Official Tools and Plug-ins
BF2 Editor *Compatible with 1.3 (June 06/06 version)
http://www.fileplane...-Mod-Toolkit-v3
Maya 6.0.1 Tools
Installation thread: http://bfeditor.org/...p?showtopic=710
3DS Max Tools (June 10/06 version)
Description: Extract the contents of this .zip file to your 3dsmax directory while keeping the sub-folders inside the .zip as they are.
Download: http://rex3d.net/bf2...x_10Jun2006.zip
Original thread: http://bfeditor.org/...?showtopic=5980
GMax Tools
Description: Editor plug-in for Gmax.
Download: http://www.ea.com/of.../downloads.jsp#
Lightmap Samples
Description: For those of you wanting to generate lightmaps for maps using the retail version of Battlefield 2 objects.
Download:
Filefront: http://battlefield2....p_Samples;45703
Fileplanet: http://www.fileplane...ght-Map-Samples
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Official Tutorials (by Lawrence Brown)
Note: It is highly recommended anyone new to BF2 modding complete all of these tutorials from start to finish.
Official Editor User Guide
Description: Dice's official (though incomplete) user guide to the editor. Includes a great walk-through and explanation of the UI.
Location: Pre-installed with the editor and located at C:Program FilesEA GAMESBattlefield 2bf2editorHelpUserGuide.doc
Tutorial 1: Creating a Basic Terrain
Description: The essentials of how to use the terrain editor. (Thanks to Doomlab for hosting the download mirror for this and other tutorials)
Download: Here
Wiki Entry: http://bfeditor.org/...a_Basic_Terrain (an online version of the tutorial, with large pictures)
Tutorial 2: Creating a Basic Level
Description: The essentials of how to use the level editor.
Download: Here
Wiki Entry: http://bfeditor.org/...g_a_Basic_Level
Tutorial 3: Mod Set-Up
Description: How to properly set-up a custom mod in the editor.
Download: Here
Wiki Entry: http://bfeditor.org/...stom_Mod_Set-up
Tutorial 4: Building the Bunker
Description: How to model a static object for BF2.
Download: Max Maya
Wiki Entry: http://bfeditor.org/wiki/ (Max)
Tutorial 5: Importing The Bunker
Description: How to import the bunker from Tutorial 4: Building the Bunker.
Download: Maya
Tutorial 6: Building the Car (Updated)
Description: I've updated this tutorial with a bit of new information that I've just discovered. How to build a car for BF2.
Download: Max
Maya
Original thread: http://bfeditor.org/...?showtopic=1260
Tutorial 7: Importing and Editing the Car
Description: This tutorial covers the steps necessary to "Import" the car from tutorial 6 into the editor and make the necessary edits to get it working in the game.
Download: http://bfeditor.gotf...ing_the_Car.zip
Original thread: http://bfeditor.org/...?showtopic=1261
Tutorial 8: Creating a New Team
Description: This should be considered an advanced tutorial. It documents all necessary steps for creating a new team, getting it into the editor, and then getting it into the game.
Download: http://bfeditor.gotf..._a_New_Team.zip (Maya)
Original thread: http://bfeditor.org/...?showtopic=2515
Tutorial 9: Creating New Kits
Description: This is a tutorial documenting all steps necessary for creating a new set of kits for a team and getting them in the game.
Download: http://bfeditor.gotf...ng_New_Kits.zip (Maya & max)
Original thread: http://bfeditor.org/...pic.php?p=22482
Collision Meshes Explained
Description: Thread is the tutorial. Suggested reading.
Original thread: http://bfeditor.org/...?showtopic=3007
Internet Mod Testing Procedure
Description: If you've created a mod and need to know the steps needed to test it over the net, such as packaging, file pruning, and so on, check out this tutorial.
Download: http://bfeditor.gotf...g_Procedure.zip
Original thread: http://bfeditor.org/...p?showtopic=520
Windowed Mode and Other Helpful Flags
Description: If your map is crashing and you don't know why, the first step is to run in "windowed mode" to see if you can get an error message. This can be tricky to do with a custom mod.
Download: http://bfeditor.gotf...lpful_Flags.zip
Original thread: http://bfeditor.org/...p?showtopic=519
BF2142 Object Editor Tweaks
Description: A detailed explanation of commands for the object editor for 2142.
