --- ObjectTemplate.createComponent DefaultPenetrateComp ObjectTemplate.penetrate.allowSolidPenetration 1 ObjectTemplate.penetrate.allowLiquidPenetration 1 rem ---EndComp --- ObjectTemplate.floaterMod 0 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Point ObjectTemplate.collisionGroups 8 ObjectTemplate.material 39 rem ------------------------------------- ObjectTemplate.addTemplate S_Dragon_Atv_machinegun_Projectile_Looping rem ------------------------------------- ObjectTemplate.timeToLive CRD_NONE/2/0/0 ObjectTemplate.material 39 ObjectTemplate.hasOnTimeEffect 1 ObjectTemplate.damage 75 ObjectTemplate.activeSafe Sound S_Dragon_Atv_machinegun_Fire1P ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/weapons/handheld/assault_rifles/assault_rifle_ak101/sounds/ak101_fire_1p_outdoor.wav" ObjectTemplate.loopCount 0 ObjectTemplate.is3dSound 0 ObjectTemplate.stopType 1 ObjectTemplate.volume 1 ObjectTemplate.pitch 0.8 ObjectTemplate.pan 0.5 ObjectTemplate.reverbLevel 1 ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.982/1.03/ ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/ ObjectTemplate.position -0.00420591/0.0486487/0.596709 ObjectTemplate.activeSafe Sound S_Dragon_Atv_machinegun_Fire1P_Outdoor ObjectTemplate.activeSafe Sound S_Dragon_Atv_machinegun_Fire3P ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/weapons/handheld/assault_rifles/assault_rifle_ak101/sounds/ak101_fire_3p.wav" ObjectTemplate.loopCount 0 ObjectTemplate.is3dSound 1 ObjectTemplate.stopType 1 ObjectTemplate.volume 1 ObjectTemplate.pitch 0.8 ObjectTemplate.reverbLevel 1 ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.97/1.025/ ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/ ObjectTemplate.position -0.00327992/0.0352125/0.592147 ObjectTemplate.minDistance 5 ObjectTemplate.halfVolumeDistance 25 ObjectTemplate.activeSafe Sound S_Dragon_Atv_machinegun_BoltClick ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/weapons/handheld/usrif_m4/sounds/mono/m4_boltclick.wav" ObjectTemplate.loopCount 1 ObjectTemplate.is3dSound 0 ObjectTemplate.stopType 1 ObjectTemplate.volume 0.95 ObjectTemplate.pitch 1 ObjectTemplate.pan 0.5 ObjectTemplate.reverbLevel 1 ObjectTemplate.position 0.00847864/0.0669459/-0.0840718 ObjectTemplate.activeSafe Sound S_Dragon_Atv_machinegun_TriggerClick ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/weapons/handheld/uspis_92fs/sounds/mono/trigger_click.wav" ObjectTemplate.loopCount 1 ObjectTemplate.is3dSound 0 ObjectTemplate.stopType 1 ObjectTemplate.volume 0.5 ObjectTemplate.pitch 1 ObjectTemplate.pan 0.5 ObjectTemplate.reverbLevel 1 ObjectTemplate.position 0/-0.0258353/-0.0401724 ObjectTemplate.activeSafe Sound S_Dragon_Atv_machinegun_SwitchFireRate ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/weapons/handheld/usrif_m4/sounds/mono/m4_fire_rate_switch.wav" ObjectTemplate.loopCount 1 ObjectTemplate.is3dSound 0 ObjectTemplate.stopType 1 ObjectTemplate.volume 0.5 ObjectTemplate.pitch 1 ObjectTemplate.pan 0.5 ObjectTemplate.reverbLevel 1 ObjectTemplate.position 0/0.0072858/-0.0865821 ObjectTemplate.activeSafe Sound S_Dragon_Atv_machinegun_Reload1P ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/weapons/handheld/usrif_m4/sounds/stereo/m4_reload.wav" ObjectTemplate.loopCount 1 ObjectTemplate.is3dSound 0 ObjectTemplate.stopType 1 ObjectTemplate.volume 0.6 ObjectTemplate.pitch 1 ObjectTemplate.pan 0.5 ObjectTemplate.reverbLevel 1 ObjectTemplate.position 0/-0.0285441/0.0125099 ObjectTemplate.activeSafe Sound S_Dragon_Atv_machinegun_Reload3P ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/weapons/handheld/usrif_m4/sounds/mono/m4_reload_3p.wav" ObjectTemplate.loopCount 1 ObjectTemplate.is3dSound 1 ObjectTemplate.stopType 1 ObjectTemplate.volume 0.6 ObjectTemplate.pitch 1 ObjectTemplate.reverbLevel 1 ObjectTemplate.position 0/-0.0368675/0.0231495 ObjectTemplate.minDistance 0.5 ObjectTemplate.halfVolumeDistance 1 rem -------------WING--------------------------- ObjectTemplate.create Wing Dragon_Atv_wing ObjectTemplate.setWingLift 10
Grenade Incendiary
Con:
GeometryTemplate.create BundledMesh Grenade_Incendiary CollisionManager.createTemplate Grenade_Incendiary ObjectTemplate.create GenericFireArm Grenade_Incendiary ObjectTemplate.saveInSeparateFile 1 include Grenade_Incendiary.tweak
Tweak:
GeometryTemplate.compressVertexData 1 GeometryTemplate.maxTextureRepeat 16 ObjectTemplate.activeSafe GenericFireArm Grenade_Incendiary ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.castsDynamicShadow 1 rem ---BeginComp:Radio --- ObjectTemplate.createComponent Radio ObjectTemplate.Radio.useMessage AUTO_MOODGP_throwingfraggrenade rem ---EndComp --- rem ---BeginComp:WeaponHud --- ObjectTemplate.createComponent WeaponHud ObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\Icons\Hud\HGR_Smoke.tga ObjectTemplate.weaponHud.altWeaponIcon Ingame\Weapons\Icons\Hud\USLMG_M249SAW_mini.tga ObjectTemplate.weaponHud.selectIcon Ingame\Weapons\Icons\Hud\Selection\HGR_Smoke.tga ObjectTemplate.weaponHud.specialAbilityIcon Ingame\Weapons\Icons\Hud\SpecialKitIcons\smokegrenade.tga ObjectTemplate.weaponHud.hudName "INCENDIARY GRENADE" ObjectTemplate.weaponHud.guiIndex 0 ObjectTemplate.weaponHud.altGuiIndex 52 ObjectTemplate.weaponHud.hasFireRate 0 ObjectTemplate.weaponHud.disableOnSprint 1 rem ---EndComp --- rem ---BeginComp:ThrownFireComp --- ObjectTemplate.createComponent ThrownFireComp ObjectTemplate.fire.fireLaunchDelay 0.39 ObjectTemplate.fire.altFireInput PIAltFire ObjectTemplate.fire.addFireRate 0 ObjectTemplate.fire.projectileStartPosition 0/0/0.18 ObjectTemplate.fire.fireLaunchDelaySoft 0.8 ObjectTemplate.fire.showWeaponAfterReloadDelay 0.05 ObjectTemplate.fire.pullBackTime 0.45 ObjectTemplate.fire.projectileStartRotation 0/0/45 ObjectTemplate.fire.randomRotationSpeed 4 rem ---EndComp --- rem ---BeginComp:DefaultAmmoComp --- ObjectTemplate.createComponent DefaultAmmoComp ObjectTemplate.ammo.ammoType 1 ObjectTemplate.ammo.nrOfMags 3 ObjectTemplate.ammo.magSize 1 ObjectTemplate.ammo.reloadTime 0.5 ObjectTemplate.ammo.minimumTimeUntilReload 0.5 ObjectTemplate.ammo.autoReload 1 ObjectTemplate.ammo.instantReloadOnEnable 1 ObjectTemplate.ammo.toggleWhenNoAmmo 1 ObjectTemplate.ammo.reloadWithoutPlayer 1 rem ---EndComp --- rem ---BeginComp:HelpHud --- ObjectTemplate.createComponent HelpHud ObjectTemplate.HelpHud.helpStringKey "HUD_HELP_WEAPON_HANDHELD_HANDGRENADE_CONTROLS_rollGrenade" ObjectTemplate.HelpHud.helpSoundKey "Grenade_Incendiary" rem ---EndComp --- rem ---BeginComp:SoldierDeviationComp --- ObjectTemplate.createComponent SoldierDeviationComp ObjectTemplate.deviation.minDev 2 ObjectTemplate.deviation.setTurnDev 0 0 0 0 ObjectTemplate.deviation.setSpeedDev 0 0 0 0 ObjectTemplate.deviation.setMiscDev 0 0 0 rem ---EndComp --- rem ---BeginComp:DefaultSoundComp --- ObjectTemplate.createComponent DefaultSoundComp ObjectTemplate.sound.noisy 0 rem ---EndComp --- rem ---BeginComp:ThrownAnimationComp --- ObjectTemplate.createComponent ThrownAnimationComp rem ---EndComp --- ObjectTemplate.geometry hgr_smoke ObjectTemplate.setCollisionMesh hgr_smoke ObjectTemplate.mapMaterial 0 Collision_Material 46 ObjectTemplate.floaterMod 0 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Mesh ObjectTemplate.aiTemplate grenade_incendiaryAI rem ------------------------------------- ObjectTemplate.addTemplate S_Grenade_Incendiary_Fire1P ObjectTemplate.addTemplate S_Grenade_Incendiary_Fire1P_Outdoor ObjectTemplate.addTemplate S_Grenade_Incendiary_Fire3P ObjectTemplate.addTemplate S_Grenade_Incendiary_BoltClick ObjectTemplate.addTemplate S_Grenade_Incendiary_TriggerClick ObjectTemplate.addTemplate S_Grenade_Incendiary_SwitchFireRate ObjectTemplate.addTemplate S_Grenade_Incendiary_Reload1P ObjectTemplate.addTemplate S_Grenade_Incendiary_Reload3P ObjectTemplate.addTemplate S_Grenade_Incendiary_Deploy1P ObjectTemplate.addTemplate S_Grenade_Incendiary_Deploy3P ObjectTemplate.addTemplate S_Grenade_Incendiary_Zoom rem ------------------------------------- ObjectTemplate.animationSystem1P Objects/Weapons/Handheld/hgr_smoke/AnimationSystem1p.inc ObjectTemplate.animationSystem3P Objects/Weapons/Handheld/hgr_smoke/AnimationSystem3p.inc ObjectTemplate.projectileTemplate Grenade_Incendiary_Projectile ObjectTemplate.keepProjectiles 5 ObjectTemplate.velocity 25 ObjectTemplate.itemIndex 6 ObjectTemplate.delayToUse 0.6 GeometryTemplate.compressVertexData 1 GeometryTemplate.maxTextureRepeat 16 ObjectTemplate.create GenericProjectile Grenade_Incendiary_Projectile ObjectTemplate.setNetworkableInfo BasicInfo ObjectTemplate.createNotInGrid 1 ObjectTemplate.createdInEditor 1 rem ---BeginComp:StickyCollisionComp --- ObjectTemplate.createComponent StickyCollisionComp ObjectTemplate.collision.bouncing 1 ObjectTemplate.collision.maxStickAngle 180 ObjectTemplate.collision.stickToVehicles 1 ObjectTemplate.collision.stickToTerrain 0 ObjectTemplate.collision.stickToStatics 0 rem ---EndComp --- rem ---BeginComp:DefaultDetonationComp --- ObjectTemplate.createComponent DefaultDetonationComp rem ---EndComp --- rem ---BeginComp:DefaultProjSoundComp --- ObjectTemplate.createComponent DefaultProjSoundComp rem ---EndComp --- rem ---BeginComp:DefaultPenetrateComp --- ObjectTemplate.createComponent DefaultPenetrateComp ObjectTemplate.penetrate.allowSolidPenetration 0 rem ---EndComp --- ObjectTemplate.setCollisionMesh hgr_smoke ObjectTemplate.mapMaterial 0 Collision_Material 46 ObjectTemplate.mass 2 ObjectTemplate.floaterMod 0 ObjectTemplate.centerOfCollisionOffset 0/-0.05/0 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType RotationalPoint ObjectTemplate.collisionGroups 8 ObjectTemplate.material 46 rem ------------------------------------- ObjectTemplate.addTemplate S_Grenade_Incendiary_Projectile_Looping ObjectTemplate.addTemplate e_fire_incendiary ObjectTemplate.addTemplate fire_incendiary rem ------------------------------------- ObjectTemplate.timeToLive CRD_NONE/15/0/0 ObjectTemplate.material 46 ObjectTemplate.damage 0 ObjectTemplate.activeSafe Sound S_Grenade_Incendiary_Fire1P ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/weapons/handheld/ushgr_m67/sounds/m67_throw_complete.wav,objects/weapons/handheld/grenade_incendiary/sounds/m67_pin.wav,objects/weapons/handheld/ushgr_m67/sounds/m67_throw_small.wav,objects/weapons/handheld/ushgr_m67/sounds/m67_throw_big.wav" ObjectTemplate.loopCount 1 ObjectTemplate.is3dSound 0 ObjectTemplate.stopType 1 ObjectTemplate.volume 0.63 ObjectTemplate.pitch 1 ObjectTemplate.pan 0.5 ObjectTemplate.reverbLevel 1 ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.901/1/ ObjectTemplate.activeSafe Sound S_Grenade_Incendiary_Fire1P_Outdoor ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/weapons/handheld/ushgr_m67/sounds/m67_throw_complete.wav,objects/weapons/handheld/ushgr_m67/sounds/m67_pin.wav,objects/weapons/handheld/ushgr_m67/sounds/m67_throw_small.wav,objects/weapons/handheld/ushgr_m67/sounds/m67_throw_big.wav" ObjectTemplate.loopCount 1 ObjectTemplate.is3dSound 0 ObjectTemplate.stopType 1 ObjectTemplate.volume 0.63 ObjectTemplate.pitch 1 ObjectTemplate.pan 0.5 ObjectTemplate.reverbLevel 1 ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.901/1/ ObjectTemplate.activeSafe Sound S_Grenade_Incendiary_Fire3P ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/weapons/handheld/ushgr_m67/sounds/m67_throw_complete.wav,objects/weapons/handheld/ushgr_m67/sounds/m67_pin.wav,objects/weapons/handheld/ushgr_m67/sounds/m67_throw_small.wav,objects/weapons/handheld/ushgr_m67/sounds/m67_throw_big.wav" ObjectTemplate.loopCount 1 ObjectTemplate.is3dSound 1 ObjectTemplate.stopType 1 ObjectTemplate.volume 0.6 ObjectTemplate.pitch 1 ObjectTemplate.reverbLevel 1 ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/ ObjectTemplate.minDistance 1.5 ObjectTemplate.halfVolumeDistance 4 ObjectTemplate.activeSafe Sound S_Grenade_Incendiary_BoltClick ObjectTemplate.modifiedByUser "HP_Omistaja" ObjectTemplate.activeSafe Sound S_Grenade_Incendiary_TriggerClick ObjectTemplate.modifiedByUser "HP_Omistaja" ObjectTemplate.activeSafe Sound S_Grenade_Incendiary_SwitchFireRate ObjectTemplate.modifiedByUser "HP_Omistaja" ObjectTemplate.activeSafe Sound S_Grenade_Incendiary_Reload1P ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/weapons/handheld/ushgr_m67/sounds/m67_deploy.wav" ObjectTemplate.loopCount 1 ObjectTemplate.is3dSound 0 ObjectTemplate.stopType 1 ObjectTemplate.volume 0.4 ObjectTemplate.pitch 1 ObjectTemplate.pan 0.5 ObjectTemplate.reverbLevel 1 ObjectTemplate.activeSafe Sound S_Grenade_Incendiary_Reload3P ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/weapons/handheld/ushgr_m67/sounds/m67_deploy.wav" ObjectTemplate.loopCount 1 ObjectTemplate.is3dSound 1 ObjectTemplate.stopType 1 ObjectTemplate.volume 0.5 ObjectTemplate.pitch 1 ObjectTemplate.reverbLevel 1 ObjectTemplate.minDistance 1.5 ObjectTemplate.halfVolumeDistance 2 ObjectTemplate.activeSafe Sound S_Grenade_Incendiary_Deploy1P ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/weapons/handheld/ushgr_m67/sounds/m67_deploy.wav" ObjectTemplate.loopCount 1 ObjectTemplate.is3dSound 0 ObjectTemplate.stopType 0 ObjectTemplate.volume 0.4 ObjectTemplate.pitch 1 ObjectTemplate.pan 0.5 ObjectTemplate.reverbLevel 1 ObjectTemplate.activeSafe Sound S_Grenade_Incendiary_Deploy3P ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/weapons/handheld/ushgr_m67/sounds/m67_deploy.wav" ObjectTemplate.loopCount 1 ObjectTemplate.is3dSound 1 ObjectTemplate.stopType 0 ObjectTemplate.volume 0.5 ObjectTemplate.pitch 1 ObjectTemplate.reverbLevel 1 ObjectTemplate.minDistance 1.5 ObjectTemplate.halfVolumeDistance 2 ObjectTemplate.activeSafe Sound S_Grenade_Incendiary_Zoom ObjectTemplate.activeSafe Sound S_Grenade_Incendiary_Projectile_Looping
E_Fire_Incendiary
Con:
GeometryTemplate.create BundledMesh Grenade_Incendiary CollisionManager.createTemplate Grenade_Incendiary ObjectTemplate.create GenericFireArm Grenade_Incendiary ObjectTemplate.saveInSeparateFile 1 include Grenade_Incendiary.tweak
Tweak:
ObjectTemplate.activeSafe EffectBundle e_fire_incendiary ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.createdInEditor 1 ObjectTemplate.hasMobilePhysics 0 rem ------------------------------------- ObjectTemplate.addTemplate S_e_fire_incendiary_Start ObjectTemplate.addTemplate em_fire_incendiary_flame ObjectTemplate.addTemplate em_fire_incendiary_flame_small ObjectTemplate.addTemplate em_fire_incendiary_fireflash ObjectTemplate.setPosition 0/0.119731/0 ObjectTemplate.addTemplate em_fire_incendiary_fire2smoke ObjectTemplate.setPosition 0/0.0826199/0 ObjectTemplate.addTemplate em_fire_incendiary_flash ObjectTemplate.setPosition 0/0.138117/0 ObjectTemplate.addTemplate em_fire_incendiary_glow ObjectTemplate.setPosition 0/0.3/0 ObjectTemplate.addTemplate em_fire_incendiary_sparks ObjectTemplate.setPosition 0/0.3/0 ObjectTemplate.addTemplate em_fire_incendiary_lightsource ObjectTemplate.setPosition 0/1.12561/0 ObjectTemplate.addTemplate em_fire_incendiary_dustpillar ObjectTemplate.setPosition 0/0.576455/0 ObjectTemplate.addTemplate em_fire_incendiary_smokebase ObjectTemplate.addTemplate em_fire_incendiary_smokecore rem ------------------------------------- ObjectTemplate.setStartOnEffects 0 ObjectTemplate.setStopOnEffects 0 ObjectTemplate.timeToLive CRD_NONE/-1/0/0 ObjectTemplate.randomAgeFactor CRD_NONE/1/0/0 ObjectTemplate.startAtCreation 1 ObjectTemplate.speedFromPhysics 0 rem---------Fire incendiary------------------------- ObjectTemplate.create SupplyObject fire_incendiary ObjectTemplate.radius 2.5 ObjectTemplate.workOnVehicles 1 ObjectTemplate.workOnSoldiers 1 ObjectTemplate.damageSpeed 60 ObjectTemplate.activeSafe Sound S_e_fire_incendiary_Start ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/effects/sounds/ambient/oiltower_01.wav,objects/effects/sounds/ambient/oiltower_02.wav" ObjectTemplate.loopCount 0 ObjectTemplate.is3dSound 1 ObjectTemplate.stopType 1 ObjectTemplate.volume 2 ObjectTemplate.pitch 0.7 ObjectTemplate.reverbLevel 1 ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0.003/0.9/1/ ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0.005/0.75/1/ ObjectTemplate.minDistance 5 ObjectTemplate.halfVolumeDistance 25 ObjectTemplate.create SpriteParticleSystem em_fire_incendiary_flame ObjectTemplate.createdInEditor 1 ObjectTemplate.showInFirstPerson 1 ObjectTemplate.showInThirdPerson 1 ObjectTemplate.emitPrio Medium ObjectTemplate.lodDistance Medium ObjectTemplate.qualityLevel Low ObjectTemplate.emitterType Standard ObjectTemplate.isLocalSystem 1 ObjectTemplate.emitRadius 2/0/2 ObjectTemplate.emitRangeX CRD_NONE/0/0/0 ObjectTemplate.emitRangeY CRD_NONE/0/0/0 ObjectTemplate.emitRangeZ CRD_NONE/0/0/0 ObjectTemplate.randomRadialDirection 360 ObjectTemplate.radialDirection 0 ObjectTemplate.emitFrequency 15 ObjectTemplate.preWarmTime 0 ObjectTemplate.emitTime 15 ObjectTemplate.emitDelay 3 ObjectTemplate.isLooping 0 ObjectTemplate.emitSpeed 6 ObjectTemplate.emitDirection 0/1/0 ObjectTemplate.timeToLive 0.75 ObjectTemplate.randomTimeToLive 0 ObjectTemplate.windAffectionFactor 0.5 ObjectTemplate.forceToWaterSurface 0 ObjectTemplate.waterSurfaceOffset 0.03 ObjectTemplate.rotationGraph 0/-0.58/-0.03/1 ObjectTemplate.alignRotationToSpeed 0 ObjectTemplate.transparencyGraph -0.36/-0.76/0.87/0.24 ObjectTemplate.gravity 3 ObjectTemplate.gravityGraph 0/0/0/1 ObjectTemplate.airResistanceGraph 0/0/0/1 ObjectTemplate.emitSpeedGraph 0/-0.58/-0.2/1 ObjectTemplate.randomSpeed 2 ObjectTemplate.randomDirectionAngle 10/3/10 ObjectTemplate.airResistance 0.5 ObjectTemplate.collisionEnable 0 ObjectTemplate.collisionSpeedAlongNormal 0.7 ObjectTemplate.collisionSpeedAlongPlane 0.8 ObjectTemplate.randomSize 0.5 ObjectTemplate.particleMaxSize 2.3 ObjectTemplate.sizeGraph -0.07/0.5/0.2/0.37 ObjectTemplate.randomIntensity 0.1 ObjectTemplate.lightMapIntensityOffset 1 ObjectTemplate.color1 1.96863/1.96863/0 ObjectTemplate.color2 0.615686/0.137255/0 ObjectTemplate.colorBlendGraph -0.17/-0.83/2/0 ObjectTemplate.alphaCull 0.2 ObjectTemplate.isStaticSystem 1 ObjectTemplate.particleType Additive ObjectTemplate.drawOrder Back ObjectTemplate.randomRotation 360 ObjectTemplate.randomRotationSpeed 1 ObjectTemplate.rotationSpeed 2 ObjectTemplate.pivotOffset 0/0 ObjectTemplate.selfShadowIntensity 0.9 ObjectTemplate.textureName objects\effects\textures\animated\anim_flame2 ObjectTemplate.animationEnable 1 ObjectTemplate.animationSpeed 5 ObjectTemplate.animationPlayOnce 0 ObjectTemplate.setAnimationFrameWidthRelative 0.5 ObjectTemplate.setAnimationFrameHeightRelative 0.5 ObjectTemplate.animationRandomizedStartFrame 1 ObjectTemplate.animationFrameCount 4 ObjectTemplate.animationFrameCountX 2 ObjectTemplate.gasCloudType TearGas ObjectTemplate.gasCloudDamage 0 ObjectTemplate.blurryVisionTime 2 ObjectTemplate.blurryVisionHoldTime 0 ObjectTemplate.minGasCloudRadius 0 ObjectTemplate.maxGasCloudRadius 3 ObjectTemplate.gasCloudRadiusTime 3 ObjectTemplate.create SpriteParticleSystem em_fire_incendiary_flame_small ObjectTemplate.createdInEditor 1 ObjectTemplate.showInFirstPerson 1 ObjectTemplate.showInThirdPerson 1 ObjectTemplate.emitPrio Medium ObjectTemplate.lodDistance Medium ObjectTemplate.qualityLevel Low ObjectTemplate.emitterType Standard ObjectTemplate.isLocalSystem 1 ObjectTemplate.emitRadius 0/0/0 ObjectTemplate.emitRangeX CRD_NONE/0/0/0 ObjectTemplate.emitRangeY CRD_NONE/0/0/0 ObjectTemplate.emitRangeZ CRD_NONE/0/0/0 ObjectTemplate.randomRadialDirection 360 ObjectTemplate.radialDirection 0 ObjectTemplate.emitFrequency 15 ObjectTemplate.preWarmTime 0 ObjectTemplate.emitTime 3 ObjectTemplate.emitDelay 0 ObjectTemplate.isLooping 0 ObjectTemplate.emitSpeed 0.001 ObjectTemplate.emitDirection 0/1/0 ObjectTemplate.timeToLive 0.75 ObjectTemplate.randomTimeToLive 0 ObjectTemplate.windAffectionFactor 0.5 ObjectTemplate.forceToWaterSurface 0 ObjectTemplate.waterSurfaceOffset 0.03 ObjectTemplate.rotationGraph 0/-0.58/-0.03/1 ObjectTemplate.alignRotationToSpeed 0 ObjectTemplate.transparencyGraph -0.36/-0.76/0.87/0.24 ObjectTemplate.gravity 3 ObjectTemplate.gravityGraph 0/0/0/1 ObjectTemplate.airResistanceGraph 0/0/0/1 ObjectTemplate.emitSpeedGraph 0/-0.58/-0.2/1 ObjectTemplate.randomSpeed 0.001 ObjectTemplate.randomDirectionAngle 10/3/10 ObjectTemplate.airResistance 0.5 ObjectTemplate.collisionEnable 0 ObjectTemplate.collisionSpeedAlongNormal 0.7 ObjectTemplate.collisionSpeedAlongPlane 0.8 ObjectTemplate.randomSize 0.5 ObjectTemplate.particleMaxSize 1 ObjectTemplate.sizeGraph -0.07/0.5/0.2/0.37 ObjectTemplate.randomIntensity 0.1 ObjectTemplate.lightMapIntensityOffset 1 ObjectTemplate.color1 1.96863/1.96863/0 ObjectTemplate.color2 0.615686/0.137255/0 ObjectTemplate.colorBlendGraph -0.17/-0.83/2/0 ObjectTemplate.alphaCull 0.2 ObjectTemplate.isStaticSystem 1 ObjectTemplate.particleType Additive ObjectTemplate.drawOrder Back ObjectTemplate.randomRotation 360 ObjectTemplate.randomRotationSpeed 1 ObjectTemplate.rotationSpeed 2 ObjectTemplate.pivotOffset 0/0 ObjectTemplate.selfShadowIntensity 0.9 ObjectTemplate.textureName objects\effects\textures\animated\anim_flame2 ObjectTemplate.animationEnable 1 ObjectTemplate.animationSpeed 5 ObjectTemplate.animationPlayOnce 0 ObjectTemplate.setAnimationFrameWidthRelative 0.5 ObjectTemplate.setAnimationFrameHeightRelative 0.5 ObjectTemplate.animationRandomizedStartFrame 1 ObjectTemplate.animationFrameCount 4 ObjectTemplate.animationFrameCountX 2 rem-------------------Explosion------------------------ ObjectTemplate.create SpriteParticleSystem em_fire_incendiary_fireflash ObjectTemplate.createdInEditor 1 ObjectTemplate.showInFirstPerson 1 ObjectTemplate.showInThirdPerson 1 ObjectTemplate.emitPrio High ObjectTemplate.lodDistance High ObjectTemplate.qualityLevel Low ObjectTemplate.emitterType Standard ObjectTemplate.isLocalSystem 0 ObjectTemplate.emitRadius 0/0/0 ObjectTemplate.emitRangeX CRD_NONE/0/0/0 ObjectTemplate.emitRangeY CRD_NONE/0/0/0 ObjectTemplate.emitRangeZ CRD_NONE/0/0/0 ObjectTemplate.randomRadialDirection 360 ObjectTemplate.radialDirection 0 ObjectTemplate.emitFrequency 22 ObjectTemplate.preWarmTime 0.2 ObjectTemplate.emitTime 0.15 ObjectTemplate.emitDelay 3.11 ObjectTemplate.isLooping 0 ObjectTemplate.emitSpeed 1 ObjectTemplate.emitDirection 0/1/0 ObjectTemplate.timeToLive 0.2 ObjectTemplate.randomTimeToLive 0.05 ObjectTemplate.windAffectionFactor 0 ObjectTemplate.forceToWaterSurface 0 ObjectTemplate.waterSurfaceOffset 0.03 ObjectTemplate.rotationGraph 0/0/-1/1 ObjectTemplate.alignRotationToSpeed 0 ObjectTemplate.transparencyGraph 0.69/-0.7/-0.55/0.55 ObjectTemplate.gravity 1 ObjectTemplate.gravityGraph 0/0/0/1 ObjectTemplate.airResistanceGraph 0/0/0/1 ObjectTemplate.emitSpeedGraph 0/0/0/1 ObjectTemplate.randomSpeed 0 ObjectTemplate.randomDirectionAngle 15/0/15 ObjectTemplate.airResistance 0.2 ObjectTemplate.collisionEnable 0 ObjectTemplate.collisionSpeedAlongNormal 0.7 ObjectTemplate.collisionSpeedAlongPlane 0.8 ObjectTemplate.randomSize 0.2 ObjectTemplate.particleMaxSize 3.3 ObjectTemplate.sizeGraph 0/0.75/-1.59/1 ObjectTemplate.randomIntensity 0.1 ObjectTemplate.lightMapIntensityOffset 