Download link: http://bfeditor.org/...r_Help_2142.zip
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User Created/Useful Tools and Plug-ins
GUI for bf2Materials.exe
Description: GUI for Rexman's BF2Materials.exe. Requires .NET framework 2.0
Original thread: http://bfeditor.org/...?showtopic=5923
Packing tools
Description: Batch files for packing individual parts of your BF2 mod or the whole thing. Relies on an installed WinRAR. Readme included.
Download
GMax
Description: The free, watered down version of 3DS Max, which is supported by the editor.
Download: http://www.turbosquid.com/gmax
BF2 Mod Toolkit (Sep 29/05 version)
Description: The toolkit functionality is mainly centered around the import/export of the map files at the moment. The toolkit needs two additional applications to perform these operations, NConvert, and Nvdxt.
Download: http://graphicrealit.......atID=2&ID=2
Alt-Download: http://bfeditor.org/...t_0-7_Setup.exe
Original thread: http://bfeditor.org/...?showtopic=2245
BF2 Terrain Painter (Tpaint) (Sep 05/05 version)
Description: Texture your maps easier; this tool will create both the color map and detail map, based on height and gradient.
Download: http://rocketman.f2o...paint_v0.33.rar or
http://tpaint.alffx.nl/
Original thread: http://bfeditor.org/...?showtopic=1716
BF2 Ecomap (Feb 01/06 version (v0.21))
Description: Similair to Tpaint but with some additional options. This tool hasn't yet been used by much of the community, so not much feedback is currently available.
Download: http://www.leetdream...s/BF2Ecomap.zip
Original thread: http://bfeditor.org/...?showtopic=3977
Nvidia DDS thumbnail viewer
Description: Allows you to view/edit .dds files in photoshop.
Download: http://developer.nvi...ail_viewer.html
GIMP DDS plugin
Description: Allows you to view/edit .dds files in The GIMP.
Download: http://nifelheim.dyn.../~cocidius/dds/
The GIMP discussion forum, where developers and users of the GIMP discuss features, usage and handling:
http://www.gimptalk....forum/index.php
Nvidia DDS Utilities
Description: This installer includes five separate utilities:
* nvDXT - convenient command-line access to nvDXTlib functionality and more
* detach - extracts MIP levels from a .DDS file
* stitch - recombines MIP levels into a single .DDS file
* readDXT - reads compressed images and writes .TGA files
* nxDXTlib - library for working with .DDS files
Download: http://developer.nvi..._utilities.html
Nvidia Texture Atlas tool
Description: A collection of tools for creating texture atlases, which can help to increase batch sizes.
Download: http://developer.nvi...tlas_tools.html
Terragen
Description: Terragen is capable of photorealistic results for professional landscape visualisation, special effects, art and recreation.
Download: http://www.planetside.co.uk/terragen/
L3DT
Description: L3DT is an affordable heightmap and texture generating tool
http://www.bundysoft.com/L3DT/
Related thread: http://bfeditor.org/...?showtopic=4814
MD5 Generator
Description: Mach10 has programmed a small EXE to generate MD5 content-check files for your mod. If you're concerned about cheating in your mod this program should help you out.
Download link: http://www.mnmcreati...D5Generator.rar
Readme file: http://www.mnmcreati...md5s/Readme.txt
Related thread: http://bfeditor.org/...?showtopic=6988
SourceEdit Texteditor
Description: This configurable texteditor allows BF2 syntax highlighting, search and replace in files and folders and is free. It can rename a complete map in 5 seconds and is suitable for the localization files.
Download: http://www.brixoft.net/default.asp
Windows Dump File Tool
Description: The dump ('dmp' ) files created by BF2 are just standard windows dump files, and can be read with the standard windows debug tools. (Note: You're unlikely to get any additional useful information out of these dmp files though!).
Download: http://www.microsoft...installx86.mspx.
BInK Video Tools
Description: Tools for creating BInK video files, used for the menu animation screens, etc.
Download:
http://www.radgameto...com/bnkmain.htm
Sound Tools
Description: Tools for working with ogg
Original Thread: http://bfeditor.org/...?showtopic=1469
Download: http://files.filefro...;/fileinfo.html
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User Created Tutorials
http://bfeditor.org/...?showtopic=4538
This post has been edited by Catbox: 23 September 2009 - 06:50 PM

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