1 ObjectTemplate.color1 1/1/0.878431 ObjectTemplate.color2 1/0.678431/0.356863 ObjectTemplate.colorBlendGraph 0/0/1/0 ObjectTemplate.alphaCull 0.1 ObjectTemplate.particleType Additive ObjectTemplate.drawOrder Front ObjectTemplate.randomRotation 90 ObjectTemplate.randomRotationSpeed 1 ObjectTemplate.rotationSpeed 2 ObjectTemplate.pivotOffset 0/0 ObjectTemplate.selfShadowIntensity 1 ObjectTemplate.textureName objects\effects\textures\animated\exp_boom ObjectTemplate.animationEnable 1 ObjectTemplate.animationSpeed 20 ObjectTemplate.animationPlayOnce 0 ObjectTemplate.setAnimationFrameWidthRelative 0.25 ObjectTemplate.setAnimationFrameHeightRelative 0.25 ObjectTemplate.animationRandomizedStartFrame 0 ObjectTemplate.animationFrameCount 16 ObjectTemplate.animationFrameCountX 4 ObjectTemplate.nearCullingEnable 1 ObjectTemplate.create SpriteParticleSystem em_fire_incendiary_fire2smoke ObjectTemplate.createdInEditor 1 ObjectTemplate.showInFirstPerson 1 ObjectTemplate.showInThirdPerson 1 ObjectTemplate.emitPrio High ObjectTemplate.lodDistance High ObjectTemplate.qualityLevel Low ObjectTemplate.emitterType Standard ObjectTemplate.isLocalSystem 0 ObjectTemplate.emitRadius 0.1/0.3/0.1 ObjectTemplate.emitRangeX CRD_NONE/0/0/0 ObjectTemplate.emitRangeY CRD_NONE/0/0/0 ObjectTemplate.emitRangeZ CRD_NONE/0/0/0 ObjectTemplate.randomRadialDirection 360 ObjectTemplate.radialDirection 0 ObjectTemplate.emitFrequency 33 ObjectTemplate.preWarmTime 0.3 ObjectTemplate.emitTime 0.2 ObjectTemplate.emitDelay 3.1 ObjectTemplate.isLooping 0 ObjectTemplate.emitSpeed 3 ObjectTemplate.emitDirection 0/1/0 ObjectTemplate.timeToLive 0.35 ObjectTemplate.randomTimeToLive 0.05 ObjectTemplate.windAffectionFactor 0 ObjectTemplate.forceToWaterSurface 0 ObjectTemplate.waterSurfaceOffset 0.03 ObjectTemplate.rotationGraph 0/0/-1/1 ObjectTemplate.alignRotationToSpeed 0 ObjectTemplate.transparencyGraph 0.57/-1/-0.38/0.8 ObjectTemplate.gravity 1 ObjectTemplate.gravityGraph 0/0/0/1 ObjectTemplate.airResistanceGraph 0/0/0/1 ObjectTemplate.emitSpeedGraph -0.34/-0.65/0/1 ObjectTemplate.randomSpeed 0.5 ObjectTemplate.randomDirectionAngle 25/0/25 ObjectTemplate.airResistance 0.4 ObjectTemplate.collisionEnable 0 ObjectTemplate.collisionSpeedAlongNormal 0.7 ObjectTemplate.collisionSpeedAlongPlane 0.8 ObjectTemplate.randomSize 0.05 ObjectTemplate.particleMaxSize 1 ObjectTemplate.sizeGraph -0.01/0.14/0/0.87 ObjectTemplate.randomIntensity 0.1 ObjectTemplate.lightMapIntensityOffset 1 ObjectTemplate.color1 2.44706/2.44706/2.30588 ObjectTemplate.color2 0.92549/0.462745/0 ObjectTemplate.colorBlendGraph 0/0/1/0 ObjectTemplate.alphaCull 0.1 ObjectTemplate.particleType Sorted ObjectTemplate.drawOrder Front ObjectTemplate.randomRotation 360 ObjectTemplate.randomRotationSpeed 0.5 ObjectTemplate.rotationSpeed 1.5 ObjectTemplate.pivotOffset 0/0 ObjectTemplate.selfShadowIntensity 1 ObjectTemplate.textureName objects\effects\textures\animated\anim_grenade2 ObjectTemplate.animationEnable 1 ObjectTemplate.animationSpeed 30 ObjectTemplate.animationPlayOnce 0 ObjectTemplate.setAnimationFrameWidthRelative 0.25 ObjectTemplate.setAnimationFrameHeightRelative 0.25 ObjectTemplate.animationRandomizedStartFrame 0 ObjectTemplate.animationFrameCount 16 ObjectTemplate.animationFrameCountX 4 ObjectTemplate.nearCullingEnable 1 ObjectTemplate.create SpriteParticleSystem em_fire_incendiary_flash ObjectTemplate.createdInEditor 1 ObjectTemplate.showInFirstPerson 1 ObjectTemplate.showInThirdPerson 1 ObjectTemplate.emitPrio High ObjectTemplate.lodDistance High ObjectTemplate.qualityLevel Low ObjectTemplate.emitterType Standard ObjectTemplate.isLocalSystem 0 ObjectTemplate.emitRadius 0.2/0.2/0.2 ObjectTemplate.emitRangeX CRD_NONE/0/0/0 ObjectTemplate.emitRangeY CRD_NONE/0/0/0 ObjectTemplate.emitRangeZ CRD_NONE/0/0/0 ObjectTemplate.randomRadialDirection 360 ObjectTemplate.radialDirection 0 ObjectTemplate.emitFrequency 11 ObjectTemplate.preWarmTime 0.09 ObjectTemplate.emitTime 0.1 ObjectTemplate.emitDelay 3 ObjectTemplate.isLooping 0 ObjectTemplate.emitSpeed 0 ObjectTemplate.emitDirection 0/1/0 ObjectTemplate.timeToLive 0.1 ObjectTemplate.randomTimeToLive 0 ObjectTemplate.windAffectionFactor 0 ObjectTemplate.forceToWaterSurface 0 ObjectTemplate.waterSurfaceOffset 0.03 ObjectTemplate.rotationGraph 0/0/0/1 ObjectTemplate.alignRotationToSpeed 0 ObjectTemplate.transparencyGraph -0.97/0/0/1 ObjectTemplate.gravity 0 ObjectTemplate.gravityGraph 0/0/0/1 ObjectTemplate.airResistanceGraph 0/0/0/1 ObjectTemplate.emitSpeedGraph 0/0/0/1 ObjectTemplate.randomSpeed 0 ObjectTemplate.randomDirectionAngle 0/0/0 ObjectTemplate.airResistance 0 ObjectTemplate.collisionEnable 0 ObjectTemplate.collisionSpeedAlongNormal 0.7 ObjectTemplate.collisionSpeedAlongPlane 0.8 ObjectTemplate.randomSize 0.5 ObjectTemplate.particleMaxSize 3 ObjectTemplate.sizeGraph 0/-0.29/-0.7/1 ObjectTemplate.randomIntensity 0 ObjectTemplate.lightMapIntensityOffset 1 ObjectTemplate.color1 2.50588/2.50588/1.25882 ObjectTemplate.color2 1/1/0.27451 ObjectTemplate.colorBlendGraph 0/0/1/0 ObjectTemplate.alphaCull 0.2 ObjectTemplate.particleType Sorted ObjectTemplate.drawOrder Front ObjectTemplate.randomRotation 360 ObjectTemplate.randomRotationSpeed 1 ObjectTemplate.rotationSpeed 0.25 ObjectTemplate.pivotOffset 0/0 ObjectTemplate.selfShadowIntensity 1 ObjectTemplate.textureName objects\effects\textures\streaks\streak ObjectTemplate.animationEnable 0 ObjectTemplate.animationSpeed 1 ObjectTemplate.animationPlayOnce 0 ObjectTemplate.setAnimationFrameWidthRelative 0 ObjectTemplate.setAnimationFrameHeightRelative 0 ObjectTemplate.animationRandomizedStartFrame 0 ObjectTemplate.animationFrameCount 0 ObjectTemplate.animationFrameCountX 0 ObjectTemplate.nearCullingEnable 1 ObjectTemplate.create SpriteParticleSystem em_fire_incendiary_glow ObjectTemplate.createdInEditor 1 ObjectTemplate.showInFirstPerson 1 ObjectTemplate.showInThirdPerson 1 ObjectTemplate.emitPrio High ObjectTemplate.lodDistance High ObjectTemplate.qualityLevel Low ObjectTemplate.emitterType Standard ObjectTemplate.isLocalSystem 0 ObjectTemplate.emitRadius 0/0/0 ObjectTemplate.emitRangeX CRD_NONE/0/0/0 ObjectTemplate.emitRangeY CRD_NONE/0/0/0 ObjectTemplate.emitRangeZ CRD_NONE/0/0/0 ObjectTemplate.randomRadialDirection 360 ObjectTemplate.radialDirection 0 ObjectTemplate.emitFrequency 11 ObjectTemplate.preWarmTime 0.09 ObjectTemplate.emitTime 0.1 ObjectTemplate.emitDelay 3 ObjectTemplate.isLooping 0 ObjectTemplate.emitSpeed 0.1 ObjectTemplate.emitDirection 0/1/0 ObjectTemplate.timeToLive 0.25 ObjectTemplate.randomTimeToLive 0.05 ObjectTemplate.windAffectionFactor 0 ObjectTemplate.forceToWaterSurface 0 ObjectTemplate.waterSurfaceOffset 0.03 ObjectTemplate.rotationGraph 0/0/1/0 ObjectTemplate.alignRotationToSpeed 0 ObjectTemplate.transparencyGraph -0.22/-0.16/-0.45/0.83 ObjectTemplate.gravity 1 ObjectTemplate.gravityGraph 0/0/0/1 ObjectTemplate.airResistanceGraph 0/0/0/1 ObjectTemplate.emitSpeedGraph 0/0/0/1 ObjectTemplate.randomSpeed 0 ObjectTemplate.randomDirectionAngle 0/0/0 ObjectTemplate.airResistance 0 ObjectTemplate.collisionEnable 0 ObjectTemplate.collisionSpeedAlongNormal 0.7 ObjectTemplate.collisionSpeedAlongPlane 0.8 ObjectTemplate.randomSize 0 ObjectTemplate.particleMaxSize 3.5 ObjectTemplate.sizeGraph -0.01/-0.99/0/1 ObjectTemplate.randomIntensity 0 ObjectTemplate.lightMapIntensityOffset 1 ObjectTemplate.color1 1/0.301961/0 ObjectTemplate.color2 1/1/0 ObjectTemplate.colorBlendGraph 0/0/0/0 ObjectTemplate.alphaCull 0 ObjectTemplate.particleType Additive ObjectTemplate.drawOrder Back ObjectTemplate.randomRotation 1 ObjectTemplate.randomRotationSpeed 0 ObjectTemplate.rotationSpeed 5 ObjectTemplate.pivotOffset 0/0 ObjectTemplate.selfShadowIntensity 1 ObjectTemplate.textureName objects\effects\textures\small_singles\halo ObjectTemplate.animationEnable 0 ObjectTemplate.animationSpeed 1 ObjectTemplate.animationPlayOnce 0 ObjectTemplate.setAnimationFrameWidthRelative 0 ObjectTemplate.setAnimationFrameHeightRelative 0 ObjectTemplate.animationRandomizedStartFrame 0 ObjectTemplate.animationFrameCount 0 ObjectTemplate.animationFrameCountX 0 ObjectTemplate.nearCullingEnable 1 ObjectTemplate.create SpriteParticleSystem em_fire_incendiary_sparks ObjectTemplate.createdInEditor 1 ObjectTemplate.showInFirstPerson 1 ObjectTemplate.showInThirdPerson 1 ObjectTemplate.emitPrio High ObjectTemplate.lodDistance High ObjectTemplate.qualityLevel Low ObjectTemplate.emitterType Standard ObjectTemplate.isLocalSystem 0 ObjectTemplate.emitRadius 1/1/1 ObjectTemplate.emitRangeX CRD_NONE/0/0/0 ObjectTemplate.emitRangeY CRD_NONE/0/0/0 ObjectTemplate.emitRangeZ CRD_NONE/0/0/0 ObjectTemplate.randomRadialDirection 360 ObjectTemplate.radialDirection 0 ObjectTemplate.emitFrequency 100 ObjectTemplate.preWarmTime 0.1 ObjectTemplate.emitTime 0.3 ObjectTemplate.emitDelay 3 ObjectTemplate.isLooping 0 ObjectTemplate.emitSpeed 60 ObjectTemplate.emitDirection 0/1/0 ObjectTemplate.timeToLive 0.4 ObjectTemplate.randomTimeToLive 0.2 ObjectTemplate.windAffectionFactor 0 ObjectTemplate.forceToWaterSurface 0 ObjectTemplate.waterSurfaceOffset 0.03 ObjectTemplate.rotationGraph 0/0/0/1 ObjectTemplate.alignRotationToSpeed 1 ObjectTemplate.transparencyGraph 0/-0.6/-0.33/1 ObjectTemplate.gravity -30 ObjectTemplate.gravityGraph 0/0/0/1 ObjectTemplate.airResistanceGraph -0.05/-2/3/0.11 ObjectTemplate.emitSpeedGraph 0/-1/0/1 ObjectTemplate.randomSpeed 40 ObjectTemplate.randomDirectionAngle 60/0/60 ObjectTemplate.airResistance 0.6 ObjectTemplate.collisionEnable 0 ObjectTemplate.collisionSpeedAlongNormal 0.7 ObjectTemplate.collisionSpeedAlongPlane 0.8 ObjectTemplate.randomSize 0.02 ObjectTemplate.particleMaxSize 0.05 ObjectTemplate.sizeGraph 0/-0.18/0/1 ObjectTemplate.randomIntensity 0.05 ObjectTemplate.lightMapIntensityOffset 1 ObjectTemplate.color1 2/2/2 ObjectTemplate.color2 1/0.835294/0.32549 ObjectTemplate.colorBlendGraph 1/1/3/0 ObjectTemplate.alphaCull 0 ObjectTemplate.particleType Additive ObjectTemplate.drawOrder Front ObjectTemplate.randomRotation 0 ObjectTemplate.randomRotationSpeed 0 ObjectTemplate.rotationSpeed 0.25 ObjectTemplate.pivotOffset 0/0 ObjectTemplate.selfShadowIntensity 1 ObjectTemplate.textureName Objects\Effects\Textures\dirt\small_w ObjectTemplate.animationEnable 0 ObjectTemplate.animationSpeed 1 ObjectTemplate.animationPlayOnce 0 ObjectTemplate.setAnimationFrameWidthRelative 0 ObjectTemplate.setAnimationFrameHeightRelative 0 ObjectTemplate.animationRandomizedStartFrame 0 ObjectTemplate.animationFrameCount 0 ObjectTemplate.animationFrameCountX 0 ObjectTemplate.nearCullingEnable 1 ObjectTemplate.create LightSource em_fire_incendiary_lightsource ObjectTemplate.createNotInGrid 1 ObjectTemplate.createdInEditor 1 ObjectTemplate.lightType Point ObjectTemplate.isDynamic 1 ObjectTemplate.castsStaticShadow 0 ObjectTemplate.castsDynamicShadow 0 ObjectTemplate.selfLights 1 ObjectTemplate.selfShadows 0 ObjectTemplate.supportsPerVertex 1 ObjectTemplate.supportsPerPixel 0 ObjectTemplate.supportsGlow 0 ObjectTemplate.supportsEmitter 1 ObjectTemplate.affectLightmappedObjects 1 ObjectTemplate.affectingType 1 ObjectTemplate.attenuationRange1 1 ObjectTemplate.attenuationRange2 5 ObjectTemplate.color 1.69412/1.51373/1.13725 ObjectTemplate.speccolor 1/1/1 ObjectTemplate.HDRIntensity 1 ObjectTemplate.coneAngle1 22 ObjectTemplate.coneAngle2 22 ObjectTemplate.projectorTexture ObjectTemplate.projectorFov 1 ObjectTemplate.projectorAspect 1 ObjectTemplate.projectorNear 0.001 ObjectTemplate.projectorFar 5 ObjectTemplate.enabled 0 ObjectTemplate.fov 1 ObjectTemplate.objectShadows 1 ObjectTemplate.shadowIntensity 0.85 ObjectTemplate.softness 1 ObjectTemplate.intensity 1 ObjectTemplate.flicker 0.1 ObjectTemplate.scale 1/1/1 ObjectTemplate.create SpriteParticleSystem em_fire_incendiary_dustpillar ObjectTemplate.createdInEditor 1 ObjectTemplate.showInFirstPerson 1 ObjectTemplate.showInThirdPerson 1 ObjectTemplate.emitPrio High ObjectTemplate.lodDistance High ObjectTemplate.qualityLevel Medium ObjectTemplate.emitterType Standard ObjectTemplate.isLocalSystem 0 ObjectTemplate.emitRadius 1/0/1 ObjectTemplate.emitRangeX CRD_UNIFORM/0/0.1/0 ObjectTemplate.emitRangeY CRD_UNIFORM/0/0.3/0 ObjectTemplate.emitRangeZ CRD_UNIFORM/0/0.15/0 ObjectTemplate.randomRadialDirection 360 ObjectTemplate.radialDirection 0 ObjectTemplate.emitFrequency 12 ObjectTemplate.preWarmTime 0.2 ObjectTemplate.emitTime 0.2 ObjectTemplate.emitDelay 3.1 ObjectTemplate.isLooping 0 ObjectTemplate.emitSpeed 18 ObjectTemplate.emitDirection 0/1/0 ObjectTemplate.timeToLive 1.5 ObjectTemplate.randomTimeToLive 0.3 ObjectTemplate.windAffectionFactor 0 ObjectTemplate.forceToWaterSurface 0 ObjectTemplate.waterSurfaceOffset 0.03 ObjectTemplate.rotationGraph -0.28/-0.6/-0.12/1 ObjectTemplate.alignRotationToSpeed 0 ObjectTemplate.transparencyGraph -0.08/-0.62/-0.3/1 ObjectTemplate.gravity -10 ObjectTemplate.gravityGraph -0.89/0/0/1 ObjectTemplate.airResistanceGraph -0.31/-0.59/1.68/0.22 ObjectTemplate.emitSpeedGraph -0.55/-0.12/-0.34/1 ObjectTemplate.randomSpeed 4 ObjectTemplate.randomDirectionAngle 10/0/10 ObjectTemplate.airResistance 0.3 ObjectTemplate.collisionEnable 1 ObjectTemplate.collisionSpeedAlongNormal 0.2 ObjectTemplate.collisionSpeedAlongPlane 0.8 ObjectTemplate.randomSize 2 ObjectTemplate.particleMaxSize 8 ObjectTemplate.sizeGraph 0.32/-0.14/0.26/0.56 ObjectTemplate.randomIntensity 0.05 ObjectTemplate.lightMapIntensityOffset 0.8 ObjectTemplate.color1 0.466667/0.458824/0.45098 ObjectTemplate.color2 0.372549/0.372549/0.372549 ObjectTemplate.colorBlendGraph 0/0/1/0 ObjectTemplate.alphaCull 0.2 ObjectTemplate.particleType Sorted ObjectTemplate.drawOrder Back ObjectTemplate.randomRotation 360 ObjectTemplate.randomRotationSpeed 0.2 ObjectTemplate.rotationSpeed 0.2 ObjectTemplate.pivotOffset 0/0 ObjectTemplate.selfShadowIntensity 0.7 ObjectTemplate.textureName objects\effects\textures\animated\Anim_smoke2 ObjectTemplate.animationEnable 1 ObjectTemplate.animationSpeed 2 ObjectTemplate.animationPlayOnce 0 ObjectTemplate.setAnimationFrameWidthRelative 0.5 ObjectTemplate.setAnimationFrameHeightRelative 0.5 ObjectTemplate.animationRandomizedStartFrame 1 ObjectTemplate.animationFrameCount 4 ObjectTemplate.animationFrameCountX 2 ObjectTemplate.nearCullingEnable 1 ObjectTemplate.create SpriteParticleSystem em_fire_incendiary_smokebase ObjectTemplate.createdInEditor 1 ObjectTemplate.showInFirstPerson 1 ObjectTemplate.showInThirdPerson 1 ObjectTemplate.emitPrio High ObjectTemplate.lodDistance High ObjectTemplate.qualityLevel Medium ObjectTemplate.emitterType RadialDirection ObjectTemplate.isLocalSystem 0 ObjectTemplate.emitRadius 0/1/0 ObjectTemplate.emitRangeX CRD_UNIFORM/1.5/1.7/1 ObjectTemplate.emitRangeY CRD_NONE/0/0/0 ObjectTemplate.emitRangeZ CRD_UNIFORM/1.5/1.7/1 ObjectTemplate.randomRadialDirection 360 ObjectTemplate.radialDirection 0 ObjectTemplate.emitFrequency 15 ObjectTemplate.preWarmTime 0.15 ObjectTemplate.emitTime 0.2 ObjectTemplate.emitDelay 3.1 ObjectTemplate.isLooping 0 ObjectTemplate.emitSpeed 2 ObjectTemplate.emitDirection 0/1/0 ObjectTemplate.timeToLive 1.5 ObjectTemplate.randomTimeToLive 0.3 ObjectTemplate.windAffectionFactor 0 ObjectTemplate.forceToWaterSurface 0 ObjectTemplate.waterSurfaceOffset 0.03 ObjectTemplate.rotationGraph -1/0/0/1 ObjectTemplate.alignRotationToSpeed 0 ObjectTemplate.transparencyGraph -0.62/-0.27/-0.1/1 ObjectTemplate.gravity -0.5 ObjectTemplate.gravityGraph 0/0.56/0.43/0 ObjectTemplate.airResistanceGraph 0.02/-1/1.76/0.22 ObjectTemplate.emitSpeedGraph 0/0/0/1 ObjectTemplate.randomSpeed 0 ObjectTemplate.randomDirectionAngle 0/40/0 ObjectTemplate.airResistance 0.6 ObjectTemplate.collisionEnable 1 ObjectTemplate.collisionSpeedAlongNormal 0.7 ObjectTemplate.collisionSpeedAlongPlane 0.8 ObjectTemplate.randomSize 2 ObjectTemplate.particleMaxSize 8 ObjectTemplate.sizeGraph 0.04/0.14/0.18/0.64 ObjectTemplate.randomIntensity 0.05 ObjectTemplate.lightMapIntensityOffset 0.8 ObjectTemplate.color1 0.494118/0.462745/0.419608 ObjectTemplate.color2 0.341176/0.309804/0.266667 ObjectTemplate.colorBlendGraph 0/0/1/0 ObjectTemplate.alphaCull 0.15 ObjectTemplate.particleType Sorted ObjectTemplate.drawOrder Back ObjectTemplate.randomRotation 0 ObjectTemplate.randomRotationSpeed 0 ObjectTemplate.rotationSpeed 0 ObjectTemplate.pivotOffset 0/-0.85 ObjectTemplate.selfShadowIntensity 0.7 ObjectTemplate.textureName objects\effects\textures\animated\Anim_Smoke2ground ObjectTemplate.animationEnable 1 ObjectTemplate.animationSpeed 2 ObjectTemplate.animationPlayOnce 0 ObjectTemplate.setAnimationFrameWidthRelative 0.5 ObjectTemplate.setAnimationFrameHeightRelative 0.5 ObjectTemplate.animationRandomizedStartFrame 1 ObjectTemplate.animationFrameCount 4 ObjectTemplate.animationFrameCountX 2 ObjectTemplate.nearCullingEnable 1 ObjectTemplate.create SpriteParticleSystem em_fire_incendiary_smokecore ObjectTemplate.createdInEditor 1 ObjectTemplate.showInFirstPerson 1 ObjectTemplate.showInThirdPerson 1 ObjectTemplate.emitPrio High ObjectTemplate.lodDistance High ObjectTemplate.qualityLevel Low ObjectTemplate.emitterType Standard ObjectTemplate.isLocalSystem 0 ObjectTemplate.emitRadius 2/0/2 ObjectTemplate.emitRangeX CRD_NONE/0/0/0 ObjectTemplate.emitRangeY CRD_NONE/0/0/0 ObjectTemplate.emitRangeZ CRD_NONE/0/0/0 ObjectTemplate.randomRadialDirection 360 ObjectTemplate.radialDirection 0 ObjectTemplate.emitFrequency 7 ObjectTemplate.preWarmTime 0.15 ObjectTemplate.emitTime 0.3 ObjectTemplate.emitDelay 3.1 ObjectTemplate.isLooping 0 ObjectTemplate.emitSpeed 8 ObjectTemplate.emitDirection 0/1/0 ObjectTemplate.timeToLive 0.7 ObjectTemplate.randomTimeToLive 0.2 ObjectTemplate.windAffectionFactor 0 ObjectTemplate.forceToWaterSurface 0 ObjectTemplate.waterSurfaceOffset 0.03 ObjectTemplate.rotationGraph -1/0/0/1 ObjectTemplate.alignRotationToSpeed 0 ObjectTemplate.transparencyGraph -0.54/-0.18/-0.28/1 ObjectTemplate.gravity 0.2 ObjectTemplate.gravityGraph 0/0.56/0.43/0 ObjectTemplate.airResistanceGraph 0.02/-1/1.76/0.22 ObjectTemplate.emitSpeedGraph 0/-0.48/0/1 ObjectTemplate.randomSpeed 2 ObjectTemplate.randomDirectionAngle 50/0/50 ObjectTemplate.airResistance 0.6 ObjectTemplate.collisionEnable 0 ObjectTemplate.collisionSpeedAlongNormal 0.7 ObjectTemplate.collisionSpeedAlongPlane 0.8 ObjectTemplate.randomSize 1 ObjectTemplate.particleMaxSize 5.5 ObjectTemplate.sizeGraph 0.17/-1/1.52/0.31 ObjectTemplate.randomIntensity 0.05 ObjectTemplate.lightMapIntensityOffset 0.8 ObjectTemplate.color1 0.243137/0.243137/0.243137 ObjectTemplate.color2 0.2/0.2/0.2 ObjectTemplate.colorBlendGraph 0/0/1/0 ObjectTemplate.alphaCull 0.15 ObjectTemplate.particleType Sorted ObjectTemplate.drawOrder Back ObjectTemplate.randomRotation 360 ObjectTemplate.randomRotationSpeed 0.1 ObjectTemplate.rotationSpeed 0.3 ObjectTemplate.pivotOffset 0/0 ObjectTemplate.selfShadowIntensity 0.7 ObjectTemplate.textureName objects\effects\textures\animated\Anim_smoke2 ObjectTemplate.animationEnable 1 ObjectTemplate.animationSpeed 2 ObjectTemplate.animationPlayOnce 0 ObjectTemplate.setAnimationFrameWidthRelative 0.5 ObjectTemplate.setAnimationFrameHeightRelative 0.5 ObjectTemplate.animationRandomizedStartFrame 1 ObjectTemplate.animationFrameCount 4 ObjectTemplate.animationFrameCountX 2 ObjectTemplate.nearCullingEnable 1
Flamethrower M203
Con:
GeometryTemplate.create BundledMesh Flamethrower_M203 CollisionManager.createTemplate Flamethrower_M203 ObjectTemplate.create GenericFireArm Flamethrower_M203 ObjectTemplate.saveInSeparateFile 1 include Flamethrower_M203.tweak
Tweak:
GeometryTemplate.setMaterialReflectionScale 0 0 0 0.1 GeometryTemplate.setMaterialReflectionScale 1 0 0 0.2 GeometryTemplate.compressVertexData 1 GeometryTemplate.maxTextureRepeat 8 ObjectTemplate.activeSafe GenericFireArm Flamethrower_M203 ObjectTemplate.saveInSeparateFile 1 rem ---BeginComp:WeaponHud --- ObjectTemplate.createComponent WeaponHud ObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\Icons\Hud\USRGL_M203G.tga ObjectTemplate.weaponHud.altWeaponIcon Ingame\Weapons\Icons\Hud\USRGL_M203G_mini.tga ObjectTemplate.weaponHud.selectIcon Ingame\Weapons\Icons\Hud\Selection\USRGL_M203.tga ObjectTemplate.weaponHud.hudName "M-203 FLAMETHROWER" ObjectTemplate.weaponHud.guiIndex 0 ObjectTemplate.weaponHud.altGuiIndex 53 ObjectTemplate.weaponHud.hasFireRate 0 ObjectTemplate.weaponHud.disableOnSprint 1 rem ---EndComp --- rem ---BeginComp:SingleFireComp --- ObjectTemplate.createComponent SingleFireComp ObjectTemplate.fire.addFireRate 2 ObjectTemplate.fire.roundsPerMinute 900 ObjectTemplate.fire.fireInCameraDof 0 rem ---EndComp --- rem ---BeginComp:DefaultAmmoComp --- ObjectTemplate.createComponent DefaultAmmoComp ObjectTemplate.ammo.ammoType 1 ObjectTemplate.ammo.nrOfMags 3 ObjectTemplate.ammo.magSize -1 ObjectTemplate.ammo.reloadTime 4.375 ObjectTemplate.ammo.minimumTimeUntilReload 1 ObjectTemplate.ammo.toggleWhenNoAmmo 1 ObjectTemplate.ammo.reloadWithoutPlayer 1 rem ---EndComp --- rem ---BeginComp:SoldierBasedRecoilComp --- ObjectTemplate.createComponent SoldierBasedRecoilComp ObjectTemplate.recoil.hasRecoilForce 0 ObjectTemplate.recoil.recoilForceUp CRD_UNIFORM/0/0/0 ObjectTemplate.recoil.recoilForceLeftRight CRD_UNIFORM/0/0/0 ObjectTemplate.recoil.zoomModifier 0 ObjectTemplate.recoil.recoilGraphExponent 0 ObjectTemplate.recoil.recoilGraphTotalMovement 0 rem ---EndComp --- rem ---BeginComp:SoldierDeviationComp --- ObjectTemplate.createComponent SoldierDeviationComp ObjectTemplate.deviation.setFireDev 0 0 0 ObjectTemplate.deviation.minDev 0 ObjectTemplate.deviation.setTurnDev 0 0 0 0 ObjectTemplate.deviation.setSpeedDev 0 0 0 0 ObjectTemplate.deviation.setMiscDev 0 0 0 ObjectTemplate.deviation.devModStand 0 ObjectTemplate.deviation.devModCrouch 0 rem ---EndComp --- rem ---BeginComp:DefaultSoundComp --- ObjectTemplate.createComponent DefaultSoundComp rem ---EndComp --- rem ---BeginComp:DefaultAnimationComp --- ObjectTemplate.createComponent DefaultAnimationComp rem ---EndComp --- rem ---BeginComp:DefaultZoomComp --- ObjectTemplate.createComponent DefaultZoomComp ObjectTemplate.zoom.zoomDelay 0.4 ObjectTemplate.zoom.addZoomFactor 0 ObjectTemplate.zoom.addZoomFactor 0.8 ObjectTemplate.zoom.mouseSpeedMod 0.7 rem ---EndComp --- ObjectTemplate.geometry Assault_Rifle_M16_m203 ObjectTemplate.setCollisionMesh Assault_Rifle_M16 ObjectTemplate.mapMaterial 0 Collision_Material 68 ObjectTemplate.floaterMod 0 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Point ObjectTemplate.aiTemplate Flamethrower_M203ai ObjectTemplate.material 38 rem ------------------------------------- ObjectTemplate.addTemplate S_Flamethrower_M203_Fire1P ObjectTemplate.addTemplate S_Flamethrower_M203_Fire1P_Outdoor ObjectTemplate.setPosition 0/0/0.488391 ObjectTemplate.addTemplate S_Flamethrower_M203_Fire3P ObjectTemplate.setPosition 0/0/0.500329 ObjectTemplate.addTemplate S_Flamethrower_M203_BoltClick ObjectTemplate.setPosition 0/0/0.497537 ObjectTemplate.addTemplate S_Flamethrower_M203_TriggerClick ObjectTemplate.setPosition 0/0/0.120275 ObjectTemplate.addTemplate S_Flamethrower_M203_SwitchFireRate ObjectTemplate.setPosition 0/0/-0.0931703 ObjectTemplate.addTemplate S_Flamethrower_M203_Reload1P ObjectTemplate.setPosition 0/0/0.0420124 ObjectTemplate.addTemplate S_Flamethrower_M203_Reload3P ObjectTemplate.setPosition 0/0/0.183854 ObjectTemplate.addTemplate S_Flamethrower_M203_Deploy1P ObjectTemplate.setPosition 0/0/0.173901 ObjectTemplate.addTemplate S_Flamethrower_M203_Deploy3P ObjectTemplate.addTemplate S_Flamethrower_M203_Zoom ObjectTemplate.addTemplate e_muzz_sniper ObjectTemplate.setPosition 0/-0.01/0.4 rem ------------------------------------- ObjectTemplate.animationSystem1P Objects/Weapons/Handheld/USRGL_M203/AnimationSystem1p.inc ObjectTemplate.animationSystem3P Objects/Weapons/Handheld/USRGL_M203/AnimationSystem3p.inc ObjectTemplate.projectileTemplate Flamethrower_M203_Projectile ObjectTemplate.keepProjectiles 5 ObjectTemplate.velocity 27 ObjectTemplate.itemIndex 7 ObjectTemplate.delayToUse 1 ObjectTemplate.create GenericProjectile Flamethrower_M203_Projectile ObjectTemplate.setNetworkableInfo BasicInfo ObjectTemplate.createNotInGrid 1 ObjectTemplate.createdInEditor 1 rem ---BeginComp:DefaultCollisionComp --- ObjectTemplate.createComponent DefaultCollisionComp rem ---EndComp --- rem ---BeginComp:DefaultDetonationComp --- ObjectTemplate.createComponent DefaultDetonationComp ObjectTemplate.detonation.explosionMaterial 116 ObjectTemplate.detonation.explosionRadius 2 ObjectTemplate.detonation.explosionForce 0 ObjectTemplate.detonation.explosionDamage 15 ObjectTemplate.detonation.detonateOnWaterCollision 1 ObjectTemplate.detonation.detectionRadius 0 ObjectTemplate.detonation.maxDepthForExplosion 2 rem ---EndComp --- rem ---BeginComp:DefaultProjSoundComp --- ObjectTemplate.createComponent DefaultProjSoundComp rem ---EndComp --- rem ---BeginComp:DefaultPenetrateComp --- ObjectTemplate.createComponent DefaultPenetrateComp ObjectTemplate.penetrate.allowSolidPenetration 0 rem ---EndComp --- ObjectTemplate.setCollisionMesh Flamethrower_Projectile ObjectTemplate.mapMaterial 0 Collision_Material 0 ObjectTemplate.gravityModifier 0 ObjectTemplate.floaterMod 1 ObjectTemplate.centerOfCollisionOffset 0/0/0 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType RotationalPoint ObjectTemplate.collisionGroups 8 ObjectTemplate.material 116 rem ------------------------------------- ObjectTemplate.addTemplate S_Flamethrower_M203_Projectile_Looping ObjectTemplate.addTemplate e_fire_flamethrower rem ------------------------------------- ObjectTemplate.timeToLive CRD_NONE/1/0/0 ObjectTemplate.material 116 ObjectTemplate.hasOnTimeEffect 1 ObjectTemplate.damage 0 ObjectTemplate.activeSafe Sound S_Flamethrower_M203_Fire1P ObjectTemplate.activeSafe Sound S_Flamethrower_M203_Fire1P_Outdoor ObjectTemplate.activeSafe Sound S_Flamethrower_M203_Fire3P ObjectTemplate.activeSafe Sound S_Flamethrower_M203_BoltClick ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/weapons/handheld/rurif_gp30/sounds/gp30_bolt_click.wav" ObjectTemplate.loopCount 1 ObjectTemplate.is3dSound 0 ObjectTemplate.stopType 1 ObjectTemplate.volume 0.7 ObjectTemplate.pitch 0.95 ObjectTemplate.pan 0.5 ObjectTemplate.reverbLevel 0.5 ObjectTemplate.position 0/0/0.497537 ObjectTemplate.activeSafe Sound S_Flamethrower_M203_TriggerClick ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/weapons/handheld/uspis_92fs/sounds/mono/trigger_click.wav" ObjectTemplate.loopCount 1 ObjectTemplate.is3dSound 0 ObjectTemplate.stopType 1 ObjectTemplate.volume 0.5 ObjectTemplate.pitch 1 ObjectTemplate.pan 0.5 ObjectTemplate.reverbLevel 1 ObjectTemplate.position 0/0/0.120275 ObjectTemplate.activeSafe Sound S_Flamethrower_M203_SwitchFireRate ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/weapons/handheld/usrif_m4/sounds/mono/m4_fire_rate_switch.wav" ObjectTemplate.loopCount 1 ObjectTemplate.is3dSound 0 ObjectTemplate.stopType 1 ObjectTemplate.volume 0.5 ObjectTemplate.pitch 1 ObjectTemplate.pan 0.5 ObjectTemplate.reverbLevel 1 ObjectTemplate.position 0/0/-0.0931703 ObjectTemplate.activeSafe Sound S_Flamethrower_M203_Reload1P ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/weapons/handheld/usrgl_m203/sounds/m203_reload.wav" ObjectTemplate.loopCount 1 ObjectTemplate.is3dSound 0 ObjectTemplate.stopType 1 ObjectTemplate.volume 0.6 ObjectTemplate.pitch 1 ObjectTemplate.pan 0.5 ObjectTemplate.reverbLevel 1 ObjectTemplate.position 0/0/0.0420124 ObjectTemplate.activeSafe Sound S_Flamethrower_M203_Reload3P ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/weapons/handheld/usrgl_m203/sounds/m203_reload.wav" ObjectTemplate.loopCount 1 ObjectTemplate.is3dSound 0 ObjectTemplate.stopType 1 ObjectTemplate.volume 0.6 ObjectTemplate.pitch 1 ObjectTemplate.pan 0.5 ObjectTemplate.reverbLevel 1 ObjectTemplate.position 0/0/0.183854 ObjectTemplate.minDistance 0.5 ObjectTemplate.activeSafe Sound S_Flamethrower_M203_Deploy1P ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/weapons/handheld/usrif_remington11-87/sounds/remington_deploy.wav" ObjectTemplate.loopCount 1 ObjectTemplate.is3dSound 0 ObjectTemplate.stopType 0 ObjectTemplate.volume 0.75 ObjectTemplate.pitch 1 ObjectTemplate.pan 0.5 ObjectTemplate.reverbLevel 1 ObjectTemplate.position 0/0/0.173901 ObjectTemplate.activeSafe Sound S_Flamethrower_M203_Deploy3P ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/weapons/handheld/usrif_remington11-87/sounds/remington_deploy.wav" ObjectTemplate.loopCount 1 ObjectTemplate.is3dSound 1 ObjectTemplate.stopType 0 ObjectTemplate.volume 0.75 ObjectTemplate.pitch 1 ObjectTemplate.reverbLevel 1 ObjectTemplate.minDistance 0.5 ObjectTemplate.halfVolumeDistance 1 ObjectTemplate.activeSafe Sound S_Flamethrower_M203_Zoom ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/weapons/handheld/rurif_bizon/sounds/zoom_generic.wav" ObjectTemplate.loopCount 1 ObjectTemplate.is3dSound 0 ObjectTemplate.stopType 1 ObjectTemplate.volume 0.5 ObjectTemplate.pitch 1 ObjectTemplate.pan 0.5 ObjectTemplate.reverbLevel 1 ObjectTemplate.activeSafe Sound S_Flamethrower_M203_Projectile_Looping
E_Fire_Flamethrower
Con:
ObjectTemplate.create EffectBundle e_fire_Flamethrower ObjectTemplate.createdInEditor 1 include e_fire_Flamethrower.tweak
Tweak:
ObjectTemplate.activeSafe EffectBundle e_fire_Flamethrower ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.createdInEditor 1 ObjectTemplate.hasMobilePhysics 0 rem ------------------------------------- ObjectTemplate.addTemplate S_e_fire_Flamethrower_Start ObjectTemplate.addTemplate em_fire_Flamethrower_flame ObjectTemplate.addTemplate em_fire_Flamethrower_flame_medium ObjectTemplate.addTemplate em_fire_Flamethrower_flame_small ObjectTemplate.addTemplate em_fire_Flamethrower_glow ObjectTemplate.addTemplate e_fire_Flamethrower_exp_LightSource ObjectTemplate.addTemplate em_fire_Flamethrower_smoke ObjectTemplate.setPosition 0/1.6/0 rem ------------------------------------- ObjectTemplate.setStartOnEffects 0 ObjectTemplate.setStopOnEffects 0 ObjectTemplate.timeToLive CRD_NONE/-1/0/0 ObjectTemplate.randomAgeFactor CRD_NONE/1/0/0 ObjectTemplate.startAtCreation 1 ObjectTemplate.speedFromPhysics 0 rem---------Fire Flamethrower------------------------- ObjectTemplate.create SupplyObject fire_flamethrower ObjectTemplate.radius 2.5 ObjectTemplate.workOnVehicles 1 ObjectTemplate.workOnSoldiers 1 ObjectTemplate.damageSpeed 10 ObjectTemplate.activeSafe Sound S_e_fire_Flamethrower_Start ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/effects/sounds/ambient/oiltower_01.wav,objects/effects/sounds/ambient/oiltower_02.wav" ObjectTemplate.loopCount 0 ObjectTemplate.is3dSound 1 ObjectTemplate.stopType 1 ObjectTemplate.volume 2 ObjectTemplate.pitch 0.7 ObjectTemplate.reverbLevel 1 ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0.003/0.9/1/ ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0.005/0.75/1/ ObjectTemplate.minDistance 5 ObjectTemplate.halfVolumeDistance 25 ObjectTemplate.create SpriteParticleSystem em_fire_Flamethrower_flame ObjectTemplate.createdInEditor 1 ObjectTemplate.showInFirstPerson 1 ObjectTemplate.showInThirdPerson 1 ObjectTemplate.emitPrio High ObjectTemplate.lodDistance High ObjectTemplate.qualityLevel Low ObjectTemplate.emitterType Standard ObjectTemplate.isLocalSystem 1 ObjectTemplate.emitRadius 0.75/0/0.75 ObjectTemplate.emitRangeX CRD_NONE/0/0/0 ObjectTemplate.emitRangeY CRD_NONE/0/0/0 ObjectTemplate.emitRangeZ CRD_NONE/0/0/0 ObjectTemplate.randomRadialDirection 360 ObjectTemplate.radialDirection 0 ObjectTemplate.emitFrequency 15 ObjectTemplate.preWarmTime 0 ObjectTemplate.emitTime 15 ObjectTemplate.emitDelay 1.5 ObjectTemplate.isLooping 0 ObjectTemplate.emitSpeed 6 ObjectTemplate.emitDirection 0/1/0 ObjectTemplate.timeToLive 0.75 ObjectTemplate.randomTimeToLive 0 ObjectTemplate.windAffectionFactor 0.5 ObjectTemplate.forceToWaterSurface 0 ObjectTemplate.waterSurfaceOffset 0.03 ObjectTemplate.rotationGraph 0/-0.58/-0.03/1 ObjectTemplate.alignRotationToSpeed 0 ObjectTemplate.transparencyGraph -0.36/-0.76/0.87/0.24 ObjectTemplate.gravity 3 ObjectTemplate.gravityGraph 0/0/0/1 ObjectTemplate.airResistanceGraph 0/0/0/1 ObjectTemplate.emitSpeedGraph 0/-0.58/-0.2/1 ObjectTemplate.randomSpeed 2 ObjectTemplate.randomDirectionAngle 10/3/10 ObjectTemplate.airResistance 0.5 ObjectTemplate.collisionEnable 0 ObjectTemplate.collisionSpeedAlongNormal 0.7 ObjectTemplate.collisionSpeedAlongPlane 0.8 ObjectTemplate.randomSize 0.5 ObjectTemplate.particleMaxSize 2.3 ObjectTemplate.sizeGraph -0.07/0.5/0.2/0.37 ObjectTemplate.randomIntensity 0.1 ObjectTemplate.lightMapIntensityOffset 1 ObjectTemplate.color1 1.96863/1.96863/0 ObjectTemplate.color2 0.615686/0.137255/0 ObjectTemplate.colorBlendGraph -0.17/-0.83/2/0 ObjectTemplate.alphaCull 0.2 ObjectTemplate.isStaticSystem 1 ObjectTemplate.particleType Additive ObjectTemplate.drawOrder Back ObjectTemplate.randomRotation 360 ObjectTemplate.randomRotationSpeed 1 ObjectTemplate.rotationSpeed 2 ObjectTemplate.pivotOffset 0/0 ObjectTemplate.selfShadowIntensity 0.9 ObjectTemplate.textureName objects\effects\textures\animated\anim_flame2 ObjectTemplate.animationEnable 1 ObjectTemplate.animationSpeed 5 ObjectTemplate.animationPlayOnce 0 ObjectTemplate.setAnimationFrameWidthRelative 0.5 ObjectTemplate.setAnimationFrameHeightRelative 0.5 ObjectTemplate.animationRandomizedStartFrame 1 ObjectTemplate.animationFrameCount 4 ObjectTemplate.animationFrameCountX 2 rem--------------------------------------------- ObjectTemplate.gasCloudType TearGas ObjectTemplate.gasCloudDamage 0 ObjectTemplate.blurryVisionTime 2 ObjectTemplate.blurryVisionHoldTime 0 ObjectTemplate.minGasCloudRadius 0 ObjectTemplate.maxGasCloudRadius 3 ObjectTemplate.gasCloudRadiusTime 1 ObjectTemplate.create SpriteParticleSystem em_fire_Flamethrower_flame_medium ObjectTemplate.createdInEditor 1 ObjectTemplate.showInFirstPerson 1 ObjectTemplate.showInThirdPerson 1 ObjectTemplate.emitPrio High ObjectTemplate.lodDistance High ObjectTemplate.qualityLevel Low ObjectTemplate.emitterType Standard ObjectTemplate.isLocalSystem 1 ObjectTemplate.emitRadius 0.5/0/0.5 ObjectTemplate.emitRangeX CRD_NONE/0/0/0 ObjectTemplate.emitRangeY CRD_NONE/0/0/0 ObjectTemplate.emitRangeZ CRD_NONE/0/0/0 ObjectTemplate.randomRadialDirection 360 ObjectTemplate.radialDirection 0 ObjectTemplate.emitFrequency 15 ObjectTemplate.preWarmTime 0 ObjectTemplate.emitTime 1 ObjectTemplate.emitDelay 0.2 ObjectTemplate.isLooping 0 ObjectTemplate.emitSpeed 2 ObjectTemplate.emitDirection 0/1/0 ObjectTemplate.timeToLive 0.75 ObjectTemplate.randomTimeToLive 0 ObjectTemplate.windAffectionFactor 0.5 ObjectTemplate.forceToWaterSurface 0 ObjectTemplate.waterSurfaceOffset 0.03 ObjectTemplate.rotationGraph 0/-0.58/-0.03/1 ObjectTemplate.alignRotationToSpeed 0 ObjectTemplate.transparencyGraph -0.36/-0.76/0.87/0.24 ObjectTemplate.gravity 3 ObjectTemplate.gravityGraph 0/0/0/1 ObjectTemplate.airResistanceGraph 0/0/0/1 ObjectTemplate.emitSpeedGraph 0/-0.58/-0.2/1 ObjectTemplate.randomSpeed 2 ObjectTemplate.randomDirectionAngle 10/3/10 ObjectTemplate.airResistance 0.5 ObjectTemplate.collisionEnable 0 ObjectTemplate.collisionSpeedAlongNormal 0.7 ObjectTemplate.collisionSpeedAlongPlane 0.8 ObjectTemplate.randomSize 0.5 ObjectTemplate.particleMaxSize 2.3 ObjectTemplate.sizeGraph -0.07/0.5/0.2/0.37 ObjectTemplate.randomIntensity 0.1 ObjectTemplate.lightMapIntensityOffset 1 ObjectTemplate.color1 1.96863/1.96863/0 ObjectTemplate.color2 0.615686/0.137255/0 ObjectTemplate.colorBlendGraph -0.17/-0.83/2/0 ObjectTemplate.alphaCull 0.2 ObjectTemplate.isStaticSystem 1 ObjectTemplate.particleType Additive ObjectTemplate.drawOrder Back ObjectTemplate.randomRotation 360 ObjectTemplate.randomRotationSpeed 1 ObjectTemplate.rotationSpeed 2 ObjectTemplate.pivotOffset 0/0 ObjectTemplate.selfShadowIntensity 0.9 ObjectTemplate.textureName objects\effects\textures\animated\anim_flame2 ObjectTemplate.animationEnable 1 ObjectTemplate.animationSpeed 5 ObjectTemplate.animationPlayOnce 0 ObjectTemplate.setAnimationFrameWidthRelative 0.5 ObjectTemplate.setAnimationFrameHeightRelative 0.5 ObjectTemplate.animationRandomizedStartFrame 1 ObjectTemplate.animationFrameCount 4 ObjectTemplate.animationFrameCountX 2 ObjectTemplate.create SpriteParticleSystem em_fire_Flamethrower_flame_small ObjectTemplate.createdInEditor 1 ObjectTemplate.showInFirstPerson 1 ObjectTemplate.showInThirdPerson 1 ObjectTemplate.emitPrio High ObjectTemplate.lodDistance High ObjectTemplate.qualityLevel Low ObjectTemplate.emitterType Standard ObjectTemplate.isLocalSystem 1 ObjectTemplate.emitRadius 0.25/0/0.25 ObjectTemplate.emitRangeX CRD_NONE/0/0/0 ObjectTemplate.emitRangeY CRD_NONE/0/0/0 ObjectTemplate.emitRangeZ CRD_NONE/0/0/0 ObjectTemplate.randomRadialDirection 360 ObjectTemplate.radialDirection 0 ObjectTemplate.emitFrequency 15 ObjectTemplate.preWarmTime 0 ObjectTemplate.emitTime 1 ObjectTemplate.emitDelay 0 ObjectTemplate.isLooping 0 ObjectTemplate.emitSpeed 0.001 ObjectTemplate.emitDirection 0/1/0 ObjectTemplate.timeToLive 0.75 ObjectTemplate.randomTimeToLive 0 ObjectTemplate.windAffectionFactor 0.5 ObjectTemplate.forceToWaterSurface 0 ObjectTemplate.waterSurfaceOffset 0.03 ObjectTemplate.rotationGraph 0/-0.58/-0.03/1 ObjectTemplate.alignRotationToSpeed 0 ObjectTemplate.transparencyGraph -0.36/-0.76/0.87/0.24 ObjectTemplate.gravity 3 ObjectTemplate.gravityGraph 0/0/0/1 ObjectTemplate.airResistanceGraph 0/0/0/1 ObjectTemplate.emitSpeedGraph 0/-0.58/-0.2/1 ObjectTemplate.randomSpeed 0.001 ObjectTemplate.randomDirectionAngle 10/3/10 ObjectTemplate.airResistance 0.5 ObjectTemplate.collisionEnable 0 ObjectTemplate.collisionSpeedAlongNormal 0.7 ObjectTemplate.collisionSpeedAlongPlane 0.8 ObjectTemplate.randomSize 0.5 ObjectTemplate.particleMaxSize 1 ObjectTemplate.sizeGraph -0.07/0.5/0.2/0.37 ObjectTemplate.randomIntensity 0.1 ObjectTemplate.lightMapIntensityOffset 1 ObjectTemplate.color1 1.96863/1.96863/0 ObjectTemplate.color2 0.615686/0.137255/0 ObjectTemplate.colorBlendGraph -0.17/-0.83/2/0 ObjectTemplate.alphaCull 0.2 ObjectTemplate.isStaticSystem 1 ObjectTemplate.particleType Additive ObjectTemplate.drawOrder Back ObjectTemplate.randomRotation 360 ObjectTemplate.randomRotationSpeed 1 ObjectTemplate.rotationSpeed 2 ObjectTemplate.pivotOffset 0/0 ObjectTemplate.selfShadowIntensity 0.9 ObjectTemplate.textureName objects\effects\textures\animated\anim_flame2 ObjectTemplate.animationEnable 1 ObjectTemplate.animationSpeed 5 ObjectTemplate.animationPlayOnce 0 ObjectTemplate.setAnimationFrameWidthRelative 0.5 ObjectTemplate.setAnimationFrameHeightRelative 0.5 ObjectTemplate.animationRandomizedStartFrame 1 ObjectTemplate.animationFrameCount 4 ObjectTemplate.animationFrameCountX 2 ObjectTemplate.create SpriteParticleSystem em_fire_Flamethrower_glow ObjectTemplate.createdInEditor 1 ObjectTemplate.showInFirstPerson 1 ObjectTemplate.showInThirdPerson 1 ObjectTemplate.emitPrio High ObjectTemplate.lodDistance High ObjectTemplate.qualityLevel Low ObjectTemplate.emitterType Standard ObjectTemplate.isLocalSystem 1 ObjectTemplate.emitRadius 0/0/0 ObjectTemplate.emitRangeX CRD_NONE/0/0/0 ObjectTemplate.emitRangeY CRD_NONE/0/0/0 ObjectTemplate.emitRangeZ CRD_UNIFORM/0/0/0 ObjectTemplate.randomRadialDirection 360 ObjectTemplate.radialDirection 0 ObjectTemplate.emitFrequency 1 ObjectTemplate.preWarmTime 1 ObjectTemplate.emitTime 15 ObjectTemplate.emitDelay 3 ObjectTemplate.isLooping 0 ObjectTemplate.emitSpeed 0.5 ObjectTemplate.emitDirection 0/1/0 ObjectTemplate.timeToLive 2 ObjectTemplate.randomTimeToLive 0 ObjectTemplate.windAffectionFactor 0.5 ObjectTemplate.forceToWaterSurface 0 ObjectTemplate.waterSurfaceOffset 0.03 ObjectTemplate.rotationGraph 0/0/1/0 ObjectTemplate.alignRotationToSpeed 1 ObjectTemplate.transparencyGraph -0.07/-0.57/0.63/0 ObjectTemplate.gravity 0 ObjectTemplate.gravityGraph 0/0/0/1 ObjectTemplate.airResistanceGraph 0/0/0/1 ObjectTemplate.emitSpeedGraph 0/0/0/1 ObjectTemplate.randomSpeed 0 ObjectTemplate.randomDirectionAngle 0/0/0 ObjectTemplate.airResistance 0 ObjectTemplate.collisionEnable 0 ObjectTemplate.collisionSpeedAlongNormal 0.7 ObjectTemplate.collisionSpeedAlongPlane 0.8 ObjectTemplate.randomSize 0 ObjectTemplate.particleMaxSize 5 ObjectTemplate.sizeGraph 0/-0.03/0.31/0.7 ObjectTemplate.randomIntensity 0 ObjectTemplate.lightMapIntensityOffset 1 ObjectTemplate.color1 0.988235/0.713726/0.305882 ObjectTemplate.color2 0.921569/0.513726/0.062745 ObjectTemplate.colorBlendGraph 0/0/1/0 ObjectTemplate.alphaCull 0.2 ObjectTemplate.isStaticSystem 1 ObjectTemplate.particleType Additive ObjectTemplate.drawOrder Back ObjectTemplate.randomRotation 360 ObjectTemplate.randomRotationSpeed 0 ObjectTemplate.rotationSpeed 10 ObjectTemplate.pivotOffset 0/0 ObjectTemplate.selfShadowIntensity 1 ObjectTemplate.textureName objects\effects\textures\singles\flash ObjectTemplate.animationEnable 0 ObjectTemplate.animationSpeed 10 ObjectTemplate.animationPlayOnce 0 ObjectTemplate.setAnimationFrameWidthRelative 0.5 ObjectTemplate.setAnimationFrameHeightRelative 0.5 ObjectTemplate.animationRandomizedStartFrame 1 ObjectTemplate.animationFrameCount 4 ObjectTemplate.animationFrameCountX 2 ObjectTemplate.create LightSource e_fire_Flamethrower_exp_LightSource ObjectTemplate.createNotInGrid 1 ObjectTemplate.createdInEditor 1 ObjectTemplate.lightType Point ObjectTemplate.isDynamic 1 ObjectTemplate.castsStaticShadow 0 ObjectTemplate.castsDynamicShadow 0 ObjectTemplate.selfLights 1 ObjectTemplate.selfShadows 0 ObjectTemplate.supportsPerVertex 1 ObjectTemplate.supportsPerPixel 0 ObjectTemplate.supportsGlow 0 ObjectTemplate.supportsEmitter 1 ObjectTemplate.affectLightmappedObjects 1 ObjectTemplate.affectingType 1 ObjectTemplate.attenuationRange1 10 ObjectTemplate.attenuationRange2 20 ObjectTemplate.color 2.54118/2.27059/1.70588 ObjectTemplate.speccolor 1/1/1 ObjectTemplate.HDRIntensity 1 ObjectTemplate.coneAngle1 22 ObjectTemplate.coneAngle2 22 ObjectTemplate.projectorTexture ObjectTemplate.projectorFov 1 ObjectTemplate.projectorAspect 1 ObjectTemplate.projectorNear 0.001 ObjectTemplate.projectorFar 5 ObjectTemplate.enabled 0 ObjectTemplate.fov 1 ObjectTemplate.objectShadows 1 ObjectTemplate.shadowIntensity 0.85 ObjectTemplate.softness 1 ObjectTemplate.intensity 1 ObjectTemplate.flicker 0.1 ObjectTemplate.scale 1/1/1 ObjectTemplate.create SpriteParticleSystem em_fire_Flamethrower_smoke ObjectTemplate.createdInEditor 1 ObjectTemplate.showInFirstPerson 1 ObjectTemplate.showInThirdPerson 1 ObjectTemplate.emitPrio High ObjectTemplate.lodDistance High ObjectTemplate.qualityLevel Low ObjectTemplate.emitterType Standard ObjectTemplate.isLocalSystem 0 ObjectTemplate.emitRadius 1/0/1 ObjectTemplate.emitRangeX CRD_NONE/0/0/0 ObjectTemplate.emitRangeY CRD_NONE/0/0/0 ObjectTemplate.emitRangeZ CRD_NONE/0/0/0 ObjectTemplate.randomRadialDirection 360 ObjectTemplate.radialDirection 0 ObjectTemplate.emitFrequency 4 ObjectTemplate.preWarmTime 0 ObjectTemplate.emitTime 30 ObjectTemplate.emitDelay 3 ObjectTemplate.isLooping 0 ObjectTemplate.emitSpeed 1.5 ObjectTemplate.emitDirection 0/1/0 ObjectTemplate.timeToLive 3 ObjectTemplate.randomTimeToLive 0.5 ObjectTemplate.windAffectionFactor 0.3 ObjectTemplate.forceToWaterSurface 0 ObjectTemplate.waterSurfaceOffset 0.03 ObjectTemplate.rotationGraph -0.28/-0.31/-0.18/1 ObjectTemplate.alignRotationToSpeed 0 ObjectTemplate.transparencyGraph 1/-3/2/0 ObjectTemplate.gravity 1 ObjectTemplate.gravityGraph 0/-0.54/-0.44/1 ObjectTemplate.airResistanceGraph 0/-0.72/1.62/0.1 ObjectTemplate.emitSpeedGraph -0.29/-0.42/-0.19/1 ObjectTemplate.randomSpeed 0.2 ObjectTemplate.randomDirectionAngle 15/0/15 ObjectTemplate.airResistance 0.3 ObjectTemplate.collisionEnable 1 ObjectTemplate.collisionSpeedAlongNormal 0.7 ObjectTemplate.collisionSpeedAlongPlane 0.8 ObjectTemplate.randomSize 0.3 ObjectTemplate.particleMaxSize 3 ObjectTemplate.sizeGraph 0.45/0.03/0.31/0.21 ObjectTemplate.randomIntensity 0.1 ObjectTemplate.lightMapIntensityOffset 0.5 ObjectTemplate.color1 0.164706/0.164706/0.164706 ObjectTemplate.color2 0.32549/0.32549/0.32549 ObjectTemplate.colorBlendGraph 0.24/0.27/0.5/0 ObjectTemplate.alphaCull 0.2 ObjectTemplate.particleType Sorted ObjectTemplate.drawOrder Back ObjectTemplate.randomRotation 328 ObjectTemplate.randomRotationSpeed -0.5 ObjectTemplate.rotationSpeed 1 ObjectTemplate.pivotOffset 0/0 ObjectTemplate.selfShadowIntensity 0.5 ObjectTemplate.textureName objects\effects\textures\animated\Anim_smoke2 ObjectTemplate.animationEnable 1 ObjectTemplate.animationSpeed 2 ObjectTemplate.animationPlayOnce 0 ObjectTemplate.setAnimationFrameWidthRelative 0.5 ObjectTemplate.setAnimationFrameHeightRelative 0.5 ObjectTemplate.animationRandomizedStartFrame 1 ObjectTemplate.animationFrameCount 4 ObjectTemplate.animationFrameCountX 2
Equipment_Tripod_M2hb_Launcher
Con:
GeometryTemplate.create BundledMesh Equipment_tripod_m2hb_launcher CollisionManager.createTemplate Equipment_tripod_m2hb_launcher ObjectTemplate.create GenericFireArm Equipment_tripod_m2hb_launcher ObjectTemplate.saveInSeparateFile 1 include Equipment_tripod_m2hb_launcher.tweak
Tweak:
ObjectTemplate.activeSafe GenericFireArm Equipment_tripod_m2hb_launcher ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.castsDynamicShadow 1 rem ---BeginComp:WeaponHud --- ObjectTemplate.createComponent WeaponHud ObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\Icons\Hud\icon_M16m203.tga ObjectTemplate.weaponHud.selectIcon Ingame\Weapons\Icons\Hud\Selection\wrench.tga ObjectTemplate.weaponHud.specialAbilityIcon Ingame\Weapons\Icons\Hud\SpecialKitIcons\wrench.tga ObjectTemplate.weaponHud.hudName "Equipment_tripod_m2hb_launcher" ObjectTemplate.weaponHud.guiIndex 0 ObjectTemplate.weaponHud.altGuiIndex 0 ObjectTemplate.weaponHud.hasMag 0 ObjectTemplate.weaponHud.hasFireRate 0 ObjectTemplate.weaponHud.showClips 0 ObjectTemplate.weaponHud.disableOnSprint 1 rem ---EndComp --- rem ---BeginComp:SingleFireComp --- ObjectTemplate.createComponent SingleFireComp ObjectTemplate.fire.roundsPerMinute 60 ObjectTemplate.fire.addFireRate 2 rem ---EndComp --- rem ---BeginComp:DefaultAmmoComp --- ObjectTemplate.createComponent DefaultAmmoComp ObjectTemplate.ammo.nrOfMags 1 ObjectTemplate.ammo.magSize 1 ObjectTemplate.ammo.reloadTime 9999 rem ---EndComp --- rem ---BeginComp:DefaultSoundComp --- ObjectTemplate.createComponent DefaultSoundComp ObjectTemplate.sound.noisy 0 rem ---EndComp --- rem ---BeginComp:DefaultAnimationComp --- ObjectTemplate.createComponent DefaultAnimationComp ObjectTemplate.animation.loopingFire 1 rem ---EndComp --- ObjectTemplate.geometry wrench ObjectTemplate.setCollisionMesh wrench ObjectTemplate.mapMaterial 0 Collision_Material 0 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Mesh ObjectTemplate.aiTemplate wrench_AI rem ------------------------------------- ObjectTemplate.addTemplate S_Equipment_tripod_m2hb_launcher_Fire1P ObjectTemplate.addTemplate S_Equipment_tripod_m2hb_launcher_Fire1P_Outdoor ObjectTemplate.addTemplate S_Equipment_tripod_m2hb_launcher_Fire3P ObjectTemplate.addTemplate S_Equipment_tripod_m2hb_launcher_BoltClick ObjectTemplate.addTemplate S_Equipment_tripod_m2hb_launcher_TriggerClick ObjectTemplate.addTemplate S_Equipment_tripod_m2hb_launcher_SwitchFireRate ObjectTemplate.addTemplate S_Equipment_tripod_m2hb_launcher_Reload1P ObjectTemplate.addTemplate S_Equipment_tripod_m2hb_launcher_Reload3P ObjectTemplate.addTemplate S_Equipment_tripod_m2hb_launcher_Deploy1P ObjectTemplate.addTemplate S_Equipment_tripod_m2hb_launcher_Deploy3P ObjectTemplate.addTemplate S_Equipment_tripod_m2hb_launcher_Zoom rem ------------------------------------- ObjectTemplate.animationSystem1P Objects/Weapons/Handheld/Wrench/AnimationSystem1p.inc ObjectTemplate.animationSystem3P Objects/Weapons/Handheld/Wrench/AnimationSystem3p.inc ObjectTemplate.projectileTemplate Equipment_tripod_m2hb_launcher_Projectile ObjectTemplate.velocity 1 ObjectTemplate.itemIndex 9 ObjectTemplate.delayToUse 1 ObjectTemplate.create GenericProjectile Equipment_tripod_m2hb_launcher_Projectile ObjectTemplate.createNotInGrid 1 ObjectTemplate.createdInEditor 1 rem ---BeginComp:DefaultCollisionComp --- ObjectTemplate.createComponent DefaultCollisionComp rem ---EndComp --- rem ---BeginComp:DefaultDetonationComp --- ObjectTemplate.createComponent DefaultDetonationComp ObjectTemplate.detonation.explosionMaterial 0 ObjectTemplate.detonation.explosionRadius 0 ObjectTemplate.detonation.explosionYMod 0 ObjectTemplate.detonation.explosionForce 0 ObjectTemplate.detonation.explosionDamage 0 ObjectTemplate.detonation.detonateOnWaterCollision 0 ObjectTemplate.detonation.endEffectTemplate e_tripod_m2hb ObjectTemplate.detonation.detectionRadius 0 rem ---EndComp --- rem ---BeginComp:DefaultProjSoundComp --- ObjectTemplate.createComponent DefaultProjSoundComp rem ---EndComp --- rem ---BeginComp:DefaultPenetrateComp --- ObjectTemplate.createComponent DefaultPenetrateComp ObjectTemplate.penetrate.allowSolidPenetration 0 ObjectTemplate.penetrate.allowLiquidPenetration 0 rem ---EndComp --- ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Point ObjectTemplate.collisionGroups 8 ObjectTemplate.material 27 rem ------------------------------------- ObjectTemplate.addTemplate S_Equipment_tripod_m2hb_launcher_Projectile_Looping rem ------------------------------------- ObjectTemplate.timeToLive CRD_NONE/1/0/0 ObjectTemplate.material 27 ObjectTemplate.damage 0 ObjectTemplate.activeSafe Sound S_Equipment_tripod_m2hb_launcher_Fire1P ObjectTemplate.modifiedByUser tda ObjectTemplate.soundFilename "common/sound/repair_loop.wav" ObjectTemplate.loopCount 0 ObjectTemplate.is3dSound 0 ObjectTemplate.stopType 1 ObjectTemplate.volume 0.6 ObjectTemplate.pitch 1 ObjectTemplate.pan 0.5 ObjectTemplate.reverbLevel 1 ObjectTemplate.pitchEnvelope 0/1/0/2/0/1/0/1/0/ ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/ ObjectTemplate.activeSafe Sound S_Equipment_tripod_m2hb_launcher_Fire1P_Outdoor ObjectTemplate.modifiedByUser tda ObjectTemplate.soundFilename "common/sound/repair_loop.wav" ObjectTemplate.loopCount 0 ObjectTemplate.is3dSound 0 ObjectTemplate.stopType 1 ObjectTemplate.volume 0.6 ObjectTemplate.pitch 1 ObjectTemplate.pan 0.5 ObjectTemplate.reverbLevel 1 ObjectTemplate.pitchEnvelope 0/1/0/2/0/1/0/1/0/ ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/ ObjectTemplate.activeSafe Sound S_Equipment_tripod_m2hb_launcher_Fire3P ObjectTemplate.modifiedByUser tda ObjectTemplate.soundFilename "common/sound/repair_loop.wav" ObjectTemplate.loopCount 0 ObjectTemplate.is3dSound 1 ObjectTemplate.stopType 1 ObjectTemplate.volume 0.6 ObjectTemplate.pitch 1 ObjectTemplate.reverbLevel 1 ObjectTemplate.pitchEnvelope 0/1/0/2/0/1/0/1/0/ ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/ ObjectTemplate.minDistance 2 ObjectTemplate.halfVolumeDistance 4 ObjectTemplate.activeSafe Sound S_Equipment_tripod_m2hb_launcher_BoltClick ObjectTemplate.modifiedByUser fli ObjectTemplate.activeSafe Sound S_Equipment_tripod_m2hb_launcher_TriggerClick ObjectTemplate.modifiedByUser fli ObjectTemplate.activeSafe Sound S_Equipment_tripod_m2hb_launcher_SwitchFireRate ObjectTemplate.modifiedByUser fli ObjectTemplate.activeSafe Sound S_Equipment_tripod_m2hb_launcher_Reload1P ObjectTemplate.modifiedByUser fli ObjectTemplate.activeSafe Sound S_Equipment_tripod_m2hb_launcher_Reload3P ObjectTemplate.modifiedByUser fli ObjectTemplate.activeSafe Sound S_Equipment_tripod_m2hb_launcher_Deploy1P ObjectTemplate.modifiedByUser fli ObjectTemplate.soundFilename "objects/weapons/handheld/kni_Knife/sounds/Knife_deploy_1p.wav" ObjectTemplate.loopCount 1 ObjectTemplate.is3dSound 0 ObjectTemplate.stopType 0 ObjectTemplate.volume 0.6 ObjectTemplate.pitch 1 ObjectTemplate.pan 0.5 ObjectTemplate.reverbLevel 1 ObjectTemplate.activeSafe Sound S_Equipment_tripod_m2hb_launcher_Deploy3P ObjectTemplate.modifiedByUser fli ObjectTemplate.soundFilename "objects/weapons/handheld/kni_Knife/sounds/Knife_deploy_1p.wav" ObjectTemplate.loopCount 1 ObjectTemplate.is3dSound 1 ObjectTemplate.stopType 0 ObjectTemplate.volume 0.5 ObjectTemplate.pitch 1 ObjectTemplate.reverbLevel 1 ObjectTemplate.minDistance 0.7 ObjectTemplate.halfVolumeDistance 1.4 ObjectTemplate.activeSafe Sound S_Equipment_tripod_m2hb_launcher_Zoom ObjectTemplate.modifiedByUser fli ObjectTemplate.activeSafe Sound S_Equipment_tripod_m2hb_launcher_Projectile_Looping ObjectTemplate.modifiedByUser fli
Tripod M2hb (Deployable, the code contains a couple of pickup possibilities for experimenting..)



Con:
GeometryTemplate.create BundledMesh tripod CollisionManager.createTemplate tripod ObjectTemplate.create PlayerControlObject tripod ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.geometry ats_tow ObjectTemplate.collisionMesh ats_tow ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.physicsType 3 ObjectTemplate.addTemplate tripod_barrelBase ObjectTemplate.setPosition 0.0028/0.8786/0.0026 ObjectTemplate.create RotationalBundle tripod_barrelBase ObjectTemplate.collisionPart 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType 3 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.geometryPart 1 ObjectTemplate.addTemplate tripod_barrel ObjectTemplate.setPosition -0.0038/0.0747/0 ObjectTemplate.create RotationalBundle tripod_barrel include tripod.tweak
Tweak:
ObjectTemplate.activeSafe PlayerControlObject tripod ObjectTemplate.creator Golden-Dragon ObjectTemplate.setNetworkableInfo BasicInfo ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.castsDynamicShadow 1 rem ---BeginComp:Armor --- ObjectTemplate.createComponent Armor ObjectTemplate.armor.maxHitPoints 500 ObjectTemplate.armor.hitPoints 500 ObjectTemplate.armor.criticalDamage 100 ObjectTemplate.armor.defaultMaterial 102 rem ObjectTemplate.armor.addArmorEffect 0 e_tripod_m2hb_kit 0/0/0 0/0/0 ObjectTemplate.armor.addArmorEffect 0 e_vexp_tow 0/0/0 0/0/0 ObjectTemplate.armor.addArmorEffect 0 e_vexp_fireball_generic 0/0/0 0/0/0 rem ---EndComp --- rem ---BeginComp:Radio --- ObjectTemplate.createComponent Radio ObjectTemplate.Radio.spottedMessage infantry_spotted rem ---EndComp --- rem ---BeginComp:VehicleHud --- ObjectTemplate.createComponent VehicleHud ObjectTemplate.vehicleHud.hudName "Tripod-M2hb" ObjectTemplate.vehicleHud.miniMapIcon Ingame\Vehicles\Icons\Minimap\mini_SMGsmall.tga ObjectTemplate.vehicleHud.miniMapIconLeaderSize Medium ObjectTemplate.vehicleHud.usePlayerIcon 1 ObjectTemplate.vehicleHud.useSelectionIcons 0 rem ---EndComp --- ObjectTemplate.geometry ats_tow ObjectTemplate.setCollisionMesh ats_tow ObjectTemplate.mapMaterial 0 Rubber 102 ObjectTemplate.drag 1 ObjectTemplate.inertiaModifier 10000/10000/10000 ObjectTemplate.mass 1000 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Mesh ObjectTemplate.aiTemplate tripodai rem ------------------------------------- ObjectTemplate.addTemplate S_tripod_Ambient ObjectTemplate.addTemplate S_tripod_AmbientDamaged ObjectTemplate.addTemplate tripod_EntryPoint ObjectTemplate.setPosition 0/2/0 ObjectTemplate.addTemplate LaserTarget_vehicle rem ------------------------------------- ObjectTemplate.setSoldierExitLocation 0/0.7/-1.5 0/0/0 ObjectTemplate.altSoldierExitPosition -0.6/0.7/0.3 ObjectTemplate.seatInformation tripod -0.258/0.988115/-0.463 0/0/0 ObjectTemplate.seatAnimationSystem Objects/Weapons/Stationary/ats_tow/animationSystem.inc ObjectTemplate.soundFilter ground ObjectTemplate.setVehicleType VTStationaryMG ObjectTemplate.altSoldierExitPosition -0.6/0.7/0.3 ObjectTemplate.isOpenVehicle 1 ObjectTemplate.hasRestrictedExit 1 ObjectTemplate.activeSafe Sound S_tripod_Ambient ObjectTemplate.activeSafe Sound S_tripod_AmbientDamaged ObjectTemplate.activeSafe RotationalBundle tripod_barrelBase ObjectTemplate.setNetworkableInfo BasicInfo rem ------------------------------------- ObjectTemplate.addTemplate S_tripod_barrelBase_RotationRpm rem ------------------------------------- ObjectTemplate.setMaxSpeed 40/0/0 ObjectTemplate.setAcceleration 110/0/0 ObjectTemplate.setInputToYaw PIMouseLookX ObjectTemplate.activeSafe Sound S_tripod_barrelBase_RotationRpm ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/weapons/stationary/igla_djigit/sounds/turret.wav" ObjectTemplate.loopCount 0 ObjectTemplate.is3dSound 1 ObjectTemplate.stopType 0 ObjectTemplate.volume 0.48 ObjectTemplate.pitch 1 ObjectTemplate.reverbLevel 1 ObjectTemplate.pitchEnvelope 0/1/0.5/1.5/0/2/0.01/1.003/0.5/1/1.203/0.5/ ObjectTemplate.volumeEnvelope 0/1/0/1/0/2/0.069/0/0/0.322/1/0/ ObjectTemplate.minDistance 0.8 ObjectTemplate.halfVolumeDistance 1.2 ObjectTemplate.activeSafe RotationalBundle tripod_barrel ObjectTemplate.setNetworkableInfo BasicInfo rem ------------------------------------- ObjectTemplate.addTemplate S_tripod_barrel_RotationRpm ObjectTemplate.addTemplate tripod_m2hb ObjectTemplate.setPosition 0/-0.077/0.45 ObjectTemplate.addTemplate tripod_Camera ObjectTemplate.setPosition 0/0.1/-0.5 ObjectTemplate.addTemplate tripod_Camera2 ObjectTemplate.setPosition 0/0.065/-0.255 ObjectTemplate.addTemplate hmg_m2hb_ammobox ObjectTemplate.setPosition -0.165/-0.11/0.37 ObjectTemplate.setRotation 180/0/0 ObjectTemplate.addTemplate hmg_m2hb_ammo ObjectTemplate.setPosition 0/-0.02/0.37 ObjectTemplate.setRotation 90/0/0 rem ------------------------------------- ObjectTemplate.setMinRotation 0/-30/0 ObjectTemplate.setMaxRotation 0/30/0 ObjectTemplate.setMaxSpeed 0/40/0 ObjectTemplate.setAcceleration 0/110/0 ObjectTemplate.setInputToPitch PIMouseLookY ObjectTemplate.activeSafe Sound S_tripod_barrel_RotationRpm ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/weapons/stationary/igla_djigit/sounds/seat.wav" ObjectTemplate.loopCount 0 ObjectTemplate.is3dSound 1 ObjectTemplate.stopType 0 ObjectTemplate.volume 0.33 ObjectTemplate.pitch 1 ObjectTemplate.reverbLevel 1 ObjectTemplate.pitchEnvelope 0/1/0.5/1.5/0/2/0.003/1.005/0.5/1/1.203/0.5/ ObjectTemplate.volumeEnvelope 0/1/0/1/0/2/0.038/0/0/0.299/0.997/0/ ObjectTemplate.minDistance 0.8 ObjectTemplate.halfVolumeDistance 1.2 ObjectTemplate.create Camera tripod_Camera rem ------------------------------------- ObjectTemplate.addTemplate S_tripod_Camera_RotationRpm rem ------------------------------------- ObjectTemplate.CameraId 1 ObjectTemplate.CVMFrontChase 0 ObjectTemplate.nosePos 0/0.5/-0.6 ObjectTemplate.followStiffness 9 ObjectTemplate.chaseDistance 4 ObjectTemplate.chaseAngle 0.4 ObjectTemplate.chaseOffset 0/1/0 ObjectTemplate.CVMChase 1 ObjectTemplate.CVMFlyBy 0 ObjectTemplate.worldFOV 1.1 ObjectTemplate.insideFOV 0.6 ObjectTemplate.worldFOV 1.1 ObjectTemplate.insideFOV 0.6 ObjectTemplate.allowInsideDynamicLights 1 ObjectTemplate.allowInsideStaticSun 0 ObjectTemplate.insideStaticSunDirection 0/-1/0 ObjectTemplate.insideStaticSunColor 1/1/1 ObjectTemplate.insideStaticSunDamageColor 1/1/1 ObjectTemplate.insideDamageFrequency 3 ObjectTemplate.insideDamageThreshold 0.15 ObjectTemplate.insideStaticSunAmbientColor 0.7/0.7/0.7 ObjectTemplate.activeSafe Sound S_tripod_Camera_RotationRpm ObjectTemplate.create Camera tripod_Camera2 rem ------------------------------------- ObjectTemplate.addTemplate S_tripod_Camera_RotationRpm rem ------------------------------------- ObjectTemplate.CameraId 2 ObjectTemplate.CVMFrontChase 0 ObjectTemplate.nosePos 0/0.5/-0.6 ObjectTemplate.followStiffness 9 ObjectTemplate.chaseDistance 4 ObjectTemplate.chaseAngle 0.4 ObjectTemplate.chaseOffset 0/1/0 ObjectTemplate.CVMChase 1 ObjectTemplate.CVMFlyBy 0 ObjectTemplate.worldFOV 1.1 ObjectTemplate.insideFOV 0.6 ObjectTemplate.worldFOV 1.1 ObjectTemplate.insideFOV 0.6 ObjectTemplate.allowInsideDynamicLights 1 ObjectTemplate.allowInsideStaticSun 0 ObjectTemplate.insideStaticSunDirection 0/-1/0 ObjectTemplate.insideStaticSunColor 1/1/1 ObjectTemplate.insideStaticSunDamageColor 1/1/1 ObjectTemplate.insideDamageFrequency 3 ObjectTemplate.insideDamageThreshold 0.15 ObjectTemplate.insideStaticSunAmbientColor 0.7/0.7/0.7 ObjectTemplate.activeSafe Sound S_tripod_Camera_RotationRpm ObjectTemplate.create EntryPoint tripod_EntryPoint ObjectTemplate.setEntryRadius 2.2 ObjectTemplate.create GenericFireArm tripod_m2hb ObjectTemplate.saveInSeparateFile 1 rem ---BeginComp:Ik --- ObjectTemplate.createComponent Ik ObjectTemplate.ik.positionLeft -0.105895/0.0126209/-0.731889 ObjectTemplate.ik.rotationLeft -63.9408/-4.82176/-72.1486 ObjectTemplate.ik.poleVectorLeft -0.48974/-0.435577/0 ObjectTemplate.ik.positionRight 0.0938978/0.00892711/-0.73389 ObjectTemplate.ik.rotationRight -96.305/27.3512/114.913 ObjectTemplate.ik.poleVectorRight 0.20747/-0.203708/0 rem ---EndComp --- rem ---BeginComp:WeaponHud --- ObjectTemplate.createComponent WeaponHud ObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\Icons\Hud\icon_Predator.tga ObjectTemplate.weaponHud.hudName "KILLMESSAGE_WEAPON_m2hb" ObjectTemplate.weaponHud.guiIndex 0 ObjectTemplate.weaponHud.altGuiIndex 0 ObjectTemplate.weaponHud.deviationFactor 5 ObjectTemplate.weaponHud.maxVisualDeviation 25 ObjectTemplate.weaponHud.minVisualDeviation 2 ObjectTemplate.weaponHud.hasFireRate 0 ObjectTemplate.weaponHud.showClips 0 ObjectTemplate.weaponHud.overheatSound S_Weapon_Handheld_Overheat rem ---EndComp --- rem ---BeginComp:SingleFireComp --- ObjectTemplate.createComponent SingleFireComp ObjectTemplate.fire.roundsPerMinute 450 ObjectTemplate.fire.fireInCameraDof 1 rem ---EndComp --- rem ---BeginComp:ToggleCameraComp --- ObjectTemplate.createComponent ToggleCameraComp ObjectTemplate.zoom.startCameraId 1 ObjectTemplate.zoom.changeCameraId 2 rem ---EndComp --- rem ---BeginComp:DefaultAmmoComp --- ObjectTemplate.createComponent DefaultAmmoComp ObjectTemplate.ammo.ammoType 1 ObjectTemplate.ammo.nrOfMags 1 ObjectTemplate.ammo.magSize -1 ObjectTemplate.ammo.autoReload 1 rem ---EndComp --- rem ---BeginComp:WeaponBasedRecoilComp --- ObjectTemplate.createComponent WeaponBasedRecoilComp ObjectTemplate.recoil.recoilSize 0.23 ObjectTemplate.recoil.recoilSpeed 30 ObjectTemplate.recoil.recoilForce 0 ObjectTemplate.recoil.cameraRecoilSpeed 13 ObjectTemplate.recoil.cameraRecoilSize 1 rem ---EndComp --- rem ---BeginComp:SimpleDeviationComp --- ObjectTemplate.createComponent SimpleDeviationComp ObjectTemplate.deviation.minDev 0.5 rem ---EndComp --- rem ---BeginComp:DefaultSoundComp --- ObjectTemplate.createComponent DefaultSoundComp rem ---EndComp --- rem ---BeginComp:DefaultAnimationComp --- ObjectTemplate.createComponent DefaultAnimationComp rem ---EndComp --- ObjectTemplate.mapMaterial 0 metal 27 ObjectTemplate.geometry HMG_M2HB ObjectTemplate.floaterMod 0 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.aiTemplate tripodm2hbai rem ------------------------------------- ObjectTemplate.addTemplate S_tripod_m2hb_Fire1P ObjectTemplate.setPosition 0/0.0413275/1.02263 ObjectTemplate.addTemplate S_tripod_m2hb_Fire1P_Outdoor ObjectTemplate.addTemplate S_tripod_m2hb_Fire3P ObjectTemplate.setPosition 0/0.0440063/1.02271 ObjectTemplate.addTemplate S_tripod_m2hb_BoltClick ObjectTemplate.setPosition 0/0.0511522/-0.5527 ObjectTemplate.addTemplate S_tripod_m2hb_TriggerClick ObjectTemplate.addTemplate S_tripod_m2hb_SwitchFireRate ObjectTemplate.addTemplate S_tripod_m2hb_Reload1P ObjectTemplate.setPosition 0/0.0580606/-0.114207 ObjectTemplate.addTemplate S_tripod_m2hb_Reload3P ObjectTemplate.setPosition 0/0.0548553/-0.0740795 ObjectTemplate.addTemplate S_tripod_m2hb_Deploy1P ObjectTemplate.setPosition 0/0.0652676/-0.36916 ObjectTemplate.addTemplate S_tripod_m2hb_Deploy3P ObjectTemplate.setPosition 0/0.0478239/-0.473166 ObjectTemplate.addTemplate S_tripod_m2hb_Zoom ObjectTemplate.setPosition 0/0.116629/-0.521821 ObjectTemplate.addTemplate e_shellejection_50cal ObjectTemplate.setPosition 0.0551913/0.0667658/-0.0916505 ObjectTemplate.addTemplate e_muzz_minigun ObjectTemplate.setPosition 0/0.0408155/1.02774 rem ------------------------------------- ObjectTemplate.projectileTemplate tripod_m2hb_Projectile ObjectTemplate.velocity 600 ObjectTemplate.itemIndex 1 ObjectTemplate.heatAddWhenFire 0.02 ObjectTemplate.coolDownPerSec 0.4 ObjectTemplate.overheatPenalty 3 ObjectTemplate.create GenericProjectile tripod_m2hb_Projectile ObjectTemplate.createNotInGrid 1 ObjectTemplate.createdInEditor 1 rem ---BeginComp:DefaultCollisionComp --- ObjectTemplate.createComponent DefaultCollisionComp rem ---EndComp --- rem ---BeginComp:DefaultDetonationComp --- ObjectTemplate.createComponent DefaultDetonationComp rem ---EndComp --- rem ---BeginComp:DefaultProjSoundComp --- ObjectTemplate.createComponent DefaultProjSoundComp rem ---EndComp --- rem ---BeginComp:DefaultRicochetComp --- ObjectTemplate.createComponent DefaultRicochetComp rem ---EndComp --- rem ---BeginComp:DefaultPenetrateComp --- ObjectTemplate.createComponent DefaultPenetrateComp rem ---EndComp --- ObjectTemplate.floaterMod 0 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Point ObjectTemplate.material 27 rem ------------------------------------- ObjectTemplate.addTemplate S_tripod_m2hb_Projectile_Looping rem ------------------------------------- ObjectTemplate.timeToLive CRD_NONE/2/0/0 ObjectTemplate.material 27 ObjectTemplate.tracerScaler 30 ObjectTemplate.maxTracerScaler 30 ObjectTemplate.tracerSizeModifier 4 ObjectTemplate.tracerTemplate p_tracer_r ObjectTemplate.tracerInterval 3 ObjectTemplate.minDamage 1 ObjectTemplate.damage 75 ObjectTemplate.activeSafe Sound S_tripod_m2hb_Fire1P ObjectTemplate.soundFilename "objects/weapons/stationary/hmg_m2hb/sounds/m2hb_fire_1p.wav" ObjectTemplate.loopCount 0 ObjectTemplate.is3dSound 0 ObjectTemplate.stopType 1 ObjectTemplate.volume 0.5 ObjectTemplate.pitch 0.75 ObjectTemplate.pan 0.5 ObjectTemplate.reverbLevel 1 ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.98/1.04/ ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.93/1/ ObjectTemplate.position 0/0.0413275/1.02263 ObjectTemplate.activeSafe Sound S_tripod_m2hb_Fire3P ObjectTemplate.soundFilename "objects/weapons/stationary/hmg_m2hb/sounds/m2hb_fire_3p.wav" ObjectTemplate.loopCount 0 ObjectTemplate.is3dSound 1 ObjectTemplate.stopType 1 ObjectTemplate.volume 1 ObjectTemplate.pitch 1 ObjectTemplate.reverbLevel 1 ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.975/1.04/ ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.93/1/ ObjectTemplate.position 0/0.0440063/1.02271 ObjectTemplate.minDistance 5 ObjectTemplate.halfVolumeDistance 25 ObjectTemplate.activeSafe Sound S_tripod_m2hb_BoltClick ObjectTemplate.soundFilename "objects/weapons/handheld/usrif_m4/sounds/mono/m4_boltclick.wav" ObjectTemplate.loopCount 1 ObjectTemplate.is3dSound 0 ObjectTemplate.stopType 1 ObjectTemplate.volume 0.8 ObjectTemplate.pitch 0.9 ObjectTemplate.pan 0.5 ObjectTemplate.reverbLevel 1 ObjectTemplate.position 0/0.0511522/-0.5527 ObjectTemplate.activeSafe Sound S_tripod_m2hb_TriggerClick ObjectTemplate.soundFilename "objects/weapons/handheld/uspis_92fs/sounds/mono/trigger_click.wav" ObjectTemplate.loopCount 1 ObjectTemplate.is3dSound 0 ObjectTemplate.stopType 1 ObjectTemplate.volume 0.5 ObjectTemplate.pitch 1 ObjectTemplate.pan 0.5 ObjectTemplate.reverbLevel 1 ObjectTemplate.activeSafe Sound S_tripod_m2hb_SwitchFireRate ObjectTemplate.activeSafe Sound S_tripod_m2hb_Reload1P ObjectTemplate.activeSafe Sound S_tripod_m2hb_Reload3P ObjectTemplate.activeSafe Sound S_tripod_m2hb_Deploy1P ObjectTemplate.activeSafe Sound S_tripod_m2hb_Deploy3P ObjectTemplate.activeSafe Sound S_tripod_m2hb_Zoom ObjectTemplate.activeSafe Sound S_tripod_m2hb_Projectile_Looping rem-------------TRIPOD LAUNCHER END EFFECT------------ ObjectTemplate.create EffectBundle e_tripod_m2hb rem ------------------------------------- ObjectTemplate.addTemplate tripod_m2hb_spawner rem ------------------------------------- ObjectTemplate.setStartOnEffects 0 ObjectTemplate.setStopOnEffects 0 ObjectTemplate.timeToLive CRD_NONE/-1/0/0 ObjectTemplate.randomAgeFactor CRD_NONE/1/0/0 ObjectTemplate.startAtCreation 0 ObjectTemplate.speedFromPhysics 0 ObjectTemplate.create ObjectSpawner tripod_m2hb_spawner ObjectTemplate.setObjectTemplate 1 tripod ObjectTemplate.setObjectTemplate 2 tripod ObjectTemplate.minSpawnDelay 0 ObjectTemplate.maxSpawnDelay 0 ObjectTemplate.maxNrOfObjectSpawned 1 ObjectTemplate.team 1/2 ObjectTemplate.holdObject 0 rem--------------TRIPOD ARMOR EFFECT---------- rem ObjectTemplate.create EffectBundle e_tripod_m2hb_kit rem ------------------------------------- rem ObjectTemplate.addTemplate em_tripod_m2hb_kit rem ObjectTemplate.addTemplate tripod_m2hb_kit_spawner rem ------------------------------------- rem ObjectTemplate.setStartOnEffects 0 rem ObjectTemplate.setStopOnEffects 0 rem ObjectTemplate.timeToLive CRD_NONE/-1/0/0 rem ObjectTemplate.randomAgeFactor CRD_NONE/1/0/0 rem ObjectTemplate.startAtCreation 0 rem ObjectTemplate.speedFromPhysics 0 rem--------------KIT EMITTER-------------------------- rem ObjectTemplate.create Emitter em_tripod_m2hb_kit rem ObjectTemplate.template us_support rem--------------KIT SPAWNER-------------------------- rem ObjectTemplate.create ObjectSpawner tripod_m2hb_kit_spawner rem ObjectTemplate.setObjectTemplate 1 us_support rem ObjectTemplate.setObjectTemplate 2 us_support rem ObjectTemplate.minSpawnDelay 0 rem ObjectTemplate.maxSpawnDelay 0 rem ObjectTemplate.maxNrOfObjectSpawned 1 rem ObjectTemplate.team 1/2 rem ObjectTemplate.holdObject 0
This post has been edited by Golden Dragon: 07 November 2007 - 08:11 AM

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